Commit Graph

361 Commits

Author SHA1 Message Date
Eric Wasylishen 502a490e5b light: hack around surface lights getting a black spot when a luxel lines up with a surflight emission point 2023-06-06 22:29:51 -06:00
Eric Wasylishen 17bea71bbe light: experiment with alt lightgrid formula
take brightest side of cube, rather than averaging all 6 sides of cube
2023-05-22 20:41:11 -06:00
Eric Wasylishen 356e5ab963 build: fix build (avoid std::identity) 2023-05-11 00:37:35 -06:00
Eric Wasylishen 895a28584c light: experimental autominlight for solid black sides of doors 2023-05-11 00:17:47 -06:00
Eric Wasylishen 290af832af style: rename dirt related member variables to match the actual names 2023-05-08 23:02:59 -06:00
Eric Wasylishen a73075234e light: fix inheriting worldspawn _minlight_color by bmodels 2023-05-08 00:24:53 -06:00
Eric Wasylishen c9e41ab4db style: remove GLM_ prefix (no longer using glm) 2023-05-07 21:44:29 -06:00
Eric Wasylishen 3e446e6ea6 qbsp, light: fix inheriting minlight from worldspawn
Update q2_light_group.map to support this
2023-05-07 21:44:29 -06:00
Eric Wasylishen 5f7e08d0ef light: CalcPoints: fix check for luxels being too far from the face to be visible 2023-04-29 19:52:31 -06:00
Jonathan 6035290c70 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	include/common/imglib.hh
#	light/entities.cc
#	light/light.cc
#	light/surflight.cc
2023-04-24 02:19:04 -04:00
Jonathan dddc48e98b simplify `needs_write` for surfflags
add `_surflight_color` key; allows overriding surface light color on an entity basis
load the .wal from wal_json and use the values as a base, if they exist
allow `_surflight_minlight_scale` to be specified on entities
2023-04-24 02:16:39 -04:00
Eric Wasylishen e069d7b9b8 style: update settings api to follow current coding style 2023-04-16 11:55:38 -06:00
Eric Wasylishen c2a787f6a3 light: add missing model offset for luxel occlusion check against bmodels with origin brush 2023-04-08 12:37:44 -06:00
Jonathan 5daaeee6fb allow `surflight_minlight_scale` to be specified per brush 2023-03-26 18:29:37 -04:00
Eric Wasylishen f0749450d3 light: support -extra for lightgrid 2023-03-04 11:05:50 -07:00
Eric Wasylishen b17633f746 cleanup: set PackConstructorInitializers: Never 2023-02-20 10:23:59 -07:00
Eric Wasylishen f8b189c527 light: fix sample occlusion / object channel mask interaction 2023-02-20 01:03:12 -07:00
Eric Wasylishen dd6e49c89f light: support _object_channel_mask on func_group 2023-02-20 00:07:08 -07:00
Eric Wasylishen eda6155844 cleanup: run ./clang-format-all.sh
clang-format version 15.0.7
2023-02-18 22:59:43 -07:00
Eric Wasylishen 8516bfb5e2 light: skip lightmapping sky faces if lightgrid is in use 2023-02-17 17:41:49 -07:00
Eric Wasylishen 8cc7b0e3f3 light: add test for sky getting an optimized lightmap 2023-02-17 00:24:08 -07:00
Eric Wasylishen 641fb780ac light: allow customizing _world_units_per_luxel on func_group etc. 2023-02-17 00:07:43 -07:00
Eric Wasylishen 051cc29afb light: add operator== for lightgrid_samples_t 2023-02-10 00:29:14 -07:00
Eric Wasylishen 13fcc75bac Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2023-02-06 22:04:34 -07:00
Eric Wasylishen 1eda091542 light: LightPoint_SurfaceLight: use pvs 2023-02-06 22:03:03 -07:00
Eric Wasylishen 5f31141ac1 Revert "light: hack for sky + LIGHTGRID lump"
This reverts commit af2e8ae404.
2023-02-06 19:07:45 -07:00
Jonathan 5cd2a334f6 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2023-02-06 17:08:00 -05:00
Jonathan 11e2c02757 use 512 units per luxel for sky faces (not fully finished/working yet; they still get affected by dirt) 2023-02-06 17:07:46 -05:00
Eric Wasylishen af2e8ae404 light: hack for sky + LIGHTGRID lump
just sample the sunlight omnidirectionally
2023-02-05 23:09:05 -07:00
Eric Wasylishen 74f149627a light: finish implementing lightgrid_samples_t::add() to use lowest brightness slot 2023-02-05 21:52:25 -07:00
Eric Wasylishen 2ad437b9e5 light: remove debug spam 2023-02-05 21:46:03 -07:00
Eric Wasylishen 2cc513848b light: write styles into the experimental lightgrid lump 2023-02-05 17:16:57 -07:00
Eric Wasylishen ffdca9b1a4 light: fix GetSurfaceLighting returning negative values 2023-02-04 02:10:32 -07:00
Eric Wasylishen cc8a50631d light: lightgrid,: try averaging incoming light from 6 directions on a cube 2023-02-04 01:02:28 -07:00
Eric Wasylishen fb17ee1218 light: add a LightFace_ScaleAndClamp equivalent for the lightgrid 2023-02-03 23:56:46 -07:00
Eric Wasylishen 999806f150 light: experimenting with generating a lightgrid
currently a hardcoded 64^3 grid in a LIGHTGRID bspx lump
non-finalized, likely going to change the lump
2023-02-03 01:17:52 -07:00
Eric Wasylishen 13481438e7 light: use DecompressAllVis() for getting visdata 2023-01-30 19:57:20 -07:00
Eric Wasylishen 8f49cf3894 refactor: Mod_Q1BSP_DecompressVis -> DecompressVis 2023-01-30 19:56:40 -07:00
Eric Wasylishen e490eb3ade refactor: move Mod_Q1BSP_DecompressVis to bsputils.cc 2023-01-30 19:56:34 -07:00
Eric Wasylishen d2db75ee81 light: Mod_Q1BSP_DecompressVis: port safety check from DecompressRow 2023-01-30 19:56:24 -07:00
Eric Wasylishen c109712079 light: fix spots in AO map in certain cases when combined with phong
The previous GetUpRtVecs (get tangent/bitangent) was not handling normals very near 0,0,1
whereas qv::MakeTangentAndBitangentUnnormalized does
2023-01-16 22:37:28 -07:00
Eric Wasylishen e520c96e28 light: CalcPoints: switch to jitter method for fixing luxels touching world
The previous method involved geometrically shrinking all sides of a face by 1 unit,
and snapping the luxel to the shrunken face. The problem is this could end up moving
the luxel a lot (e.g. 4 units) into vastly different lighting, causing lightmap artifacts.

Jitter method moves the luxel only +/- 0.5 units currently.
2023-01-16 02:01:45 -07:00
Jonathan df5f894726 fix _cone in Q2 2023-01-08 20:03:06 -05:00
Eric Wasylishen a9a11159f4 light: add _surface_minlight_scale light key
for tweaking minlight given to faces matching surface light templates.

minlight = _surface_minlight_scale * light

lower default from 64 to 1 in q1 mode
2022-12-30 23:06:28 -07:00
Eric Wasylishen 513c47406b light: fix surface lights to check channel mask 2022-12-14 00:26:38 -07:00
Eric Wasylishen 287ac96363 light: fix sunlight to check object channel mask 2022-12-14 00:15:23 -07:00
Eric Wasylishen ff73f13830 light: skip vis culling if lighting channels are used 2022-12-13 23:54:49 -07:00
Eric Wasylishen ea0ed34506 light: fix light bounds culling breaking channel masking
the bounds are only calculated for mask 1, so only apply bounds culling for lights on channel 1
2022-12-13 23:32:14 -07:00
Eric Wasylishen 8aa49699f8 light: rename channel mask keys
models:
_object_channel_mask

lights:
_light_channel_mask
_shadow_channel_mask
2022-12-13 23:20:27 -07:00
Eric Wasylishen 92d5c75424 light: experimental light channel mask feature 2022-12-13 19:13:58 -07:00