464 lines
13 KiB
C++
464 lines
13 KiB
C++
/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#pragma once
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#include <cinttypes>
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#include <array>
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#include <vector>
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#include <string>
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#include <memory>
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#include "qvec.hh"
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constexpr int32_t MBSPIDENT = -1;
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constexpr size_t MAX_MAP_HULLS_H2 = 8;
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struct dmodelh2_t
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{
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qvec3f mins;
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qvec3f maxs;
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qvec3f origin;
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std::array<int32_t, MAX_MAP_HULLS_H2> headnode; /* hexen2 only uses 6 */
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int32_t visleafs; /* not including the solid leaf 0 */
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int32_t firstface;
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int32_t numfaces;
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// serialize for streams
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auto stream_data() { return std::tie(mins, maxs, origin, headnode, visleafs, firstface, numfaces); }
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};
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enum vistype_t
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{
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VIS_PVS,
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VIS_PHS
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};
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// the visibility lump consists of a header with a count, then
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// byte offsets for the PVS and PHS of each cluster, then the raw
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// compressed bit vectors.
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struct mvis_t
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{
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std::vector<std::array<int32_t, 2>> bit_offsets;
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std::vector<uint8_t> bits;
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inline size_t header_offset() const { return sizeof(int32_t) + (sizeof(int32_t) * bit_offsets.size() * 2); }
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// set a bit offset of the specified cluster/vistype *relative to the start of the bits array*
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// (after the header)
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inline void set_bit_offset(vistype_t type, size_t cluster, size_t offset)
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{
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bit_offsets[cluster][type] = offset + header_offset();
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}
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// fetch the bit offset of the specified cluster/vistype
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// relative to the start of the bits array
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inline int32_t get_bit_offset(vistype_t type, size_t cluster) const
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{
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return bit_offsets[cluster][type] - header_offset();
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}
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void resize(size_t numclusters) { bit_offsets.resize(numclusters); }
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void stream_read(std::istream &stream, const lump_t &lump)
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{
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int32_t numclusters;
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stream >= numclusters;
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resize(numclusters);
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// read cluster -> offset tables
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for (auto &bit_offset : bit_offsets)
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stream >= bit_offset;
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// pull in final bit set
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auto remaining = lump.filelen - (static_cast<int32_t>(stream.tellg()) - lump.fileofs);
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bits.resize(remaining);
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stream.read(reinterpret_cast<char *>(bits.data()), remaining);
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}
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void stream_write(std::ostream &stream) const
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{
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// no vis data
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if (!bit_offsets.size()) {
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return;
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}
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stream <= static_cast<int32_t>(bit_offsets.size());
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// write cluster -> offset tables
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for (auto &bit_offset : bit_offsets)
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stream <= bit_offset;
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// write bitset
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stream.write(reinterpret_cast<const char *>(bits.data()), bits.size());
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}
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};
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// structured data from BSP. this is the header of the miptex used
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// in Quake-like formats.
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constexpr size_t MIPLEVELS = 4;
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struct dmiptex_t
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{
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std::array<char, 16> name;
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uint32_t width, height;
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std::array<int32_t, MIPLEVELS> offsets; /* four mip maps stored */
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auto stream_data() { return std::tie(name, width, height, offsets); }
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};
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// semi-structured miptex data; we don't directly care about
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// the contents of the miptex beyond the header. we store
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// some of the data from the miptex (name, width, height) but
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// the full, raw miptex is also stored in `data`.
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struct miptex_t
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{
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std::string name;
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uint32_t width, height;
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std::vector<uint8_t> data;
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inline size_t stream_size() const { return data.size(); }
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inline void stream_read(std::istream &stream, size_t len)
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{
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data.resize(len);
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stream.read(reinterpret_cast<char *>(data.data()), len);
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imemstream miptex_stream(data.data(), len);
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dmiptex_t dtex;
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miptex_stream >= dtex;
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name = dtex.name.data();
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width = dtex.width;
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height = dtex.height;
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}
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inline void stream_write(std::ostream &stream) const
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{
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stream.write(reinterpret_cast<const char *>(data.data()), data.size());
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}
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};
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// structured miptex container lump
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struct dmiptexlump_t
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{
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std::vector<miptex_t> textures;
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void stream_read(std::istream &stream, const lump_t &lump)
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{
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int32_t nummiptex;
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stream >= nummiptex;
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// load in all of the offsets, we need them
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// to calculate individual data sizes
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std::vector<int32_t> offsets(nummiptex);
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for (size_t i = 0; i < nummiptex; i++) {
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stream >= offsets[i];
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}
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for (size_t i = 0; i < nummiptex; i++) {
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miptex_t &tex = textures.emplace_back();
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int32_t offset = offsets[i];
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// dummy texture?
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if (offset < 0) {
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continue;
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}
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// move to miptex position (technically required
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// because there might be dummy data between the offsets
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// and the mip textures themselves...)
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stream.seekg(lump.fileofs + offset);
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// calculate the length of the data used for the individual miptex.
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int32_t next_offset;
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if (i == nummiptex - 1) {
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next_offset = lump.filelen;
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} else {
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next_offset = offsets[i + 1];
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}
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if (next_offset > offset) {
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tex.stream_read(stream, next_offset - offset);
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}
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}
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}
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void stream_write(std::ostream &stream) const
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{
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auto p = (size_t)stream.tellp();
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stream <= static_cast<int32_t>(textures.size());
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const size_t header_size = sizeof(int32_t) + (sizeof(int32_t) * textures.size());
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size_t miptex_offset = 0;
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// write out the miptex offsets
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for (auto &texture : textures) {
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if (!texture.name[0]) {
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// dummy texture
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stream <= static_cast<int32_t>(-1);
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continue;
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}
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stream <= static_cast<int32_t>(header_size + miptex_offset);
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miptex_offset += texture.stream_size();
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// Half Life requires the padding, but it's also a good idea
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// in general to keep them padded to 4s
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if ((p + miptex_offset) % 4) {
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miptex_offset += 4 - ((p + miptex_offset) % 4);
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}
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}
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for (auto &texture : textures) {
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if (texture.name[0]) {
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// fix up the padding to match the above conditions
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if (stream.tellp() % 4) {
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constexpr const char pad[4]{};
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stream.write(pad, 4 - (stream.tellp() % 4));
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}
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texture.stream_write(stream);
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}
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}
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}
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};
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// 0-2 are axial planes
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// 3-5 are non-axial planes snapped to the nearest
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enum class plane_type_t
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{
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PLANE_INVALID = -1,
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PLANE_X = 0,
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PLANE_Y = 1,
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PLANE_Z = 2,
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PLANE_ANYX = 3,
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PLANE_ANYY = 4,
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PLANE_ANYZ = 5,
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};
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struct dplane_t : qplane3f
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{
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int32_t type;
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[[nodiscard]] constexpr dplane_t operator-() const { return {qplane3f::operator-(), type}; }
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// serialize for streams
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auto stream_data() { return std::tie(normal, dist, type); }
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// optimized case
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template<typename T>
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inline T distance_to_fast(const qvec<T, 3> &point) const
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{
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switch (static_cast<plane_type_t>(type)) {
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case plane_type_t::PLANE_X: return point[0] - dist;
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case plane_type_t::PLANE_Y: return point[1] - dist;
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case plane_type_t::PLANE_Z: return point[2] - dist;
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default: {
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return qplane3f::distance_to(point);
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}
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}
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}
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};
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struct bsp2_dnode_t
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{
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int32_t planenum;
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std::array<int32_t, 2> children; /* negative numbers are -(leafs+1), not nodes */
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qvec3f mins; /* for sphere culling */
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qvec3f maxs;
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uint32_t firstface;
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uint32_t numfaces; /* counting both sides */
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// serialize for streams
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auto stream_data() { return std::tie(planenum, children, mins, maxs, firstface, numfaces); }
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};
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struct mtexinfo_t
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{
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texvecf vecs; // [s/t][xyz offset]
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surfflags_t flags; // native miptex flags + extended flags
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// q1 only
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int32_t miptex;
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// q2 only
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int32_t value; // light emission, etc
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std::array<char, 32> texture; // texture name (textures/*.wal)
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int32_t nexttexinfo = -1; // for animations, -1 = end of chain
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};
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constexpr size_t MAXLIGHTMAPS = 4;
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constexpr uint16_t INVALID_LIGHTSTYLE_OLD = 0xffu;
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struct mface_t
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{
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int64_t planenum;
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int32_t side; // if true, the face is on the back side of the plane
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int32_t firstedge; /* we must support > 64k edges */
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int32_t numedges;
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int32_t texinfo;
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/* lighting info */
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std::array<uint8_t, MAXLIGHTMAPS> styles;
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int32_t lightofs; /* start of [numstyles*surfsize] samples */
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// serialize for streams
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auto stream_data() { return std::tie(planenum, side, firstedge, numedges, texinfo, styles, lightofs); }
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};
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/*
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* Note that children are interpreted as unsigned values now, so that we can
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* handle > 32k clipnodes. Values > 0xFFF0 can be assumed to be CONTENTS
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* values and can be read as the signed value to be compatible with the above
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* (i.e. simply subtract 65536).
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*/
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struct bsp2_dclipnode_t
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{
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int32_t planenum;
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std::array<int32_t, 2> children; /* negative numbers are contents */
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// serialize for streams
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auto stream_data() { return std::tie(planenum, children); }
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};
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using bsp2_dedge_t = std::array<uint32_t, 2>; /* vertex numbers */
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/*
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* leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas (except Q2)
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* all other leafs need visibility info
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*/
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/* Ambient Sounds */
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enum ambient_type_t : uint8_t
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{
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AMBIENT_WATER,
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AMBIENT_SKY,
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AMBIENT_SLIME,
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AMBIENT_LAVA,
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NUM_AMBIENTS = 4
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};
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struct mleaf_t
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{
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// bsp2_dleaf_t
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int32_t contents;
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int32_t visofs; /* -1 = no visibility info; Q1 only! */
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qvec3f mins; /* for frustum culling */
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qvec3f maxs;
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uint32_t firstmarksurface;
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uint32_t nummarksurfaces;
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std::array<uint8_t, NUM_AMBIENTS> ambient_level;
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// q2 extras
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int32_t cluster;
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int32_t area;
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uint32_t firstleafbrush;
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uint32_t numleafbrushes;
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};
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struct darea_t
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{
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int32_t numareaportals;
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int32_t firstareaportal;
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// serialize for streams
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auto stream_data() { return std::tie(numareaportals, firstareaportal); }
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auto tuple() const { return std::tie(numareaportals, firstareaportal); }
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// comparison operator for tests
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bool operator==(const darea_t &other) const { return tuple() == other.tuple(); }
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};
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// each area has a list of portals that lead into other areas
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// when portals are closed, other areas may not be visible or
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// hearable even if the vis info says that it should be
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struct dareaportal_t
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{
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int32_t portalnum;
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int32_t otherarea;
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// serialize for streams
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auto stream_data() { return std::tie(portalnum, otherarea); }
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auto tuple() const { return std::tie(portalnum, otherarea); }
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// comparison operator for tests
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bool operator==(const dareaportal_t &other) const { return tuple() == other.tuple(); }
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};
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struct dbrush_t
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{
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int32_t firstside;
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int32_t numsides;
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int32_t contents;
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// serialize for streams
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auto stream_data() { return std::tie(firstside, numsides, contents); }
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};
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struct q2_dbrushside_qbism_t
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{
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uint32_t planenum; // facing out of the leaf
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int32_t texinfo;
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// serialize for streams
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auto stream_data() { return std::tie(planenum, texinfo); }
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};
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struct bspversion_t;
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// "generic" bsp - superset of all other supported types
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struct mbsp_t
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{
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// the BSP version that we came from, if any
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const bspversion_t *loadversion;
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// the BSP we were converted from, if any
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fs::path file;
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std::vector<dmodelh2_t> dmodels;
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mvis_t dvis;
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std::vector<uint8_t> dlightdata;
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dmiptexlump_t dtex;
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std::string dentdata;
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std::vector<mleaf_t> dleafs;
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std::vector<dplane_t> dplanes;
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std::vector<qvec3f> dvertexes;
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std::vector<bsp2_dnode_t> dnodes;
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std::vector<mtexinfo_t> texinfo;
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std::vector<mface_t> dfaces;
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std::vector<bsp2_dclipnode_t> dclipnodes;
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std::vector<bsp2_dedge_t> dedges;
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std::vector<uint32_t> dleaffaces;
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std::vector<uint32_t> dleafbrushes;
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std::vector<int32_t> dsurfedges;
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std::vector<darea_t> dareas;
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std::vector<dareaportal_t> dareaportals;
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std::vector<dbrush_t> dbrushes;
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std::vector<q2_dbrushside_qbism_t> dbrushsides;
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};
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extern const bspversion_t bspver_generic; |