Commit Graph

278 Commits

Author SHA1 Message Date
Jonathan 52839d4e7f Run clang-format pass 2021-10-05 15:54:06 -04:00
Jonathan 4ad798e29c Fix origin brushes
Fix merge stuff from qbsp-contentflags
2021-10-05 15:50:18 -04:00
Jonathan 7590230111 Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
# Conflicts:
#	bspinfo/bspinfo.cc
#	common/bspfile.cc
#	include/common/bspfile.hh
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/portals.cc
#	qbsp/qbsp.cc
#	qbsp/solidbsp.cc
#	qbsp/surfaces.cc
#	qbsp/writebsp.cc
#	vis/vis.cc
2021-10-05 01:21:16 -04:00
Jonathan 0833d84a7a Calculate tangents and bitangents (need to clean this up)
Implement formatters for qvec
Add -nolighting, which skips all non-lightstyled lights
2021-10-05 01:07:13 -04:00
Eric Wasylishen 5b62f61b29 qbsp: revert contents handling to be closer to master 2021-10-04 20:39:47 -06:00
Jonathan ae4512da2c BSPX structurization and cleanup
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan 792951792c some more cleanup 2021-10-02 05:56:45 -04:00
Jonathan 9d828d2085 Structured texture data!
Move vis decompress/compress back to vis since phs is handled there now too
Fix missing textures in Q1BSP
Comment areaportaling for now
2021-09-30 11:33:04 -04:00
Jonathan 1a5dc9934f Remove span offset code - the compression ratio was not worth it
Allow Q2-esque maps to compile under Q1 modes
Use Q2tools-adapted version of AddBrushBevels for compiling brush sides
Extended limits overflow code displays member that overflowed now, for debugging
2021-09-28 02:10:01 -04:00
Jonathan a6f6cc2d15 qvec now has an empty default initializer, for speed purposes; fixed up places that relied on this behavior
simplified constructor for qvec(T...) that uses fold expressions
simplified rgba_miptex_t
fixed a lot of broken winding_base_t behavior
merged all winding types into winding_base_t
removed now-empty files
2021-09-27 20:44:15 -04:00
Jonathan 87d31e6d4f A lot of type-y stuff here:
- bsp store vectors now
- vis stored in a way that is compatible with both Q2 and Q1
- binary reading of stuff, so swapping is done at load time now
- vis cleanup, although there's still a lot of raw long modification that should get simplified later
2021-09-25 23:58:02 -04:00
Jonathan 41b9a79e83 Merge branch 'qbsp-contentflags' into type-cleanup
# Conflicts:
#	bsputil/bsputil.cc
#	common/bspfile.cc
#	common/cmdlib.cc
#	include/common/bspfile.hh
#	include/common/cmdlib.hh
#	qbsp/brush.cc
#	qbsp/portals.cc
#	qbsp/writebsp.cc
#	vis/vis.cc
2021-09-23 18:42:25 -04:00
Jonathan ed37289290 Store extended limits format in bspversion 2021-09-23 14:42:56 -04:00
Eric Wasylishen 73c665abfe bspfile.cc: gamedef_q1_like_t: fix template argument shadowing 2021-09-23 00:39:10 -06:00
Jonathan 6ff2d67d12 major C++-esque change to BSP conversion:
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Eric Wasylishen 8093e94864 bspfile.cc: fix build 2021-09-22 00:25:23 -06:00
Eric Wasylishen 80a4aa1b97 Merge branch 'master' into qbsp-contentflags 2021-09-22 00:12:27 -06:00
Eric Wasylishen 8d51e23ecc bspfile: add fixme about q2 overflow checking 2021-09-21 00:09:55 -06:00
Eric Wasylishen 0c0cc9ef81 bspfile: fix OverflowsUint16 2021-09-20 23:59:26 -06:00
Eric Wasylishen 7622ca1a3b bspfile: fix incorrectly identifying bsp2 as hexen2bsp2 2021-09-20 19:38:38 -06:00
Jonathan 2ebfdb096f Remove COM_Parse, use parser_t
Game controls hull sizes now
2021-09-20 19:45:09 -04:00
Jonathan 9f1f575761 Parser simplification and classification
Hulls stored in game definitions
2021-09-20 16:24:38 -04:00
Jonathan 49fd62b9f3 Lotta more file stuff. Have to think about fscanf though. 2021-09-19 22:20:39 -04:00
Jonathan 326626f127 Remove some old stuff
Cleanup/rework of logging system. I'm not too happy about it still, but, it's at least a bit easier to follow now.
Started cleanup of file-related stuff.
2021-09-19 18:17:28 -04:00
Jonathan 17606fde4b Use variant instead of having all BSP types allocated at once (even though they are smol)
Move ownership of pointers to the bsp structures themselves for now.
2021-09-16 11:52:37 -04:00
Jonathan e8bd554cc0 winding_t is now a C++ type - a hybrid stack/heap array.
In preparation for converting all of the vec_t[3] to qvec's, the Vector routines are now templated and work with any type that provides indexing operators.
Polylib.cc is gone, since this all needs to be in header now
qvec can now implicitly convert from T[N]
constexpr where appropriate
static inline -> inline
side_t is now an enum, moved into mathlib
2021-09-16 03:10:51 -04:00
Jonathan 1dd4df1b20 calloc/malloc/free -> new/new/delete (except for specific scenarios) 2021-09-14 11:39:12 -04:00
Jonathan eb6bb81d61 use the C++ includes
stdbool not required
_vsnprintf and _snprintf are standard in MSVC since 2015, so I just use them directly now. They'll be replaced by std::fmt later anyways.
use <thread> for threading, instead of pthreads/windows.h thread directly
2021-09-14 08:46:03 -04:00
Jonathan 7f8d2cfb49 Fix single line functions 2021-09-14 02:56:44 -04:00
Jonathan 4e7542b111 Clang format pass
typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Jonathan facf3490c7 typedef changes 2021-09-13 13:04:18 -04:00
Eric Wasylishen d2ea0cee41 Merge remote-tracking branch 'origin/master' into qbsp-use-common 2021-09-12 23:04:42 -06:00
Jonathan c95a1e2ccb q2 and bug fixes
# Conflicts:
#	include/qbsp/qbsp.hh
#	include/qbsp/winding.hh
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/merge.cc
2021-09-12 08:34:01 -04:00
xDShot 4a1feadaab
#include <limits.h> (#319)
Fixes error about undefined INT_MAX in common/bspfile.cc
2021-09-12 00:15:02 -06:00
Jonathan 8cdb9ff6c4 Initial attempt at leafbrushes 2021-09-09 05:11:47 -04:00
Jonathan 35040d1bd3 Q2 working sorta 2021-09-09 02:13:28 -04:00
Jonathan 9800f4f738 Mostly all native!! 2021-09-09 00:26:17 -04:00
Ozkan Sezer 69cb6b981f
bsputil: write ents in binary mode and print its crc in 4-digit hex (#317) 2021-09-08 17:50:32 -06:00
Jonathan 004fcb57c1 Content flags type, splitting up native and compiler flags.
Extreme WIP and likely not working properly. Need to rid all direct .native usages and direct them through target_version->game
2021-09-07 06:13:17 -04:00
Jonathan 00efa6e67d Fix operator<
Introduce gamedef, to reduce rewriting of data in bspversions
fix name of needs_subdivision
include value in texinfo, in prep for Q2
2021-09-07 01:41:32 -04:00
Jonathan 437459a4dd Finish using game everywhere 2021-09-06 18:09:13 -04:00
Jonathan dd3bcebe39 Fix missing newline 2021-09-06 17:29:09 -04:00
Jonathan 01d1400971 Merge branch 'qbsp-use-common' of https://github.com/ericwa/ericw-tools into qbsp-use-common
# Conflicts:
#	common/bspfile.cc
#	qbsp/writebsp.cc
2021-09-06 17:27:42 -04:00
Jonathan 3bc9b1b0f8 Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
Jonathan 8fd1d89b8d Fix double-delete
Fix typo
2021-09-05 17:39:17 -04:00
Jonathan dad0e61f63 Fix for texinfo/miptex searching routines
surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Eric Wasylishen c90ac7d6a7 common: bsp29: validate edges/marksurfaces 2021-09-05 01:28:58 -06:00
Eric Wasylishen 948932f333 common: bsp29: validate clipnodes 2021-09-05 01:10:23 -06:00
Eric Wasylishen a0ccb765e8 common: validate bsp29 nodes and faces 2021-09-05 01:04:39 -06:00
Eric Wasylishen f978d2a8d5 common: start adding overflow checks to ConvertBSPFormat 2021-09-05 00:44:25 -06:00