Eric Wasylishen
b85d627c8f
change branding to ericw-tools
2017-10-19 16:35:37 -06:00
Eric Wasylishen
41527a1c39
light: don't discard near-black lightmaps in q2
2017-10-03 18:16:28 -06:00
Eric Wasylishen
2dc22b7088
common: add loadversion to mbsp_t
2017-10-03 14:17:42 -06:00
Eric Wasylishen
71d675ce09
light: factor out TEX_SPECIAL tests to Face_IsLightmapped
2017-10-03 14:10:57 -06:00
Eric Wasylishen
dff71edfe9
light: very early q2 support. half of the faces seem to be saved without lightmaps for some reason
2017-10-03 00:33:14 -06:00
Eric Wasylishen
8813d272cb
common, light, vis: change from bsp2_t to mbsp_t
2017-10-01 22:32:20 -06:00
Eric Wasylishen
f7635162c9
common: bspfile refactoring
2017-10-01 20:51:16 -06:00
Eric Wasylishen
41b85db84d
light: add comment about last commit.
2017-09-30 21:43:00 -06:00
Eric Wasylishen
0a8a25b95c
Revert "light: for curved surfaces, don't reject hits when the dot product of the surface point normal and surface-point-to-light vector is < 0, since "anglescale" will typically boost the angle factor to 0.5"
...
This reverts commit 26c5f65f4e .
2017-09-30 20:07:27 -06:00
Eric Wasylishen
993e8fb590
light: don't mark sample points inside semi-transparent shadow casters as occluded.
...
fixes #178
2017-09-23 20:31:57 -06:00
Eric Wasylishen
7252ba7841
light: hack -soft to give better results on https://github.com/ericwa/tyrutils-ericw/issues/171
2017-09-16 17:47:40 -06:00
Eric Wasylishen
26c5f65f4e
light: for curved surfaces, don't reject hits when the dot product of the surface point normal and surface-point-to-light vector is < 0, since "anglescale" will typically boost the angle factor to 0.5
...
fixes https://github.com/ericwa/tyrutils-ericw/issues/172
2017-09-16 17:10:48 -06:00
MaxED
d86913aaaf
light: fixed "_sun" light direction was calculated incorrectly when using a light without a target and mangle
2017-08-27 14:20:43 -06:00
MaxED
15871d2531
light: add _spotlightautofalloff
2017-08-27 14:20:03 -06:00
MaxED
604aa92e6f
light: remove dead code
2017-08-27 14:08:18 -06:00
MaxED
fe1e040cd1
Added "_falloff" light property. Allows to set light falloff in map units.
2017-08-23 15:00:32 -06:00
Eric Wasylishen
1d12d6ab4e
Support multiple suns with "_sun" "1" entities.
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Drop support for overriding properties of these entities with worldspawn keys.
2017-08-23 13:37:59 -06:00
Eric Wasylishen
e5ac4da8a2
Convert indentation to spaces
2017-08-23 12:43:29 -06:00
MaxED
97ab6fcdab
Added arghrad-style sun setup using light entity.
2017-08-23 14:18:10 +03:00
Eric Wasylishen
c8ac9d2670
light: print position of degenerate faces during phong shading
2017-07-30 12:01:00 -06:00
Eric Wasylishen
c0b88b7e99
light: fixes for degenerate faces
2017-07-05 20:43:47 -06:00
Eric Wasylishen
c5370b16eb
light: update -help text
2017-06-27 19:31:19 -06:00
Eric Wasylishen
6f07303504
light: implement _shadowworldonly, fix _shadowself which was broken
2017-06-27 14:48:27 -06:00
Eric Wasylishen
fef1142808
light: add shadowworldonlylist
2017-06-27 13:13:32 -06:00
Eric Wasylishen
78ed70e2a5
light: modelinfo_t: take bsp param
2017-06-27 12:59:17 -06:00
Eric Wasylishen
4dcfc12f50
light: refactor _shadowself handling
2017-06-26 17:42:50 -06:00
Eric Wasylishen
563307445d
light: fix logic for switching lightmaps for switchable shadows
2017-06-26 14:20:15 -06:00
Eric Wasylishen
6e707130be
light: rename dynamic shadow stuff to switchshadstyle" for QC,
...
and "_switchableshadow" for the mapper.
2017-06-26 13:41:24 -06:00
Eric Wasylishen
b71f769c0a
light: experimental support for switchable bmodel shadows:
...
Current specs/limitations:
- only supported for sunlight and regular lights
- enabled with "_dynamicshadow" "1"
- writes the lightstyle to a "dynshadowstyle" entity key, hardcoded
- only handles one dynamic occluder for a given lightmap sample
- styled lights passing through a dynamic occluder turn non-styled
2017-06-25 20:06:46 -06:00
Eric Wasylishen
ce8ad6c384
light: handle iffy faces
2017-06-15 13:43:42 -06:00
Eric Wasylishen
2c0e58e628
mathlib: add test for FractionOfLine with degenerate line
2017-06-15 03:30:48 -06:00
Eric Wasylishen
42af888f3d
testlight: add failing test for ClosestPointOnLineSegment_Degenerate
2017-06-15 03:30:35 -06:00
Eric Wasylishen
3fc72e37d1
build: fix path for embree .dylibs/.so's
2017-06-10 22:00:49 -06:00
Eric Wasylishen
ea099775ef
qbsp, light: allow _shadow -1 to disable shadows from func_detail
2017-06-05 14:01:12 -06:00
Eric Wasylishen
197697ca73
light: fix black rotators
2017-06-05 14:00:50 -06:00
Eric Wasylishen
66bc8209eb
light: loosen point off plane assertion
2017-06-05 14:00:16 -06:00
Eric Wasylishen
b096019237
build: update mac and linux for embree 2.15.0
2017-04-28 15:26:40 -06:00
Eric Wasylishen
f0935f1f93
build: fix light CMakeLists.txt
2017-04-28 14:07:36 -07:00
Eric Wasylishen
e0564e8c2a
common: mathlib: don't need #define ANGLEEPSILON
2017-04-26 14:29:07 -06:00
Eric Wasylishen
ca58e90e15
common: remove EQUAL_EPSILON from mathlib.hh
2017-04-26 14:25:55 -06:00
Eric Wasylishen
902c45c946
all: make VectorCompare take an explicit epsilon
2017-04-26 14:20:45 -06:00
Eric Wasylishen
15cc98eb27
common: move SignedDegreesBetweenUnitVectors from qbsp, add test
2017-04-26 14:04:33 -06:00
Eric Wasylishen
b1f86d7ac1
common: implement buildMeshFromBSP
2017-04-24 02:01:16 -06:00
Eric Wasylishen
5eb4fd8790
common: make Face_Plane_E return a plane3f
2017-04-24 01:54:25 -06:00
Eric Wasylishen
0a64905df8
common: fix msvc build errors
2017-04-24 00:34:37 -06:00
Eric Wasylishen
68b084a6c3
replace glm with qvec
2017-04-24 00:26:49 -06:00
Eric Wasylishen
122b5ff51c
common: qmat: use NaN to indicate no inverse
2017-04-24 00:19:47 -06:00
Eric Wasylishen
7887318def
common: move vec_from_mangle and mangle_from_vec to mathlib
2017-04-23 19:31:00 -06:00
Eric Wasylishen
881f12da52
common: add test for RotateFromUpToSurfaceNormal
2017-04-23 19:28:05 -06:00
Eric Wasylishen
4da864707c
light: remove use of glm::quaternion
2017-04-23 17:58:24 -06:00