ericw-tools/qbsp/writebsp.c

456 lines
10 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1997 Greg Lewis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
// writebsp.c
#include "qbsp.h"
#include "wad.h"
int firstface;
int *planemapping;
void ExportNodePlanes_r (node_t *node)
{
plane_t *plane;
dplane_t *dplane;
int i;
if (node->planenum == -1)
return;
if (planemapping[node->planenum] == -1)
{
plane = &pPlanes[node->planenum];
dplane = pWorldEnt->pPlanes;
// search for an equivalent plane
for (i=0; i<pWorldEnt->iPlanes; i++, dplane++)
if (DotProduct(dplane->normal, plane->normal) > 1-0.00001 &&
fabs(dplane->dist - plane->dist) < 0.01 &&
dplane->type == plane->type)
break;
// a new plane
planemapping[node->planenum] = i;
if (i == pWorldEnt->iPlanes)
{
if (pWorldEnt->iPlanes >= pWorldEnt->cPlanes)
Message(msgError, errLowPlaneCount);
plane = &pPlanes[node->planenum];
dplane = pWorldEnt->pPlanes + pWorldEnt->iPlanes;
dplane->normal[0] = plane->normal[0];
dplane->normal[1] = plane->normal[1];
dplane->normal[2] = plane->normal[2];
dplane->dist = plane->dist;
dplane->type = plane->type;
pWorldEnt->iPlanes++;
map.cTotal[BSPPLANE]++;
}
}
node->outputplanenum = planemapping[node->planenum];
ExportNodePlanes_r (node->children[0]);
ExportNodePlanes_r (node->children[1]);
}
/*
==================
ExportNodePlanes
==================
*/
void ExportNodePlanes (node_t *nodes)
{
// OK just need one plane array, stick it in worldmodel
if (pWorldEnt->pPlanes == NULL)
{
// I'd like to use numbrushplanes here but we haven't seen every entity yet...
pWorldEnt->cPlanes = cPlanes;
pWorldEnt->pPlanes = (dplane_t *)AllocMem(BSPPLANE, pWorldEnt->cPlanes);
}
// TODO: make one-time allocation?
planemapping = (int *)AllocMem(OTHER, sizeof(int) * pWorldEnt->cPlanes);
memset (planemapping, -1, sizeof(int *)*pWorldEnt->cPlanes);
ExportNodePlanes_r (nodes);
FreeMem(planemapping, OTHER, sizeof(int) * pWorldEnt->cPlanes);
}
//===========================================================================
/*
==================
CountClipNodes_r
==================
*/
void CountClipNodes_r (node_t *node)
{
if (node->planenum == -1)
return;
pCurEnt->cClipnodes++;
CountClipNodes_r(node->children[0]);
CountClipNodes_r(node->children[1]);
}
/*
==================
ExportClipNodes_r
==================
*/
int ExportClipNodes_r (node_t *node)
{
int i, c;
dclipnode_t *cn;
face_t *f, *next;
// FIXME: free more stuff?
if (node->planenum == -1)
{
c = node->contents;
FreeMem(node, NODE);
return c;
}
// emit a clipnode
c = map.cTotal[BSPCLIPNODE];
cn = pCurEnt->pClipnodes + pCurEnt->iClipnodes;
pCurEnt->iClipnodes++;
map.cTotal[BSPCLIPNODE]++;
cn->planenum = node->outputplanenum;
for (i=0 ; i<2 ; i++)
cn->children[i] = ExportClipNodes_r(node->children[i]);
for (f = node->faces; f; f = next)
{
next = f->next;
memset(f, 0, sizeof(face_t));
FreeMem(f, FACE);
}
FreeMem(node, NODE);
return c;
}
/*
==================
ExportClipNodes
Called after the clipping hull is completed. Generates a disk format
representation and frees the original memory.
This gets real ugly. Gets called twice per entity, once for each clip hull. First time
just store away data, second time fix up reference points to accomodate new data
interleaved with old.
==================
*/
void ExportClipNodes (node_t *nodes)
{
int oldcount, i, diff;
int clipcount = 0;
dclipnode_t *pTemp;
oldcount = pCurEnt->cClipnodes;
// Count nodes before this one
for (i=0; i < map.iEntities; i++)
clipcount += map.rgEntities[i].cClipnodes;
pCurEnt->pModels->headnode[hullnum] = clipcount+oldcount;
CountClipNodes_r(nodes);
if (pCurEnt->cClipnodes > MAX_BSP_CLIPNODES)
Message(msgError, errTooManyClipnodes);
pTemp = pCurEnt->pClipnodes;
pCurEnt->pClipnodes = (dclipnode_t *)AllocMem(BSPCLIPNODE, pCurEnt->cClipnodes);
if (pTemp != NULL)
{
memcpy(pCurEnt->pClipnodes, pTemp, oldcount*rgcMemSize[BSPCLIPNODE]);
FreeMem(pTemp, BSPCLIPNODE, oldcount);
// Worthwhile to special-case this for entity 0 (no modification needed)
diff = clipcount - pCurEnt->pModels->headnode[1];
if (diff != 0)
{
pCurEnt->pModels->headnode[1] += diff;
for (i=0; i<oldcount; i++)
{
pTemp = pCurEnt->pClipnodes+i;
if (pTemp->children[0] >= 0)
pTemp->children[0] += diff;
if (pTemp->children[1] >= 0)
pTemp->children[1] += diff;
}
}
}
map.cTotal[BSPCLIPNODE] = clipcount + oldcount;
ExportClipNodes_r(nodes);
}
//===========================================================================
/*
==================
CountLeaves
==================
*/
void CountLeaves (node_t *node)
{
face_t **fp, *f;
pCurEnt->cLeaves++;
for (fp=node->markfaces; *fp; fp++)
for (f=*fp; f; f=f->original)
pCurEnt->cMarksurfaces++;
}
/*
==================
CountNodes_r
==================
*/
void CountNodes_r (node_t *node)
{
int i;
pCurEnt->cNodes++;
for (i=0; i<2; i++)
{
if (node->children[i]->planenum == -1)
{
if (node->children[i]->contents != CONTENTS_SOLID)
CountLeaves(node->children[i]);
}
else
CountNodes_r (node->children[i]);
}
}
/*
==================
CountNodes
==================
*/
void CountNodes (node_t *headnode)
{
if (headnode->contents < 0)
CountLeaves(headnode);
else
CountNodes_r(headnode);
}
/*
==================
ExportLeaf
==================
*/
void ExportLeaf (node_t *node)
{
face_t **fp, *f;
dleaf_t *leaf_p;
// ptr arithmetic to get correct leaf in memory
leaf_p = pCurEnt->pLeaves + pCurEnt->iLeaves;
pCurEnt->iLeaves++;
map.cTotal[BSPLEAF]++;
leaf_p->contents = node->contents;
//
// write bounding box info
//
// VectorCopy don't work since dest are shorts
leaf_p->mins[0] = (short)node->mins[0];
leaf_p->mins[1] = (short)node->mins[1];
leaf_p->mins[2] = (short)node->mins[2];
leaf_p->maxs[0] = (short)node->maxs[0];
leaf_p->maxs[1] = (short)node->maxs[1];
leaf_p->maxs[2] = (short)node->maxs[2];
leaf_p->visofs = -1; // no vis info yet
// write the marksurfaces
leaf_p->firstmarksurface = map.cTotal[BSPMARKSURF];
for (fp=node->markfaces ; *fp ; fp++)
{
// emit a marksurface
f = *fp;
do
{
*(pCurEnt->pMarksurfaces + pCurEnt->iMarksurfaces) = f->outputnumber;
pCurEnt->iMarksurfaces++;
map.cTotal[BSPMARKSURF]++;
f=f->original; // grab tjunction split faces
} while (f);
}
leaf_p->nummarksurfaces = map.cTotal[BSPMARKSURF] - leaf_p->firstmarksurface;
}
/*
==================
ExportDrawNodes_r
==================
*/
void ExportDrawNodes_r (node_t *node)
{
dnode_t *n;
int i;
// ptr arithmetic to get correct node in memory
n = pCurEnt->pNodes + pCurEnt->iNodes;
pCurEnt->iNodes++;
map.cTotal[BSPNODE]++;
// VectorCopy doesn't work since dest are shorts
n->mins[0] = (short)node->mins[0];
n->mins[1] = (short)node->mins[1];
n->mins[2] = (short)node->mins[2];
n->maxs[0] = (short)node->maxs[0];
n->maxs[1] = (short)node->maxs[1];
n->maxs[2] = (short)node->maxs[2];
n->planenum = node->outputplanenum;
n->firstface = node->firstface;
n->numfaces = node->numfaces;
// recursively output the other nodes
for (i=0; i<2; i++)
{
if (node->children[i]->planenum == -1)
{
if (node->children[i]->contents == CONTENTS_SOLID)
n->children[i] = -1;
else
{
n->children[i] = -(map.cTotal[BSPLEAF] + 1);
ExportLeaf (node->children[i]);
}
}
else
{
n->children[i] = map.cTotal[BSPNODE];
ExportDrawNodes_r (node->children[i]);
}
}
}
/*
==================
ExportDrawNodes
==================
*/
void ExportDrawNodes (node_t *headnode)
{
int i;
dmodel_t *bm;
// Get a feel for how many of these things there are.
CountNodes(headnode);
// emit a model
pCurEnt->pNodes = (dnode_t *)AllocMem(BSPNODE, pCurEnt->cNodes);
pCurEnt->pLeaves = (dleaf_t *)AllocMem(BSPLEAF, pCurEnt->cLeaves);
pCurEnt->pMarksurfaces = (unsigned short *)AllocMem(BSPMARKSURF, pCurEnt->cMarksurfaces);
// Set leaf 0 properly (must be solid). cLeaves etc incremented in BeginBSPFile.
pWorldEnt->pLeaves->contents = CONTENTS_SOLID;
bm = pCurEnt->pModels;
bm->headnode[0] = map.cTotal[BSPNODE];
bm->firstface = firstface;
bm->numfaces = map.cTotal[BSPFACE] - firstface;
firstface = map.cTotal[BSPFACE];
if (headnode->contents < 0)
ExportLeaf (headnode);
else
ExportDrawNodes_r (headnode);
// Not counting initial vis leaf
bm->visleafs = pCurEnt->cLeaves;
if (map.iEntities == 0)
bm->visleafs--;
for (i=0 ; i<3 ; i++)
{
bm->mins[i] = headnode->mins[i] + SIDESPACE + 1; // remove the padding
bm->maxs[i] = headnode->maxs[i] - SIDESPACE - 1;
}
}
//=============================================================================
/*
==================
BeginBSPFile
==================
*/
void BeginBSPFile (void)
{
firstface = 0;
// First edge must remain unused because 0 can't be negated
pWorldEnt->cEdges++;
pWorldEnt->iEdges++;
map.cTotal[BSPEDGE]++;
// Leave room for leaf 0 (must be solid)
pWorldEnt->cLeaves++;
pWorldEnt->iLeaves++;
map.cTotal[BSPLEAF]++;
}
/*
==================
FinishBSPFile
==================
*/
void FinishBSPFile (void)
{
dplane_t *pTemp;
options.fVerbose = true;
Message(msgProgress, "WriteBSPFile");
// TODO: Fix this somewhere else?
pTemp = (dplane_t *)AllocMem(BSPPLANE, map.cTotal[BSPPLANE]);
memcpy(pTemp, pWorldEnt->pPlanes, map.cTotal[BSPPLANE] * rgcMemSize[BSPPLANE]);
FreeMem(pWorldEnt->pPlanes, BSPPLANE, pWorldEnt->cPlanes);
pWorldEnt->pPlanes = pTemp;
pWorldEnt->cPlanes = map.cTotal[BSPPLANE];
PrintBSPFileSizes ();
WriteBSPFile();
options.fVerbose = options.fAllverbose;
}