light: raise max verts in SubdividePolygon to 64 (for surface lights)
This commit is contained in:
parent
72885addf1
commit
fbde6065fa
|
|
@ -1405,7 +1405,7 @@ static void SubdividePolygon (const bsp2_dface_t *face, const modelinfo_t *face_
|
|||
//glpoly_t *poly;
|
||||
//float s, t;
|
||||
|
||||
if (numverts > 60)
|
||||
if (numverts > 64)
|
||||
Error ("numverts = %i", numverts);
|
||||
|
||||
BoundPoly (numverts, verts, mins, maxs);
|
||||
|
|
|
|||
Loading…
Reference in New Issue