Jonathan
b01fddf7f1
More Q2 support
2021-09-04 18:49:01 -04:00
Eric Wasylishen
54d9e08033
qbsp: handle target bsp version
2021-09-01 00:42:30 -06:00
Eric Wasylishen
3cbf54749e
qbsp: fix -onlyents
2021-08-31 23:53:40 -06:00
Eric Wasylishen
8ed7dc9c05
qbsp: build fix
2021-08-30 01:18:47 -06:00
Eric Wasylishen
e571d1a4b2
qbsp: remove bsp29 limit check, as it will be done in common
2021-08-26 21:44:02 -06:00
Eric Wasylishen
86407d7ef3
qbsp: writebsp: rename some functions
2021-08-26 21:17:51 -06:00
Eric Wasylishen
1123205d47
qbsp: replace FreeMem uses
2021-08-24 22:49:06 -06:00
Eric Wasylishen
208a9610ad
qbsp: delete bspfile.cc/hh
2021-08-24 22:23:24 -06:00
Eric Wasylishen
50a16fa2bf
qbsp: use common to write bsp
...
NOTE: produces almost binary-identical e1m1.bsp as last commit, the only
difference is due to the old QBSP using ascii space as a padding byte,
and common using \0
2021-08-24 01:29:21 -06:00
Eric Wasylishen
561ffffb9b
qbsp: refactor model writing
2021-08-23 21:01:49 -06:00
Eric Wasylishen
c3d338616b
qbsp: remove dead code
2021-08-23 20:18:15 -06:00
Eric Wasylishen
f59bc08db8
qbsp: refactor face writing
2021-08-23 20:16:40 -06:00
Eric Wasylishen
f4700f978d
qbsp: refactor edges writing
2021-08-23 19:36:41 -06:00
Eric Wasylishen
671bacf30c
qbsp: refactor clipnode writing (changes .bsp output)
...
- drop reshuffling feature from ExportClipNodes
As far as I can tell, the only purpose of this was to keep clipnodes
for a given model contiguous within the lump (i.e. keep the different
hulls contiguous).
Vanilla qbsp didn't appear to have done this, and the code was
unmaintainable/complex, so I'm dropping the feature.
2021-08-23 18:05:37 -06:00
Eric Wasylishen
bc5e743817
qbsp: writebsp: delete dead code
2021-08-23 18:02:05 -06:00
Eric Wasylishen
382a725f2b
qbsp: refactor writing of leafs, nodes, marksurfaces lump
...
- only support bsp29 for now
2021-08-23 18:02:05 -06:00
Eric Wasylishen
24fc2ffc6a
qbsp: refactor plane lump writing
2021-08-23 18:02:05 -06:00
Eric Wasylishen
460428d099
qbsp: refactor texinfo lump writing
2021-08-23 18:02:05 -06:00
Shpoike
89365949bc
Squashed commit of the following:
...
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:54:23 2019 -0600
fix linker error (radlights is in 2 .cpp files)
commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:53:57 2019 -0600
add clarification comment
commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:30:27 2019 -0600
fix tests compilation
commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:59:25 2019 -0600
hlbsp: use q_snprintf
commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:56:21 2019 -0600
Reformat
commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:28:06 2019 -0600
Merge remote-tracking branch 'origin/master' into hlbsp
# Conflicts:
# include/qbsp/qbsp.hh
commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 02:18:16 2019 +0000
Misc HLBSP tweaks
Added support for multiple -wadpath args.
Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
Support 'bevel' and 'null' textures for compat with zhlt.
commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:59:42 2019 +0000
Support for halflife-style .rad surface lights (probably too bright, but the basics work).
commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:56:27 2019 +0000
Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.
commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 21 04:51:24 2019 +0000
First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen
2ea0076160
qbsp: experimental func_illusionary_visblocker
2017-10-24 22:17:10 -07:00
Eric Wasylishen
7a7d3b843c
qbsp: add bsp2 check if int16_t nodes/leafs are exceeded
2017-10-19 16:19:47 -06:00
Eric Wasylishen
a4e3a3a887
Revert "qbsp: move node_t markfaces list to a std::vector"
...
This reverts commit 31df408333 .
2017-07-05 18:10:56 -07:00
Eric Wasylishen
117f568cd7
qbsp: don't write unused texinfo.
...
also cleanup planes writing
2017-07-03 01:58:26 -06:00
Eric Wasylishen
31df408333
qbsp: move node_t markfaces list to a std::vector
2017-07-02 21:03:41 -06:00
Eric Wasylishen
80380fa7fd
qbsp: drop ExportNodePlanes. Planes were already deduplicated by
...
FindPlanes.
2017-07-01 17:25:02 -06:00
Eric Wasylishen
77f3da30bf
qbsp: add func_detail_fence
2017-06-09 15:13:13 -06:00
Eric Wasylishen
7198884392
qbsp: ExportDrawNodes: add assertion from DP that node children are different
...
DetailToSolid: collapse redundant nodes where both children are
solid (-1) to just be the leaf -1. Any faces on-node should be
impossible to see so they can be safely discarded.
2017-06-09 13:14:52 -06:00
Eric Wasylishen
e3da31b308
writebsp.cc: Assert we never write a private contents type to the bsp
2017-06-05 14:00:01 -06:00
Eric Wasylishen
32eaa99d40
qbsp: rename our plane_t to qbsp_plane_t
2017-04-26 14:55:26 -06:00
Eric Wasylishen
9034eb107a
qbsp: move remaining headers to include directory
2017-04-20 19:52:06 -06:00
Eric Wasylishen
e5f5b99584
qbsp: bounds check some array accesses
2016-11-02 16:52:12 -06:00
Eric Wasylishen
05447ee0b9
qbsp: use a mtexinfo_t for texinfo before writing to bsp
2016-11-02 16:45:41 -06:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00
Eric Wasylishen
60c0b64906
qbsp: change mapdata_t to use std::vector
2016-03-20 14:02:31 -06:00
Eric Wasylishen
3db441eea2
qbsp: rename files to .cc
2016-03-12 13:02:28 -07:00