Add docs for "_sun" "1"
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man/light.1
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man/light.1
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@ -382,6 +382,21 @@ Specifies the yaw/pitch/roll angles for a texture projection (overriding mangle)
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.IP "\fB""_bouncescale"" ""n""\fP"
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Scales the amount of light that is contributed by bounces. Default is 1.0, 0.0 disables bounce lighting for this light.
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.IP "\fB""_sun"" ""n""\fP"
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Set to 1 to make this entity a sun, as an alternative to using the sunlight worldspawn keys.
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If the light targets an info_null entity, the direction towards that entity sets sun direction.
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The light itself is disabled, so it can be placed anywhere in the map.
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The following light properties correspond to these sunlight settings:
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.nf
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light => _sunlight
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mangle => _sunlight_mangle
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deviance => _sunlight_penumbra
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_color => _sunlight_color
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_dirt => _sunlight_dirt
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_anglescale => _anglescale
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.fi
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.SH "OTHER INFORMATION"
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The "\\b" escape sequence toggles red text on/off, you can use this in any strings in the map file. e.g. "message" "Here is \\bsome red text\\b..."
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