Commit Graph

377 Commits

Author SHA1 Message Date
Eric Wasylishen fb59c2e950 bspfile.hh: q1 contents from #defines to constexpr
now prints properly in GTest assertions
2022-04-28 00:47:34 -06:00
Eric Wasylishen 10fbfff20d qbsp: liquids are higher priority than detail_illsuionary 2022-04-27 01:26:56 -06:00
Eric Wasylishen d2c7412a44 testqbsp: proper test for detail_doesnt_remove_world_nodes 2022-04-26 19:08:44 -06:00
Eric Wasylishen 8731dcb469 bspfile.hh: remove covered_native 2022-04-26 01:23:36 -06:00
Eric Wasylishen 1a0b4c0733 qbsp: more covered_native stuff to remove 2022-04-25 22:01:10 -06:00
Eric Wasylishen 9977c14a2f bspfile: add gamedef_t::contents_seals_map() 2022-04-25 18:40:55 -06:00
Eric Wasylishen 28c9cda561 Merge remote-tracking branch 'Paril/type-cleanup' into brushbsp 2022-04-17 13:46:50 -06:00
Jonathan 91310ef6b8 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2022-04-16 22:20:35 -04:00
Jonathan 6080e7fc5d a bit of q2rtx stuff 2022-04-16 10:28:46 -04:00
Eric Wasylishen 24ca07188c log: use ANSI colors for strings containing "warning" or "error" 2022-04-03 14:16:22 -06:00
Eric Wasylishen a0fbfdbad5 log: use ANSI colors for strings containing "warning" or "error" 2022-04-03 12:56:11 -06:00
Eric Wasylishen a019088c2f Merge branch 'type-cleanup' into brushbsp 2022-04-02 21:05:46 -06:00
Jonathan f5cda68416 clean up percent stuff
comment out "didn't split" message
fix winding resize
merge phong loops together
2022-03-07 14:49:50 -05:00
Jonathan c81e9ace28 remove old threading code entirely
add new parallel logging stuff in common/parallel which wraps parallel_for(_each) and provides automatic percentage indicator
fix issue with light not pulling in settings
move logging stuff into its own namespace and simplify
2022-03-01 10:28:59 -05:00
Jonathan a479a5ddfb use case-insensitive natsort for discoverArchives
add two other logging control bools, which -quiet now redirect to
add -lowpriority for CPU priority (on Windows)
2022-02-28 09:20:35 -05:00
Jonathan 6baea3bc03 Fix three bugs that slipped by for cmdargs
Remove old threading code, use tbb internally
2022-02-27 04:09:28 -05:00
Jonathan df92d9ce12
Command line args systems (#2)
* cmd

* cmake change for tbb DLLs
add in test for double-hyphens

* cmd

* game version

* settings!

* bsp texture usage
decompile fix for q1bsp

* finish up the options for qbsp

* light finished?

* finish up the few missing bits

* move scalar/int32 up

* Run clang-format pass

* natvis for our mathlib
use slightly faster storage for winding
fix light tests

* allow dictionary to be a base type

* re-run style

* Remove cfg_static
Fix options summary

* natvis for lockable_value<T>

* last-ish pass?

* format

* forgot last few lockables
2022-02-27 00:01:57 -05:00
Eric Wasylishen 658d807052 qbsp: finish re-adding CSG code 2022-02-21 12:35:27 -07:00
Eric Wasylishen 3b348af301 qbsp: wip mirroring faces 2022-02-21 00:47:57 -07:00
xDShot 5780ce4bd6
Include some headers for brushbsp branch files (#325)
* include <vector> for std::vector definition

* include <algorithm> for std::clamp definition
2022-02-19 11:17:20 -07:00
Eric Wasylishen 8531286777 qbsp: replace `-nothreads` with `-threads 1` for consistency with light/vis 2022-01-30 17:50:21 -07:00
Jonathan 15484b55f8 Use better tjunction vertex addition
Parallel MergeAll
Allow modifyable iterators from polylib; resizing may invalidate them however
2022-01-28 09:45:29 -05:00
Jonathan d076920665 Revert "Instead of calculating brush extents globally, do it per brush creation"
This reverts commit 069720078f.
2022-01-27 01:52:08 -05:00
Jonathan 069720078f Instead of calculating brush extents globally, do it per brush creation
Use portal node bounds for extents
2022-01-27 01:03:38 -05:00
Jonathan 93505a88b2 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2022-01-26 18:03:36 -05:00
Jonathan 571e7337fc Fix the temporary hintskip detection and finally move it to gamedef
Dynamic extent calculation - turned on by default - will automatically determine the extents used for winding_from_plane beforehand. On a 50kb .map file it only takes about 10ms, so for the majority of maps it should be instantaneous.
2022-01-26 18:03:31 -05:00
Eric Wasylishen 19dbc1c1c8 polylib: fix compile error with clang 2022-01-25 19:55:07 -07:00
Jonathan 0414c77c19 Use copies rather than moving for conversion, so that graceful upgrades are graceful again 2022-01-25 04:49:20 -05:00
Jonathan ff2ff5c87f fix emplace UB 2022-01-25 04:21:07 -05:00
Jonathan 5dd2deba8e use custom type for two-sided things to simplify brain power (.front/.back is easier to process than [0]/[1]) 2022-01-23 00:26:58 -05:00
Jonathan 68424edb8d introduce a flag for whether the target game supports bmodels with contents
move the check in SubdivideFace so that it can early-exit if subdivision isn't even enabled
2022-01-21 00:51:06 -05:00
Jonathan c9f2502118 Fix swap 2022-01-20 19:50:05 -05:00
Jonathan 008d6db056 Fix detail for Q2 maps
Simplify winding::flip
Add an assert that a generated surface has a non-empty bounds (have a map that generates a face with 0,0,0 bounds)
2022-01-20 19:25:58 -05:00
Jonathan 0cca14d1b2 Fix bug in bitangent calculation - thank you AlexP
Allow `calc_sides` to skip writing outputs if they are not required, & return counts since they are constant sized
2022-01-20 16:35:56 -05:00
Jonathan 10fa97e6b8 Use string_view where appropriate for parser, add some additional constructors for ease of use 2022-01-16 04:17:06 -05:00
Eric Wasylishen 4e94c7bab3 bspfile: fix UB reinterpret_cast causing ASan to complain on macOS 2022-01-15 22:40:03 -07:00
Eric Wasylishen f02bbca0c7 parser: fix reading past end of buffer 2022-01-15 18:31:35 -07:00
Jonathan 3d9277b711 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2021-12-20 14:51:20 -05:00
Jonathan e2d64e0e5d FS simplification
Fix transparency calculation (33% is 33% opacity, not 33% transparency)
2021-12-20 14:51:14 -05:00
Eric Wasylishen 5c7a490fea qv::PolyArea: return 0 for degenerate polygons 2021-12-15 23:12:48 -07:00
Jonathan 0c827208ec Allow `-subdivide 0` to turn off subdivision
imglib now lives in common
fs 'load' split into two functions, where and load. the former allows you to query for and return archive & path for a given file, whereas the latter handles that for you.
use log verbose in light rather than own verbose flag
2021-11-21 15:08:02 -05:00
Jonathan 8cadf06d81 New FS!
First FS test: use it for decompile for Q2 to prevent unnecessary suffixes
2021-11-05 19:25:37 -04:00
Eric Wasylishen d5497a675d polylib.hh: remove verts >= 3 assertion in from_face 2021-10-31 17:12:03 -06:00
Jonathan 0e361f9323 Support for Q2BSP decompilation
- there's still a couple failure cases - specifically base1 in the outdoor area has a side that wasn't able to match to a face
- the clip brush at the start of base1 gets cut into a bunch of pieces because of the whole "check for texinfo, compare and split into multiple pieces" thing, but I'm pretty sure it's just one single brush - we need to ignore the splitting thing on clip brushes since they don't care about texture
- triggers don't pull in a temp texture
- origin brushes?
2021-10-27 17:56:56 -04:00
Jonathan c37ec80667 Implement game-agnostic Brush_GetContents 2021-10-26 09:13:48 -04:00
Jonathan 2bdfdc90cc Fix disjoint 2021-10-25 19:39:18 -04:00
Jonathan 3f27b11bf9 Fix qv::min/qv::max 2021-10-25 19:37:18 -04:00
Jonathan 1ccbe9e12c wrbrushes lump using streaming now
temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan e401136b4d Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2021-10-25 10:38:32 -04:00
Jonathan e0ed70cc87 no more Vector! 2021-10-25 10:38:15 -04:00