Commit Graph

519 Commits

Author SHA1 Message Date
Eric Wasylishen 1045505670 light: avoid bouncing negative lights 2016-09-19 12:15:26 -06:00
Eric Wasylishen b4e30032a3 light: MakeBounceLightsThread: avoid zero-area or small patches, which were getting NaN colors 2016-09-19 12:11:41 -06:00
Eric Wasylishen 8dab875adc light: CheckTargets: also check for unmatched targetnames 2016-09-18 17:30:21 -06:00
Eric Wasylishen 18f0b89ee6 light: build fix for MSVC 2016-09-18 15:50:31 -06:00
Eric Wasylishen 0786b513a2 light: fix build of 073ede98c7 2016-09-18 15:46:42 -06:00
Eric Wasylishen 857b4402ad light: change assertions to Q_assert (so they are all enabled in release builds) 2016-09-18 15:41:56 -06:00
Eric Wasylishen 073ede98c7 light: when there are too many lightstyles on a face, sort them by descending average brightness and take the top 4
previous behaviour was random, which made needlessly ugly artifacts.
2016-09-18 15:12:57 -06:00
Eric Wasylishen a2dc35a91f light: fix debug logging 2016-09-18 03:03:29 -06:00
Eric Wasylishen 8bff999601 light: move lightmaps array to lightsurf_t 2016-09-18 02:22:26 -06:00
Eric Wasylishen 700e8d089f light: add -verbose option 2016-09-17 23:49:41 -06:00
Eric Wasylishen 81c7b39fa7 light: tidy LightStyleForTargetname 2016-09-17 17:49:01 -06:00
Eric Wasylishen f5d347a18d light: always assign "style" if targetname is set on a light 2016-09-17 17:48:11 -06:00
Eric Wasylishen 1a74834221 light: never receive dirtmapping on lit liquids 2016-09-16 11:37:04 -06:00
Eric Wasylishen c7d210dc3a light: special case support for skip-textured bmodels in the embree backend.
It only supports bmodels where all the faces are skipped
2016-09-10 18:32:22 -06:00
Eric Wasylishen d7ba0330a6 light: restore "unmatched target" warning 2016-09-10 10:10:06 -06:00
Eric Wasylishen bcddaf10dd docs: update 2016-09-09 13:30:36 -06:00
Eric Wasylishen 687b1b20f6 light: bsp backend: fix and simplify Face_Contents to only look at texture names. it was broken when -splitspecial was used. 2016-09-09 13:04:53 -06:00
Eric Wasylishen 2bab853ca4 light: don't add styled lights to bounce calculation 2016-09-08 23:53:15 -06:00
Eric Wasylishen eaec325ab4 light: bounce: area-weight the patches when averaging them to get the light to emit for a face 2016-09-08 21:39:37 -06:00
Eric Wasylishen ce812f5570 light: apply AO when calculating how much light a surface reflects (wrong? but matches 0.15.5) 2016-09-08 21:07:29 -06:00
Eric Wasylishen 08e1c1ce69 light: apply dirt to regular lights 2016-09-08 17:24:28 -06:00
Eric Wasylishen 18797f81c0 light: fix for -dirt not implying -minlight_dirt, -sunlight_dirt, -sunlight2_dirt 2016-09-08 15:21:18 -06:00
Eric Wasylishen 272995765b light: warn about empty key/values 2016-09-07 20:32:59 -06:00
Eric Wasylishen 66184a3849 light: CalcualateVertexNormals: skip degenerate faces 2016-09-07 15:12:19 -06:00
Eric Wasylishen 9111d8df9f light: log embree version 2016-09-02 14:59:43 -06:00
Eric Wasylishen e06556edfd build: run tests on CI servers 2016-08-15 23:28:36 -06:00
Eric Wasylishen 5e9b62dc8b light: add "testlight" target 2016-08-15 21:18:14 -06:00
Eric Wasylishen d7948c4bdd light: move settings system to its own files 2016-08-12 19:15:25 -06:00
Eric Wasylishen a0f3881698 light: refactor global settings into a class 2016-08-12 18:49:32 -06:00
Eric Wasylishen e2f407a0e7 light: refactor GetDirectLighting 2016-08-12 12:00:33 -06:00
Eric Wasylishen cc0d1f6b76 light: restore normalmap contribution in LightFace_Entity 2016-08-12 11:55:35 -06:00
Eric Wasylishen ed43b29489 light: store normal contribution in ray stream 2016-08-12 11:51:27 -06:00
Eric Wasylishen 8ca5fafffc light: some refactoring 2016-08-11 15:44:43 -06:00
Eric Wasylishen 4f58f61aad light: GetLightDist: use entity->getFormula() 2016-08-11 14:37:26 -06:00
Eric Wasylishen b849a79c3f light: move GetDir to mathlib 2016-08-11 14:16:23 -06:00
Eric Wasylishen 9f607b858b light: Add GetLightDist function 2016-08-10 12:22:41 -06:00
Eric Wasylishen 28b034a172 light: drop visdata support, no longer needed 2016-08-10 00:49:41 -06:00
Eric Wasylishen 3d19354514 light: EstimateVisibleBoundsAtPoint: increase to 1024 samples to fix lightstest1.map.
remove randomness. only expand AABB by 1% down from 10%, since using 1024 samples now, bbox will be closer to the actual one.
2016-08-09 23:31:48 -06:00
Eric Wasylishen f3a1700d13 light: scale and clamp before smoothing, downscaling. fixes https://github.com/ericwa/tyrutils-ericw/issues/15 2016-08-09 22:19:11 -06:00
Eric Wasylishen 125f35e35f light: coding style fixes 2016-08-09 21:47:20 -06:00
Eric Wasylishen f857ab5820 light: remove redundant message 2016-08-09 21:19:24 -06:00
Eric Wasylishen 59f1ef9a1e light: bounce: only save style 0 lightmap if some traces hit 2016-08-09 20:55:28 -06:00
Eric Wasylishen af2f68c036 light: culling for local minlights 2016-08-09 19:37:52 -06:00
Eric Wasylishen df8669a5fe light: record stats for local minlight ents 2016-08-09 19:37:40 -06:00
Eric Wasylishen 677875a63e light: cull lights based on estimated visible AABB of each light 2016-08-09 18:16:32 -06:00
Eric Wasylishen 1d4de5c17d light: add more performance stats 2016-08-09 17:11:08 -06:00
Eric Wasylishen 9340ce223a build: clean up request for C++11. require cmake 3.1 (which introduced CMAKE_CXX_STANDARD) 2016-08-09 16:00:09 -06:00
Eric Wasylishen 7d5067bddd light: Add stats 2016-08-09 01:15:26 -06:00
Eric Wasylishen 3d5ab0db68 light: use LightSample_Brightness 2016-08-09 00:41:49 -06:00
Eric Wasylishen 3f573bd276 light: fix sign error in sunlight2 positioning 2016-08-08 20:36:31 -06:00