Commit Graph

1628 Commits

Author SHA1 Message Date
Eric Wasylishen 275695a37c qbsp: remove -transsky flag which was broken
unknown what it was useful for
2024-03-09 22:07:55 -07:00
Eric Wasylishen aa3b8479b4 qbsp: shrink node_t from 280 to 208 bytes
- contentflags_t from 80 to 8 bytes
2024-03-09 19:37:23 -07:00
Jonathan 8c88704bdf revert anim change because it apparently causes infinite loops in kex 2024-03-08 14:37:53 -05:00
Jonathan ae2b46f115 oops i had commented this for testing 2024-03-08 14:13:32 -05:00
Jonathan 6157945d4d optimize Q2 brush info by using world-aligned defaults if they exist
optimize Q2 animations by using world-aligned defaults, since Q2 only needs the secondary texinfo for the texture
2024-03-05 11:11:20 -05:00
Eric Wasylishen ee075b5781 qbsp: shrink node_t from 328 to 280 bytes 2024-02-27 23:34:47 -07:00
Eric Wasylishen f3da00395d style: replace (void) with () 2024-02-26 21:07:22 -07:00
Eric Wasylishen 12b8066246 light: change remaining double -> float
tiny perf improvement on base1-test.map with light params:

-emissivequality high

before: 7.4s
after: 6.9s

no visible changes in base1.
2024-02-25 23:42:45 -07:00
Eric Wasylishen 765d95e189 qbsp: q1: make liquids detail when -transwater is in use (i.e. by default)
Fixes #353
Fixes #244
2024-02-10 21:08:29 -07:00
Eric Wasylishen 227a92f8a2 build: get rid of "bin" subdirectory 2024-02-04 19:52:16 -07:00
Eric Wasylishen aa970c0d18 qbsp: only pick up .wad textures when compiling for non-Q2 games
fixes #404
2024-02-04 19:41:45 -07:00
Eric Wasylishen d512abd27d qbsp: merge across liquids by default in q1
- change option name to -nomergeacrossliquids
- add docs
- allow using it in q2 as well (requested by jitspoe)
2024-01-25 23:04:31 -07:00
Eric Wasylishen 6396f87e15 qbsp: never write <3 vertex faces 2024-01-25 17:49:07 -07:00
Eric Wasylishen 0aeb0acd94 qbsp: adjust tjunc logic 2024-01-24 00:22:27 -07:00
Eric Wasylishen 280f630d54 tjunc.cc: rename var for clarity 2024-01-22 22:57:05 -07:00
Jonathan Linat 39074b8249
CI: Enable Qt5 + lightpreview (#406)
* chore(CI): refine current 'cmake.yml' file content

* chore(CI): enable Qt5 on Linux and macOS

* Appveyor.yml: remove deploy step

we are deploying from GitHub Actions now

* build-linux-64.sh: adjust .zip wildcard

to hopefully not break on PR builds

* build-linux-64.sh: remove fragile unzip/readelf lines

* lightpreview\CMakeLists.txt: only install Qt on Win/Mac

* lightpreview: attempt to fix mac Qt packaging

* lightpreview: apple fixes

* Install qtdbus on macOS

* try alternate dbus module name

* try cmake find_package for dbus

* also find Qt5PrintSupport

* build-osx.sh: remove coreutils install

we don't use sha256sum anymore

* lightpreview/CMakeLists.txt: create .app bundle on macOS

* Update CMakeLists.txt

* build-*: run cpack as part of the build command

on my macOS test system, running cpack separately
is doubling the build time

* cmake: factor out add_loader_path_to_rpath function, apply to all targets

* chore(CI): add steps to re-pack the 'doc' and 'bin' directories

* chore(CI): remove GitHub release-related step (to be re-introduced)

* chore(CI): adjust inflating destination directories

---------

Co-authored-by: Eric Wasylishen <ewasylishen@gmail.com>
2024-01-08 20:16:41 -07:00
Eric Wasylishen 126931a151 qbsp: fix ChooseMidPlaneFromList selecting detail splits too early leading to leaks 2024-01-05 12:32:01 -07:00
Eric Wasylishen 1c692d6f47 qbsp: record portal type 2024-01-05 12:32:01 -07:00
Eric Wasylishen 6351cc50e6 rename: vec_t -> double 2023-12-23 21:09:16 -07:00
Eric Wasylishen f0c8d92993 qbsp: add -missing_textures_as_zero_size flag to allow writing 0x0 textures when a texture is missing
this allows us to write the texture name, but it's non-standard.

light: warn when a surface light template doesn't match any faces in the bsp
2023-12-21 00:05:40 -07:00
Jonathan 1eaf2170f8 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	light/trace_embree.cc
2023-12-07 14:13:36 -05:00
Jonathan 9ed4f3d042 bunch of double -> float
fix Q2 animated textures
2023-12-07 14:11:46 -05:00
Eric Wasylishen 3eb5cb7c64 qbsp: omit func_detail_illusionary from bspx brushlist
also func_illusionary_visblocker

fixes #371

qbsp: fix bspx brushes
2023-11-26 01:17:03 -07:00
Eric Wasylishen b58b976693 tests: add qbsp content type tests 2023-11-26 00:23:41 -07:00
Eric Wasylishen ad9fd7fc59 common: structured bspxbrushes reading/writing 2023-11-25 17:28:26 -07:00
Jonathan ec452e2291 remove implicit conversion for qplane3 2023-11-19 19:41:58 -05:00
Eric Wasylishen c77f4ba2dd qbsp: fix misc_external_map + -wrbrushes
- fix world extents not including external maps
- thanks @DaZombieKiller for pointing this out

Fixes #372
2023-11-18 15:14:38 -07:00
iknowsomething bf50e0d604 qbsp, maputil: add parser location to "brush primitives" error messages 2023-11-18 11:22:18 -07:00
iknowsomething 3969f857cb qbsp: fix crashing on empty brushes 2023-11-18 11:22:18 -07:00
iknowsomething 815e2c2cef qbsp, maputil: fix empty brush format detection (was detected as brush_primitives) 2023-11-18 11:22:18 -07:00
Eric Wasylishen 8888506821 qbsp: fix -notex option 2023-11-09 23:57:07 -07:00
Jonathan b83c4a6440 use fold expr instead of for statements in vec3
fix a bunch of clang warnings
2023-11-04 19:01:08 -04:00
Jonathan 24e0cb0d5c Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2023-11-01 20:14:40 -04:00
Jonathan 7186f411bb fix animation infinite loops 2023-11-01 20:14:36 -04:00
Eric Wasylishen f9a9733068 qbsp: fix crash in CheckPlaneAgainstVolume if node->volume is already empty 2023-09-28 20:30:49 -06:00
Eric Wasylishen 8362ffa385 qbsp: fix memory/.bsp file corruption if map contains a texture name longer than 31 characters 2023-09-24 19:42:42 -06:00
Eric Wasylishen 872f5fe8a0 build: copy + install mingw dll's libgcc_s_seh-1.dll, libstdc++-6.dll, libwinpthread-1.dll 2023-09-16 14:28:06 -06:00
Jonathan 6baa1243cf allow auto-gamedir to handle subdirectoried maps properly
fix include paths
2023-09-08 08:41:56 -04:00
Jonathan 7d881768fa Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once""
This reverts commit 2e0e23622b.

Disable rescale by default on sky faces.
Light is now in control of rescales' default value.
Multiply omni light faces by 0.5 to better match qrad3
Remove some asserts to increase perf
2023-09-04 02:51:20 -04:00
Jonathan cec120dfc9 maputil starting point 2023-09-04 00:16:23 -04:00
Eric Wasylishen b893e67309 light: add _light_twosided 1 key for forcing two-sided light receiving on opaque surfaces 2023-08-29 01:44:16 -06:00
Jonathan 9d7f83a46a don't remove style keys from non-areaportals if the map leaks 2023-08-21 10:54:10 -04:00
Eric Wasylishen 7608a78b44 style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
Eric Wasylishen db42b2116a use std::abs in remaining places that were using C abs() 2023-08-07 15:23:12 -06:00
Jonathan 3dde7a60d9 display full absolute paths of input and output 2023-07-22 23:04:31 -04:00
Jonathan 19500bca0a fix bounds checks only checking [0] 2023-07-21 00:21:58 -04:00
Eric Wasylishen 99be5a84bc qbsp: experimental -filldetail feature (defaults to on)
also change default -filltype from auto to inside
2023-07-09 23:00:15 -06:00
Eric Wasylishen f3edc52a00 qbsp: cleanup outside.cc terminology to reflect what is actually happening 2023-07-09 16:08:00 -06:00
Eric Wasylishen 465e59fc16 apply auto formatting 2023-07-09 15:04:16 -06:00
Jonathan 5dea42e012 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp 2023-07-09 15:44:28 -04:00