ericw-tools/include/common
Jonathan 6baa1243cf allow auto-gamedir to handle subdirectoried maps properly
fix include paths
2023-09-08 08:41:56 -04:00
..
aabb.hh style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
aligned_allocator.hh light: minimize includes 2023-06-26 01:19:54 -06:00
bitflags.hh
bspfile.hh map file separation 2023-09-07 14:55:37 -04:00
bspfile_generic.hh map file separation 2023-09-07 14:55:37 -04:00
bspfile_q1.hh
bspfile_q2.hh
bspinfo.hh lightpreview: add .lit loading 2023-09-03 11:31:41 -06:00
bsputils.hh lightpreview: fix bmodel rendering when vis culling is in use 2023-07-30 12:21:54 -06:00
bspxfile.hh docs: fill in some missing docs 2023-08-13 22:38:31 -06:00
cmdlib.hh light: minimize includes 2023-06-26 01:19:54 -06:00
decompile.hh
entdata.h
fs.hh
imglib.hh code formatting pass 2023-06-25 18:29:48 -06:00
iterators.hh
json.hh
log.hh common: use compile-time format string checking 2023-06-26 01:19:54 -06:00
mapfile.hh map file separation 2023-09-07 14:55:37 -04:00
mathlib.hh maputil starting point 2023-09-04 00:16:23 -04:00
numeric_cast.hh common: move numeric_cast to dedicated common/numeric_cast.hh 2023-06-25 17:50:17 -06:00
ostream.hh build: only use <fmt/core.h>, other headers have a heavy compilation time impact 2023-07-02 17:08:14 -06:00
parallel.hh
parser.hh maputil starting point 2023-09-04 00:16:23 -04:00
polylib.hh style: use std::min/std::max/std::clamp and remove using 2023-08-07 15:42:29 -06:00
prtfile.hh
qvec.hh allow auto-gamedir to handle subdirectoried maps properly 2023-09-08 08:41:56 -04:00
settings.hh imglib: add -tex_saturation_boost [n], defaults to 0.0, 1.0 emulates Q2 tools 2023-08-26 23:49:48 -06:00
threads.hh
vectorutils.hh