Commit Graph

3645 Commits

Author SHA1 Message Date
Eric Wasylishen acf334daee cleanup: rename surfflags_t::is_skip to is_nodraw
This is a break to the .json format
2022-09-18 15:47:14 -06:00
Eric Wasylishen addf621074 tests: simple_worldspawn_detail passing now 2022-09-17 21:49:22 -06:00
Eric Wasylishen 09f0e2a0c5 qbsp: preserve brush side texinfo in collision hulls
17k -> 9.8k clipnodes on testmaps\retrojam1_ericw.map

setting the texinfo to 0 was defeating the bsp heuristic, because
texinfo 0 was marked as is_skip, which makes side_t::is_visible()
return false (which makes us not care about splitting those brush sides)
2022-09-17 21:46:02 -06:00
Eric Wasylishen 04df42f8e0 qbsp: CreateSingleHull: remove unnecessary side.visible clearing (now done in CreateBrushWindings) 2022-09-17 21:00:01 -06:00
Eric Wasylishen cea123f955 qbsp: Brush_LoadEntity: print source brush side stats (visible/invisible) 2022-09-17 20:27:21 -06:00
Eric Wasylishen 8ee39cf874 qbsp: CountLeafs: also measure avg/max bsp height 2022-09-17 19:53:49 -06:00
Eric Wasylishen e081e36d28 testmaps: add retrojam1_ericw.map 2022-09-16 23:19:32 -06:00
Eric Wasylishen c2e455e5b0 testqbsp: fix incorrect test expectation 2022-09-12 22:18:27 -06:00
Eric Wasylishen 9c46699b60 qbsp: experiment with fixing micro-leaks 2022-09-12 02:10:04 -06:00
Eric Wasylishen b17fc3eab1 qbsp: address missing "faceCopy.tested = false" 2022-09-12 00:56:10 -06:00
Eric Wasylishen c90c16ee45 qbsp: add -debugleafvolumes 2022-09-12 00:36:33 -06:00
Eric Wasylishen a926e5c397 qbsp: add -debugbspbrushes 2022-09-12 00:18:32 -06:00
Eric Wasylishen 4567f9b4b9 qbsp: add -debugleak for saving more info about leaks 2022-09-11 23:56:29 -06:00
Eric Wasylishen ae37a4e667 qbsp: write .leak.prt files in addition to .pts to aid leak debugging 2022-09-11 20:35:51 -06:00
Jonathan 6713fedcbc allow changing a brushes' lightmap color scale with `lightcolorscale` 2022-09-10 19:04:17 -04:00
Jonathan b3f4bad84a Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2022-09-10 18:01:01 -04:00
Eric Wasylishen 68e2f97fbf qbsp: sync FindAreas to Quake-2-Tools version
fixes area portals in cases when area has no point entities in it
2022-09-10 15:49:17 -06:00
Jonathan 4ecd945587 use kmq2 flag instead of 33 | 66, which no engine supports 2022-09-10 07:49:06 -04:00
Eric Wasylishen a8a8966e28 test_qbsp: add failing test for 0.125 unit wide faces (currently not generated) 2022-09-08 23:51:51 -06:00
Eric Wasylishen b19527c3fd qbsp: don't use brush sides to texture a portal if they're not coplanar 2022-09-08 21:20:49 -06:00
Jonathan d4dde8350c always mark leaked maps' nodes/leaves areas 2022-09-06 14:44:44 -04:00
Jonathan 986f7da366 adjust default bouncescale to match older compiles 2022-09-03 14:06:11 -04:00
Jonathan b77dfbc7f9 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2022-08-31 12:58:56 -04:00
Jonathan 075481a36f add -nocolor for TB, etc
fix crashes on vis and light for invalid options
fix TB and others not receiving output
2022-08-31 12:58:04 -04:00
Jonathan 3564f6085d merge surface lighting and bounce code (wip) 2022-08-30 15:46:14 -04:00
Eric Wasylishen 88a88882a9 qbsp: initialize 'visible' in CreateBrushWindings 2022-08-28 23:15:49 -06:00
Eric Wasylishen 3856dffc0a qbsp: compilation speedup: isolate pareto in map.cc 2022-08-28 18:10:01 -06:00
Eric Wasylishen 7a3b4a3263 cmake: add ERICWTOOLS_TIMETRACE option 2022-08-28 17:44:42 -06:00
Eric Wasylishen 0f8387d740 gitignore: fix ignoring decompiled output 2022-08-28 17:44:12 -06:00
Eric Wasylishen c8c526ab57 qbsp: fix mist-clip intersection chopping up the faces
note it makes the simple_worldspawn_detail clipnodes count
test fail. Clipnode counts are way too high in general so this isn't
a huge issue yet.
2022-08-28 14:13:14 -06:00
Jonathan c99addc41a fix fastbounce lights being darker on extra2/4
use a more dynamic gate for non-fastbounce (slower but allows them to contribute)
2022-08-28 02:25:08 -04:00
Eric Wasylishen 7df6310d32 qbsp: init brush sides to visible
improves the quality of the first BSP build
2022-08-27 23:36:58 -06:00
Eric Wasylishen 1ab6cc1e65 qbsp: fix iterator debug assertion in ChopBrushes
"cannot decrement begin list iterator"
2022-08-27 14:54:36 -06:00
Eric Wasylishen 2f7ca41638 bspfile: fix typo in deriving basedir from gamedir 2022-08-27 14:21:43 -06:00
Eric Wasylishen d037b67be9 bspfile: log basedir and gamedir 2022-08-27 14:19:27 -06:00
Jonathan 34a7079b64 reverse the portals for leak lines in inside filling 2022-08-27 03:28:57 -04:00
Jonathan b305ddaed9 port over the visible = true setting for hint sides 2022-08-25 21:45:33 -04:00
Jonathan f581c071e8 fix merge 2022-08-25 19:02:26 -04:00
Jonathan 4a85131f45 fix sky_surface being multiplied by 255 twice (normalize it as a color first) 2022-08-25 16:47:10 -04:00
Jonathan 384f74a0eb add separate "surflightskyscale" to handle the scale of sky lights; to help with doubling up with _sun
allow setSetting to report errors
print warnings on invalid worldspawn key values for light
fix setting_mangle not handling "pitch yaw" or "pitch" correctly
2022-08-25 16:30:15 -04:00
Jonathan f27f16cebf fix cherry pick error 2022-08-25 15:48:52 -04:00
Jonathan 5fb0d56da7 maxlight
# Conflicts:
#	include/common/bspfile.hh
2022-08-24 21:50:11 -04:00
Jonathan 928b7f6e16 fix crashes with bounceextra/4 2022-08-24 12:03:05 -04:00
Jonathan 1ce5c5a7b1 combine flood + emit areaportals into a single step, since they won't ever be run not together
add stats for edges and faces
2022-08-24 12:02:56 -04:00
Jonathan e14f42caba emit edges and faces together instead of in two passes 2022-08-22 13:40:47 -04:00
Jonathan f6601a7c85 clean up the output table for BSPs
add a specialized stream buffer which just tracks how much would be written to it; used to get the output size of the texture lump, since that's no longer tracked
display dmodel byte size
display BSPX lumps a bit differently (no need to repeat BSPX per line)
add header to both lists, to make it more obvious what's coming up
2022-08-22 13:02:58 -04:00
Jonathan 6345d6b616 add support for fast bounce lighting, which is the same as the old code 2022-08-21 22:12:41 -04:00
Jonathan e7ae158a10 split up BrushBSP and CountLeafs stat prints 2022-08-21 21:54:16 -04:00
Jonathan 4eebbd0bdd re-introduce qbsp3's "don't use clip brush sides as splitters" 2022-08-21 17:36:19 -04:00
Jonathan fe41b1ae1b fix format error for Q1 contents
re-introduce chop since it may be a key to the puzzle for hullnums
allow caller to do full fragmentation, add option to force it
fix BrushGE causing liquids, etc to be cut up
2022-08-21 16:16:09 -04:00