505 lines
10 KiB
C
505 lines
10 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Copyright (C) 1997 Greg Lewis
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
See file, 'COPYING', for details.
|
|
*/
|
|
// tjunc.c
|
|
|
|
#include "qbsp.h"
|
|
|
|
static int numwedges, numwverts;
|
|
static int tjuncs;
|
|
static int tjuncfaces;
|
|
|
|
static int cWVerts;
|
|
static int cWEdges;
|
|
|
|
static wvert_t *pWVerts;
|
|
static wedge_t *pWEdges;
|
|
|
|
|
|
//============================================================================
|
|
|
|
#define NUM_HASH 1024
|
|
|
|
static wedge_t *wedge_hash[NUM_HASH];
|
|
static vec3_t hash_min, hash_scale;
|
|
|
|
static void
|
|
InitHash(vec3_t mins, vec3_t maxs)
|
|
{
|
|
vec3_t size;
|
|
vec_t volume;
|
|
vec_t scale;
|
|
int newsize[2];
|
|
|
|
VectorCopy(mins, hash_min);
|
|
VectorSubtract(maxs, mins, size);
|
|
memset(wedge_hash, 0, sizeof(wedge_hash));
|
|
|
|
volume = size[0] * size[1];
|
|
|
|
scale = sqrt(volume / NUM_HASH);
|
|
|
|
newsize[0] = (int)(size[0] / scale);
|
|
newsize[1] = (int)(size[1] / scale);
|
|
|
|
hash_scale[0] = newsize[0] / size[0];
|
|
hash_scale[1] = newsize[1] / size[1];
|
|
hash_scale[2] = (vec_t)newsize[1];
|
|
}
|
|
|
|
static unsigned
|
|
HashVec(vec3_t vec)
|
|
{
|
|
unsigned h;
|
|
|
|
h = (unsigned)(hash_scale[0] * (vec[0] - hash_min[0]) * hash_scale[2] +
|
|
hash_scale[1] * (vec[1] - hash_min[1]));
|
|
if (h >= NUM_HASH)
|
|
return NUM_HASH - 1;
|
|
return h;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
static void
|
|
CanonicalVector(vec3_t vec)
|
|
{
|
|
VectorNormalize(vec);
|
|
if (vec[0] > EQUAL_EPSILON)
|
|
return;
|
|
else if (vec[0] < -EQUAL_EPSILON) {
|
|
VectorSubtract(vec3_origin, vec, vec);
|
|
return;
|
|
} else
|
|
vec[0] = 0;
|
|
|
|
if (vec[1] > EQUAL_EPSILON)
|
|
return;
|
|
else if (vec[1] < -EQUAL_EPSILON) {
|
|
VectorSubtract(vec3_origin, vec, vec);
|
|
return;
|
|
} else
|
|
vec[1] = 0;
|
|
|
|
if (vec[2] > EQUAL_EPSILON)
|
|
return;
|
|
else if (vec[2] < -EQUAL_EPSILON) {
|
|
VectorSubtract(vec3_origin, vec, vec);
|
|
return;
|
|
} else
|
|
vec[2] = 0;
|
|
Message(msgError, errDegenerateEdge, vec[0], vec[1], vec[2]);
|
|
}
|
|
|
|
static wedge_t *
|
|
FindEdge(vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2)
|
|
{
|
|
vec3_t origin;
|
|
vec3_t dir;
|
|
wedge_t *w;
|
|
vec_t temp;
|
|
int h;
|
|
|
|
VectorSubtract(p2, p1, dir);
|
|
CanonicalVector(dir);
|
|
|
|
*t1 = DotProduct(p1, dir);
|
|
*t2 = DotProduct(p2, dir);
|
|
|
|
VectorMA(p1, -*t1, dir, origin);
|
|
|
|
if (*t1 > *t2) {
|
|
temp = *t1;
|
|
*t1 = *t2;
|
|
*t2 = temp;
|
|
}
|
|
|
|
h = HashVec(origin);
|
|
|
|
for (w = wedge_hash[h]; w; w = w->next) {
|
|
temp = w->origin[0] - origin[0];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->origin[1] - origin[1];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->origin[2] - origin[2];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
|
|
temp = w->dir[0] - dir[0];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->dir[1] - dir[1];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->dir[2] - dir[2];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
|
|
return w;
|
|
}
|
|
|
|
if (numwedges >= cWEdges)
|
|
Message(msgError, errLowWedgeCount);
|
|
w = pWEdges + numwedges;
|
|
numwedges++;
|
|
|
|
w->next = wedge_hash[h];
|
|
wedge_hash[h] = w;
|
|
|
|
VectorCopy(origin, w->origin);
|
|
VectorCopy(dir, w->dir);
|
|
w->head.next = w->head.prev = &w->head;
|
|
w->head.t = 99999;
|
|
return w;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
AddVert
|
|
|
|
===============
|
|
*/
|
|
#define T_EPSILON 0.01
|
|
|
|
static void
|
|
AddVert(wedge_t *w, vec_t t)
|
|
{
|
|
wvert_t *v, *newv;
|
|
|
|
v = w->head.next;
|
|
do {
|
|
if (fabs(v->t - t) < T_EPSILON)
|
|
return;
|
|
if (v->t > t)
|
|
break;
|
|
v = v->next;
|
|
} while (1);
|
|
|
|
// insert a new wvert before v
|
|
if (numwverts >= cWVerts)
|
|
Message(msgError, errLowWvertCount);
|
|
|
|
newv = pWVerts + numwverts;
|
|
numwverts++;
|
|
|
|
newv->t = t;
|
|
newv->next = v;
|
|
newv->prev = v->prev;
|
|
v->prev->next = newv;
|
|
v->prev = newv;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
AddEdge
|
|
|
|
===============
|
|
*/
|
|
static void
|
|
AddEdge(vec3_t p1, vec3_t p2)
|
|
{
|
|
wedge_t *w;
|
|
vec_t t1, t2;
|
|
|
|
w = FindEdge(p1, p2, &t1, &t2);
|
|
AddVert(w, t1);
|
|
AddVert(w, t2);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
AddFaceEdges
|
|
|
|
===============
|
|
*/
|
|
static void
|
|
AddFaceEdges(face_t *f)
|
|
{
|
|
int i, j;
|
|
|
|
for (i = 0; i < f->numpoints; i++) {
|
|
j = (i + 1) % f->numpoints;
|
|
AddEdge(f->pts[i], f->pts[j]);
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
// a specially allocated face that can hold hundreds of edges if needed
|
|
static byte superfacebuf[8192];
|
|
static face_t *superface = (face_t *)superfacebuf;
|
|
static face_t *newlist;
|
|
|
|
static void
|
|
SplitFaceForTjunc(face_t *f, face_t *original)
|
|
{
|
|
int i;
|
|
face_t *newf, *chain;
|
|
vec3_t dir, test;
|
|
vec_t v;
|
|
int firstcorner, lastcorner;
|
|
|
|
chain = NULL;
|
|
do {
|
|
if (f->numpoints <= MAXPOINTS) { // the face is now small enough without more cutting
|
|
// so copy it back to the original
|
|
*original = *f;
|
|
original->original = chain;
|
|
original->next = newlist;
|
|
newlist = original;
|
|
return;
|
|
}
|
|
|
|
tjuncfaces++;
|
|
|
|
restart:
|
|
// find the last corner
|
|
VectorSubtract(f->pts[f->numpoints - 1], f->pts[0], dir);
|
|
VectorNormalize(dir);
|
|
for (lastcorner = f->numpoints - 1; lastcorner > 0; lastcorner--) {
|
|
VectorSubtract(f->pts[lastcorner - 1], f->pts[lastcorner], test);
|
|
VectorNormalize(test);
|
|
v = DotProduct(test, dir);
|
|
if (v < 0.9999 || v > 1.00001) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// find the first corner
|
|
VectorSubtract(f->pts[1], f->pts[0], dir);
|
|
VectorNormalize(dir);
|
|
for (firstcorner = 1; firstcorner < f->numpoints - 1; firstcorner++) {
|
|
VectorSubtract(f->pts[firstcorner + 1], f->pts[firstcorner],
|
|
test);
|
|
VectorNormalize(test);
|
|
v = DotProduct(test, dir);
|
|
if (v < 0.9999 || v > 1.00001) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (firstcorner + 2 >= MAXPOINTS) {
|
|
// rotate the point winding
|
|
VectorCopy(f->pts[0], test);
|
|
for (i = 1; i < f->numpoints; i++) {
|
|
VectorCopy(f->pts[i], f->pts[i - 1]);
|
|
}
|
|
VectorCopy(test, f->pts[f->numpoints - 1]);
|
|
goto restart;
|
|
}
|
|
|
|
// cut off as big a piece as possible, less than MAXPOINTS, and not
|
|
// past lastcorner
|
|
|
|
newf = NewFaceFromFace(f);
|
|
if (f->original)
|
|
Message(msgError, errOriginalExists);
|
|
|
|
newf->original = chain;
|
|
chain = newf;
|
|
newf->next = newlist;
|
|
newlist = newf;
|
|
if (f->numpoints - firstcorner <= MAXPOINTS)
|
|
newf->numpoints = firstcorner + 2;
|
|
else if (lastcorner + 2 < MAXPOINTS &&
|
|
f->numpoints - lastcorner <= MAXPOINTS)
|
|
newf->numpoints = lastcorner + 2;
|
|
else
|
|
newf->numpoints = MAXPOINTS;
|
|
|
|
for (i = 0; i < newf->numpoints; i++) {
|
|
VectorCopy(f->pts[i], newf->pts[i]);
|
|
}
|
|
|
|
|
|
for (i = newf->numpoints - 1; i < f->numpoints; i++) {
|
|
VectorCopy(f->pts[i], f->pts[i - (newf->numpoints - 2)]);
|
|
}
|
|
f->numpoints -= (newf->numpoints - 2);
|
|
} while (1);
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
FixFaceEdges
|
|
|
|
===============
|
|
*/
|
|
static void
|
|
FixFaceEdges(face_t *f)
|
|
{
|
|
int i, j, k;
|
|
wedge_t *w;
|
|
wvert_t *v;
|
|
vec_t t1, t2;
|
|
|
|
*superface = *f;
|
|
|
|
restart:
|
|
for (i = 0; i < superface->numpoints; i++) {
|
|
j = (i + 1) % superface->numpoints;
|
|
|
|
w = FindEdge(superface->pts[i], superface->pts[j], &t1, &t2);
|
|
|
|
for (v = w->head.next; v->t < t1 + T_EPSILON; v = v->next) {
|
|
}
|
|
|
|
if (v->t < t2 - T_EPSILON) {
|
|
tjuncs++;
|
|
// insert a new vertex here
|
|
for (k = superface->numpoints; k > j; k--) {
|
|
VectorCopy(superface->pts[k - 1], superface->pts[k]);
|
|
}
|
|
VectorMA(w->origin, v->t, w->dir, superface->pts[j]);
|
|
superface->numpoints++;
|
|
goto restart;
|
|
}
|
|
}
|
|
|
|
|
|
if (superface->numpoints <= MAXPOINTS) {
|
|
*f = *superface;
|
|
f->next = newlist;
|
|
newlist = f;
|
|
return;
|
|
}
|
|
// the face needs to be split into multiple faces because of too many edges
|
|
|
|
SplitFaceForTjunc(superface, f);
|
|
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
static void
|
|
tjunc_count_r(node_t *node)
|
|
{
|
|
face_t *f;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
for (f = node->faces; f; f = f->next)
|
|
cWVerts += f->numpoints;
|
|
|
|
tjunc_count_r(node->children[0]);
|
|
tjunc_count_r(node->children[1]);
|
|
}
|
|
|
|
static void
|
|
tjunc_find_r(node_t *node)
|
|
{
|
|
face_t *f;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
for (f = node->faces; f; f = f->next)
|
|
AddFaceEdges(f);
|
|
|
|
tjunc_find_r(node->children[0]);
|
|
tjunc_find_r(node->children[1]);
|
|
}
|
|
|
|
static void
|
|
tjunc_fix_r(node_t *node)
|
|
{
|
|
face_t *f, *next;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
newlist = NULL;
|
|
|
|
for (f = node->faces; f; f = next) {
|
|
next = f->next;
|
|
FixFaceEdges(f);
|
|
}
|
|
|
|
node->faces = newlist;
|
|
|
|
tjunc_fix_r(node->children[0]);
|
|
tjunc_fix_r(node->children[1]);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
tjunc
|
|
===========
|
|
*/
|
|
void
|
|
tjunc(node_t *headnode)
|
|
{
|
|
vec3_t maxs, mins;
|
|
int i;
|
|
|
|
Message(msgProgress, "Tjunc");
|
|
|
|
// Guess edges = 1/2 verts
|
|
// Verts are arbitrarily multiplied by 2 because there appears to
|
|
// be a need for them to "grow" slightly.
|
|
cWVerts = 0;
|
|
tjunc_count_r(headnode);
|
|
cWEdges = cWVerts;
|
|
cWVerts *= 2;
|
|
|
|
pWVerts = AllocMem(WVERT, cWVerts, true);
|
|
pWEdges = AllocMem(WEDGE, cWEdges, true);
|
|
|
|
// identify all points on common edges
|
|
|
|
// origin points won't allways be inside the map, so extend the hash area
|
|
for (i = 0; i < 3; i++) {
|
|
if (fabs(pCurEnt->maxs[i]) > fabs(pCurEnt->mins[i]))
|
|
maxs[i] = fabs(pCurEnt->maxs[i]);
|
|
else
|
|
maxs[i] = fabs(pCurEnt->mins[i]);
|
|
}
|
|
VectorSubtract(vec3_origin, maxs, mins);
|
|
|
|
InitHash(mins, maxs);
|
|
|
|
numwedges = numwverts = 0;
|
|
|
|
tjunc_find_r(headnode);
|
|
|
|
Message(msgStat, "%5i world edges", numwedges);
|
|
Message(msgStat, "%5i edge points", numwverts);
|
|
|
|
// add extra vertexes on edges where needed
|
|
tjuncs = tjuncfaces = 0;
|
|
|
|
tjunc_fix_r(headnode);
|
|
|
|
FreeMem(pWVerts, WVERT, cWVerts);
|
|
FreeMem(pWEdges, WEDGE, cWEdges);
|
|
|
|
Message(msgStat, "%5i edges added by tjunctions", tjuncs);
|
|
Message(msgStat, "%5i faces added by tjunctions", tjuncfaces);
|
|
}
|