Eric Wasylishen
854e1f48f5
qbsp: rewrite/fix hull and bmodel logging with new -loghulls and -logbmodels flags
2022-08-14 12:40:42 -06:00
Jonathan
2fe8ef2182
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2022-08-14 07:33:49 -04:00
Jonathan
781a772d8a
move immediately instead of splicing after construction (probably compiles to the same code but whatever)
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don't add all of the `result_portals_onnode` one at a time; just directly copy-elision the result.
2022-08-14 07:33:41 -04:00
Eric Wasylishen
e7adc1108a
qbsp: reset more settings between test cases
2022-08-13 20:38:57 -06:00
Eric Wasylishen
1844f0810f
fix linux build
2022-08-13 12:40:11 -06:00
Jonathan
da5b40ce73
since buildportal_t is small and being stored in an std::list (which already stores them in nodes that require allocation & non-moving locations) we don't need to wrap them in unique_ptr; this saves a malloc/free per buildportal_t
2022-08-13 08:24:13 -04:00
Jonathan
2059835a47
use a more optimized version of SplitBrush for CheckPlaneAgainstVolume that doesn't require allocating/freeing a lot of memory
2022-08-13 06:39:30 -04:00
Jonathan
6d66e6d5cf
group together # of clipped faces, to reduce console spam of Q1 maps
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always allow midplane split for hulls
2022-08-12 21:38:41 -04:00
Eric Wasylishen
06a116670b
winding_t: make non-copyable
2022-08-12 02:06:23 -06:00
Jonathan
4bf2ab338c
allowing logging::percent to handle indeterminate values
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fix logging::percent getting stomped in multi-threaded operations
add new stats facility to make creating lists of single-use stats easier to manage
fix SplitBrush storing a bunch of extra stats for ChopBrushes
2022-08-11 20:33:12 -04:00
Eric Wasylishen
afc8d74873
build fix
2022-08-10 23:59:02 -06:00
Jonathan
0db1e0fc01
add chop control to settings
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only chop if desired or if hull is -1 or > 0 since those can be chopped without affecting visuals
farewell, shared_lock
fix brush contents issue
2022-08-11 00:27:28 -04:00
Jonathan
4b4a1738fd
more partial revert
2022-08-10 23:06:37 -04:00
Jonathan
02e80645e6
partial revert of 097b564cc6
2022-08-10 22:43:42 -04:00
Jonathan
eb7c65362c
fix typo
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assume non-sourced sides are non-visible
2022-08-10 22:27:40 -04:00
Jonathan
6ab037b03a
implement ChopBrushes
2022-08-10 22:12:23 -04:00
Jonathan
097b564cc6
remove bspbrush_t::original; it is no longer required since mapbrush_t is what the output is being written to
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use some explicit types (bspbrush_t::ptr for pointer, bspbrush_t::container for container of pointers, and bspbrush_t::make_ptr to create one) so that we can swap it out with different pointers easier later
swap out bspbrush_t::ptr from unique_ptr to shared_ptr; it's not important yet, but it does not increase compilation time and will allow us to pass things to functions like SplitBrush without destroying the original as long as we still have a reference to it somewhere (important for ChopBrushes)
add get_positive_plane to mapface_t
instead of creating a whole copy of the bspbrush_t list, BrushBSP now just creates copies of the shared_ptrs which are then filtered down the tree; the originals are never modified by SplitBrushList and friends, only split into new brushes, so this is safe from what I can tell
portals now directly reference the mapface_ts
original_brushes now directly reference the mapbrush_ts
early exit in `BrushBSP` if brush list is empty (moved to top)
2022-08-10 16:02:16 -04:00
Jonathan
faf9173f10
remove file_order; we can infer this from the pointers now
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remove unnecessary early microbrush check, use microbrush option value on later one
2022-08-10 02:22:32 -04:00
Jonathan
bca6bda7c3
move `visible` to mapface_t since we only need to store one boolean for it
2022-08-10 01:29:34 -04:00
Jonathan
74dcb1454e
remove mapface_t::visible, it's unused
2022-08-10 00:55:10 -04:00
Jonathan
834838ed72
move lmshift to mapface_t
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store original mapface_t that a face_t was generated from
2022-08-10 00:53:58 -04:00
Jonathan
70f015a36c
move func_areaportal and lmshift from bspbrush_t to mapbrush_t
2022-08-10 00:48:55 -04:00
Jonathan
c0cec4e1ba
Rewrite of 697e3325f8
2022-08-10 00:11:17 -04:00
Jonathan
44eff2d7b1
throw in percent logging for MakeTreePortals
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when node_t converts to leaf, destroy anything on it by re-initializing it
2022-08-09 20:33:49 -04:00
Jonathan
d6411cef01
remove AssertNoPortals - it's impossible for it to ever hit, and it's kind of expensive (~150ms for 60k portals)
2022-08-09 19:22:42 -04:00
Jonathan
697e3325f8
go back to vector for brush lists
2022-08-09 16:00:51 -04:00
Eric Wasylishen
30b529b70f
qbsp: keep a pool of node_t's in tree_t in a tbb::concurrent_vector
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rather than using std::unique_ptr recursively in nodes
2022-08-08 23:43:36 -06:00
Jonathan
426668701e
clip_back/clip_front to match ChopWindingInPlace
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simplify constructors for winding heap
use std::vector again for mapentity_t since it's being copied because of the std::list
2022-08-08 21:08:27 -04:00
Jonathan
5b56ecfb28
remove extraneous warnings when they don't matter
2022-08-08 16:01:16 -04:00
Jonathan
b3fbf8841d
allow update_bounds to tell the caller that a brush may have been destroyed
2022-08-08 15:50:23 -04:00
Jonathan
2abdeb2616
remove Face_Plane since we can directly access the real plane now
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speed up CreateBrushWindings slightly since we know where the inverted plane is stored
2022-08-08 01:06:50 -04:00
Jonathan
f490878e97
remove old plane lock stuff
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use spatial hash for planes
2022-08-08 00:58:56 -04:00
Jonathan
6787e60e14
Merge branch 'brushbsp-plane3-bevel' of https://github.com/ericwa/ericw-tools into brushbsp-plane3-bevel
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# Conflicts:
# include/qbsp/map.hh
2022-08-08 00:40:09 -04:00
Jonathan
f5ef0f90f4
spatial hash using pareto for vertex positions
2022-08-08 00:39:53 -04:00
Eric Wasylishen
3ca9d23f1c
qbsp: rewrite plane_hash to fix test failure on macOS
2022-08-07 21:19:31 -06:00
Jonathan
d9a3abfba7
remove blocksize now that midplane is working
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don't re-fetch plane being exported since we know its id already
2022-08-07 21:48:22 -04:00
Eric Wasylishen
12abfb93cf
qbsp: add fmt formatters for aabb_t, plane_type_t, qplane3, qbsp_plane_t
2022-08-07 16:58:52 -06:00
Jonathan
4ec30e02a2
remove "brushes" from mapentity_t - it is now local to the ProcessEntity process
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"node_t::original_brushes" is now only used during construction and cleared on Prune; original_mapbrushes is used to track the map brushes on nodes post-construction
calculate and cache contents on mapbrush_t
2022-08-06 19:28:17 -04:00
Jonathan
335db1c0e4
move map_source_location to parser as parser_source_location since the locations actually come from there rather than from the map; now the parser keeps track of the location, so it's a bit easier to follow
2022-08-05 23:17:15 -04:00
Jonathan
627428756c
track a shared pointer for `map_source_location` instead of memory pointer, so that we can allocate it as we go
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use it for brushes and faces
2022-08-04 15:37:37 -04:00
Jonathan
9af74ce083
store linenum on mapbrush_t; add new location type, but not using it yet, for later so we can track more complex locations (external/-add maps, etc)
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add extra sanity checking to polylib
adjust some warnings to be clearer and not indicate that the world will break
add sanity check to update_bounds, and don't add empty windings to the bounds
2022-08-04 12:05:04 -04:00
Jonathan
c9eab719bc
remove old code
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add visible on mapface_t although it's unused
2022-08-03 13:26:04 -04:00
Jonathan
ec62a0e8d0
move in the rest of the missing code back into LoadBrush
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fix bug with c_brushesremoved brushes
move & CreateBrushWindings use where required
store the source face we made a bspbrush_t side from
fix test issue
2022-08-03 12:35:47 -04:00
Jonathan
98610982c9
export the final dbrush_t right in ExportBrushList_r instead of doing it ahead of time
2022-08-03 05:09:39 -04:00
Jonathan
58d1e5230e
remove hullbrush_t; just directly work via the bspbrush_t since we have the bevels pre-calculated in mapbrush_t
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track the mapbrush we were created from in bspbrush_t; we use this later for outputting the collision brush for q2bsp. bevels are busted though..
2022-08-03 04:47:50 -04:00
Jonathan
24168c8e40
clang pass
2022-08-02 21:57:33 -04:00
Jonathan
5f35575c02
remove map.faces and map.brushes; now, brushes are stored inline in mapentity_t, and faces are stored inline in mapbrush_t
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calculate brush bounds (and winding) and add bevels after all of the rest of the map has loaded, so that it has proper world extents
calculate world extents right after the map is loaded
2022-08-02 20:59:08 -04:00
Jonathan
9ca28dff61
bevel
2022-08-02 19:48:17 -04:00
Jonathan
4c6d952841
plane hashing
2022-08-02 17:44:14 -04:00
Jonathan
a75f4239e3
node_t planenum
2022-08-02 16:04:48 -04:00