ericw-tools/include/light
Kevin Shanahan f07007f8ad light: setup spotlight paramters once at load time
We were calculating these values for every light and for every surface,
which seems a little excessive... Also made the variable names a bit more
sensible - we had stored a direction vector, not the actual mangle values.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-01 11:50:57 +10:30
..
entities.h light: setup spotlight paramters once at load time 2013-03-01 11:50:57 +10:30
light.h light: remove bsp30 support and automatically generate .lit when needed 2013-03-01 10:07:53 +10:30
litfile.h Import initial sources 2006-08-28 23:58:10 +09:30