Eric Wasylishen
91734ac8f6
light: fix gcc9 build
2023-09-17 21:24:04 -06:00
Eric Wasylishen
e6d9605b86
light: fix lightgrid assertion failure if lightgrid gets a nan (separate bug)
2023-09-17 20:27:29 -06:00
qruf
d189145a01
build: fixes for mingw support ( #373 )
2023-09-16 13:15:31 -06:00
Jonathan
0509c9a790
fix multiple bounce interaction with lightgrid
2023-09-16 11:55:10 -04:00
Jonathan
147be8f87a
some optimizations in indirect lighting code
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multiple bounce support
2023-09-16 00:41:05 -04:00
Jonathan
6baa1243cf
allow auto-gamedir to handle subdirectoried maps properly
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fix include paths
2023-09-08 08:41:56 -04:00
Jonathan
5619e2abef
map file separation
2023-09-07 14:55:37 -04:00
Jonathan
ba532ac0ab
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-09-04 02:51:27 -04:00
Jonathan
7d881768fa
Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once""
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This reverts commit 2e0e23622b .
Disable rescale by default on sky faces.
Light is now in control of rescales' default value.
Multiply omni light faces by 0.5 to better match qrad3
Remove some asserts to increase perf
2023-09-04 02:51:20 -04:00
Eric Wasylishen
7c124a0538
build: work around gcc wanting member initializers in constexpr constructor
2023-09-04 00:45:45 -06:00
Jonathan
1262ce3f78
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-09-04 00:16:36 -04:00
Jonathan
cec120dfc9
maputil starting point
2023-09-04 00:16:23 -04:00
Eric Wasylishen
832d7d0413
lightpreview: add .lit loading
2023-09-03 11:31:41 -06:00
Eric Wasylishen
b893e67309
light: add _light_twosided 1 key for forcing two-sided light receiving on opaque surfaces
2023-08-29 01:44:16 -06:00
Eric Wasylishen
44dadd87b2
imglib: add -tex_saturation_boost [n], defaults to 0.0, 1.0 emulates Q2 tools
2023-08-26 23:49:48 -06:00
Jonathan
2e0e23622b
Revert "reduce memory usage by only storing VPLs when we need to, and only once"
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This reverts commit fcf39b2ef8 .
# Conflicts:
# include/light/light.hh
# include/light/surflight.hh
# light/bounce.cc
# light/light.cc
# light/ltface.cc
# light/surflight.cc
2023-08-26 23:03:25 -04:00
Eric Wasylishen
54d5838f29
docs: fill in some missing docs
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- fix comments around new BSPX lumps
2023-08-13 22:38:31 -06:00
Eric Wasylishen
7608a78b44
style: use std::min/std::max/std::clamp and remove using
2023-08-07 15:42:29 -06:00
Eric Wasylishen
db42b2116a
use std::abs in remaining places that were using C abs()
2023-08-07 15:23:12 -06:00
Fabian
e099c292b0
Use std::abs instead of abs() from C standard library ( #369 )
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abs() from C standard library operates on integers, which is almost certainly not what was intended.
2023-08-06 11:08:06 -06:00
Eric Wasylishen
9f7ba65758
lightpreview: fix bmodel rendering when vis culling is in use
2023-07-30 12:21:54 -06:00
Eric Wasylishen
40a10b2c52
bspinfo: serialize missing textures (offset -1) to json as null
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previously, we were writing a json dictionary which was confusing
- bspfile: fix reading a valid texture followed by a missing texture
(offset -1)
- add missing texture testcase
2023-07-18 00:17:24 -06:00
Eric Wasylishen
99be5a84bc
qbsp: experimental -filldetail feature (defaults to on)
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also change default -filltype from auto to inside
2023-07-09 23:00:15 -06:00
Eric Wasylishen
f3edc52a00
qbsp: cleanup outside.cc terminology to reflect what is actually happening
2023-07-09 16:08:00 -06:00
Eric Wasylishen
aa74b76815
common: add qmat::transpose()
2023-07-06 17:13:14 -06:00
Jonathan
9898eab474
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-07-06 08:25:11 -04:00
Jonathan
064e7980fd
allow --scale to take three parameters. negatives *kind of* work but won't work with lightgrid, etc.
2023-07-06 08:25:02 -04:00
Eric Wasylishen
7691706bda
build: only use <fmt/core.h>, other headers have a heavy compilation time impact
2023-07-02 17:08:14 -06:00
Eric Wasylishen
5616fd97f4
common: use compile-time format string checking
2023-06-26 01:19:54 -06:00
Eric Wasylishen
1c85bb882a
light: minimize includes
2023-06-26 01:19:54 -06:00
Jonathan
11d73b71d8
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-06-26 00:50:15 -04:00
Jonathan
93da0c9905
add the ability to specify a chop order; this is to help with "nested" func_groups and layers, since TB makes them an implicit object at random spots in the BSP. Now you can be sure your objects will chop in the right order.
2023-06-26 00:50:08 -04:00
Eric Wasylishen
fbea58d679
code formatting pass
2023-06-25 18:29:48 -06:00
Eric Wasylishen
36e157254c
build perf: de-templateize texvec<T>, we only need texvecf
2023-06-25 18:25:45 -06:00
Eric Wasylishen
26dedb603f
common: move numeric_cast to dedicated common/numeric_cast.hh
2023-06-25 17:50:17 -06:00
Eric Wasylishen
10581327b3
build: remove some unneeded includes from bspfile.hh
2023-06-25 16:35:26 -06:00
Jonathan
caa7418375
async threading for map progress, etc. no cancelling yet
2023-06-19 15:38:16 -04:00
Jonathan
08db6e9bf9
remove fastbounce, add emissivequality
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emissivequality affects both emissives
2023-06-19 09:54:25 -04:00
Jonathan
aeece2a730
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
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# Conflicts:
# light/ltface.cc
2023-06-19 04:12:11 -04:00
Jonathan
1fbe12767e
decouple lightmapping state from emissive state
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allow sky to skip lightmapping if lightgrid is enabled in Q2 mode again
2023-06-19 04:11:20 -04:00
Eric Wasylishen
64146f306e
fix gcc build?
2023-06-18 23:44:28 -06:00
Jonathan
94357818f9
experiment with keeping sample data all together in memory, which might help caching. not certain.
2023-06-18 14:06:58 -04:00
Jonathan
fcf39b2ef8
reduce memory usage by only storing VPLs when we need to, and only once
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fix visapprox auto not actually being auto
2023-06-18 13:29:53 -04:00
Eric Wasylishen
1c6a76e1f8
light: autominlight extensions
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- now apply per-luxel, not just to faces that are fully occluded
- add "_autominlight_target" key for specifying a target
to take the light sample from
- add "_autominlight" key: 0 = force off, default = apply to occluded luxels, 1 = apply to all luxels
wip / subject to change!
2023-06-16 00:14:27 -06:00
Jonathan
0c8c10f553
post-process phase, so minlight doesn't affect emissives
2023-06-10 14:20:53 -04:00
Eric Wasylishen
9c6f6c2589
common: change FError to throw an exception
2023-06-03 22:24:20 -06:00
Jonathan
c3461a107b
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2023-05-29 04:38:08 -04:00
Jonathan
6c2b4f6f04
sky rendering (still needs work)
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wireframe slightly easier to work with
2023-05-29 04:37:23 -04:00
Eric Wasylishen
731bafd9fe
qbsp: fix edge reuse causing software renderer artifacts with liquids
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fixes q1_liquid_software.map in tyrquake
thanks to Mankrip for reporting this
2023-05-28 16:28:33 -06:00
Eric Wasylishen
ed7a684583
qbsp: remove dead code contents_are_mirrored()
2023-05-28 11:43:30 -06:00