docs: document -missing_textures_as_zero_size
This commit is contained in:
parent
a1e561fa3f
commit
e2585bed5b
|
|
@ -337,6 +337,16 @@ Options
|
|||
|
||||
This only has effect in Q1 family games.
|
||||
|
||||
.. option:: -missing_textures_as_zero_size
|
||||
|
||||
Writes missing textures (i.e. ones that qbsp can't find) as 0x0 placeholders.
|
||||
|
||||
This is not backwards compatible and will produce .bsp's that crash
|
||||
unsupporting engines. However, it can be useful when you want to run
|
||||
qbsp + light on a map that you are missing the corresponding .wad for.
|
||||
|
||||
This only has effect in Q1 family games.
|
||||
|
||||
.. option:: -notjunc
|
||||
|
||||
Alias for :option:`-tjunc none`
|
||||
|
|
|
|||
Loading…
Reference in New Issue