Commit Graph

511 Commits

Author SHA1 Message Date
Jonathan cb3c81aaf8 vec3_t gonedy 2021-10-21 20:21:28 -04:00
Jonathan fdeb7d34f5 missing file 2021-10-21 20:05:17 -04:00
Jonathan 84b4388f4b Added a deprecation sniffer so I can find problematic areas later
Revert tjunc fixes
Add -notjunc to match other editors
Rid Light_Add since it's too simple
2021-10-20 04:27:22 -04:00
Jonathan 1bf6261826 constexpr/inline qv:: where appropriate
comment out rewrite test in bspinfo
updated tjunc code
2021-10-19 23:26:43 -04:00
Jonathan 95b47db922 More qmat/qvec where appropriate
Add a json.hh file which includes common JSON serialization types
surfflags_t::extended uses booleans instead of a bitflag for simplicity
JSON serialization for surfflags
2021-10-19 21:15:00 -04:00
Jonathan a7de4bdae2 Remove unused thingies
Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan fd18fc154c Fix various warnings by testing a clang-cl compile 2021-10-12 14:39:15 -04:00
Jonathan c6393abdd9 Fix for qmat::qmat 2021-10-12 13:56:36 -04:00
Jonathan e974285fe7 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2021-10-12 13:52:53 -04:00
Jonathan e1290fd0f4 Snap normals/tangents/bitangents written from WriteNormals to save some bits
Texvec inherits mat<2, 4> now, since it's the most logical type for it to be based on.
2021-10-12 13:52:47 -04:00
Jonathan e6fd6b653e A few more vec3_t -> qvec
qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
2021-10-12 12:03:59 -04:00
Eric Wasylishen b68b370147 bspfile: replace 'abstract' with '= 0' (abstract seems to be a C++/CLI keyword?) 2021-10-11 23:22:19 -06:00
Jonathan 6ec134a1f0 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2021-10-11 19:46:04 -04:00
Jonathan bd6bc0dc56 surfflags remap -> is_valid to match contentflags
warn on excessive key/value lengths, per-game
2021-10-11 19:45:55 -04:00
Eric Wasylishen a60581c99a qvec: fix undefined behaviour in PolyCentroid 2021-10-11 12:59:37 -06:00
Eric Wasylishen fe99d69d07 qvec: implement Google Test formatter 2021-10-11 12:55:06 -06:00
Eric Wasylishen feb57abbe2 qvec.hh: build fix
qvec3f is defined lower in the file
2021-10-11 12:19:39 -06:00
Jonathan 01b8abf93c Removed a lot of unused functions
Moved vector-related operations from mathlib to qvec, moved a few into qv::
Use clamp/max/min directly instead of #define'ing them
Move a few single-use functions directly above their usages
2021-10-10 14:04:09 -04:00
Jonathan a8d5125321 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2021-10-09 14:14:54 -04:00
Jonathan eb4bcf96dc -includeskip for Q2RTX
Fix missing fmt include
Default nexttexinfo to -1 to match other tools
Fmt support for bspversion_t, use that instead of a static function
Cleanup write functions
2021-10-09 14:14:49 -04:00
Eric Wasylishen 9dcef7839a common: remove dead code (mesh_t, octree) 2021-10-09 11:40:35 -06:00
Eric Wasylishen 76d0dae890 mathlib: GLM_InterpolateNormal: quick hack to fix build of testlight 2021-10-08 19:31:06 -06:00
Eric Wasylishen 5cf82ee023 qbsp: restore use of options.worldExtent
should fix minor precision differences in .prt files
2021-10-08 19:04:11 -06:00
Jonathan 1b1679fa22 normals are now a special tuple-ish type, so that we can calculate tangents and bitangents for Q2RTX if requested (currently it always does it, but we can fix that later)
always emit texinfo for q2 brush sides
2021-10-08 14:17:48 -04:00
Eric Wasylishen d40e79ae29 mathlib: revert Q_rint to match master
The one on master returns 0 ==Q_rint(-0)
whereas the std::rint returns -0 == Q_rint(-0)
2021-10-07 19:08:34 -06:00
Jonathan aa2a94e0a7 Uninitialized values aren't constexpr, changing these default constructors to inline 2021-10-06 03:43:30 -04:00
Jonathan 16d3bcc7c7 Revert "clang /macOS: un-constexpr things that were erroring"
This reverts commit 33745c3cb8.
Value-initialize v which removes the need for the bottom `if constexpr` expression.
2021-10-06 03:42:46 -04:00
Eric Wasylishen fd28067b5c fix gcc errors about reference to temporary 2021-10-05 23:28:33 -06:00
Eric Wasylishen 07b24cce79 qvec: fix mat * mat on clang/gcc 2021-10-05 23:12:02 -06:00
Jonathan cb9d90744f More constexpr 2021-10-05 23:49:15 -04:00
Jonathan 75bcccada1 Fix more unused value warnings
Fix operator >= and <= for tuple of arrays
2021-10-05 23:40:40 -04:00
Jonathan e72934de81 Hopefully resolve clang warnings here now
Fix iterator wrapper
Fix >= <= tuple<T&> operators
2021-10-05 23:24:05 -04:00
Jonathan ca0111ce5d Fix missing unordered_map
Maybe fix for tons of -Wunused-value
2021-10-05 23:00:13 -04:00
Jonathan a2edc09018 Resolve GCC wanting `template` before emplacements 2021-10-05 22:54:25 -04:00
Jonathan b4afc32e2b Fix winding_edges using old get() name
Another attempted fix at VA_ARGS
Fix missing typename prefix
2021-10-05 22:44:13 -04:00
Jonathan f4fc8bc72b Remove unused functions, fix math issues
MacOSX potential fix for __VA_ARGS__
2021-10-05 22:35:30 -04:00
Jonathan 37cb535f1a implement MSVC-style setp 2021-10-05 22:05:35 -04:00
Jonathan 81b7fbf916 Fix MSVC extension for setp
Fix PointsAlongLine
2021-10-05 21:38:04 -04:00
Jonathan 52839d4e7f Run clang-format pass 2021-10-05 15:54:06 -04:00
Jonathan 7590230111 Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
# Conflicts:
#	bspinfo/bspinfo.cc
#	common/bspfile.cc
#	include/common/bspfile.hh
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/portals.cc
#	qbsp/qbsp.cc
#	qbsp/solidbsp.cc
#	qbsp/surfaces.cc
#	qbsp/writebsp.cc
#	vis/vis.cc
2021-10-05 01:21:16 -04:00
Jonathan 0833d84a7a Calculate tangents and bitangents (need to clean this up)
Implement formatters for qvec
Add -nolighting, which skips all non-lightstyled lights
2021-10-05 01:07:13 -04:00
Eric Wasylishen 5b62f61b29 qbsp: revert contents handling to be closer to master 2021-10-04 20:39:47 -06:00
Jonathan 037c587352 Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
# Conflicts:
#	bspinfo/bspinfo.cc
#	include/common/bspfile.hh
#	include/light/light.hh
#	include/light/trace.hh
#	light/light.cc
#	light/ltface.cc
#	light/trace.cc
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/outside.cc
#	qbsp/qbsp.cc
2021-10-03 13:08:50 -04:00
Jonathan ae4512da2c BSPX structurization and cleanup
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan 792951792c some more cleanup 2021-10-02 05:56:45 -04:00
Eric Wasylishen 59e71d7600 Merge branch 'master' into qbsp-contentflags 2021-10-01 23:39:12 -06:00
Jonathan 9d828d2085 Structured texture data!
Move vis decompress/compress back to vis since phs is handled there now too
Fix missing textures in Q1BSP
Comment areaportaling for now
2021-09-30 11:33:04 -04:00
Jonathan 1a5dc9934f Remove span offset code - the compression ratio was not worth it
Allow Q2-esque maps to compile under Q1 modes
Use Q2tools-adapted version of AddBrushBevels for compiling brush sides
Extended limits overflow code displays member that overflowed now, for debugging
2021-09-28 02:10:01 -04:00
Jonathan cc932a96ee Fix BSP being invalid in Q2 if vis is not run
Fixes for skylight in Q2
Don't throw on invalid area
2021-09-27 22:40:43 -04:00
Jonathan b205127e81 Fix exactEmpty
Simplify output_dir
2021-09-27 21:03:24 -04:00
Jonathan a6f6cc2d15 qvec now has an empty default initializer, for speed purposes; fixed up places that relied on this behavior
simplified constructor for qvec(T...) that uses fold expressions
simplified rgba_miptex_t
fixed a lot of broken winding_base_t behavior
merged all winding types into winding_base_t
removed now-empty files
2021-09-27 20:44:15 -04:00
Jonathan 87d31e6d4f A lot of type-y stuff here:
- bsp store vectors now
- vis stored in a way that is compatible with both Q2 and Q1
- binary reading of stuff, so swapping is done at load time now
- vis cleanup, although there's still a lot of raw long modification that should get simplified later
2021-09-25 23:58:02 -04:00
Eric Wasylishen 8ff65cc05a bspinfo: JSON export of BSPX BRUSHLIST lump 2021-09-25 16:54:14 -06:00
Eric Wasylishen f1744118e2 qbsp: move BSPX BRUSHLIST struct types out to bspfile.hh 2021-09-25 15:42:42 -06:00
Eric Wasylishen f7c0c80a26 qbsp, light: allow _minlight to go up to 510 instead of 255 on func_detail/etc. 2021-09-25 13:11:15 -06:00
Jonathan 41b9a79e83 Merge branch 'qbsp-contentflags' into type-cleanup
# Conflicts:
#	bsputil/bsputil.cc
#	common/bspfile.cc
#	common/cmdlib.cc
#	include/common/bspfile.hh
#	include/common/cmdlib.hh
#	qbsp/brush.cc
#	qbsp/portals.cc
#	qbsp/writebsp.cc
#	vis/vis.cc
2021-09-23 18:42:25 -04:00
Jonathan ed37289290 Store extended limits format in bspversion 2021-09-23 14:42:56 -04:00
Eric Wasylishen 4c5d8b99f9 add missing <tuple> include (for std::tie) 2021-09-22 22:32:37 -06:00
Jonathan 6ff2d67d12 major C++-esque change to BSP conversion:
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Eric Wasylishen 80a4aa1b97 Merge branch 'master' into qbsp-contentflags 2021-09-22 00:12:27 -06:00
Jonathan 2ebfdb096f Remove COM_Parse, use parser_t
Game controls hull sizes now
2021-09-20 19:45:09 -04:00
Jonathan 9f1f575761 Parser simplification and classification
Hulls stored in game definitions
2021-09-20 16:24:38 -04:00
Jonathan 49fd62b9f3 Lotta more file stuff. Have to think about fscanf though. 2021-09-19 22:20:39 -04:00
Jonathan 326626f127 Remove some old stuff
Cleanup/rework of logging system. I'm not too happy about it still, but, it's at least a bit easier to follow now.
Started cleanup of file-related stuff.
2021-09-19 18:17:28 -04:00
Jonathan 17606fde4b Use variant instead of having all BSP types allocated at once (even though they are smol)
Move ownership of pointers to the bsp structures themselves for now.
2021-09-16 11:52:37 -04:00
Jonathan e8bd554cc0 winding_t is now a C++ type - a hybrid stack/heap array.
In preparation for converting all of the vec_t[3] to qvec's, the Vector routines are now templated and work with any type that provides indexing operators.
Polylib.cc is gone, since this all needs to be in header now
qvec can now implicitly convert from T[N]
constexpr where appropriate
static inline -> inline
side_t is now an enum, moved into mathlib
2021-09-16 03:10:51 -04:00
Jonathan 1dd4df1b20 calloc/malloc/free -> new/new/delete (except for specific scenarios) 2021-09-14 11:39:12 -04:00
Jonathan eb6bb81d61 use the C++ includes
stdbool not required
_vsnprintf and _snprintf are standard in MSVC since 2015, so I just use them directly now. They'll be replaced by std::fmt later anyways.
use <thread> for threading, instead of pthreads/windows.h thread directly
2021-09-14 08:46:03 -04:00
Jonathan 7f8d2cfb49 Fix single line functions 2021-09-14 02:56:44 -04:00
Jonathan 4e7542b111 Clang format pass
typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Jonathan 05e20a3360 astyle project; not using yet 2021-09-13 14:14:33 -04:00
Jonathan facf3490c7 typedef changes 2021-09-13 13:04:18 -04:00
Eric Wasylishen d2ea0cee41 Merge remote-tracking branch 'origin/master' into qbsp-use-common 2021-09-12 23:04:42 -06:00
Jonathan c95a1e2ccb q2 and bug fixes
# Conflicts:
#	include/qbsp/qbsp.hh
#	include/qbsp/winding.hh
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/merge.cc
2021-09-12 08:34:01 -04:00
Jonathan 9800f4f738 Mostly all native!! 2021-09-09 00:26:17 -04:00
Ozkan Sezer 69cb6b981f
bsputil: write ents in binary mode and print its crc in 4-digit hex (#317) 2021-09-08 17:50:32 -06:00
Jonathan 004fcb57c1 Content flags type, splitting up native and compiler flags.
Extreme WIP and likely not working properly. Need to rid all direct .native usages and direct them through target_version->game
2021-09-07 06:13:17 -04:00
Jonathan 00efa6e67d Fix operator<
Introduce gamedef, to reduce rewriting of data in bspversions
fix name of needs_subdivision
include value in texinfo, in prep for Q2
2021-09-07 01:41:32 -04:00
Jonathan 398b865c96 throw array in there too 2021-09-06 22:13:45 -04:00
Jonathan 9602772450 Use tie for operator</> of surfflags_t 2021-09-06 22:12:57 -04:00
Jonathan 01d1400971 Merge branch 'qbsp-use-common' of https://github.com/ericwa/ericw-tools into qbsp-use-common
# Conflicts:
#	common/bspfile.cc
#	qbsp/writebsp.cc
2021-09-06 17:27:42 -04:00
Jonathan 3bc9b1b0f8 Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
Jonathan dad0e61f63 Fix for texinfo/miptex searching routines
surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Eric Wasylishen f978d2a8d5 common: start adding overflow checks to ConvertBSPFormat 2021-09-05 00:44:25 -06:00
Jonathan 3b656e6ef1 Cleanup & preserve texture name for q2bsp 2021-09-04 22:15:04 -04:00
Jonathan b01fddf7f1 More Q2 support 2021-09-04 18:49:01 -04:00
Eric Wasylishen 54d9e08033 qbsp: handle target bsp version 2021-09-01 00:42:30 -06:00
Eric Wasylishen 2e09ad509b Merge remote-tracking branch 'origin/master' into qbsp-use-common 2021-08-31 22:40:51 -06:00
Jonathan 90973e1198
Q2bsp VIS support (#315)
* Add QBSP - the BSP2-esque variant to Q2BSP - to bspinfo, and all of its accompanying structures.

* pass around ident, since Q2 needs it - admittedly it's a bit ugly, but it works for now.
conversion for QBSP

* Fix light

* _qbsp_ -> _qbism_

* Introduced bspversion_t, a struct that holds pertinent information about different BSP versions and also acts as a tagged pointer type for direct comparisons. This makes a lot of code paths simpler. I'm not entirely set on the wordings or usages yet, and maybe we can stuff boolean flags inside of them for different behaviors (for instance Q2, QBism and HL would have the "colored lightmap" boolean set to true, which replaces the check-for-all-three in the lightmapper)
Swapped arguments to ConvertBSPFormat to have the conversion target last instead of first
Finished rename of qbsp -> qbism
Tested:
 - bspinfo on various BSPs I had laying around (Q1, Q2, Qbism)
 - bsputil converting between Q2 and Qbism, and that they loaded in engine/roundtripped properly
Not tested:
 - vis/rad on anything major (I still can't run rad due to embree being weird)
 - bsputil conversion of Q1-esque maps

* Q2 VIS
Almost working, just in-game is not 100% functional

* PHS! Q2 VIS!

* Fix missing loadversion assignment
Fix missing \n

* Implement q2bsp -> mbsp visdata copy
fix sky lighting to use arghrad compat
2021-08-31 22:38:12 -06:00
Eric Wasylishen a75ad998e7 common: clean up Hexen II handling 2021-08-30 01:05:18 -06:00
Eric Wasylishen 5429655ce8 qbsp: move internal content types to bspfile.hh 2021-08-26 22:30:56 -06:00
Eric Wasylishen bafea15753 Merge branch 'master' into qbsp-use-common 2021-08-26 21:14:49 -06:00
Eric Wasylishen 8beda9a039 common, qbsp: make Error() noreturn 2021-08-26 20:22:45 -06:00
Eric Wasylishen 09d7b6e73f common: transfer comments from qbsp's bspfile.hh 2021-08-24 00:17:47 -06:00
Jonathan eaa86c71c6
Q2BSP + QBSP (#313)
* Add QBSP - the BSP2-esque variant to Q2BSP - to bspinfo, and all of its accompanying structures.

* pass around ident, since Q2 needs it - admittedly it's a bit ugly, but it works for now.
conversion for QBSP

* Fix light

* _qbsp_ -> _qbism_

* Introduced bspversion_t, a struct that holds pertinent information about different BSP versions and also acts as a tagged pointer type for direct comparisons. This makes a lot of code paths simpler. I'm not entirely set on the wordings or usages yet, and maybe we can stuff boolean flags inside of them for different behaviors (for instance Q2, QBism and HL would have the "colored lightmap" boolean set to true, which replaces the check-for-all-three in the lightmapper)
Swapped arguments to ConvertBSPFormat to have the conversion target last instead of first
Finished rename of qbsp -> qbism
Tested:
 - bspinfo on various BSPs I had laying around (Q1, Q2, Qbism)
 - bsputil converting between Q2 and Qbism, and that they loaded in engine/roundtripped properly
Not tested:
 - vis/rad on anything major (I still can't run rad due to embree being weird)
 - bsputil conversion of Q1-esque maps
2021-08-23 09:56:33 -06:00
Eric Wasylishen a618e5f5b5 common: assert(0) on Q_assert failure for better debugger experience 2021-08-22 23:27:05 -06:00
Eric Wasylishen f7256907d5 common: fix build of bsputils.cc with double == vec_t 2021-08-22 15:12:19 -06:00
Eric Wasylishen 72885addf1 common: fix build failure 2021-03-23 21:17:09 -06:00
Eric Wasylishen fea7849315 common: preserve order of key/value pairs 2021-02-10 00:05:53 -07:00
Eric Wasylishen b5fcdec19e cleanup: remove "byte" typedef 2021-02-07 14:02:35 -07:00
Eric Wasylishen cc116a4729 decompile: restore coplanar faces 2021-02-06 16:19:15 -07:00
Eric Wasylishen 86a644680a qvec: add constructor to extend a vector 2021-02-06 14:11:01 -07:00
Eric Wasylishen f0e2f4ba96 common: small tweaks: CopyWinding accepts null, document face side 2021-02-05 22:26:13 -07:00
Eric Wasylishen 708d3eccd3 qvec: add unary minus 2021-02-04 22:00:55 -07:00
Eric Wasylishen 0cdd2f97ab common: revert Face_Miptex change, it was breaking reading of
Q1 texture names. TODO: fix this properly?
2021-01-31 01:27:01 -07:00
Eric Wasylishen 9124653156 common: move EntData_ function to common 2021-01-30 21:11:25 -07:00
Eric Wasylishen d4aa42f0ab bsputil: decompiler wip 2021-01-30 14:49:18 -07:00
Eric Wasylishen 00e41688c3 light: quake2: arghrad-compatible phong support
(set face "value" to the same non-zero number, have light flag unset)
2020-12-31 12:39:17 -07:00
Eric Wasylishen d6136c154d light: add _light_alpha func_group key for making faces translucent for
light
2019-12-28 21:48:33 -07:00
Eric Wasylishen a4c1ce6ff6 qbsp, light: support _lightignore on func_detail/group 2019-12-09 00:09:20 -07:00
Eric Wasylishen 79d3aa99de qbsp: fix relative paths for .wad files
Fixes #279
2019-10-27 19:03:45 -06:00
Shpoike 89365949bc Squashed commit of the following:
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:54:23 2019 -0600

    fix linker error (radlights is in 2 .cpp files)

commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:53:57 2019 -0600

    add clarification comment

commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:30:27 2019 -0600

    fix tests compilation

commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:59:25 2019 -0600

    hlbsp: use q_snprintf

commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:56:21 2019 -0600

    Reformat

commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:28:06 2019 -0600

    Merge remote-tracking branch 'origin/master' into hlbsp

    # Conflicts:
    #	include/qbsp/qbsp.hh

commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 02:18:16 2019 +0000

    Misc HLBSP tweaks

    Added support for multiple -wadpath args.
    Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
    Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
    Support 'bevel' and 'null' textures for compat with zhlt.

commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:59:42 2019 +0000

    Support for halflife-style .rad surface lights (probably too bright, but the basics work).

commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:56:27 2019 +0000

    Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.

commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 21 04:51:24 2019 +0000

    First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen b343b9504a qbsp, light: support _minlight_exclude on func_group, detail, etc. 2019-04-05 21:14:39 -06:00
Eric Wasylishen 16ad2b077a qbsp: -objexport debugging: Add another point where an .obj is dumped 2019-01-26 22:22:07 -07:00
Eric Wasylishen 2df839cfc2 light: Add "_bounce" "-1" to disable bouncing for a func_detail/etc. 2019-01-22 00:02:46 -07:00
Eric Wasylishen 8a47233bbf bsputil: start a --compare feature for helping with qbsp testing 2019-01-10 02:58:37 -07:00
Eric Wasylishen fa06716545 common: make VecStrf/VecStr threadsafe 2018-07-24 00:18:43 -06:00
MaxED 07447a633e Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now...
Added "surflightscale", "surflightbouncescale" and "surflightsubdivision" cmdline/worldspawn settings.
Fixed: a face should not be skipped when it has both sky and nodraw texinfo flags.
Fixed some non-windows compilation errors.
2018-05-25 14:59:22 +03:00
MaxED 0661098bc5 Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
Eric Wasylishen 94dbd0a705 qbsp: _phong_angle_concave support 2018-01-30 01:20:38 -07:00
Eric Wasylishen 23b25a0a0e qbsp: add failing tests for healing invalid texture projections 2018-01-28 01:54:58 -07:00
Eric Wasylishen 82e3aef283 light: add FacePairConcavity 2018-01-11 21:57:48 -07:00
Eric Wasylishen d31d3621bc light: add MakePlane function 2017-12-10 21:28:35 -07:00
Eric Wasylishen d4d2d537eb light: split GLM_PolyRandomPoint into precomputed portion
take uniform random params explicitly
2017-11-24 18:01:18 -07:00
Eric Wasylishen 7170aac1c3 light: FacesOverlappingEdge 2017-11-23 23:45:05 -07:00
Eric Wasylishen f356ea40d1 bsputils: add more bounds-checked accessors 2017-11-23 23:45:05 -07:00
Eric Wasylishen 88ee157b97 mathlib: add LinesOverlap function 2017-11-23 23:45:00 -07:00
Eric Wasylishen abf2a3665b vis: fix to use mbsp_t 2017-10-24 20:01:04 -07:00
Eric Wasylishen cbba35a346 common: logprint: print to visual studio console 2017-10-24 19:51:29 -07:00
Eric Wasylishen 4471a80aa9 common: add q2 content types (from: https://github.com/id-software/quake-2-tools ) 2017-10-03 18:17:10 -06:00
Eric Wasylishen 873e0b8a35 common: Face_IsLightmapped: q2 support 2017-10-03 14:42:19 -06:00
Eric Wasylishen 2dc22b7088 common: add loadversion to mbsp_t 2017-10-03 14:17:42 -06:00
Eric Wasylishen dff71edfe9 light: very early q2 support. half of the faces seem to be saved without lightmaps for some reason 2017-10-03 00:33:14 -06:00
Eric Wasylishen df06ead299 common: q2 <-> generic conversion 2017-10-02 16:02:01 -06:00
Eric Wasylishen 8813d272cb common, light, vis: change from bsp2_t to mbsp_t 2017-10-01 22:32:20 -06:00
Eric Wasylishen b847af61e1 common: bsp29_t <-> mbsp_t conversion 2017-10-01 21:27:00 -06:00
Eric Wasylishen f7635162c9 common: bspfile refactoring 2017-10-01 20:51:16 -06:00
Eric Wasylishen dcac3e70c9 common: refactoring some of the generic bsp stuff 2017-10-01 18:08:38 -06:00
Eric Wasylishen 7aa5e4cc48 common: add "generic bsp" types 2017-09-26 16:14:25 -06:00
Eric Wasylishen 5fc3110df6 common: get bspinfo working with q2bsp 2017-09-25 00:22:10 -06:00
Eric Wasylishen 55f2c3c47e common: add q2 structs to bspfile.hh 2017-09-24 22:47:27 -06:00
Eric Wasylishen c8ac9d2670 light: print position of degenerate faces during phong shading 2017-07-30 12:01:00 -06:00
Eric Wasylishen 9629134612 qbsp: fix some issues with SplitBrush 2017-07-23 01:32:04 -06:00
Eric Wasylishen 5893c16267 mathlib: add AddPointToBounds, ClearBounds 2017-07-22 16:31:15 -06:00
Eric Wasylishen 0d0f265f05 mathlib: add VectorClear 2017-07-17 21:20:17 -06:00
Eric Wasylishen 4853dd40ee mathlib: RotateAboutX/Y/Z: change to double 2017-07-05 15:02:24 -06:00
Eric Wasylishen 602616451c bsputils: add BSP_GetWorldModel 2017-06-25 14:37:26 -06:00
Eric Wasylishen 989f0305ba bsputil: add checks for degenerate faces, unused planes/texinfo/verts,
clipnodes
2017-06-21 16:36:12 -06:00
Eric Wasylishen 4d9b41d3ec mathlib: fix SetPlanePts linkage 2017-06-20 17:07:36 -06:00
Eric Wasylishen 98c5dd2913 mathlib: refactor ProjectPointOntoPlane 2017-06-20 16:01:34 -06:00
Eric Wasylishen af264821b7 mathlib: factor out SetPlanePts 2017-06-20 14:39:15 -06:00
Eric Wasylishen 85d235393e mathlib: add vec3_t version of ProjectPointOntoPlane 2017-06-20 14:29:53 -06:00
Eric Wasylishen 7545119593 mathlib: change RotateAboutZ to double 2017-06-15 03:30:10 -06:00
Eric Wasylishen ea099775ef qbsp, light: allow _shadow -1 to disable shadows from func_detail 2017-06-05 14:01:12 -06:00
Eric Wasylishen 157c3eeb4f common: cmdlib: Add IsAbsolutePath from qbsp 2017-04-26 15:04:53 -06:00
Eric Wasylishen e0564e8c2a common: mathlib: don't need #define ANGLEEPSILON 2017-04-26 14:29:07 -06:00
Eric Wasylishen ca58e90e15 common: remove EQUAL_EPSILON from mathlib.hh 2017-04-26 14:25:55 -06:00
Eric Wasylishen 03396787b2 common: mathlib: add VectorLengthSq 2017-04-26 14:21:19 -06:00
Eric Wasylishen 902c45c946 all: make VectorCompare take an explicit epsilon 2017-04-26 14:20:45 -06:00
Eric Wasylishen 15cc98eb27 common: move SignedDegreesBetweenUnitVectors from qbsp, add test 2017-04-26 14:04:33 -06:00
Eric Wasylishen b1f86d7ac1 common: implement buildMeshFromBSP 2017-04-24 02:01:16 -06:00
Eric Wasylishen 5eb4fd8790 common: make Face_Plane_E return a plane3f 2017-04-24 01:54:25 -06:00
Eric Wasylishen 0a64905df8 common: fix msvc build errors 2017-04-24 00:34:37 -06:00
Eric Wasylishen 68b084a6c3 replace glm with qvec 2017-04-24 00:26:49 -06:00
Eric Wasylishen 122b5ff51c common: qmat: use NaN to indicate no inverse 2017-04-24 00:19:47 -06:00
Eric Wasylishen d12f703cb6 common: qvec: additional const hacky accessor for [col][row] access 2017-04-23 22:27:32 -06:00
Eric Wasylishen 1f5288c321 common: qvec: hacky accessor for [col][row] access 2017-04-23 22:27:27 -06:00
Eric Wasylishen af8f4912b5 common: qvec: add component-wise qv::pow, qv::min, qv::max 2017-04-23 22:27:22 -06:00
Eric Wasylishen 779b2045c2 common: add qclamp macro 2017-04-23 22:27:16 -06:00
Eric Wasylishen ff3a2f58f0 common: qvec: add qv::epsilonEqual 2017-04-23 22:27:11 -06:00
Eric Wasylishen 48e057b31a common: add qv::to_string 2017-04-23 20:57:35 -06:00
Eric Wasylishen 7014757cb9 common: try fixing build error on Linux 2017-04-23 20:48:56 -06:00
Eric Wasylishen fab993ad8d common: add some rotation matrices 2017-04-23 19:59:57 -06:00
Eric Wasylishen 7887318def common: move vec_from_mangle and mangle_from_vec to mathlib 2017-04-23 19:31:00 -06:00
Eric Wasylishen eeb00bf74c common: tidy qmat 2017-04-23 17:41:19 -06:00
Eric Wasylishen 8a4d1ff218 common: add 4x4 (from mesa) and 2x2 matrix inverse 2017-04-23 15:58:51 -06:00
Eric Wasylishen 6344e0723c common: add some stuff to qvec 2017-04-23 15:22:35 -06:00
Eric Wasylishen fd8eafddee common: add ClosestPointOnLine[Segment] 2017-04-23 14:06:58 -06:00
Eric Wasylishen 0358bc07b8 common: mesh_t: first draft of tjunc fixing 2017-04-23 02:06:20 -06:00
Eric Wasylishen 3f067e001a common: add DistToLineSegment 2017-04-23 02:05:19 -06:00
Eric Wasylishen ed09b4af8d common: qvec: add qplane. fix dot(). 2017-04-23 01:40:23 -06:00
Eric Wasylishen 56513cdb8e common: add DistToLine 2017-04-23 01:39:59 -06:00
Eric Wasylishen 24e579e251 common: first draft of qmat 2017-04-22 22:36:24 -06:00
Eric Wasylishen b8f5a4f8e1 common: change mesh_t to use qvec3f 2017-04-22 20:39:50 -06:00
Eric Wasylishen fbaee78379 common: qvec: hack to allow including in qbsp 2017-04-22 15:55:31 -06:00
Eric Wasylishen 28081f50c6 common: make float/double versions of aabb3 2017-04-22 15:11:41 -06:00
Eric Wasylishen ee7181521d fix build 2017-04-22 13:54:12 -06:00
Eric Wasylishen c1189abccd common: split up new octree/mesh/aabb/qvec stuff 2017-04-22 13:29:32 -06:00
Eric Wasylishen f4c9b6c1a7 mathlib: expand qvec constructors 2017-04-20 12:32:37 -06:00
Eric Wasylishen e0d555ffc8 mathlib: vs2013 compatibility 2017-04-20 01:21:27 -06:00
Eric Wasylishen d374a01b5a mathlib: octree: change to storing in a std::vector 2017-04-20 00:59:00 -06:00
Eric Wasylishen b378ce9085 mathlib: add missing include 2017-04-19 19:53:18 -06:00
Eric Wasylishen 5b63ddbeba mathlib: octree, aabb_t rework 2017-04-19 14:02:30 -06:00
Eric Wasylishen 055b5061f1 light: start a mesh_t class 2017-04-19 14:02:19 -06:00
Eric Wasylishen 30d9a53341 light: move FractionOfLine to mathlib 2017-03-18 23:26:16 -06:00
Eric Wasylishen 3e7b4448c1 mathlib: add GLM_PolyArea 2017-03-18 23:26:10 -06:00
Eric Wasylishen 880ad3b381 bpsutil, common, light, vis: bounds check bsp->dfaces access 2017-03-18 16:31:52 -06:00
Eric Wasylishen aa10d2da93 common: add std::vector<glm::vec3> polylib::GLM_WindingPoints(const winding_t *w) 2017-03-15 10:59:46 -06:00
Eric Wasylishen 0eb6864744 mathlib: add GLM_PolyRandomPoint 2017-03-12 12:58:36 -06:00
Eric Wasylishen 902fe7073c mathlib: add RotateFromUpToSurfaceNormal 2017-03-07 13:13:24 -07:00
Eric Wasylishen 3ba1859be4 mathlib: CosineWeightedHemisphereSample 2017-03-07 12:45:54 -07:00
Eric Wasylishen 97a00f0f41 light: avoid recomputing things in CalcPointNormal 2017-02-26 22:58:08 -07:00
Eric Wasylishen d88581e2da light: add GLM_ProjectPointOntoPlane 2017-02-22 01:40:58 -07:00
Eric Wasylishen 8ab0ef9687 mathlib: redo bilinear interpolation 2017-02-21 21:19:07 -07:00
Eric Wasylishen 044bd4c9c0 mathlib: PointsAlongLine: make into template 2017-02-21 21:18:22 -07:00
Eric Wasylishen 8067e0fa45 mathlib: add PointsAlongLine 2017-02-21 21:18:16 -07:00
Eric Wasylishen 29ecd209a2 add comment 2017-02-20 14:33:46 -07:00
Eric Wasylishen d40c6b9912 mathlib: add bilinear interpolation 2017-02-20 14:32:31 -07:00
Eric Wasylishen c4f3897f47 light: Adjust epsilon 2017-02-16 15:57:24 -07:00
Eric Wasylishen 52523c8208 mathlib: expose GLM_MakeInwardFacingEdgePlane() 2017-02-13 13:33:48 -07:00
Eric Wasylishen 2a17b4bccf build fix 2017-02-12 11:54:52 -07:00
Eric Wasylishen 3a20d5410b common: add shrink and clip poly funcs 2017-02-12 00:20:38 -07:00
Eric Wasylishen b54f893942 common: add GLM_InterpolateNormal 2017-02-11 11:02:37 -07:00
Eric Wasylishen 8ed7544063 light: fix up barycentric coords code, add tests 2017-02-11 11:02:28 -07:00
Eric Wasylishen 9aae46bd1c light: adjust Light_PointInSolid to take a model param 2017-02-10 15:54:07 -07:00
Eric Wasylishen a9f99076fd common: add GLM_ClosestPointOnPolyBoundary 2017-02-10 15:52:12 -07:00
Eric Wasylishen bd0556cf22 light: switch to new Face_Centroid 2017-02-09 00:17:22 -07:00
Eric Wasylishen f09cadbc76 light: switch to new world space <-> texture space code 2017-02-08 17:51:22 -07:00
Eric Wasylishen 90bf0134de common: move vec3_t_to_glm() to mathlib.hh 2017-02-08 15:01:03 -07:00
Eric Wasylishen 3acc48269e light: add lanczos filter 2017-02-07 14:27:51 -07:00
Eric Wasylishen 4813bf6aa2 common: remove unused function 2017-02-07 11:44:02 -07:00
Eric Wasylishen 9246454bfc light: refactor some more stuff to GLM 2017-02-06 23:00:48 -07:00
Eric Wasylishen f018b7324d light: refactor phong shading to use GLM 2017-02-06 22:50:56 -07:00
Eric Wasylishen 7fdb77188c light: work-in-progress stuff 2017-02-06 21:57:49 -07:00
Eric Wasylishen 9330d2c087 light: rename Face_MakeInwardFacingEdgePlanes() to Face_AllocInwardFacingEdgePlanes()
do memory allocation inside the function.
2017-02-01 14:38:42 -07:00
Eric Wasylishen be3c84ec98 light: add a EdgePlanes_PointInside() function to bsputils.{hh,cc} 2017-02-01 14:38:42 -07:00
Eric Wasylishen c035907ff8 light: move Face_MakeInwardFacingEdgePlanes() to bsputils.{hh,cc} 2017-02-01 14:38:42 -07:00
Eric Wasylishen 29b420c7dd light: move Light_PointInSolid to bsputils.{hh,cc} 2017-02-01 14:38:42 -07:00
Eric Wasylishen b46cba40a4 light: entity warnings: print bbox for bmodel entities
fixes https://github.com/ericwa/tyrutils-ericw/issues/120
2016-11-24 17:10:15 -07:00
Eric Wasylishen fbeba25bd1 light: read _mincolor from .texinfo file 2016-11-02 17:23:25 -06:00
Eric Wasylishen a6468984bf all: finish c++ification 2016-10-17 19:52:17 -06:00
Eric Wasylishen 64ec89312d common: Add Q_assert_unreachable() 2016-10-17 18:16:23 -06:00
Eric Wasylishen d9bb0be32e light: move Face_Contents to common 2016-10-17 17:37:28 -06:00
Eric Wasylishen 801d9652c0 common: add util function to get a face number 2016-09-20 00:01:15 -06:00
Eric Wasylishen 494f9bb050 common: make Q_assert inline 2016-09-18 15:44:04 -06:00
Eric Wasylishen b2fb764e36 common: new assertion macro used in all builds (debug/release) 2016-09-18 15:39:16 -06:00
Eric Wasylishen 073ede98c7 light: when there are too many lightstyles on a face, sort them by descending average brightness and take the top 4
previous behaviour was random, which made needlessly ugly artifacts.
2016-09-18 15:12:57 -06:00
Eric Wasylishen 33093151c6 common: ClipWinding: fix constness 2016-09-10 15:32:50 -06:00
Eric Wasylishen b849a79c3f light: move GetDir to mathlib 2016-08-11 14:16:23 -06:00
Eric Wasylishen 4fb903bd8e common: add more AABB functions 2016-08-09 17:56:55 -06:00
Eric Wasylishen 79525b9aee common: mathlib: add UniformPointOnSphere 2016-08-09 17:20:51 -06:00
Eric Wasylishen 0b6578e4b3 common: mathlib: add some AABB functions 2016-08-09 16:27:51 -06:00
Eric Wasylishen 4be2fe289e common: add RandomDir 2016-08-09 15:29:23 -06:00
Eric Wasylishen 68e1736ad1 light: move more stuff to bsputils.cc 2016-08-07 23:07:20 -06:00
Eric Wasylishen 486606eb88 light: rename GetSurfaceVertex to Face_VertexAtIndex 2016-08-07 22:57:45 -06:00
Eric Wasylishen 1a0fb22e40 light: move some helper functions to common/bsputils.{h,cc} 2016-08-07 22:55:44 -06:00
Eric Wasylishen 939778bd23 build: add snprintf wrapper from QuakeSpasm (vs2013 compat) 2016-08-06 15:47:40 -07:00
Eric Wasylishen a807204fe6 build: vs2013 compat changes 2016-08-06 15:37:00 -07:00
Eric Wasylishen 78810fa765 common: fix COM_Parse const-ness 2016-07-06 17:06:28 -06:00
Eric Wasylishen e0f8213cc9 common: add userinfo param to DiceWinding 2016-05-19 23:55:12 -06:00