"_bleed" "1" on a light entity skips the test that a light is on the front side of a face. useful for special effects. |
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|---|---|---|
| .. | ||
| entities.h | ||
| light.h | ||
| litfile.h | ||
"_bleed" "1" on a light entity skips the test that a light is on the front side of a face. useful for special effects. |
||
|---|---|---|
| .. | ||
| entities.h | ||
| light.h | ||
| litfile.h | ||