Eric Wasylishen
8813d272cb
common, light, vis: change from bsp2_t to mbsp_t
2017-10-01 22:32:20 -06:00
Eric Wasylishen
41b85db84d
light: add comment about last commit.
2017-09-30 21:43:00 -06:00
Eric Wasylishen
0a8a25b95c
Revert "light: for curved surfaces, don't reject hits when the dot product of the surface point normal and surface-point-to-light vector is < 0, since "anglescale" will typically boost the angle factor to 0.5"
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This reverts commit 26c5f65f4e .
2017-09-30 20:07:27 -06:00
Eric Wasylishen
993e8fb590
light: don't mark sample points inside semi-transparent shadow casters as occluded.
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fixes #178
2017-09-23 20:31:57 -06:00
Eric Wasylishen
7252ba7841
light: hack -soft to give better results on https://github.com/ericwa/tyrutils-ericw/issues/171
2017-09-16 17:47:40 -06:00
Eric Wasylishen
26c5f65f4e
light: for curved surfaces, don't reject hits when the dot product of the surface point normal and surface-point-to-light vector is < 0, since "anglescale" will typically boost the angle factor to 0.5
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fixes https://github.com/ericwa/tyrutils-ericw/issues/172
2017-09-16 17:10:48 -06:00
MaxED
fe1e040cd1
Added "_falloff" light property. Allows to set light falloff in map units.
2017-08-23 15:00:32 -06:00
Eric Wasylishen
c0b88b7e99
light: fixes for degenerate faces
2017-07-05 20:43:47 -06:00
Eric Wasylishen
4dcfc12f50
light: refactor _shadowself handling
2017-06-26 17:42:50 -06:00
Eric Wasylishen
563307445d
light: fix logic for switching lightmaps for switchable shadows
2017-06-26 14:20:15 -06:00
Eric Wasylishen
b71f769c0a
light: experimental support for switchable bmodel shadows:
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Current specs/limitations:
- only supported for sunlight and regular lights
- enabled with "_dynamicshadow" "1"
- writes the lightstyle to a "dynshadowstyle" entity key, hardcoded
- only handles one dynamic occluder for a given lightmap sample
- styled lights passing through a dynamic occluder turn non-styled
2017-06-25 20:06:46 -06:00
Eric Wasylishen
ce8ad6c384
light: handle iffy faces
2017-06-15 13:43:42 -06:00
Eric Wasylishen
197697ca73
light: fix black rotators
2017-06-05 14:00:50 -06:00
Eric Wasylishen
66bc8209eb
light: loosen point off plane assertion
2017-06-05 14:00:16 -06:00
Eric Wasylishen
902c45c946
all: make VectorCompare take an explicit epsilon
2017-04-26 14:20:45 -06:00
Eric Wasylishen
5eb4fd8790
common: make Face_Plane_E return a plane3f
2017-04-24 01:54:25 -06:00
Eric Wasylishen
68b084a6c3
replace glm with qvec
2017-04-24 00:26:49 -06:00
Eric Wasylishen
a0a7021707
light: refactor position_t from tuple to class
2017-03-29 16:09:49 -06:00
Eric Wasylishen
10386581a6
light: make bounce of styled lights opt in with "_bouncestyled" worldspawn key
2017-03-27 16:44:04 -06:00
Eric Wasylishen
f957cba775
light: experimental bounce version using final gather
2017-03-21 21:01:09 -06:00
Eric Wasylishen
30d9a53341
light: move FractionOfLine to mathlib
2017-03-18 23:26:16 -06:00
Eric Wasylishen
29884e2b4a
bsputils: add bounds checking to Face_GetNum
2017-03-18 16:17:01 -06:00
Eric Wasylishen
8a83e3d351
light: BounceLightsForFaceNum(): return indices so we have 1 main copy of the bounce lights
2017-03-15 13:22:43 -06:00
Eric Wasylishen
c2c3e915e6
light: fix leak of lightsurf->realfacenums
2017-03-15 13:22:35 -06:00
Eric Wasylishen
18b75ec904
light: rewrite -bouncelightsdebug to handle patches smaller than a face
2017-03-15 10:59:40 -06:00
Eric Wasylishen
154158ddba
light: BounceLightsForFaceNum: avoid an unnecessary std::vector copy
2017-03-15 10:59:16 -06:00
Eric Wasylishen
553f02d582
light: restore performance of bounce lighting
2017-03-06 22:50:20 -07:00
Eric Wasylishen
48a6314dfb
light: bounce styled lights
2017-03-05 20:05:34 -07:00
Eric Wasylishen
461afbc15d
light: remove ltface2.cc/hh
2017-03-01 13:20:09 -07:00
Eric Wasylishen
b163f766bb
light: drop unneeded light2.cc/hh
2017-02-27 19:10:55 -07:00
Eric Wasylishen
69d5669773
light: delete some dead code
2017-02-27 17:43:56 -07:00
Eric Wasylishen
d513f43540
light: remove more tuple initializer lists
2017-02-27 12:40:03 -07:00
Eric Wasylishen
1c80f8c8d8
light: don't use initializer lists to construct tuples (for gcc)
2017-02-27 12:35:05 -07:00
Eric Wasylishen
ea382c50f2
light: don't use constexpr (for vs2013)
2017-02-27 12:33:03 -07:00
Eric Wasylishen
97a00f0f41
light: avoid recomputing things in CalcPointNormal
2017-02-26 22:58:08 -07:00
Eric Wasylishen
410bec9d62
light: wip: make CalcPointNormal also position the point
2017-02-26 00:28:23 -07:00
Eric Wasylishen
6c946038ee
light: move edgeToFaceMap_t stuff to phong.hh/cc
2017-02-25 14:44:59 -07:00
Eric Wasylishen
abf0c13b2d
light: cleaning CalcPointNormal
2017-02-25 13:31:56 -07:00
Eric Wasylishen
22b5684c23
light: save the actual face number of each sample point
2017-02-24 21:05:59 -07:00
Eric Wasylishen
a183be75d7
light: minor tidying of CalcPoints ifdef
2017-02-24 14:11:47 -07:00
Eric Wasylishen
278c5f5b2b
light: LightFace_OccludedDebug: clear occluded flag in this debug mode
2017-02-24 00:24:29 -07:00
Eric Wasylishen
29c7f79a0b
light: misc stuff
2017-02-23 20:53:10 -07:00
Eric Wasylishen
b31ae5d243
light: ltface.cc: use glm namespace
2017-02-20 14:39:56 -07:00
Eric Wasylishen
6c9f9f9727
light: fix minlight handling
2017-02-20 14:37:46 -07:00
Eric Wasylishen
c17c33a71c
light: rewrite blur
2017-02-20 14:37:41 -07:00
Eric Wasylishen
7c0e8f9b24
light: fix -extra4 downsampling to use occlusion values
2017-02-20 14:37:36 -07:00
Eric Wasylishen
418d83cbeb
light: skip raytracing occluded points
2017-02-20 14:36:50 -07:00
Eric Wasylishen
365c143039
light: use mangle_from_vec in CalcPoints_Debug to dump point normal
2017-02-14 23:52:39 -07:00
Eric Wasylishen
7300aacdff
light: Add -debugoccluded
2017-02-11 22:22:26 -07:00
Eric Wasylishen
5fe4f23371
light: add a debug mode for showing contributing faces
2017-02-11 15:45:30 -07:00
Eric Wasylishen
6f72ab5eda
light: CalcPoints_Debug: log 'occluded' state
2017-02-10 15:54:35 -07:00
Eric Wasylishen
57d8ed77ea
light: CalcPoints: call SetupContributingFaces
2017-02-10 15:52:12 -07:00
Eric Wasylishen
87868275de
light: clean CalcPoints
2017-02-10 15:52:12 -07:00
Eric Wasylishen
71a3dd769a
light: clean up LightFace() function
2017-02-10 15:52:12 -07:00
seth
10df0bf88e
Merge remote-tracking branch 'upstream/master'
2017-02-10 16:53:17 -05:00
Eric Wasylishen
bd0556cf22
light: switch to new Face_Centroid
2017-02-09 00:17:22 -07:00
Eric Wasylishen
f09cadbc76
light: switch to new world space <-> texture space code
2017-02-08 17:51:22 -07:00
Eric Wasylishen
70644907e0
Revert "light: move Lightmap_Soften into WriteLightmaps"
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This reverts commit bc2d734e9a .
2017-02-08 17:10:26 -07:00
Eric Wasylishen
b1fdca16c7
light: helpers for gamma correct downscaling (unused)
2017-02-08 16:53:20 -07:00
Eric Wasylishen
c441ddb884
light: factor out lightmap resampling
2017-02-08 15:03:24 -07:00
Eric Wasylishen
bc2d734e9a
light: move Lightmap_Soften into WriteLightmaps
2017-02-08 02:23:21 -07:00
Eric Wasylishen
089819d672
light: tweak .ppm dump code
2017-02-07 20:52:17 -07:00
Eric Wasylishen
4da0a70ab6
light: refactor box filtering code a bit
2017-02-07 20:51:57 -07:00
Eric Wasylishen
ea39ce6576
light: move negative value clamping to LightFace_ScaleAndClamp
2017-02-07 20:33:43 -07:00
Eric Wasylishen
613d75ea70
light: debug code for dumping lightmaps to .ppm images
2017-02-07 18:35:29 -07:00
Eric Wasylishen
4582637c78
light: restore Lightmap_ForStyle_ReadOnly
2017-02-07 17:59:16 -07:00
Eric Wasylishen
1211fd86d1
light: move bounce to its own file
2017-02-07 00:51:05 -07:00
Eric Wasylishen
c7756496cd
light: move phong shading code to its own file
2017-02-07 00:06:29 -07:00
Eric Wasylishen
f018b7324d
light: refactor phong shading to use GLM
2017-02-06 22:50:56 -07:00
Eric Wasylishen
7fdb77188c
light: work-in-progress stuff
2017-02-06 21:57:49 -07:00
seth
e68e38a08f
Merge remote-tracking branch 'upstream/master'
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Fixed conflicts
2017-02-05 14:06:24 -05:00
seth
4a119e2098
Added _bouncescale to light sources
2017-02-05 13:47:47 -05:00
Eric Wasylishen
3ad6aab406
light: refactor WriteLightmaps
2017-02-01 14:38:42 -07:00
Eric Wasylishen
9330d2c087
light: rename Face_MakeInwardFacingEdgePlanes() to Face_AllocInwardFacingEdgePlanes()
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do memory allocation inside the function.
2017-02-01 14:38:42 -07:00
Eric Wasylishen
4ec1d92191
light: dirt_off_radius, dirt_on_radius
2017-01-30 16:11:56 -07:00
Eric Wasylishen
4c0194a05f
Revert "Revert "light: CalcPoints: also check submodel traces against the world""
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This reverts commit c9b9ae568c .
2016-11-20 00:51:20 -07:00
Eric Wasylishen
d0d7a424d3
light: change isnan() to std::isnan()
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should fix https://github.com/ericwa/tyrutils-ericw/issues/118 (Ubuntu 16.04 build)
2016-11-14 11:38:32 -07:00
Eric Wasylishen
c9b9ae568c
Revert "light: CalcPoints: also check submodel traces against the world"
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This reverts commit 1cca79710c .
2016-11-06 23:43:07 -07:00
Eric Wasylishen
1cca79710c
light: CalcPoints: also check submodel traces against the world
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fixes https://github.com/ericwa/tyrutils-ericw/issues/115
2016-11-04 02:14:05 -06:00
Eric Wasylishen
dfcbfe5be1
light: fix invalid assertion (with glass, final ray color can be darker than initial)
2016-11-04 01:34:36 -06:00
Eric Wasylishen
11304cf059
light: hack around invalid normals in bounce lighting patches.. needs further investigation
2016-11-04 01:26:48 -06:00
Eric Wasylishen
186485ec47
light: revert ee89d41b6d since it's now handled within the trace code
2016-11-03 18:27:40 -06:00
Eric Wasylishen
6bd8864ff4
light: refactor LightFace_Sky
2016-11-03 01:44:17 -06:00
Eric Wasylishen
ee89d41b6d
light: light passing through glass lights up the back side, scaled by (1-alpha)
2016-11-02 21:35:11 -06:00
Eric Wasylishen
e5901dfee6
light: ensure modelinfo settings override .texinfo file if they have been set, for _dirt and _minlight
2016-11-02 18:10:59 -06:00
Eric Wasylishen
fbeba25bd1
light: read _mincolor from .texinfo file
2016-11-02 17:23:25 -06:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00
Eric Wasylishen
57834c438b
light: add "_lightignore" model key
2016-09-20 16:15:12 -06:00
Eric Wasylishen
c615839abb
light: don't save lightmaps where the maximum brightness is < 1
2016-09-20 00:17:12 -06:00
Eric Wasylishen
46a56df19f
light: add -bouncelightsdebug switch to render bounce lights
2016-09-20 00:04:02 -06:00
Eric Wasylishen
1d7fea8486
light: simplify debug mode condition
2016-09-19 22:14:40 -06:00
Eric Wasylishen
9500fd8ebb
light: apply minlight after adding bounce lights
2016-09-19 19:47:53 -06:00
Eric Wasylishen
fdb5394cc5
light: remove hack requiring a light to add 1 unit of light to a lightmap, as it can cause artifacts, and it's redundant with -gate
2016-09-19 12:34:32 -06:00
Eric Wasylishen
1045505670
light: avoid bouncing negative lights
2016-09-19 12:15:26 -06:00
Eric Wasylishen
18f0b89ee6
light: build fix for MSVC
2016-09-18 15:50:31 -06:00
Eric Wasylishen
0786b513a2
light: fix build of 073ede98c7
2016-09-18 15:46:42 -06:00
Eric Wasylishen
857b4402ad
light: change assertions to Q_assert (so they are all enabled in release builds)
2016-09-18 15:41:56 -06:00
Eric Wasylishen
073ede98c7
light: when there are too many lightstyles on a face, sort them by descending average brightness and take the top 4
...
previous behaviour was random, which made needlessly ugly artifacts.
2016-09-18 15:12:57 -06:00
Eric Wasylishen
8bff999601
light: move lightmaps array to lightsurf_t
2016-09-18 02:22:26 -06:00
Eric Wasylishen
1a74834221
light: never receive dirtmapping on lit liquids
2016-09-16 11:37:04 -06:00