Eric Wasylishen
096f347a12
qbsp: fix func_detail_fence/func_detail_wall with DETAIL set on brushes
2023-02-22 01:16:32 -07:00
Eric Wasylishen
eda6155844
cleanup: run ./clang-format-all.sh
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clang-format version 15.0.7
2023-02-18 22:59:43 -07:00
Jonathan
c2acae8c6b
fix hint brushes
2023-02-06 21:58:53 -05:00
Eric Wasylishen
35fe26b7a6
qbsp: fix FindTargetEntity (was breaking hiprotate)
2022-12-19 00:55:20 -07:00
Eric Wasylishen
04adb17b1b
qbsp: fix -nodetail in q2 mode
2022-11-21 00:10:26 -07:00
Eric Wasylishen
12d82db8b1
qbsp: implement -omitdetail for q2
2022-11-20 23:58:30 -07:00
Eric Wasylishen
b81b52da5a
qbsp: fix nonsolid bmodels in hul1/2
2022-11-11 15:04:53 -07:00
Eric Wasylishen
93d059058f
testqbsp: fix mirrorinside + bmodels in Q1 mode
2022-11-11 12:33:47 -07:00
Eric Wasylishen
2bd2515792
all: cleanup unused includes (Clion - detect not directly used)
2022-10-31 21:37:34 -06:00
Eric Wasylishen
35ffc00462
all: add LIGHT_/QBSP_/VIS_ prefixes to epsilons where necessary
2022-10-30 15:08:10 -06:00
Eric Wasylishen
501ced4bfe
qbsp: restore func_detail_wall support
2022-10-21 18:33:38 -06:00
Eric Wasylishen
636b376577
squash brushbsp-compilation-speedup branch
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move function implementations out of headers
2022-10-21 18:00:58 -06:00
Eric Wasylishen
2a9393cc54
bspbrush_t: add contains_point() query
2022-10-05 23:49:34 -06:00
Eric Wasylishen
acf334daee
cleanup: rename surfflags_t::is_skip to is_nodraw
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This is a break to the .json format
2022-09-18 15:47:14 -06:00
Eric Wasylishen
09f0e2a0c5
qbsp: preserve brush side texinfo in collision hulls
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17k -> 9.8k clipnodes on testmaps\retrojam1_ericw.map
setting the texinfo to 0 was defeating the bsp heuristic, because
texinfo 0 was marked as is_skip, which makes side_t::is_visible()
return false (which makes us not care about splitting those brush sides)
2022-09-17 21:46:02 -06:00
Eric Wasylishen
cea123f955
qbsp: Brush_LoadEntity: print source brush side stats (visible/invisible)
2022-09-17 20:27:21 -06:00
Eric Wasylishen
88a88882a9
qbsp: initialize 'visible' in CreateBrushWindings
2022-08-28 23:15:49 -06:00
Eric Wasylishen
c8c526ab57
qbsp: fix mist-clip intersection chopping up the faces
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note it makes the simple_worldspawn_detail clipnodes count
test fail. Clipnode counts are way too high in general so this isn't
a huge issue yet.
2022-08-28 14:13:14 -06:00
Jonathan
7422776f38
move _omitbrushes to the loading phase; this will greatly improve performance of loading a map with a ton of brushes that has most of them omitted.
2022-08-20 09:53:23 -04:00
Jonathan
bfe56b0663
fix the Q1 bevel code for testing later
2022-08-20 08:19:46 -04:00
Jonathan
8a5ad5bc4d
simplify Brush_LoadEntity a bit by moving some of the contents setting to mapbrush loading; note that this causes a bit of issue with mirror_inside & clipsametype currently because of Q1 contents code. needs adjusting
2022-08-20 08:14:36 -04:00
Jonathan
e020cd6be6
comment out the hintskip face removal; this seems to break later processes. qbsp3 doesn't do this..
2022-08-19 16:09:37 -04:00
Jonathan
69aad26097
move & document bevel boolean
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don't report invalid winding more than once
ceil the extents, so we don't get weird values like "world extents calculated to 5082.29327318318"
2022-08-19 13:46:37 -04:00
Jonathan
057ae544c4
use references in places where we know it's non-null
2022-08-19 12:11:35 -04:00
Jonathan
a5557bc87d
Revert "remove the Q1 bevel stuff"
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This reverts commit f5f80479a3 .
# Conflicts:
# qbsp/map.cc
2022-08-19 07:15:39 -04:00
Jonathan
9e764d8035
document some stuff
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remove mapface_t::value and mapface_t::flags; they are duplicated by texinfo
add mapface_t::get_texinfo and face_t::get_texinfo so that you can fetch them easier
2022-08-17 07:30:31 -04:00
Jonathan
f5f80479a3
remove the Q1 bevel stuff
2022-08-17 03:49:42 -04:00
Jonathan
95c728a5b6
fix legacy bevel bug
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pushing up changes for Q1 hulls just in case we ever want these back
2022-08-16 13:52:30 -04:00
Jonathan
0c90a33f28
enable Q1-style hull expansion; these expanded brushes seem to look better. hopefully we can figure out a way to backport & optimize this code for mapbrush_t, but for now it's only used in Q1 hull expansions
2022-08-16 05:33:38 -04:00
Eric Wasylishen
83cf63e77f
revert using detail on hull1/2 for now as it's breaking tests
2022-08-15 21:17:17 -06:00
Jonathan
f7b8f85ece
use an optional<uint8_t> to store hull number, which gets rid of special -1 collision hull number.
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fixed no-hull always chopping even with chop off
2022-08-15 06:13:30 -04:00
Jonathan
20f5d73a3c
always use inside filling for auto
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allow details in hulls
use std::optional for an optional-esque value
2022-08-15 04:53:36 -04:00
Jonathan
97665d15a9
fix slight mistype in Brush_LoadEntity
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make ~settings_container virtual so light_t can be freed properly
reset visible to false on all brush sides
2022-08-15 03:37:38 -04:00
Jonathan
781a772d8a
move immediately instead of splicing after construction (probably compiles to the same code but whatever)
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don't add all of the `result_portals_onnode` one at a time; just directly copy-elision the result.
2022-08-14 07:33:41 -04:00
Jonathan
2059835a47
use a more optimized version of SplitBrush for CheckPlaneAgainstVolume that doesn't require allocating/freeing a lot of memory
2022-08-13 06:39:30 -04:00
Jonathan
6d66e6d5cf
group together # of clipped faces, to reduce console spam of Q1 maps
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always allow midplane split for hulls
2022-08-12 21:38:41 -04:00
Eric Wasylishen
06a116670b
winding_t: make non-copyable
2022-08-12 02:06:23 -06:00
Jonathan
bf162c7a86
allow explicit calling of percent_clock so it can be simplified a bit
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add more timers in a few spots
by default, display percent timers but don't display elapsed for non-verbose stuff (bmodels); this is so it still shows that it's "working" instead of just showing blank for large maps, give user an idea on progress for certain stuff
merge all "side not found"s into a single line
time `FillOutside`
time `ProcessMapBrushes`
time `Brush_LoadEntity`
2022-08-12 01:30:04 -04:00
Jonathan
02e80645e6
partial revert of 097b564cc6
2022-08-10 22:43:42 -04:00
Jonathan
eb7c65362c
fix typo
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assume non-sourced sides are non-visible
2022-08-10 22:27:40 -04:00
Jonathan
097b564cc6
remove bspbrush_t::original; it is no longer required since mapbrush_t is what the output is being written to
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use some explicit types (bspbrush_t::ptr for pointer, bspbrush_t::container for container of pointers, and bspbrush_t::make_ptr to create one) so that we can swap it out with different pointers easier later
swap out bspbrush_t::ptr from unique_ptr to shared_ptr; it's not important yet, but it does not increase compilation time and will allow us to pass things to functions like SplitBrush without destroying the original as long as we still have a reference to it somewhere (important for ChopBrushes)
add get_positive_plane to mapface_t
instead of creating a whole copy of the bspbrush_t list, BrushBSP now just creates copies of the shared_ptrs which are then filtered down the tree; the originals are never modified by SplitBrushList and friends, only split into new brushes, so this is safe from what I can tell
portals now directly reference the mapface_ts
original_brushes now directly reference the mapbrush_ts
early exit in `BrushBSP` if brush list is empty (moved to top)
2022-08-10 16:02:16 -04:00
Jonathan
834838ed72
move lmshift to mapface_t
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store original mapface_t that a face_t was generated from
2022-08-10 00:53:58 -04:00
Jonathan
70f015a36c
move func_areaportal and lmshift from bspbrush_t to mapbrush_t
2022-08-10 00:48:55 -04:00
Jonathan
c0cec4e1ba
Rewrite of 697e3325f8
2022-08-10 00:11:17 -04:00
Jonathan
189f70ca30
add in-place versions of union and expand to help with inlining
2022-08-08 22:43:10 -04:00
Jonathan
426668701e
clip_back/clip_front to match ChopWindingInPlace
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simplify constructors for winding heap
use std::vector again for mapentity_t since it's being copied because of the std::list
2022-08-08 21:08:27 -04:00
Jonathan
5b56ecfb28
remove extraneous warnings when they don't matter
2022-08-08 16:01:16 -04:00
Jonathan
b3fbf8841d
allow update_bounds to tell the caller that a brush may have been destroyed
2022-08-08 15:50:23 -04:00
Jonathan
2abdeb2616
remove Face_Plane since we can directly access the real plane now
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speed up CreateBrushWindings slightly since we know where the inverted plane is stored
2022-08-08 01:06:50 -04:00
Jonathan
eb355c1d21
adjust errors
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remove unnecessary line in debug code
2022-08-07 19:12:37 -04:00