ericw-tools/include/light
Eric Wasylishen 2d3aa22242 light: add _nostaticlight key 2019-12-26 17:13:21 -07:00
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bounce.hh Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
entities.hh light: add _nostaticlight key 2019-12-26 17:13:21 -07:00
imglib.hh Quake 2 support: area lights, palette/texture loading, transparent/sky/fence face flags. 2018-05-08 15:50:01 +03:00
light.hh light: allow starting assigning switchable styles before default of 32 2019-10-31 00:40:23 -06:00
litfile.hh common, light, vis: change from bsp2_t to mbsp_t 2017-10-01 22:32:20 -06:00
ltface.hh light: missing file from last commit 2019-10-09 01:03:37 -06:00
phong.hh light: wip work on CalcPointNormal 2017-12-06 23:38:59 -07:00
settings.hh light: fix _shadow -1 being interpreted as _shadow 1 for bmodels 2019-06-27 23:45:54 -06:00
surflight.hh Rewritten parts of surface light logic. Should resemble qrad3 looks a bit more now... 2018-05-25 14:59:22 +03:00
trace.hh light: remove 65536 ray limit, fixes #276 2019-10-28 01:12:23 -06:00
trace_embree.hh light: fix "_suntexture" interaction with -bounce 2019-10-09 00:59:49 -06:00