ericw-tools/include/light
Eric Wasylishen 318fc23481 light: implement "_bleed" light key.
"_bleed" "1" on a light entity skips the test that a light is on the front side of a face. useful for special effects.
2016-04-23 22:21:59 -06:00
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entities.h light: implement "_bleed" light key. 2016-04-23 22:21:59 -06:00
light.h light: index some PVS info at startup 2016-04-22 20:11:59 -06:00
litfile.h light: convert light.c to light.cc 2016-03-02 17:07:02 -07:00