Eric Wasylishen
3d8da90eec
Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup
2022-06-02 20:58:06 -06:00
Eric Wasylishen
5488f47eda
light: GetDirectLighting: fix wrong order in surfpointToLightDist calculation
2022-06-02 20:58:03 -06:00
Jonathan
a824b9436c
hardcode omnidirectional surface lights - seems closer to Q2's defaults
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hardcode dot of 1.0 for surface lights
halve bounce data since the former changes blow out lighting a bit
2022-06-02 22:12:31 -04:00
Jonathan
464b87f095
remove a debugbreak
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"fix" broken q2 maps
2022-06-02 10:23:39 -04:00
Jonathan
11f937f0ad
add mottling that was used for _minlight on objects in Q2 maps
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fix _minlight for Q2
set up a few better defaults for Q2
temp-ish fix for areaportals
2022-06-02 01:05:41 -04:00
Jonathan
65852ef042
adjust settings_set to only accept one token per entry
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radlights is now a set (only loads one though)
2022-06-01 20:42:06 -04:00
Eric Wasylishen
a4ebfab691
tests: fix case issue with catch includes
2022-05-15 13:19:46 -06:00
Eric Wasylishen
03d9df50e5
tests: don't include(CTest) as it generates unwanted targets
2022-05-15 12:43:35 -06:00
Eric Wasylishen
c925f7be74
test: convert test case macros to Catch2
2022-05-15 12:27:43 -06:00
Eric Wasylishen
28bea85d97
test: convert assertions to Catch2 format
2022-05-15 12:18:09 -06:00
Eric Wasylishen
9fe42ef6c7
test: swap GTest out in favour of Catch2
2022-05-15 12:00:50 -06:00
Eric Wasylishen
254310dc2c
tests: switch to Catch2 style
2022-05-15 11:20:02 -06:00
Eric Wasylishen
9c806d2d15
settings: don't call exit(0) in printHelp() as it's problematic for tests
2022-05-14 18:11:14 -06:00
Eric Wasylishen
15a136a742
light/CMakeLists.txt: fix vcpkg builds
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improve tbb12.dll hack, which is only desired for the embree binary releases
2022-05-12 00:25:18 -06:00
Eric Wasylishen
a1b8a38283
merge non-brush bsp specific changes from brushbsp branch
2022-05-11 01:58:53 -06:00
Eric Wasylishen
e9abb212bb
settings: allow setting_enum to parse numeric representation of enums
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use it for light forumla. disallow enums in setting_numeric.
2022-05-10 22:55:41 -06:00
Eric Wasylishen
d763b2e336
build: support clang-cl
2022-05-10 21:39:58 -06:00
Eric Wasylishen
4042f1c7b9
light: fix compile after previous change
2022-05-09 23:27:33 -06:00
Jonathan
cc0e1a5561
move Face_IsLightmapped to light
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Fix q2rtx, needs to include lightstyle for nodraw for emissive invisibles with lightstyles
fix wal (for the 900th time)
auto-set -nolighting for -q2rtx
2022-04-30 23:27:21 -04:00
Bryan Haley
ccac9d4979
Add check for SSE2 in light.cc ( #328 )
2022-03-28 23:08:07 -06:00
Jonathan
f5cda68416
clean up percent stuff
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comment out "didn't split" message
fix winding resize
merge phong loops together
2022-03-07 14:49:50 -05:00
Jonathan
c81e9ace28
remove old threading code entirely
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add new parallel logging stuff in common/parallel which wraps parallel_for(_each) and provides automatic percentage indicator
fix issue with light not pulling in settings
move logging stuff into its own namespace and simplify
2022-03-01 10:28:59 -05:00
Jonathan
6baea3bc03
Fix three bugs that slipped by for cmdargs
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Remove old threading code, use tbb internally
2022-02-27 04:09:28 -05:00
Jonathan
df92d9ce12
Command line args systems ( #2 )
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* cmd
* cmake change for tbb DLLs
add in test for double-hyphens
* cmd
* game version
* settings!
* bsp texture usage
decompile fix for q1bsp
* finish up the options for qbsp
* light finished?
* finish up the few missing bits
* move scalar/int32 up
* Run clang-format pass
* natvis for our mathlib
use slightly faster storage for winding
fix light tests
* allow dictionary to be a base type
* re-run style
* Remove cfg_static
Fix options summary
* natvis for lockable_value<T>
* last-ish pass?
* format
* forgot last few lockables
2022-02-27 00:01:57 -05:00
Eric Wasylishen
466d9adaa6
light: fix backwards interpretation of _bouncecolorscale
2022-02-15 00:54:02 -07:00
Jonathan
77d0e58084
Fix broken SubdividePolygon
2022-02-08 17:23:42 -05:00
Jonathan
8dbb18cc94
Use stem() instead of filename() when we're only wanting to change filename without extension
2022-01-22 17:55:37 -05:00
Jonathan
008d6db056
Fix detail for Q2 maps
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Simplify winding::flip
Add an assert that a generated surface has a non-empty bounds (have a map that generates a face with 0,0,0 bounds)
2022-01-20 19:25:58 -05:00
Jonathan
0cca14d1b2
Fix bug in bitangent calculation - thank you AlexP
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Allow `calc_sides` to skip writing outputs if they are not required, & return counts since they are constant sized
2022-01-20 16:35:56 -05:00
Jonathan
10fa97e6b8
Use string_view where appropriate for parser, add some additional constructors for ease of use
2022-01-16 04:17:06 -05:00
Eric Wasylishen
07e7179c74
fix build
2022-01-15 18:51:33 -07:00
Jonathan
3d9277b711
Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup
2021-12-20 14:51:20 -05:00
Jonathan
e2d64e0e5d
FS simplification
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Fix transparency calculation (33% is 33% opacity, not 33% transparency)
2021-12-20 14:51:14 -05:00
Eric Wasylishen
5c7a490fea
qv::PolyArea: return 0 for degenerate polygons
2021-12-15 23:12:48 -07:00
Eric Wasylishen
28b857cc2e
Merge branch 'master' into pr/322
2021-12-11 13:47:12 -07:00
Eric Wasylishen
6e96ae7cc2
light/CMakeLists.txt: make it non-fatal if the embree license isn't found
2021-12-11 13:25:09 -07:00
Jonathan
0c827208ec
Allow `-subdivide 0` to turn off subdivision
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imglib now lives in common
fs 'load' split into two functions, where and load. the former allows you to query for and return archive & path for a given file, whereas the latter handles that for you.
use log verbose in light rather than own verbose flag
2021-11-21 15:08:02 -05:00
Jonathan
8cadf06d81
New FS!
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First FS test: use it for decompile for Q2 to prevent unnecessary suffixes
2021-11-05 19:25:37 -04:00
Jonathan
0e361f9323
Support for Q2BSP decompilation
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- there's still a couple failure cases - specifically base1 in the outdoor area has a side that wasn't able to match to a face
- the clip brush at the start of base1 gets cut into a bunch of pieces because of the whole "check for texinfo, compare and split into multiple pieces" thing, but I'm pretty sure it's just one single brush - we need to ignore the splitting thing on clip brushes since they don't care about texture
- triggers don't pull in a temp texture
- origin brushes?
2021-10-27 17:56:56 -04:00
Jonathan
1ccbe9e12c
wrbrushes lump using streaming now
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temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan
550cacef3f
Clean warnings
2021-10-25 13:46:04 -04:00
Jonathan
e0ed70cc87
no more Vector!
2021-10-25 10:38:15 -04:00
Jonathan
e1695ebfd3
VectorAdd & simplify TexDef_BSPToBrushPrimitives (needs testing)
2021-10-25 08:39:29 -04:00
Jonathan
a5f8ecd471
VectorSubtract
2021-10-24 23:26:20 -04:00
Jonathan
f4c1d3d863
use TexSpaceToWorld since it seems to generate the same results anyways
2021-10-24 23:18:03 -04:00
Jonathan
e1771daf58
More-correct tangent calculation maybe
2021-10-24 17:45:28 -04:00
Jonathan
38a4f66bef
Move this to header since we may need it soon
2021-10-24 17:11:35 -04:00
Jonathan
11c3511605
new normal calculation cherry-picked from branch
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Fix entdata not having its '\0'
don't write unnecessary extended texinfo
2021-10-24 15:21:26 -04:00
Jonathan
d0e557b9cb
Fix BSPX on q2bsp
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Fix normalize generating NaNs to match old behavior of generating zero on zero length
Remove extended texinfo file before potentially not writing new one
2021-10-24 06:56:31 -04:00
Jonathan
3c2ca93b0c
normalizeInPlace no longer nodiscard since you might want to only normalize the ref
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remove VectorNormalize
2021-10-23 13:34:12 -04:00