Eric Wasylishen
2fc1e9099a
light: remove dead / non-working code for non-embree light tracing
2021-10-02 21:12:12 -06:00
Jonathan
00efa6e67d
Fix operator<
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Introduce gamedef, to reduce rewriting of data in bspversions
fix name of needs_subdivision
include value in texinfo, in prep for Q2
2021-09-07 01:41:32 -04:00
Jonathan
437459a4dd
Finish using game everywhere
2021-09-06 18:09:13 -04:00
Jonathan
3bc9b1b0f8
Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
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Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
Jonathan
8fd1d89b8d
Fix double-delete
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Fix typo
2021-09-05 17:39:17 -04:00
Jonathan
dad0e61f63
Fix for texinfo/miptex searching routines
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surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Jonathan
eaa86c71c6
Q2BSP + QBSP ( #313 )
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* Add QBSP - the BSP2-esque variant to Q2BSP - to bspinfo, and all of its accompanying structures.
* pass around ident, since Q2 needs it - admittedly it's a bit ugly, but it works for now.
conversion for QBSP
* Fix light
* _qbsp_ -> _qbism_
* Introduced bspversion_t, a struct that holds pertinent information about different BSP versions and also acts as a tagged pointer type for direct comparisons. This makes a lot of code paths simpler. I'm not entirely set on the wordings or usages yet, and maybe we can stuff boolean flags inside of them for different behaviors (for instance Q2, QBism and HL would have the "colored lightmap" boolean set to true, which replaces the check-for-all-three in the lightmapper)
Swapped arguments to ConvertBSPFormat to have the conversion target last instead of first
Finished rename of qbsp -> qbism
Tested:
- bspinfo on various BSPs I had laying around (Q1, Q2, Qbism)
- bsputil converting between Q2 and Qbism, and that they loaded in engine/roundtripped properly
Not tested:
- vis/rad on anything major (I still can't run rad due to embree being weird)
- bsputil conversion of Q1-esque maps
2021-08-23 09:56:33 -06:00
Eric Wasylishen
b5fcdec19e
cleanup: remove "byte" typedef
2021-02-07 14:02:35 -07:00
Eric Wasylishen
3b629f3ce9
light: fix q2 lightstyles
2021-01-01 00:14:52 -07:00
Eric Wasylishen
d8b30c1080
light: don't throw an error on -v (passed by quark)
2020-12-29 16:40:09 -07:00
Julian Priestley
1b714108cd
Add ability to set phong in worldspawn #267 ( #305 )
2020-11-30 00:42:42 -07:00
Eric Wasylishen
b35cb8eb7e
light: fixes for bjptools skip faces (which have no associated model)
2020-08-20 12:08:46 -06:00
Eric Wasylishen
03ed0697a4
light: add -litonly option for re-lighting a bsp without modifying it
2020-08-03 00:40:13 -06:00
Eric Wasylishen
22469857f0
light: rename new -light flag to -radlights, because it was clobbering
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the existing -light flag for setting minlight
2019-12-11 01:17:53 -07:00
Eric Wasylishen
b132152891
light: allow starting assigning switchable styles before default of 32
2019-10-31 00:40:23 -06:00
Shpoike
89365949bc
Squashed commit of the following:
...
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:54:23 2019 -0600
fix linker error (radlights is in 2 .cpp files)
commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:53:57 2019 -0600
add clarification comment
commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:30:27 2019 -0600
fix tests compilation
commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:59:25 2019 -0600
hlbsp: use q_snprintf
commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:56:21 2019 -0600
Reformat
commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:28:06 2019 -0600
Merge remote-tracking branch 'origin/master' into hlbsp
# Conflicts:
# include/qbsp/qbsp.hh
commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 02:18:16 2019 +0000
Misc HLBSP tweaks
Added support for multiple -wadpath args.
Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
Support 'bevel' and 'null' textures for compat with zhlt.
commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:59:42 2019 +0000
Support for halflife-style .rad surface lights (probably too bright, but the basics work).
commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:56:27 2019 +0000
Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.
commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 21 04:51:24 2019 +0000
First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen
c6386c8ec0
light: fix format string warnings
2018-07-23 23:12:03 -06:00
MaxED
07447a633e
Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
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Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
MaxED
520ad485a4
Merge branch 'master' of https://github.com/ericwa/ericw-tools into q2-surfacelights
2018-05-08 15:50:45 +03:00
MaxED
0661098bc5
Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
2018-05-08 15:50:01 +03:00
MaxED
00e60f923e
Q2 doesn't need .lit files ( #211 )
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* Ignore embree
* Don't ignore embree...
* Q2 doesn't need .lit files.
Also fixed a typo.
2018-04-14 15:43:46 -07:00
Eric Wasylishen
ebb508c7db
light: remove transparent lightmaps spam
2017-12-28 12:50:32 -07:00
Eric Wasylishen
69879b4104
light: add -highlightseams flag
2017-12-05 15:09:34 -07:00
Eric Wasylishen
b8b17123d1
light: don't set up bounce lights in debug modes
2017-12-04 23:37:43 -07:00
Eric Wasylishen
d9f112a97f
light: add -phongdebug_obj flag
2017-11-25 23:12:23 -07:00
Eric Wasylishen
8ce7a682b1
light: add -debugneighbours
2017-11-23 23:45:15 -07:00
Eric Wasylishen
b85d627c8f
change branding to ericw-tools
2017-10-19 16:35:37 -06:00
Eric Wasylishen
2dc22b7088
common: add loadversion to mbsp_t
2017-10-03 14:17:42 -06:00
Eric Wasylishen
dff71edfe9
light: very early q2 support. half of the faces seem to be saved without lightmaps for some reason
2017-10-03 00:33:14 -06:00
Eric Wasylishen
8813d272cb
common, light, vis: change from bsp2_t to mbsp_t
2017-10-01 22:32:20 -06:00
Eric Wasylishen
c5370b16eb
light: update -help text
2017-06-27 19:31:19 -06:00
Eric Wasylishen
fef1142808
light: add shadowworldonlylist
2017-06-27 13:13:32 -06:00
Eric Wasylishen
78ed70e2a5
light: modelinfo_t: take bsp param
2017-06-27 12:59:17 -06:00
Eric Wasylishen
6e707130be
light: rename dynamic shadow stuff to switchshadstyle" for QC,
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and "_switchableshadow" for the mapper.
2017-06-26 13:41:24 -06:00
Eric Wasylishen
b71f769c0a
light: experimental support for switchable bmodel shadows:
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Current specs/limitations:
- only supported for sunlight and regular lights
- enabled with "_dynamicshadow" "1"
- writes the lightstyle to a "dynshadowstyle" entity key, hardcoded
- only handles one dynamic occluder for a given lightmap sample
- styled lights passing through a dynamic occluder turn non-styled
2017-06-25 20:06:46 -06:00
Eric Wasylishen
902c45c946
all: make VectorCompare take an explicit epsilon
2017-04-26 14:20:45 -06:00
Eric Wasylishen
68b084a6c3
replace glm with qvec
2017-04-24 00:26:49 -06:00
Eric Wasylishen
b911c70372
light: do bounce after phong
2017-03-19 14:20:47 -06:00
Eric Wasylishen
880ad3b381
bpsutil, common, light, vis: bounds check bsp->dfaces access
2017-03-18 16:31:52 -06:00
Eric Wasylishen
461afbc15d
light: remove ltface2.cc/hh
2017-03-01 13:20:09 -07:00
Eric Wasylishen
b163f766bb
light: drop unneeded light2.cc/hh
2017-02-27 19:10:55 -07:00
Eric Wasylishen
69d5669773
light: delete some dead code
2017-02-27 17:43:56 -07:00
Eric Wasylishen
6c946038ee
light: move edgeToFaceMap_t stuff to phong.hh/cc
2017-02-25 14:44:59 -07:00
Eric Wasylishen
21fa5c5949
Revert "light: rewrite -debugface picking code"
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This reverts commit 20c92fc676 .
2017-02-16 15:55:13 -07:00
Eric Wasylishen
ea9c456367
Revert "light: Face_Pick: make more lenient"
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This reverts commit 5292728fe3 .
2017-02-16 15:55:01 -07:00
Eric Wasylishen
5292728fe3
light: Face_Pick: make more lenient
2017-02-14 23:46:10 -07:00
Eric Wasylishen
20c92fc676
light: rewrite -debugface picking code
2017-02-13 13:33:11 -07:00
Eric Wasylishen
7300aacdff
light: Add -debugoccluded
2017-02-11 22:22:26 -07:00
Eric Wasylishen
5fe4f23371
light: add a debug mode for showing contributing faces
2017-02-11 15:45:30 -07:00
Eric Wasylishen
71a3dd769a
light: clean up LightFace() function
2017-02-10 15:52:12 -07:00