Commit Graph

25 Commits

Author SHA1 Message Date
Eric Wasylishen b6c9873289 light: return hit normal for DirtTrace 2016-04-10 15:27:21 -06:00
Eric Wasylishen 0a6708edb0 light: remove embree support 2016-04-10 14:43:37 -06:00
Eric Wasylishen 0b4c044473 light: fix dirtmapping traces 2016-03-04 20:40:14 -07:00
Eric Wasylishen ceec7b16c7 light: optimize TraceFaces 2016-02-22 22:11:12 -07:00
Eric Wasylishen 4ed6db3020 light: add new TraceFaces API which gives accurate info on the first hit face of a trace.
Need to use this for: dirtmapping, fence textures, GI
2016-02-21 22:31:06 -07:00
Eric Wasylishen 1630b8756e tyrutils-ericw-spike rebased on to 998c9d3acb 2016-02-15 16:16:37 -07:00
Eric Wasylishen a439f891a1 CalcPoints: Skip the trace if a PointContents says the point is already unobstructed.
Handles beveled walkways in telefragged.bsp which touch a wall along one edge, but don't split the wall.
Previously, the walkways were blocking most of the traces for the wall, messing up all of the wall sample points.
2016-02-11 22:38:23 -07:00
Eric Wasylishen 420125cc67 replace tabs with spaces.
for FILE in $(find . -name "*.h" -or -name "*.c"); do cat $FILE | expand > temp; cat temp > $FILE; done
2015-12-07 15:08:48 -07:00
Eric Wasylishen d4d63efd87 light/trace.c: Adjust the trace algorithm to match that in q3map.
Fixes some weird artifacts I noticed when experimenting with lava surface lights in jam6_ericwtronyn.map
2015-09-25 00:13:25 -06:00
Eric Wasylishen 8e29319309 light: avoid doing the trace twice when there is no obstruction 2015-09-12 18:53:56 -06:00
Eric Wasylishen 6ca1c6957a light: fence texture tracing: fix handling of negative texture coords 2015-07-09 16:33:44 -06:00
Eric Wasylishen 54e7c2ab8e light: fence texture tracing 2015-04-27 00:26:42 -06:00
Eric Wasylishen c51326e8b0 trace.c: Undo part of cc36d8e that flipped the signs of ON_EPSILON for one of the checks in the TraceLine.
This fixes cracks in sunlight shadows spotted by Lunaran, and greatly improves the AO quality
2015-02-05 11:36:59 -07:00
Eric Wasylishen 11678eaa74 trace.c: fix bug in determining hitpoint->point 2015-02-05 11:35:15 -07:00
Kevin Shanahan 4b1e3aec1a light, vis, bsputil, bspinfo: Add BSP2 support
Add BSP2 support to the remaining utils.  Since these share the common
bspfile.[ch] files, it was more effort than is justifiable to break this
into multiple staged patches - so you just get this disgustingly big
commit instead.  Here is basically what was done:

 * Modify the bspdata_t struct with a union of the two bsp formats
 * Modify the tools to use bsp2_t for all internal processing
 * Split out the byte swapping routines for the different bsp data types
 * Add simple (although verbose) code to convert bsp29 <-> bsp2

Hundreds of lines added to bspfile.c, but mostly trivial stuff.  The tools
internally had little modification except to substitute the bsp2 type
names.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-09-25 15:18:50 +09:30
Kevin Shanahan 89abf25218 common: convert all tools to instanced bsp data
Transition all tools to access the BSP data via the bspdata struct instead
of the shared globals.  Remove the compatibility code from bspfile which
copied the global values to/from the instanced bspdata struct.

Mostly the changes just involved passing along the bspdata struct to the
various functions which needed to reference the data.  TraceLine and
MakeTNodes in light got some extra changes so that we cache the node
dplane pointer and remove the need to pass the bspdata struct to every
trace operation!

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-22 11:01:08 +09:30
Kevin Shanahan 51419621ec common: add the bsp2/bsp29 data types
Rename the default bsp29 data types and add the bsp2 data types to
the common bspfile.h.  Propogate the bsp29 names into the other tools as
simple renames for now.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 13:25:16 +09:30
Kevin Shanahan cc36d8eadc light: rewrite light tracing function and update callers
Substantial changes to TestLineOrSky which now becomes TraceLine to
more conveniently trace lines through the BSP and, terminate the trace
on specific contents and return information about the termination
point.

TraceLine also more correcly handles the cases where points are close
enough to the node planes to be considered "on-node" to ensure we get
a good intersection point back, when requested.

Finally, the algorithm for making the small adjustments to surface
points in CalcPoints has been changed so if the surface point can't
see the midpoint, we find the obscuring surface and move the surface
point just above that. Seems to work better and eliminates some (but
not quite all - midpoint is still not quite the ideal point to use)
random black spots.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-12 16:40:16 +10:30
Kevin Shanahan d6ef23453a light: implement self shadowing option for brush models
Brush models can now self shadow without casting shadows on their
environment, using the "_shadowself" entity key.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-08 15:02:36 +10:30
Kevin Shanahan dc39137874 light: make shadow bmodels block sunlight too
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-08 13:47:20 +10:30
Kevin Shanahan feda78b4a3 light: compile fix
Incomplete commit for bmodel shadows change.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-08 13:28:50 +10:30
Kevin Shanahan a6e42ab860 light: implement brush model entity shadows
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-03-08 11:37:36 +10:30
Tyrann ad964e7f28 trivial: remove some redundant assignments and unused variables 2012-01-06 21:34:47 +10:30
Tyrann bcb8e0990d [PATCH] light: increase MAX_TSTACK
Managed to hit this limitation recently, so bump it up.

Signed-off-by: Tyrann <tyrann@disenchant.net>
2008-01-19 21:21:20 +10:30
Tyrann 2c2f3c8eb6 Import initial sources 2006-08-28 23:58:10 +09:30