testmaps: expand water_detail_illusionary test (failing)

This commit is contained in:
Eric Wasylishen 2022-05-01 00:13:33 -06:00
parent 81e0da4d62
commit ab59f5ea3e
1 changed files with 12 additions and 4 deletions

View File

@ -461,13 +461,21 @@ TEST(testmaps_q1, water_detail_illusionary)
{
const mbsp_t bsp = LoadTestmap("qbsp_water_detail_illusionary.map");
ASSERT_FALSE(map.leakfile);
EXPECT_FALSE(map.leakfile);
const qvec3d inside_water_and_fence{-20, -52, 124};
const auto *leaf = BSP_FindLeafAtPoint(&bsp, &bsp.dmodels[0], inside_water_and_fence);
ASSERT_EQ(leaf->contents, CONTENTS_WATER);
}
const qvec3d inside_fence{-20, -52, 172};
EXPECT_EQ(BSP_FindLeafAtPoint(&bsp, &bsp.dmodels[0], inside_water_and_fence)->contents, CONTENTS_WATER);
EXPECT_EQ(BSP_FindLeafAtPoint(&bsp, &bsp.dmodels[0], inside_fence)->contents, CONTENTS_EMPTY);
const qvec3d underwater_face_pos{-40, -52, 124};
const qvec3d above_face_pos{-40, -52, 172};
// make sure the detail_illusionary face underwater isn't clipped away
EXPECT_NE(nullptr, BSP_FindFaceAtPoint(&bsp, &bsp.dmodels[0], underwater_face_pos, {-1, 0, 0}));
EXPECT_NE(nullptr, BSP_FindFaceAtPoint(&bsp, &bsp.dmodels[0], above_face_pos, {-1, 0, 0}));
}
TEST(testmaps_q1, noclipfaces)
{