light: update man with -lux switch
This commit is contained in:
parent
e9f240b623
commit
c5ee7c60b0
|
|
@ -75,6 +75,8 @@ be a func_wall entity with the "_shadow" "1" key set. Default is for
|
|||
transparent pixels to block light.
|
||||
.IP "\fB\-gamma [n]\fP"
|
||||
Adjust brightness of final lightmap. Default 1, >1 is brighter, <1 is darker. See "_gamma" worldspawn key.
|
||||
.IP "\fB\-lux\fP"
|
||||
Generate a .lux file storing average incoming light directions for surfaces. Usable by FTEQW with "r_deluxemapping 1"
|
||||
|
||||
.SH "MODEL ENTITY KEYS"
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue