Jonathan
38a4f66bef
Move this to header since we may need it soon
2021-10-24 17:11:35 -04:00
Jonathan
cb3c81aaf8
vec3_t gonedy
2021-10-21 20:21:28 -04:00
Jonathan
e1290fd0f4
Snap normals/tangents/bitangents written from WriteNormals to save some bits
...
Texvec inherits mat<2, 4> now, since it's the most logical type for it to be based on.
2021-10-12 13:52:47 -04:00
Jonathan
792951792c
some more cleanup
2021-10-02 05:56:45 -04:00
Jonathan
6ff2d67d12
major C++-esque change to BSP conversion:
...
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Jonathan
e8bd554cc0
winding_t is now a C++ type - a hybrid stack/heap array.
...
In preparation for converting all of the vec_t[3] to qvec's, the Vector routines are now templated and work with any type that provides indexing operators.
Polylib.cc is gone, since this all needs to be in header now
qvec can now implicitly convert from T[N]
constexpr where appropriate
static inline -> inline
side_t is now an enum, moved into mathlib
2021-09-16 03:10:51 -04:00
Jonathan
7f8d2cfb49
Fix single line functions
2021-09-14 02:56:44 -04:00
Jonathan
4e7542b111
Clang format pass
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typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Eric Wasylishen
94c30afac4
light: refactoring necessary to support embree3
2021-01-01 23:48:22 -07:00
Eric Wasylishen
a36a128b30
light: missing file from last commit
2019-10-09 01:03:37 -06:00
MaxED
0661098bc5
Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags.
2018-05-08 15:50:01 +03:00
Eric Wasylishen
ebb508c7db
light: remove transparent lightmaps spam
2017-12-28 12:50:32 -07:00
Eric Wasylishen
2dc22b7088
common: add loadversion to mbsp_t
2017-10-03 14:17:42 -06:00
Eric Wasylishen
dff71edfe9
light: very early q2 support. half of the faces seem to be saved without lightmaps for some reason
2017-10-03 00:33:14 -06:00
Eric Wasylishen
8813d272cb
common, light, vis: change from bsp2_t to mbsp_t
2017-10-01 22:32:20 -06:00
Eric Wasylishen
4dcfc12f50
light: refactor _shadowself handling
2017-06-26 17:42:50 -06:00
Eric Wasylishen
68b084a6c3
replace glm with qvec
2017-04-24 00:26:49 -06:00
Eric Wasylishen
48a6314dfb
light: bounce styled lights
2017-03-05 20:05:34 -07:00
Eric Wasylishen
461afbc15d
light: remove ltface2.cc/hh
2017-03-01 13:20:09 -07:00
Eric Wasylishen
b163f766bb
light: drop unneeded light2.cc/hh
2017-02-27 19:10:55 -07:00
Eric Wasylishen
71a3dd769a
light: clean up LightFace() function
2017-02-10 15:52:12 -07:00
Eric Wasylishen
bd0556cf22
light: switch to new Face_Centroid
2017-02-09 00:17:22 -07:00
Eric Wasylishen
f09cadbc76
light: switch to new world space <-> texture space code
2017-02-08 17:51:22 -07:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00
Eric Wasylishen
ce812f5570
light: apply AO when calculating how much light a surface reflects (wrong? but matches 0.15.5)
2016-09-08 21:07:29 -06:00
Eric Wasylishen
a0f3881698
light: refactor global settings into a class
2016-08-12 18:49:32 -06:00
Eric Wasylishen
1d4de5c17d
light: add more performance stats
2016-08-09 17:11:08 -06:00
Eric Wasylishen
637f3e4c1f
light: fix compile error
2016-08-09 15:51:16 -06:00
Eric Wasylishen
7d5067bddd
light: Add stats
2016-08-09 01:15:26 -06:00
Eric Wasylishen
68e1736ad1
light: move more stuff to bsputils.cc
2016-08-07 23:07:20 -06:00
Eric Wasylishen
7029ed5713
light: clean headers
2016-08-04 16:32:04 -06:00