Eric Wasylishen
6e707130be
light: rename dynamic shadow stuff to switchshadstyle" for QC,
...
and "_switchableshadow" for the mapper.
2017-06-26 13:41:24 -06:00
Eric Wasylishen
b71f769c0a
light: experimental support for switchable bmodel shadows:
...
Current specs/limitations:
- only supported for sunlight and regular lights
- enabled with "_dynamicshadow" "1"
- writes the lightstyle to a "dynshadowstyle" entity key, hardcoded
- only handles one dynamic occluder for a given lightmap sample
- styled lights passing through a dynamic occluder turn non-styled
2017-06-25 20:06:46 -06:00
Eric Wasylishen
fb4e089e81
light: accept "_minlight" in worldspawn as an alias for "light"
...
docs: note that _minlight_color and _mincolor are supported on
worldspawn
2017-06-24 21:31:08 -06:00
Eric Wasylishen
ca58e90e15
common: remove EQUAL_EPSILON from mathlib.hh
2017-04-26 14:25:55 -06:00
Eric Wasylishen
68b084a6c3
replace glm with qvec
2017-04-24 00:26:49 -06:00
Eric Wasylishen
10386581a6
light: make bounce of styled lights opt in with "_bouncestyled" worldspawn key
2017-03-27 16:44:04 -06:00
Eric Wasylishen
c2c3e915e6
light: fix leak of lightsurf->realfacenums
2017-03-15 13:22:35 -06:00
Eric Wasylishen
686696c362
light: Palette_GetColor: return glm vector
2017-03-12 15:41:52 -06:00
Eric Wasylishen
69d5669773
light: delete some dead code
2017-02-27 17:43:56 -07:00
Eric Wasylishen
6c946038ee
light: move edgeToFaceMap_t stuff to phong.hh/cc
2017-02-25 14:44:59 -07:00
Eric Wasylishen
22b5684c23
light: save the actual face number of each sample point
2017-02-24 21:05:59 -07:00
Eric Wasylishen
7300aacdff
light: Add -debugoccluded
2017-02-11 22:22:26 -07:00
Eric Wasylishen
5fe4f23371
light: add a debug mode for showing contributing faces
2017-02-11 15:45:30 -07:00
Eric Wasylishen
87868275de
light: clean CalcPoints
2017-02-10 15:52:12 -07:00
Eric Wasylishen
71a3dd769a
light: clean up LightFace() function
2017-02-10 15:52:12 -07:00
Eric Wasylishen
d30c970d8b
light: always call MakeEdgeToFaceMap
2017-02-10 15:52:12 -07:00
Eric Wasylishen
8acbea291c
light: remove unused struct
2017-02-09 14:19:08 -07:00
Eric Wasylishen
f09cadbc76
light: switch to new world space <-> texture space code
2017-02-08 17:51:22 -07:00
Eric Wasylishen
70644907e0
Revert "light: move Lightmap_Soften into WriteLightmaps"
...
This reverts commit bc2d734e9a .
2017-02-08 17:10:26 -07:00
Eric Wasylishen
bc2d734e9a
light: move Lightmap_Soften into WriteLightmaps
2017-02-08 02:23:21 -07:00
Eric Wasylishen
1211fd86d1
light: move bounce to its own file
2017-02-07 00:51:05 -07:00
Eric Wasylishen
c7756496cd
light: move phong shading code to its own file
2017-02-07 00:06:29 -07:00
Eric Wasylishen
f018b7324d
light: refactor phong shading to use GLM
2017-02-06 22:50:56 -07:00
Eric Wasylishen
7fdb77188c
light: work-in-progress stuff
2017-02-06 21:57:49 -07:00
Eric Wasylishen
186485ec47
light: revert ee89d41b6d since it's now handled within the trace code
2016-11-03 18:27:40 -06:00
Eric Wasylishen
91fcfe5b9a
light: use glass texture colors to tint rays
2016-11-03 02:26:53 -06:00
Eric Wasylishen
ee89d41b6d
light: light passing through glass lights up the back side, scaled by (1-alpha)
2016-11-02 21:35:11 -06:00
Eric Wasylishen
ed708f5154
light: allow both _mincolor and _minlight_color on bmodels
2016-11-02 18:05:44 -06:00
Eric Wasylishen
731e46d005
light: fix extended texinfo array type
2016-11-02 17:29:18 -06:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00
Eric Wasylishen
57834c438b
light: add "_lightignore" model key
2016-09-20 16:15:12 -06:00
Eric Wasylishen
46a56df19f
light: add -bouncelightsdebug switch to render bounce lights
2016-09-20 00:04:02 -06:00
Eric Wasylishen
722f753d8d
light: remove some unused vis-testing stuff
2016-09-19 19:21:04 -06:00
Eric Wasylishen
073ede98c7
light: when there are too many lightstyles on a face, sort them by descending average brightness and take the top 4
...
previous behaviour was random, which made needlessly ugly artifacts.
2016-09-18 15:12:57 -06:00
Eric Wasylishen
8bff999601
light: move lightmaps array to lightsurf_t
2016-09-18 02:22:26 -06:00
Eric Wasylishen
700e8d089f
light: add -verbose option
2016-09-17 23:49:41 -06:00
Eric Wasylishen
18797f81c0
light: fix for -dirt not implying -minlight_dirt, -sunlight_dirt, -sunlight2_dirt
2016-09-08 15:21:18 -06:00
Eric Wasylishen
5e9b62dc8b
light: add "testlight" target
2016-08-15 21:18:14 -06:00
Eric Wasylishen
d7948c4bdd
light: move settings system to its own files
2016-08-12 19:15:25 -06:00
Eric Wasylishen
a0f3881698
light: refactor global settings into a class
2016-08-12 18:49:32 -06:00
Eric Wasylishen
28b034a172
light: drop visdata support, no longer needed
2016-08-10 00:49:41 -06:00
Eric Wasylishen
677875a63e
light: cull lights based on estimated visible AABB of each light
2016-08-09 18:16:32 -06:00
Eric Wasylishen
1a0fb22e40
light: move some helper functions to common/bsputils.{h,cc}
2016-08-07 22:55:44 -06:00
Eric Wasylishen
a807204fe6
build: vs2013 compat changes
2016-08-06 15:37:00 -07:00
Eric Wasylishen
7029ed5713
light: clean headers
2016-08-04 16:32:04 -06:00
Eric Wasylishen
fcc54c547f
light: change CalcPoints to only trace the model the face belongs to
2016-08-04 12:24:07 -06:00
Eric Wasylishen
2a3b87bf1f
light: rework bounce lighting for less memory use
2016-08-03 14:00:58 -06:00
Eric Wasylishen
607706a684
light: fix dangling pointers when a light_t is copied
2016-08-01 21:38:03 -06:00
Eric Wasylishen
03f703d931
light: remove redundant light value from lightsample_t
2016-07-31 11:47:27 -06:00
Eric Wasylishen
882348ac0a
light: use embree ray stream api
2016-07-30 00:40:45 -06:00