use side_t where appropriate
add a shared lock to map.planes, and hide the original vector to prevent non-locked read/writes
move MakeSkipTexinfo to the beginning of the operation - make a global skip texinfo as the first texinfo. it will get culled out later if need be.
re-enable ChooseMidPlaneFromList; seems to work, but maybe there's a test that is failing that is the reason it was if'd out?
enable parallelization of PartitionBrushes since map.planes is lockable now
* cmd
* cmake change for tbb DLLs
add in test for double-hyphens
* cmd
* game version
* settings!
* bsp texture usage
decompile fix for q1bsp
* finish up the options for qbsp
* light finished?
* finish up the few missing bits
* move scalar/int32 up
* Run clang-format pass
* natvis for our mathlib
use slightly faster storage for winding
fix light tests
* allow dictionary to be a base type
* re-run style
* Remove cfg_static
Fix options summary
* natvis for lockable_value<T>
* last-ish pass?
* format
* forgot last few lockables
qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
Allow Q2-esque maps to compile under Q1 modes
Use Q2tools-adapted version of AddBrushBevels for compiling brush sides
Extended limits overflow code displays member that overflowed now, for debugging
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
- Fix corrupt VIS issues when using func_detail
- func_detail no longer seals the map.
- add func_detail_illusionary entity type
- add func_detail key "_nosurfacefragment"