Eric Wasylishen
25dc4f5871
testqbsp: add brush_clipping_order test
2022-04-26 22:49:23 -06:00
Eric Wasylishen
d5320d5aaa
qbsp: subdivide faces after merging
2022-04-26 21:41:03 -06:00
Eric Wasylishen
0e0e2d03d2
testqbsp: add more checks to the existing tests
2022-04-26 19:54:03 -06:00
Eric Wasylishen
84b835eacc
testqbsp: fix typo
2022-04-26 19:31:41 -06:00
Eric Wasylishen
d2c7412a44
testqbsp: proper test for detail_doesnt_remove_world_nodes
2022-04-26 19:08:44 -06:00
Eric Wasylishen
af84f840be
qbsp: fix _mirrorinside
2022-04-26 01:02:24 -06:00
Eric Wasylishen
617c3ee7c7
qbsp: make detail clip away faces
2022-04-26 00:54:02 -06:00
Eric Wasylishen
93e0226726
qbsp: add test that detail doesn't clip away worldspawn nodes (just visual faces)
2022-04-25 22:00:58 -06:00
Eric Wasylishen
e5b4a9863e
qbsp: add test that detail doesn't seal
2022-04-24 01:01:55 -06:00
Eric Wasylishen
97692738c4
testqbsp: add noclipfaces test
2022-04-20 01:25:50 -06:00
Eric Wasylishen
aa3174d732
testqbsp: initialize filesystem the same as a regular qbsp run
2022-04-20 01:25:29 -06:00
Eric Wasylishen
78210947ff
qbsp: add -keepprt option
2022-04-19 01:03:18 -06:00
Eric Wasylishen
20a1b7b94b
qbsp: szBSPName -> bsp_path, szMapName -> map_path
2022-04-17 13:41:23 -06:00
Eric Wasylishen
c349e59524
testqbsp: add (failing) detail_wall test
2022-04-17 03:07:39 -06:00
Eric Wasylishen
ea8af6d55c
testqbsp: export .bsp's to quake dir
2022-04-17 02:58:40 -06:00
Eric Wasylishen
2c8e433afa
qbsp: start test for qbsp_simple_worldspawn_worldspawn.map
2022-04-17 02:22:04 -06:00
Eric Wasylishen
5d64d6b6e1
qbsp: add simple_sealed.map test
2022-04-16 02:29:32 -06:00
Eric Wasylishen
d2ae49c976
qbsp: fix void faces in qbsp_simple_sealed2.map
2022-04-16 02:09:11 -06:00
Eric Wasylishen
f467257f72
qbsp: start test case for qbsp_simple_sealed2.map
2022-04-15 21:05:14 -06:00
Eric Wasylishen
67f7d7ec8b
build: pass testmaps directory to testqbsp
2022-04-15 18:03:23 -06:00
Jonathan
df92d9ce12
Command line args systems ( #2 )
...
* cmd
* cmake change for tbb DLLs
add in test for double-hyphens
* cmd
* game version
* settings!
* bsp texture usage
decompile fix for q1bsp
* finish up the options for qbsp
* light finished?
* finish up the few missing bits
* move scalar/int32 up
* Run clang-format pass
* natvis for our mathlib
use slightly faster storage for winding
fix light tests
* allow dictionary to be a base type
* re-run style
* Remove cfg_static
Fix options summary
* natvis for lockable_value<T>
* last-ish pass?
* format
* forgot last few lockables
2022-02-27 00:01:57 -05:00
Jonathan
d076920665
Revert "Instead of calculating brush extents globally, do it per brush creation"
...
This reverts commit 069720078f .
2022-01-27 01:52:08 -05:00
Jonathan
069720078f
Instead of calculating brush extents globally, do it per brush creation
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Use portal node bounds for extents
2022-01-27 01:03:38 -05:00
Jonathan
3f37de95a5
Fix tests
2022-01-26 18:15:53 -05:00
Jonathan
63b8608799
Remove unused functions & tests
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Fix test harness
2022-01-17 14:35:18 -05:00
Jonathan
10fa97e6b8
Use string_view where appropriate for parser, add some additional constructors for ease of use
2022-01-16 04:17:06 -05:00
Eric Wasylishen
07e7179c74
fix build
2022-01-15 18:51:33 -07:00
Jonathan
a21be0362c
replace VectorCompare, CrossProduct, DotProduct
...
qv::dot handles inputs a bit more gracefully now
plane::distance_to for distance checks, and dplane has the fast version
2021-10-21 23:25:19 -04:00
Jonathan
cb3c81aaf8
vec3_t gonedy
2021-10-21 20:21:28 -04:00
Jonathan
a7de4bdae2
Remove unused thingies
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Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan
e1290fd0f4
Snap normals/tangents/bitangents written from WriteNormals to save some bits
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Texvec inherits mat<2, 4> now, since it's the most logical type for it to be based on.
2021-10-12 13:52:47 -04:00
Jonathan
e6fd6b653e
A few more vec3_t -> qvec
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qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
2021-10-12 12:03:59 -04:00
Eric Wasylishen
097f033eb8
testqbsp: fix build
2021-10-05 23:41:43 -06:00
Jonathan
52839d4e7f
Run clang-format pass
2021-10-05 15:54:06 -04:00
Jonathan
ae4512da2c
BSPX structurization and cleanup
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Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan
6ff2d67d12
major C++-esque change to BSP conversion:
...
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Jonathan
9f1f575761
Parser simplification and classification
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Hulls stored in game definitions
2021-09-20 16:24:38 -04:00
Jonathan
1dd4df1b20
calloc/malloc/free -> new/new/delete (except for specific scenarios)
2021-09-14 11:39:12 -04:00
Jonathan
4e7542b111
Clang format pass
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typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Jonathan
4944ea36c7
set game on tests
2021-09-13 11:15:08 -04:00
Jonathan
75c303b503
last fix :(
2021-09-13 11:03:10 -04:00
Jonathan
e3378432ff
Fix test_qbsp (needs proper fixes, this is just a temp one)
2021-09-13 10:24:14 -04:00
Eric Wasylishen
1123205d47
qbsp: replace FreeMem uses
2021-08-24 22:49:06 -06:00
Eric Wasylishen
c30a0a46a9
qbsp: fix origin brushes in hexen 2. Drop _no_bbox_rotation_expansion
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document origin brushes. Never expand the bbox when origin brushes are in
use.
2020-02-24 01:26:53 -07:00
Eric Wasylishen
d7d797b898
qbsp: restore bounds expansion for rotators.
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Add "_no_bbox_rotation_expansion" key for opting-out of the bounds expansion
Fixes #271
2019-10-27 23:02:05 -06:00
Shpoike
89365949bc
Squashed commit of the following:
...
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:54:23 2019 -0600
fix linker error (radlights is in 2 .cpp files)
commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:53:57 2019 -0600
add clarification comment
commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:30:27 2019 -0600
fix tests compilation
commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:59:25 2019 -0600
hlbsp: use q_snprintf
commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:56:21 2019 -0600
Reformat
commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:28:06 2019 -0600
Merge remote-tracking branch 'origin/master' into hlbsp
# Conflicts:
# include/qbsp/qbsp.hh
commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 02:18:16 2019 +0000
Misc HLBSP tweaks
Added support for multiple -wadpath args.
Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
Support 'bevel' and 'null' textures for compat with zhlt.
commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:59:42 2019 +0000
Support for halflife-style .rad surface lights (probably too bright, but the basics work).
commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:56:27 2019 +0000
Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.
commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 21 04:51:24 2019 +0000
First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen
23b25a0a0e
qbsp: add failing tests for healing invalid texture projections
2018-01-28 01:54:58 -07:00
Eric Wasylishen
b85d627c8f
change branding to ericw-tools
2017-10-19 16:35:37 -06:00
Eric Wasylishen
b38c04b372
qbsp: clean up brush memory leaks
2017-07-23 13:12:14 -06:00
Eric Wasylishen
2ee9017879
qbsp: test brush contents are propogated by SplitBrush
2017-07-23 01:55:53 -06:00