ericw-tools/testmaps
Eric Wasylishen c06dbb0693 tests: add a texture case sensitivity test 2025-01-28 21:42:13 -07:00
..
LibreQuake testmaps: add e3m4.map test case from LibreQuake 2024-01-05 12:32:01 -07:00
compiled qbsp: omit func_detail_illusionary from bspx brushlist 2023-11-26 01:17:03 -07:00
deprecated
q1_loose_textures/textures qbsp: fix -notex 2024-11-03 23:37:31 -07:00
q1_loose_textures_ignored qbsp: only pick up .wad textures when compiling for non-Q2 games 2024-02-04 19:41:45 -07:00
q2_wal_metadata/textures
E1M1-edited-ents.map
base1-test.map
base1leak.map
h2_skip_only.map
hl_basic.map
hl_light_black.map tests: add test for solid black lightmaps in HL mode 2024-01-28 21:46:47 -07:00
invalid_texture_axes.map
light_general.map
light_q2_emissive_cube.map
light_q2_translucent_shadow.map
phongtest2.map
q1_0125unit_faces.map
q1_bmodel_liquid.map
q1_clip_and_solid_func_wall.map qbsp: fix bmodel bounds if clip brushes are used 2024-10-01 23:13:51 -06:00
q1_clip_func_wall.map
q1_csg.map
q1_cube.map
q1_cube_case_insensitive.map tests: add a texture case sensitivity test 2025-01-28 21:42:13 -07:00
q1_cubes.map
q1_cwd_relative_wad.map
q1_decompiler_test.map
q1_detail_non_sealing.map
q1_detail_touching_water.map
q1_detail_wall.map
q1_detail_wall_intersecting_detail.map
q1_edge_sharing_software.map qbsp: only reuse edges once for software renderer compat 2024-08-05 15:45:55 -06:00
q1_external_map_base.map
q1_external_map_included.map
q1_extract_textures.map
q1_func_illusionary_visblocker.map qbsp: fix func_illusionary_visblocker behaviour 2024-11-20 20:19:34 -07:00
q1_func_illusionary_visblocker_interactions.map qbsp: more func_illusionary_visblocker fixes.. 2024-11-23 23:02:26 -07:00
q1_hdrtest.map light: LIGHTING_E5BGR9 + HDR .lit support (#427) 2024-05-26 21:55:10 -06:00
q1_hull1_content_types.map
q1_hull1_fail.map
q1_hull_expansion_lip.map
q1_hulls.map Add _hulls property to allow a bmodel to set for which hulls it should have clipnodes (#442) 2024-12-09 00:06:26 -07:00
q1_light_black.map tests: add test for q1 faces which receive no light 2024-01-28 21:02:53 -07:00
q1_light_bounce_litwater.map light: fix excessive bouncing with lit water, or _shadow -1 2023-12-24 00:44:56 -07:00
q1_light_bounce_noshadow.map light: fix excessive bouncing with lit water, or _shadow -1 2023-12-24 00:44:56 -07:00
q1_light_invalid_delay.map light: warn rather than fatal error on invalid "delay" settings 2024-04-01 12:02:39 -06:00
q1_light_sun_artifact.map tests: add test for RTC_SCENE_FLAG_ROBUST 2024-03-30 22:57:38 -06:00
q1_light_suntexture.map tests: add _suntexture test 2024-02-05 23:47:23 -07:00
q1_light_surflight_group.map light: fix _surflight_group 2024-07-25 22:45:18 -06:00
q1_light_switchableshadow_target.map light: add _switchableshadow_target 2024-07-20 23:11:26 -06:00
q1_lightignore.map
q1_liquid_is_detail.map qbsp: q1: make liquids detail when -transwater is in use (i.e. by default) 2024-02-10 21:08:29 -07:00
q1_liquid_mirrorinside_off.map
q1_liquid_software.map
q1_litwater.map
q1_litwater_opt_in.map
q1_loose_textures.map qbsp: fix -notex 2024-11-03 23:37:31 -07:00
q1_merge_maps_addition.map
q1_merge_maps_base.map
q1_minlight_nobounce.map
q1_missing_texture.map
q1_mountain.map
q1_rocks.map
q1_rocks_merged.map
q1_rocks_structural.map
q1_rocks_structural_cube.map
q1_rocks_structural_merged.map
q1_sealing.map
q1_sealing_contents.map
q1_sealing_hull1_onnode.map
q1_skip_only.map
q1_sky_window.map
q1_sunlight.map
q1_surflight_minlight.map
q1_tjunc_angled_face.map
q1_tjunc_matrix.map qbsp: adjust tjunc logic 2024-01-24 00:22:27 -07:00
q1_wad_mapname.map
q1_wad_mapname.wad
q1_water_subdivision.map
q2_alphatest_solid.map qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid) 2024-01-23 21:16:40 -07:00
q2_alphatest_window.map qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid) 2024-01-23 21:16:40 -07:00
q2_areaportal.map
q2_areaportal_split.map
q2_areaportal_with_detail.map
q2_areaportals.map tests: better documentation and test for areaportals 2025-01-20 00:16:56 -07:00
q2_bmodel_collision.map
q2_chop_order_0.map qbsp: redesign _chop and _chop_order 2024-09-07 11:36:04 -06:00
q2_chop_order_1.map qbsp: redesign _chop and _chop_order 2024-09-07 11:36:04 -06:00
q2_detail.map
q2_detail_fence.map
q2_detail_fence_with_detail_bit.map
q2_detail_leak_test.map
q2_detail_non_sealing.map
q2_detail_overlapping_solid_sealing.map
q2_detail_wall.map
q2_detail_wall_with_detail_bit.map
q2_dirt.map
q2_door.map
q2_double_areaportal.map
q2_func_illusionary_visblocker.map qbsp: fix func_illusionary_visblocker 2024-11-18 21:19:41 -07:00
q2_hint_missing_faces.map
q2_ladder.map
q2_lavaclip.map
q2_lavawater.map
q2_leaked.map
q2_light_black.map tests: add a test for Q2 fully black lightmaps 2024-01-14 20:31:28 -07:00
q2_light_cone.map
q2_light_divzero.map
q2_light_flush.map
q2_light_group.map
q2_light_group_dirt.map
q2_light_low_luxel_res.map
q2_light_low_luxel_res2.map
q2_light_negative.map
q2_light_negative_bounce.map
q2_light_origin_brush_shadow.map
q2_light_sun.map
q2_light_sun_mangle.map light: fix "mangle" on _sun 1 entities 2024-03-30 11:41:12 -06:00
q2_light_sunlight_default_mangle.map
q2_light_translucency.map light: q2: opaque lit liquids receive light from both sides by default 2024-02-15 23:51:28 -07:00
q2_light_visapprox.map
q2_light_visapprox2.map
q2_lightmap_custom_scale.map
q2_liquids.map
q2_long_texture_name.map
q2_minlight_inherited.map
q2_minlight_nomottle.map
q2_mirrorinside.map
q2_missing_faces.map
q2_missing_faces2.map tests: add some missing faces test maps 2024-02-19 22:24:29 -07:00
q2_missing_faces3.map tests: add some missing faces test maps 2024-02-19 22:24:29 -07:00
q2_mist_aux_implicitly_detail.map tests: add q2_mist_aux_implicitly_detail.map test 2024-11-18 19:54:07 -07:00
q2_mist_clip.map
q2_mist_transwater.map tests: add q2_mist_transwater 2024-01-23 20:36:34 -07:00
q2_noclipfaces_junction.map
q2_noclipfaces_nodraw.map tests: failing test for noclipfaces choosing to use a nodraw face 2024-06-01 12:03:53 -06:00
q2_nodraw_detail_light.map
q2_nodraw_light.map
q2_omitdetail_in_func.map
q2_phong_doesnt_cross_contents.map
q2_playerclip.map
q2_region_origin_leak.map tests: add test map for #417 2024-04-09 22:49:01 -06:00
q2_seal_empty_rooms.map
q2_skip.map
q2_surface_lights_culling.map
q2_tb_cleanup.map
q2_tjunc_matrix.map testmaps: add tjunc test matrix for q2 2024-01-22 21:34:49 -07:00
q2_trans33_solid.map qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid) 2024-01-23 21:16:40 -07:00
q2_trans33_window.map qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid) 2024-01-23 21:16:40 -07:00
q2_unknown_contents.map tests: add test for current behaviour of unknown q2 content/surface flags 2024-03-08 21:03:53 -07:00
q2_water_trans.map
qbsp_angled_brush.map
qbsp_bmodel_mirrorinside_with_liquid.map
qbsp_brush_clipping_order.map
qbsp_chop_no_change.map
qbsp_detail_doesnt_remove_world_nodes.map
qbsp_detail_illusionary_intersecting.map
qbsp_detail_illusionary_noclipfaces_intersecting.map
qbsp_func_detail.map
qbsp_hiprotate.map
qbsp_leaf_contents_bug.map
qbsp_many_sided_face.map tests: check that we're not outputting >64 sided faces in Q1 mode 2024-07-05 21:54:33 -06:00
qbsp_merge.map
qbsp_noclipfaces.map
qbsp_noclipfaces_junction.map
qbsp_noclipfaces_mirrorinside.map
qbsp_origin.map
qbsp_sealing_point_entity_on_outside.map
qbsp_simple.map
qbsp_simple_sealed.map
qbsp_simple_sealed2.map
qbsp_simple_sealed_rotated.map
qbsp_simple_worldspawn_detail.map
qbsp_simple_worldspawn_detail_illusionary.map
qbsp_simple_worldspawn_detail_wall.map
qbsp_simple_worldspawn_sky.map qbsp: fix "sides not found" warning spam in Q1 maps with sky 2024-02-11 18:48:34 -07:00
qbsp_simple_worldspawn_worldspawn.map
qbsp_tjunc_many_sided_face.map
qbsp_tjunc_many_sided_sky.map tests: check that we're not outputting >64 sided faces in Q1 mode 2024-07-05 21:54:33 -06:00
qbsp_water_detail_illusionary.map
qbsp_water_detail_illusionary_mirrorinside.map
qbspfeatures.map
retrojam1_ericw.map