Commit Graph

279 Commits

Author SHA1 Message Date
Eric Wasylishen 096f347a12 qbsp: fix func_detail_fence/func_detail_wall with DETAIL set on brushes 2023-02-22 01:16:32 -07:00
Eric Wasylishen eda6155844 cleanup: run ./clang-format-all.sh
clang-format version 15.0.7
2023-02-18 22:59:43 -07:00
Jonathan c2acae8c6b fix hint brushes 2023-02-06 21:58:53 -05:00
Eric Wasylishen 35fe26b7a6 qbsp: fix FindTargetEntity (was breaking hiprotate) 2022-12-19 00:55:20 -07:00
Eric Wasylishen 04adb17b1b qbsp: fix -nodetail in q2 mode 2022-11-21 00:10:26 -07:00
Eric Wasylishen 12d82db8b1 qbsp: implement -omitdetail for q2 2022-11-20 23:58:30 -07:00
Eric Wasylishen b81b52da5a qbsp: fix nonsolid bmodels in hul1/2 2022-11-11 15:04:53 -07:00
Eric Wasylishen 93d059058f testqbsp: fix mirrorinside + bmodels in Q1 mode 2022-11-11 12:33:47 -07:00
Eric Wasylishen 2bd2515792 all: cleanup unused includes (Clion - detect not directly used) 2022-10-31 21:37:34 -06:00
Eric Wasylishen 35ffc00462 all: add LIGHT_/QBSP_/VIS_ prefixes to epsilons where necessary 2022-10-30 15:08:10 -06:00
Eric Wasylishen 501ced4bfe qbsp: restore func_detail_wall support 2022-10-21 18:33:38 -06:00
Eric Wasylishen 636b376577 squash brushbsp-compilation-speedup branch
move function implementations out of headers
2022-10-21 18:00:58 -06:00
Eric Wasylishen 2a9393cc54 bspbrush_t: add contains_point() query 2022-10-05 23:49:34 -06:00
Eric Wasylishen acf334daee cleanup: rename surfflags_t::is_skip to is_nodraw
This is a break to the .json format
2022-09-18 15:47:14 -06:00
Eric Wasylishen 09f0e2a0c5 qbsp: preserve brush side texinfo in collision hulls
17k -> 9.8k clipnodes on testmaps\retrojam1_ericw.map

setting the texinfo to 0 was defeating the bsp heuristic, because
texinfo 0 was marked as is_skip, which makes side_t::is_visible()
return false (which makes us not care about splitting those brush sides)
2022-09-17 21:46:02 -06:00
Eric Wasylishen cea123f955 qbsp: Brush_LoadEntity: print source brush side stats (visible/invisible) 2022-09-17 20:27:21 -06:00
Eric Wasylishen 88a88882a9 qbsp: initialize 'visible' in CreateBrushWindings 2022-08-28 23:15:49 -06:00
Eric Wasylishen c8c526ab57 qbsp: fix mist-clip intersection chopping up the faces
note it makes the simple_worldspawn_detail clipnodes count
test fail. Clipnode counts are way too high in general so this isn't
a huge issue yet.
2022-08-28 14:13:14 -06:00
Jonathan 7422776f38 move _omitbrushes to the loading phase; this will greatly improve performance of loading a map with a ton of brushes that has most of them omitted. 2022-08-20 09:53:23 -04:00
Jonathan bfe56b0663 fix the Q1 bevel code for testing later 2022-08-20 08:19:46 -04:00
Jonathan 8a5ad5bc4d simplify Brush_LoadEntity a bit by moving some of the contents setting to mapbrush loading; note that this causes a bit of issue with mirror_inside & clipsametype currently because of Q1 contents code. needs adjusting 2022-08-20 08:14:36 -04:00
Jonathan e020cd6be6 comment out the hintskip face removal; this seems to break later processes. qbsp3 doesn't do this.. 2022-08-19 16:09:37 -04:00
Jonathan 69aad26097 move & document bevel boolean
don't report invalid winding more than once
ceil the extents, so we don't get weird values like "world extents calculated to 5082.29327318318"
2022-08-19 13:46:37 -04:00
Jonathan 057ae544c4 use references in places where we know it's non-null 2022-08-19 12:11:35 -04:00
Jonathan a5557bc87d Revert "remove the Q1 bevel stuff"
This reverts commit f5f80479a3.

# Conflicts:
#	qbsp/map.cc
2022-08-19 07:15:39 -04:00
Jonathan 9e764d8035 document some stuff
remove mapface_t::value and mapface_t::flags; they are duplicated by texinfo
add mapface_t::get_texinfo and face_t::get_texinfo so that you can fetch them easier
2022-08-17 07:30:31 -04:00
Jonathan f5f80479a3 remove the Q1 bevel stuff 2022-08-17 03:49:42 -04:00
Jonathan 95c728a5b6 fix legacy bevel bug
pushing up changes for Q1 hulls just in case we ever want these back
2022-08-16 13:52:30 -04:00
Jonathan 0c90a33f28 enable Q1-style hull expansion; these expanded brushes seem to look better. hopefully we can figure out a way to backport & optimize this code for mapbrush_t, but for now it's only used in Q1 hull expansions 2022-08-16 05:33:38 -04:00
Eric Wasylishen 83cf63e77f revert using detail on hull1/2 for now as it's breaking tests 2022-08-15 21:17:17 -06:00
Jonathan f7b8f85ece use an optional<uint8_t> to store hull number, which gets rid of special -1 collision hull number.
fixed no-hull always chopping even with chop off
2022-08-15 06:13:30 -04:00
Jonathan 20f5d73a3c always use inside filling for auto
allow details in hulls
use std::optional for an optional-esque value
2022-08-15 04:53:36 -04:00
Jonathan 97665d15a9 fix slight mistype in Brush_LoadEntity
make ~settings_container virtual so light_t can be freed properly
reset visible to false on all brush sides
2022-08-15 03:37:38 -04:00
Jonathan 781a772d8a move immediately instead of splicing after construction (probably compiles to the same code but whatever)
don't add all of the `result_portals_onnode` one at a time; just directly copy-elision the result.
2022-08-14 07:33:41 -04:00
Jonathan 2059835a47 use a more optimized version of SplitBrush for CheckPlaneAgainstVolume that doesn't require allocating/freeing a lot of memory 2022-08-13 06:39:30 -04:00
Jonathan 6d66e6d5cf group together # of clipped faces, to reduce console spam of Q1 maps
always allow midplane split for hulls
2022-08-12 21:38:41 -04:00
Eric Wasylishen 06a116670b winding_t: make non-copyable 2022-08-12 02:06:23 -06:00
Jonathan bf162c7a86 allow explicit calling of percent_clock so it can be simplified a bit
add more timers in a few spots
by default, display percent timers but don't display elapsed for non-verbose stuff (bmodels); this is so it still shows that it's "working" instead of just showing blank for large maps, give user an idea on progress for certain stuff
merge all "side not found"s into a single line
time `FillOutside`
time `ProcessMapBrushes`
time `Brush_LoadEntity`
2022-08-12 01:30:04 -04:00
Jonathan 02e80645e6 partial revert of 097b564cc6 2022-08-10 22:43:42 -04:00
Jonathan eb7c65362c fix typo
assume non-sourced sides are non-visible
2022-08-10 22:27:40 -04:00
Jonathan 097b564cc6 remove bspbrush_t::original; it is no longer required since mapbrush_t is what the output is being written to
use some explicit types (bspbrush_t::ptr for pointer, bspbrush_t::container for container of pointers, and bspbrush_t::make_ptr to create one) so that we can swap it out with different pointers easier later
swap out bspbrush_t::ptr from unique_ptr to shared_ptr; it's not important yet, but it does not increase compilation time and will allow us to pass things to functions like SplitBrush without destroying the original as long as we still have a reference to it somewhere (important for ChopBrushes)
add get_positive_plane to mapface_t
instead of creating a whole copy of the bspbrush_t list, BrushBSP now just creates copies of the shared_ptrs which are then filtered down the tree; the originals are never modified by SplitBrushList and friends, only split into new brushes, so this is safe from what I can tell
portals now directly reference the mapface_ts
original_brushes now directly reference the mapbrush_ts
early exit in `BrushBSP` if brush list is empty (moved to top)
2022-08-10 16:02:16 -04:00
Jonathan 834838ed72 move lmshift to mapface_t
store original mapface_t that a face_t was generated from
2022-08-10 00:53:58 -04:00
Jonathan 70f015a36c move func_areaportal and lmshift from bspbrush_t to mapbrush_t 2022-08-10 00:48:55 -04:00
Jonathan c0cec4e1ba Rewrite of 697e3325f8 2022-08-10 00:11:17 -04:00
Jonathan 189f70ca30 add in-place versions of union and expand to help with inlining 2022-08-08 22:43:10 -04:00
Jonathan 426668701e clip_back/clip_front to match ChopWindingInPlace
simplify constructors for winding heap
use std::vector again for mapentity_t since it's being copied because of the std::list
2022-08-08 21:08:27 -04:00
Jonathan 5b56ecfb28 remove extraneous warnings when they don't matter 2022-08-08 16:01:16 -04:00
Jonathan b3fbf8841d allow update_bounds to tell the caller that a brush may have been destroyed 2022-08-08 15:50:23 -04:00
Jonathan 2abdeb2616 remove Face_Plane since we can directly access the real plane now
speed up CreateBrushWindings slightly since we know where the inverted plane is stored
2022-08-08 01:06:50 -04:00
Jonathan eb355c1d21 adjust errors
remove unnecessary line in debug code
2022-08-07 19:12:37 -04:00