Commit Graph

123 Commits

Author SHA1 Message Date
Eric Wasylishen b6c9873289 light: return hit normal for DirtTrace 2016-04-10 15:27:21 -06:00
Eric Wasylishen 0a6708edb0 light: remove embree support 2016-04-10 14:43:37 -06:00
Eric Wasylishen d5a4e07deb common: fix VECT_MAX macro 2016-04-10 14:43:17 -06:00
Eric Wasylishen ab9be6bbf2 light: refactoring 2016-04-07 13:16:21 -06:00
Eric Wasylishen c9aad9d2ce light: Refactor CalcPoints, store whether a point is occluded 2016-04-06 18:29:24 -06:00
Eric Wasylishen a6a89db530 light: refactor tracelist to be a list of modelinfo_t instead of dmodel_t 2016-04-05 23:25:36 -06:00
Eric Wasylishen e11e9d5c1f light: embree support 2016-03-30 14:58:21 -06:00
Eric Wasylishen d2f1eb2b2b light: support _phong and _phong_angle on bmodels for compatibility with other qbsp's. 2016-03-05 22:51:17 -07:00
Eric Wasylishen 41972a376a qbsp, light: Strip texinfo flags other than TEX_SPECIAL.
Write extended ones to a "mapname.texinfo" file.
Support "_dirt" and "_minlight" flags on func_detail/group.
2016-03-05 00:26:54 -07:00
Eric Wasylishen 0b4c044473 light: fix dirtmapping traces 2016-03-04 20:40:14 -07:00
Eric Wasylishen 98a020fde7 vis: fix ambient sounds when using func_detail, broken in tyrutils-ericw-v0.15.3 2016-03-04 15:38:08 -07:00
Eric Wasylishen fec88c3186 light: fix build on MSVC 2016-03-02 19:21:30 -08:00
Eric Wasylishen 492d94c1fe light: new phong shading keys, "_phong_angle" and "_phong".
"_phong" "1" is a shortcut for "_phong_angle" "89".
"_phong_angle" sets the max angle in degrees between faces that will get smoothed.
2016-03-02 20:00:05 -07:00
Eric Wasylishen f641e93ca2 light: convert light.c to light.cc 2016-03-02 17:07:02 -07:00
Eric Wasylishen 4ed6db3020 light: add new TraceFaces API which gives accurate info on the first hit face of a trace.
Need to use this for: dirtmapping, fence textures, GI
2016-02-21 22:31:06 -07:00
Eric Wasylishen 4e74e530c0 light: dynamically allocate memory for lighting each face 2016-02-20 14:43:38 -07:00
Eric Wasylishen 22dd1726de light: move lightsurf_t etc. to header 2016-02-20 14:41:58 -07:00
Eric Wasylishen 1fd1637de1 light: add -phongdebug option 2016-02-15 20:27:03 -07:00
Eric Wasylishen 7128a8e956 code formatting, normalize most whitespace to 4 spaces 2016-02-15 16:20:29 -07:00
Eric Wasylishen 1630b8756e tyrutils-ericw-spike rebased on to 998c9d3acb 2016-02-15 16:16:37 -07:00
Eric Wasylishen a439f891a1 CalcPoints: Skip the trace if a PointContents says the point is already unobstructed.
Handles beveled walkways in telefragged.bsp which touch a wall along one edge, but don't split the wall.
Previously, the walkways were blocking most of the traces for the wall, messing up all of the wall sample points.
2016-02-11 22:38:23 -07:00
Eric Wasylishen 063786bf02 build: fix spurious errors in VS2015 IDE 2015-12-07 14:37:46 -08:00
Eric Wasylishen 420125cc67 replace tabs with spaces.
for FILE in $(find . -name "*.h" -or -name "*.c"); do cat $FILE | expand > temp; cat temp > $FILE; done
2015-12-07 15:08:48 -07:00
Eric Wasylishen c149ed2bf6 build: VS2015 support 2015-12-07 14:23:13 -07:00
Eric Wasylishen e6fcf3d6da light: add -surflight_dump option to export generated surface lights to a map file 2015-12-05 20:27:51 -07:00
Eric Wasylishen 81cefad71a light: handle surface lights on rotators 2015-12-05 20:07:20 -07:00
Eric Wasylishen 50b556993a light: experimental -parse_escape_sequences option to toggle \b escape sequence (toggles bold text) 2015-11-26 18:30:10 -07:00
Eric Wasylishen f154a00e3a light: fix "_mincolor" bmodel key which was only accepting 0-255
now accepts 0-1 or 0-255.
2015-11-20 14:27:25 -08:00
Eric Wasylishen d0fb0bd410 light: remove entity->fadedist, it was error-prone, and instead just check light level. it's only very slightly slower. 2015-10-25 23:18:17 -06:00
Eric Wasylishen 1e9a0ac2b3 light: add "-sunsamples" flag to control number of samples for _sunlight_penumbra and _sunlight2 2015-10-23 19:54:41 -06:00
Eric Wasylishen 545ba66ebc vis: Reuse each cluster's visdata for all leafs in the cluster 2015-10-20 02:26:35 -06:00
Eric Wasylishen 792a7eae6e vis: raise MAX_MAP_VISIBILITY to 128MB 2015-10-19 23:48:19 -06:00
Eric Wasylishen a3b985e721 hexen2 support, patch from Spike 2015-10-16 21:18:53 -06:00
Eric Wasylishen 46cbcfd12b light: add -dirtangle flag to control dirtmapping cone angle 2015-08-28 20:22:54 -06:00
Eric Wasylishen 3c918db489 light: add -onlyents switch 2015-08-20 12:14:13 -06:00
Eric Wasylishen 3005504fe5 vis, light: set low process priority on windows 2015-08-05 12:10:17 -06:00
Eric Wasylishen 5302a3b539 light: add -surflight_subdivide command line flag to control subdivision size 2015-08-05 12:10:14 -06:00
Eric Wasylishen e9f240b623 light: .lux file support from Spike 2015-07-09 16:34:12 -06:00
Eric Wasylishen e242a9c910 light: Add gamma control with -gamma flag and "_gamma" key 2015-07-09 16:33:07 -06:00
Eric Wasylishen 26a03ace45 light: optimization: avoid iterating over non-light entities in light thread. 2015-06-02 00:51:37 -06:00
Eric Wasylishen 54e7c2ab8e light: fence texture tracing 2015-04-27 00:26:42 -06:00
Eric Wasylishen 6fe67cd2fb light: allow setting _dist and _range in worldspawn 2015-04-25 20:46:00 -06:00
Eric Wasylishen ef471ee44f Support "_dirt" "-1" on bmodels to disable dirtmapping 2015-04-25 20:45:54 -06:00
Eric Wasylishen be8c42460c _sunlight2 (sky light, light dome) support from q3map2
_sunlight penumbra (deviance) from q3map2
light penumbra from q3map2
2015-04-25 20:45:44 -06:00
Eric Wasylishen 741d341332 Dirtmapping (ambient occlusion) from q3map2 2015-04-25 20:45:32 -06:00
Kevin Shanahan 50b78f3d61 qbsp, common: support both DP and RMQ variants of the BSP2 format
Turns out there are two types of "BSP2" format - one that I think was
created by MH and implemented in the RMQ project (this is the one I
implemented previously) and one by LordHavoc which exteneded the
coordinate limits beyond 32k, implemented in Darkplaces.  The
Darkplaces version of BSP2 will get the name BSP2 and the RMQ version,
which is more limited, will get the name BSP2rmq.

qbsp will only create the BSP29 or BSP2 formats, but will cope with a
BSP2rmq format file for an -onlyents compile.  The rest of the tools
can use any of the three formats.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-09-28 11:48:37 +09:30
Kevin Shanahan 4b1e3aec1a light, vis, bsputil, bspinfo: Add BSP2 support
Add BSP2 support to the remaining utils.  Since these share the common
bspfile.[ch] files, it was more effort than is justifiable to break this
into multiple staged patches - so you just get this disgustingly big
commit instead.  Here is basically what was done:

 * Modify the bspdata_t struct with a union of the two bsp formats
 * Modify the tools to use bsp2_t for all internal processing
 * Split out the byte swapping routines for the different bsp data types
 * Add simple (although verbose) code to convert bsp29 <-> bsp2

Hundreds of lines added to bspfile.c, but mostly trivial stuff.  The tools
internally had little modification except to substitute the bsp2 type
names.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-09-25 15:18:50 +09:30
Kevin Shanahan e970bea8c7 common: save the bsp version in the bspdata struct
Adjust the Load and Write API functions as appropriate.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-22 13:25:47 +09:30
Kevin Shanahan 89abf25218 common: convert all tools to instanced bsp data
Transition all tools to access the BSP data via the bspdata struct instead
of the shared globals.  Remove the compatibility code from bspfile which
copied the global values to/from the instanced bspdata struct.

Mostly the changes just involved passing along the bspdata struct to the
various functions which needed to reference the data.  TraceLine and
MakeTNodes in light got some extra changes so that we cache the node
dplane pointer and remove the need to pass the bspdata struct to every
trace operation!

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-22 11:01:08 +09:30
Kevin Shanahan d0617760f5 common: add the ability to pass an arg to spawned threads
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 19:27:40 +09:30