qbsp: add info on Radiant configuration for func_detail entities

Example taken from Scampie's .ent file posted to func:

  http://celephais.net/board/view_thread.php?id=60906

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
Kevin Shanahan 2013-02-27 10:54:32 +10:30
parent 647fc86402
commit dcbad73b48
1 changed files with 10 additions and 1 deletions

View File

@ -51,10 +51,19 @@ DETAIL BRUSH SUPPORT
and do not appear as separate entities in
the compiled bsp.
Similarly for WorldCraft in .FGD format (untested):
For WorldCraft in .FGD format (untested):
@SolidClass color(128 128 230) = func_detail: "Detail" []
For Radiant in .ENT format:
<group name="func_detail" color="0 .5 .8">
Detail brushes add visual details to the world, but do not
block visibility. func_detail entities are merged into the
worldspawn entity by the qbsp compiler and do not appear as
separate entities in the compiled bsp.
</group>
What should be written to the .map file is a simple entity with one or
more brushes. E.g.: