Eric Wasylishen
9f7ba65758
lightpreview: fix bmodel rendering when vis culling is in use
2023-07-30 12:21:54 -06:00
Eric Wasylishen
5616fd97f4
common: use compile-time format string checking
2023-06-26 01:19:54 -06:00
Eric Wasylishen
2d60b017d7
lightpreview: support FACENORMALS bspx lump
2023-05-23 22:44:13 -06:00
Eric Wasylishen
c9e41ab4db
style: remove GLM_ prefix (no longer using glm)
2023-05-07 21:44:29 -06:00
Eric Wasylishen
93f985a9e5
tests: add q1_lightignore.map test
2023-04-12 00:04:56 -06:00
Eric Wasylishen
eda6155844
cleanup: run ./clang-format-all.sh
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clang-format version 15.0.7
2023-02-18 22:59:43 -07:00
Eric Wasylishen
caf8fe9cbd
bsputils: remove Light_PointInSolid bounds check hack
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it was returning points outside of the level as "non-solid" which is
wrong for sealed maps
2023-02-18 19:04:56 -07:00
Eric Wasylishen
7e6337027a
bsputils: add Model_BoundsOfFaces
2023-02-12 12:46:22 -07:00
Eric Wasylishen
92eb58d715
bsputils: fix ClusterToLeafnumsMap
2023-02-08 01:05:17 -07:00
Eric Wasylishen
a8af353461
light: add another experimental LIGHTGRID_PERCLUSTER bspx lump
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lower lightgrid_dist default from 64 to 32
2023-02-08 00:12:22 -07:00
Eric Wasylishen
f0852092ac
bsputils: prototype DecompressAllVis
2023-01-30 19:56:46 -07:00
Eric Wasylishen
8f49cf3894
refactor: Mod_Q1BSP_DecompressVis -> DecompressVis
2023-01-30 19:56:40 -07:00
Eric Wasylishen
912dd0cdeb
vis: migrate CalcPHS from DecompressRow to Mod_Q1BSP_DecompressVis
2023-01-30 19:56:37 -07:00
Eric Wasylishen
e490eb3ade
refactor: move Mod_Q1BSP_DecompressVis to bsputils.cc
2023-01-30 19:56:34 -07:00
Eric Wasylishen
a2399ab48c
tests: add dirt / object_channel_mask interaction test
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was already working correctly
2023-01-08 19:59:19 -07:00
Eric Wasylishen
ba155a3bf5
build: avoid msvc-only constructor
2022-12-20 23:51:56 -07:00
Eric Wasylishen
f652af9c7d
bsputils: add .lit loader
2022-12-20 22:46:20 -07:00
Jonathan
96e88cfab1
allow a .map to be updated with a .ent file as input using replace-entities
2022-11-25 04:51:00 -05:00
Eric Wasylishen
91a0c8e86a
test_ltface.cc: add assertions to catch command line options leaking
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across tests
2022-11-19 18:41:46 -07:00
Eric Wasylishen
d7acd046c3
light/qbsp: add _surflight_rescale key
2022-11-12 17:07:02 -07:00
Eric Wasylishen
221ea65efb
light: fix -world_units_per_luxel on sloped faces
2022-11-03 23:45:47 -06:00
Eric Wasylishen
ca0efbf3d3
light: wip -world_units_per_luxel and DECOUPLED_LM BSPX lump
2022-11-03 02:39:15 -06:00
Eric Wasylishen
eb2d697cef
faceextents_t: refactor to store world <-> lm matrices rather than tex space <-> lm
2022-11-02 09:39:20 -06:00
Eric Wasylishen
1f01b65873
faceextents_t: rename texextents/texmins
2022-11-02 09:27:41 -06:00
Eric Wasylishen
02202b81bb
faceextents_t: move texmins out of structure
2022-11-02 09:21:42 -06:00
Eric Wasylishen
f3cc0907c8
faceextents_t: refactor to remove lightmapshift member
2022-11-02 00:56:23 -06:00
Eric Wasylishen
728fafde8c
light: remove dead code
2022-10-30 18:00:48 -06:00
Eric Wasylishen
34f32f851c
common, qbsp: more functions moved from header -> source
2022-10-26 23:29:54 -06:00
Eric Wasylishen
636b376577
squash brushbsp-compilation-speedup branch
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move function implementations out of headers
2022-10-21 18:00:58 -06:00
Jonathan
4ecd945587
use kmq2 flag instead of 33 | 66, which no engine supports
2022-09-10 07:49:06 -04:00
Eric Wasylishen
f5a8bc7b99
bsputils: add a helper struct for checking clipnode identity
2022-08-15 23:06:00 -06:00
Jonathan
f7b8f85ece
use an optional<uint8_t> to store hull number, which gets rid of special -1 collision hull number.
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fixed no-hull always chopping even with chop off
2022-08-15 06:13:30 -04:00
Jonathan
1d8a0c1df3
clang-format pass
2022-07-28 06:14:54 -04:00
Eric Wasylishen
40bba01b21
qbsp: brushbsp.cc import from qbsp3
2022-07-03 01:22:09 -06:00
Jonathan
dfa1282d40
simplify/c++-ize CompressRow code and related areas (less allocations overall)
2022-06-18 18:25:23 -04:00
Jonathan
ac05a7ecf6
Revert "simplify/c++-ize CompressRow code and related areas (less allocations overall)"
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This reverts commit 46aaa81ffd .
2022-06-18 17:29:07 -04:00
Jonathan
46aaa81ffd
simplify/c++-ize CompressRow code and related areas (less allocations overall)
2022-06-17 12:06:37 -04:00
Jonathan
41ef66190f
consistency rename; gtexinfo_t -> mtexinfo_t
2022-06-16 09:36:31 -04:00
Eric Wasylishen
a309e8467b
testmaps: add qbsp_q1_sealing.map
2022-06-14 00:44:50 -06:00
Eric Wasylishen
0f2ea5333d
move CompressRow/DecompressRow from vis to common
2022-05-24 21:01:41 -06:00
Eric Wasylishen
a1b8a38283
merge non-brush bsp specific changes from brushbsp branch
2022-05-11 01:58:53 -06:00
Jonathan
cc0e1a5561
move Face_IsLightmapped to light
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Fix q2rtx, needs to include lightstyle for nodraw for emissive invisibles with lightstyles
fix wal (for the 900th time)
auto-set -nolighting for -q2rtx
2022-04-30 23:27:21 -04:00
Jonathan
c81e9ace28
remove old threading code entirely
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add new parallel logging stuff in common/parallel which wraps parallel_for(_each) and provides automatic percentage indicator
fix issue with light not pulling in settings
move logging stuff into its own namespace and simplify
2022-03-01 10:28:59 -05:00
Jonathan
0c827208ec
Allow `-subdivide 0` to turn off subdivision
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imglib now lives in common
fs 'load' split into two functions, where and load. the former allows you to query for and return archive & path for a given file, whereas the latter handles that for you.
use log verbose in light rather than own verbose flag
2021-11-21 15:08:02 -05:00
Jonathan
0e361f9323
Support for Q2BSP decompilation
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- there's still a couple failure cases - specifically base1 in the outdoor area has a side that wasn't able to match to a face
- the clip brush at the start of base1 gets cut into a bunch of pieces because of the whole "check for texinfo, compare and split into multiple pieces" thing, but I'm pretty sure it's just one single brush - we need to ignore the splitting thing on clip brushes since they don't care about texture
- triggers don't pull in a temp texture
- origin brushes?
2021-10-27 17:56:56 -04:00
Jonathan
a21be0362c
replace VectorCompare, CrossProduct, DotProduct
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qv::dot handles inputs a bit more gracefully now
plane::distance_to for distance checks, and dplane has the fast version
2021-10-21 23:25:19 -04:00
Jonathan
a7de4bdae2
Remove unused thingies
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Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan
e1290fd0f4
Snap normals/tangents/bitangents written from WriteNormals to save some bits
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Texvec inherits mat<2, 4> now, since it's the most logical type for it to be based on.
2021-10-12 13:52:47 -04:00
Jonathan
e6fd6b653e
A few more vec3_t -> qvec
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qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
2021-10-12 12:03:59 -04:00
Jonathan
01b8abf93c
Removed a lot of unused functions
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Moved vector-related operations from mathlib to qvec, moved a few into qv::
Use clamp/max/min directly instead of #define'ing them
Move a few single-use functions directly above their usages
2021-10-10 14:04:09 -04:00