Commit Graph

477 Commits

Author SHA1 Message Date
Eric Wasylishen 91734ac8f6 light: fix gcc9 build 2023-09-17 21:24:04 -06:00
Eric Wasylishen e6d9605b86 light: fix lightgrid assertion failure if lightgrid gets a nan (separate bug) 2023-09-17 20:27:29 -06:00
Jonathan 0509c9a790 fix multiple bounce interaction with lightgrid 2023-09-16 11:55:10 -04:00
Jonathan 147be8f87a some optimizations in indirect lighting code
multiple bounce support
2023-09-16 00:41:05 -04:00
Jonathan 5619e2abef map file separation 2023-09-07 14:55:37 -04:00
Jonathan 7d881768fa Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once""
This reverts commit 2e0e23622b.

Disable rescale by default on sky faces.
Light is now in control of rescales' default value.
Multiply omni light faces by 0.5 to better match qrad3
Remove some asserts to increase perf
2023-09-04 02:51:20 -04:00
Jonathan 2e0e23622b Revert "reduce memory usage by only storing VPLs when we need to, and only once"
This reverts commit fcf39b2ef8.

# Conflicts:
#	include/light/light.hh
#	include/light/surflight.hh
#	light/bounce.cc
#	light/light.cc
#	light/ltface.cc
#	light/surflight.cc
2023-08-26 23:03:25 -04:00
Eric Wasylishen 1c85bb882a light: minimize includes 2023-06-26 01:19:54 -06:00
Eric Wasylishen fbea58d679 code formatting pass 2023-06-25 18:29:48 -06:00
Jonathan caa7418375 async threading for map progress, etc. no cancelling yet 2023-06-19 15:38:16 -04:00
Jonathan 08db6e9bf9 remove fastbounce, add emissivequality
emissivequality affects both emissives
2023-06-19 09:54:25 -04:00
Jonathan 1fbe12767e decouple lightmapping state from emissive state
allow sky to skip lightmapping if lightgrid is enabled in Q2 mode again
2023-06-19 04:11:20 -04:00
Jonathan 94357818f9 experiment with keeping sample data all together in memory, which might help caching. not certain. 2023-06-18 14:06:58 -04:00
Jonathan fcf39b2ef8 reduce memory usage by only storing VPLs when we need to, and only once
fix visapprox auto not actually being auto
2023-06-18 13:29:53 -04:00
Eric Wasylishen 1c6a76e1f8 light: autominlight extensions
- now apply per-luxel, not just to faces that are fully occluded
- add "_autominlight_target" key for specifying a target
  to take the light sample from
- add "_autominlight" key: 0 = force off, default = apply to occluded luxels, 1 = apply to all luxels

wip / subject to change!
2023-06-16 00:14:27 -06:00
Jonathan 0c8c10f553 post-process phase, so minlight doesn't affect emissives 2023-06-10 14:20:53 -04:00
Eric Wasylishen 895a28584c light: experimental autominlight for solid black sides of doors 2023-05-11 00:17:47 -06:00
Eric Wasylishen 290af832af style: rename dirt related member variables to match the actual names 2023-05-08 23:02:59 -06:00
Jonathan 39a54abfc6 add support for a region brush (code needs to be cleaned up a bit though)
allow _surflight_style on brush models
2023-04-28 13:31:50 -04:00
Jonathan 6035290c70 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	include/common/imglib.hh
#	light/entities.cc
#	light/light.cc
#	light/surflight.cc
2023-04-24 02:19:04 -04:00
Jonathan dddc48e98b simplify `needs_write` for surfflags
add `_surflight_color` key; allows overriding surface light color on an entity basis
load the .wal from wal_json and use the values as a base, if they exist
allow `_surflight_minlight_scale` to be specified on entities
2023-04-24 02:16:39 -04:00
Eric Wasylishen e069d7b9b8 style: update settings api to follow current coding style 2023-04-16 11:55:38 -06:00
Eric Wasylishen addc6e922b tests: add test case for culling of surface lights in the void 2023-04-09 12:39:19 -06:00
Jonathan 5daaeee6fb allow `surflight_minlight_scale` to be specified per brush 2023-03-26 18:29:37 -04:00
Eric Wasylishen adb7ecce15 light: remove -lightgrid_force_cube, -lightgrid_force_pot 2023-03-04 14:43:04 -07:00
Eric Wasylishen 6c3fd1503f light: remove -lightgrid_format uniform, cluster 2023-03-04 14:41:59 -07:00
Eric Wasylishen f0749450d3 light: support -extra for lightgrid 2023-03-04 11:05:50 -07:00
Eric Wasylishen dd6e49c89f light: support _object_channel_mask on func_group 2023-02-20 00:07:08 -07:00
Eric Wasylishen eda6155844 cleanup: run ./clang-format-all.sh
clang-format version 15.0.7
2023-02-18 22:59:43 -07:00
Eric Wasylishen 1d38ff0ff3 light: add -lightgrid_force_pot (power of two) 2023-02-18 20:15:47 -07:00
Eric Wasylishen c590400c46 light: lightgrid: add -lightgrid_force_cube 2023-02-18 19:15:34 -07:00
Eric Wasylishen 48fe527955 light: add _lightgrid_hint point entity key for customizing lightgrid bounds
use it as a info_null key: "_lightgrid_hint" "1"
2023-02-12 15:03:08 -07:00
Eric Wasylishen 7b8e55f594 light: move lightgrid code to its own file 2023-02-12 14:10:02 -07:00
Eric Wasylishen f399b95bb8 light: add octree experimental version of lightgrid lump 2023-02-10 08:54:30 -07:00
Eric Wasylishen 22be0c4077 light: add -lightgrid_format option. takes "cluster" or "uniform" 2023-02-10 00:56:21 -07:00
Eric Wasylishen 051cc29afb light: add operator== for lightgrid_samples_t 2023-02-10 00:29:14 -07:00
Eric Wasylishen 96c7658b80 light: nudge lightgrid points if stuck in solid 2023-02-07 00:56:27 -07:00
Eric Wasylishen aa831d9ac3 light: add -lightgrid_dist 2023-02-07 00:46:54 -07:00
Eric Wasylishen 284e5f1dec light: remove some Q_asserts on hot path 2023-02-07 00:26:37 -07:00
Eric Wasylishen 74f149627a light: finish implementing lightgrid_samples_t::add() to use lowest brightness slot 2023-02-05 21:52:25 -07:00
Eric Wasylishen 2cc513848b light: write styles into the experimental lightgrid lump 2023-02-05 17:16:57 -07:00
Eric Wasylishen 999806f150 light: experimenting with generating a lightgrid
currently a hardcoded 64^3 grid in a LIGHTGRID bspx lump
non-finalized, likely going to change the lump
2023-02-03 01:17:52 -07:00
Eric Wasylishen 13481438e7 light: use DecompressAllVis() for getting visdata 2023-01-30 19:57:20 -07:00
Eric Wasylishen 85e394a0ea light: cleanup unused function declarations 2023-01-30 19:56:15 -07:00
Jonathan df5f894726 fix _cone in Q2 2023-01-08 20:03:06 -05:00
Eric Wasylishen a9a11159f4 light: add _surface_minlight_scale light key
for tweaking minlight given to faces matching surface light templates.

minlight = _surface_minlight_scale * light

lower default from 64 to 1 in q1 mode
2022-12-30 23:06:28 -07:00
Eric Wasylishen 3d0c756b4f light: fix minlight color on surface lights
- extra `* 255` was unnecessary, setting_color already does this
- don't use qvec3b as it was causing colors to wrap around the 0..255 range
2022-12-20 23:44:21 -07:00
Jonathan d5e29a1c90 add _nofill key, which causes an entity to not count as an entity for the purposes of occupancy (for lights in walls, etc)
add _nonudge key, to disabling nudging of lights "stuck" inside walls
2022-12-15 04:30:22 -05:00
Eric Wasylishen 8aa49699f8 light: rename channel mask keys
models:
_object_channel_mask

lights:
_light_channel_mask
_shadow_channel_mask
2022-12-13 23:20:27 -07:00
Eric Wasylishen 92d5c75424 light: experimental light channel mask feature 2022-12-13 19:13:58 -07:00