simplify illusionary line (hullnum is never > 0 for Q2 or the wrbrushes hull)

This commit is contained in:
Jonathan 2022-06-13 07:02:02 -04:00
parent 4e2e1c9bb3
commit 81686200c3
1 changed files with 1 additions and 1 deletions

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@ -931,7 +931,7 @@ static void Brush_LoadEntity(mapentity_t *dst, const mapentity_t *src, const int
/* func_detail_illusionary don't exist in the collision hull
* (or bspx export) except for Q2, who needs them in there */
if ((options.target_game->id != GAME_QUAKE_II && hullnum) && detail_illusionary) {
if (hullnum > 0 && detail_illusionary) {
continue;
}