Eric Wasylishen
d512abd27d
qbsp: merge across liquids by default in q1
...
- change option name to -nomergeacrossliquids
- add docs
- allow using it in q2 as well (requested by jitspoe)
2024-01-25 23:04:31 -07:00
Eric Wasylishen
6396f87e15
qbsp: never write <3 vertex faces
2024-01-25 17:49:07 -07:00
Eric Wasylishen
0aeb0acd94
qbsp: adjust tjunc logic
2024-01-24 00:22:27 -07:00
Eric Wasylishen
280f630d54
tjunc.cc: rename var for clarity
2024-01-22 22:57:05 -07:00
Jonathan Linat
39074b8249
CI: Enable Qt5 + lightpreview ( #406 )
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* chore(CI): refine current 'cmake.yml' file content
* chore(CI): enable Qt5 on Linux and macOS
* Appveyor.yml: remove deploy step
we are deploying from GitHub Actions now
* build-linux-64.sh: adjust .zip wildcard
to hopefully not break on PR builds
* build-linux-64.sh: remove fragile unzip/readelf lines
* lightpreview\CMakeLists.txt: only install Qt on Win/Mac
* lightpreview: attempt to fix mac Qt packaging
* lightpreview: apple fixes
* Install qtdbus on macOS
* try alternate dbus module name
* try cmake find_package for dbus
* also find Qt5PrintSupport
* build-osx.sh: remove coreutils install
we don't use sha256sum anymore
* lightpreview/CMakeLists.txt: create .app bundle on macOS
* Update CMakeLists.txt
* build-*: run cpack as part of the build command
on my macOS test system, running cpack separately
is doubling the build time
* cmake: factor out add_loader_path_to_rpath function, apply to all targets
* chore(CI): add steps to re-pack the 'doc' and 'bin' directories
* chore(CI): remove GitHub release-related step (to be re-introduced)
* chore(CI): adjust inflating destination directories
---------
Co-authored-by: Eric Wasylishen <ewasylishen@gmail.com>
2024-01-08 20:16:41 -07:00
Eric Wasylishen
126931a151
qbsp: fix ChooseMidPlaneFromList selecting detail splits too early leading to leaks
2024-01-05 12:32:01 -07:00
Eric Wasylishen
1c692d6f47
qbsp: record portal type
2024-01-05 12:32:01 -07:00
Eric Wasylishen
6351cc50e6
rename: vec_t -> double
2023-12-23 21:09:16 -07:00
Eric Wasylishen
f0c8d92993
qbsp: add -missing_textures_as_zero_size flag to allow writing 0x0 textures when a texture is missing
...
this allows us to write the texture name, but it's non-standard.
light: warn when a surface light template doesn't match any faces in the bsp
2023-12-21 00:05:40 -07:00
Jonathan
1eaf2170f8
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
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# Conflicts:
# light/trace_embree.cc
2023-12-07 14:13:36 -05:00
Jonathan
9ed4f3d042
bunch of double -> float
...
fix Q2 animated textures
2023-12-07 14:11:46 -05:00
Eric Wasylishen
3eb5cb7c64
qbsp: omit func_detail_illusionary from bspx brushlist
...
also func_illusionary_visblocker
fixes #371
qbsp: fix bspx brushes
2023-11-26 01:17:03 -07:00
Eric Wasylishen
b58b976693
tests: add qbsp content type tests
2023-11-26 00:23:41 -07:00
Eric Wasylishen
ad9fd7fc59
common: structured bspxbrushes reading/writing
2023-11-25 17:28:26 -07:00
Jonathan
ec452e2291
remove implicit conversion for qplane3
2023-11-19 19:41:58 -05:00
Eric Wasylishen
c77f4ba2dd
qbsp: fix misc_external_map + -wrbrushes
...
- fix world extents not including external maps
- thanks @DaZombieKiller for pointing this out
Fixes #372
2023-11-18 15:14:38 -07:00
iknowsomething
bf50e0d604
qbsp, maputil: add parser location to "brush primitives" error messages
2023-11-18 11:22:18 -07:00
iknowsomething
3969f857cb
qbsp: fix crashing on empty brushes
2023-11-18 11:22:18 -07:00
iknowsomething
815e2c2cef
qbsp, maputil: fix empty brush format detection (was detected as brush_primitives)
2023-11-18 11:22:18 -07:00
Eric Wasylishen
8888506821
qbsp: fix -notex option
2023-11-09 23:57:07 -07:00
Jonathan
b83c4a6440
use fold expr instead of for statements in vec3
...
fix a bunch of clang warnings
2023-11-04 19:01:08 -04:00
Jonathan
24e0cb0d5c
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-11-01 20:14:40 -04:00
Jonathan
7186f411bb
fix animation infinite loops
2023-11-01 20:14:36 -04:00
Eric Wasylishen
f9a9733068
qbsp: fix crash in CheckPlaneAgainstVolume if node->volume is already empty
2023-09-28 20:30:49 -06:00
Eric Wasylishen
8362ffa385
qbsp: fix memory/.bsp file corruption if map contains a texture name longer than 31 characters
2023-09-24 19:42:42 -06:00
Eric Wasylishen
872f5fe8a0
build: copy + install mingw dll's libgcc_s_seh-1.dll, libstdc++-6.dll, libwinpthread-1.dll
2023-09-16 14:28:06 -06:00
Jonathan
6baa1243cf
allow auto-gamedir to handle subdirectoried maps properly
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fix include paths
2023-09-08 08:41:56 -04:00
Jonathan
7d881768fa
Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once""
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This reverts commit 2e0e23622b .
Disable rescale by default on sky faces.
Light is now in control of rescales' default value.
Multiply omni light faces by 0.5 to better match qrad3
Remove some asserts to increase perf
2023-09-04 02:51:20 -04:00
Jonathan
cec120dfc9
maputil starting point
2023-09-04 00:16:23 -04:00
Eric Wasylishen
b893e67309
light: add _light_twosided 1 key for forcing two-sided light receiving on opaque surfaces
2023-08-29 01:44:16 -06:00
Jonathan
9d7f83a46a
don't remove style keys from non-areaportals if the map leaks
2023-08-21 10:54:10 -04:00
Eric Wasylishen
7608a78b44
style: use std::min/std::max/std::clamp and remove using
2023-08-07 15:42:29 -06:00
Eric Wasylishen
db42b2116a
use std::abs in remaining places that were using C abs()
2023-08-07 15:23:12 -06:00
Jonathan
3dde7a60d9
display full absolute paths of input and output
2023-07-22 23:04:31 -04:00
Jonathan
19500bca0a
fix bounds checks only checking [0]
2023-07-21 00:21:58 -04:00
Eric Wasylishen
99be5a84bc
qbsp: experimental -filldetail feature (defaults to on)
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also change default -filltype from auto to inside
2023-07-09 23:00:15 -06:00
Eric Wasylishen
f3edc52a00
qbsp: cleanup outside.cc terminology to reflect what is actually happening
2023-07-09 16:08:00 -06:00
Eric Wasylishen
465e59fc16
apply auto formatting
2023-07-09 15:04:16 -06:00
Jonathan
5dea42e012
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-07-09 15:44:28 -04:00
Jonathan
aa70d6dc00
draw lines and portals
...
disable leakdist by default
2023-07-09 15:44:23 -04:00
Random
2637a5fb65
-notex should now work ( #365 )
2023-07-08 15:55:34 -06:00
Eric Wasylishen
9760f5b8da
qbsp: fix detection of areaportal leaks (FindAreaPortalExits_R was aborting the search for "exits" early)
2023-07-06 22:37:28 -06:00
Jonathan
9898eab474
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-07-06 08:25:11 -04:00
Jonathan
064e7980fd
allow --scale to take three parameters. negatives *kind of* work but won't work with lightgrid, etc.
2023-07-06 08:25:02 -04:00
Eric Wasylishen
7691706bda
build: only use <fmt/core.h>, other headers have a heavy compilation time impact
2023-07-02 17:08:14 -06:00
Eric Wasylishen
5616fd97f4
common: use compile-time format string checking
2023-06-26 01:19:54 -06:00
Jonathan
11d73b71d8
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-06-26 00:50:15 -04:00
Jonathan
93da0c9905
add the ability to specify a chop order; this is to help with "nested" func_groups and layers, since TB makes them an implicit object at random spots in the BSP. Now you can be sure your objects will chop in the right order.
2023-06-26 00:50:08 -04:00
Eric Wasylishen
fbea58d679
code formatting pass
2023-06-25 18:29:48 -06:00
Jonathan
be8ae00fa6
fix so that the brush list has no dupes and is sequential again
2023-06-21 07:48:57 -04:00