Jonathan
dfd31d7441
make markfaces a vector to simplify usage
2022-01-25 00:13:12 -05:00
Eric Wasylishen
d340bd06a5
qbsp: RemapContentsForExport: fix for q2 structural faces completely covered by detail fence not rendering
...
at least in yquake2, (vanilla?). Remaps the detail fence to "window"
2022-01-22 16:28:08 -07:00
Jonathan
30c7ef94ac
make brush::faces a vector
2022-01-17 09:49:10 -05:00
Eric Wasylishen
b681690807
qbsp: fix some memory leaks
2022-01-16 12:47:19 -07:00
Jonathan
8cadf06d81
New FS!
...
First FS test: use it for decompile for Q2 to prevent unnecessary suffixes
2021-11-05 19:25:37 -04:00
Eric Wasylishen
a937e3cdba
qbsp: areaportal support
2021-10-27 22:51:43 -06:00
Jonathan
1ccbe9e12c
wrbrushes lump using streaming now
...
temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan
e0ed70cc87
no more Vector!
2021-10-25 10:38:15 -04:00
Jonathan
11c3511605
new normal calculation cherry-picked from branch
...
Fix entdata not having its '\0'
don't write unnecessary extended texinfo
2021-10-24 15:21:26 -04:00
Jonathan
d0e557b9cb
Fix BSPX on q2bsp
...
Fix normalize generating NaNs to match old behavior of generating zero on zero length
Remove extended texinfo file before potentially not writing new one
2021-10-24 06:56:31 -04:00
Jonathan
443be60a74
Compress texinfo a bit
2021-10-22 03:50:15 -04:00
Jonathan
95b47db922
More qmat/qvec where appropriate
...
Add a json.hh file which includes common JSON serialization types
surfflags_t::extended uses booleans instead of a bitflag for simplicity
JSON serialization for surfflags
2021-10-19 21:15:00 -04:00
Jonathan
fd18fc154c
Fix various warnings by testing a clang-cl compile
2021-10-12 14:39:15 -04:00
Jonathan
bd6bc0dc56
surfflags remap -> is_valid to match contentflags
...
warn on excessive key/value lengths, per-game
2021-10-11 19:45:55 -04:00
Jonathan
eb4bcf96dc
-includeskip for Q2RTX
...
Fix missing fmt include
Default nexttexinfo to -1 to match other tools
Fmt support for bspversion_t, use that instead of a static function
Cleanup write functions
2021-10-09 14:14:49 -04:00
Eric Wasylishen
22145327e6
qbsp: fix use-reference-after-vector-resize
2021-10-06 00:19:47 -06:00
Jonathan
52839d4e7f
Run clang-format pass
2021-10-05 15:54:06 -04:00
Jonathan
4ad798e29c
Fix origin brushes
...
Fix merge stuff from qbsp-contentflags
2021-10-05 15:50:18 -04:00
Jonathan
7590230111
Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
...
# Conflicts:
# bspinfo/bspinfo.cc
# common/bspfile.cc
# include/common/bspfile.hh
# qbsp/brush.cc
# qbsp/csg4.cc
# qbsp/portals.cc
# qbsp/qbsp.cc
# qbsp/solidbsp.cc
# qbsp/surfaces.cc
# qbsp/writebsp.cc
# vis/vis.cc
2021-10-05 01:21:16 -04:00
Eric Wasylishen
5b62f61b29
qbsp: revert contents handling to be closer to master
2021-10-04 20:39:47 -06:00
Jonathan
ae4512da2c
BSPX structurization and cleanup
...
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan
792951792c
some more cleanup
2021-10-02 05:56:45 -04:00
Jonathan
9d828d2085
Structured texture data!
...
Move vis decompress/compress back to vis since phs is handled there now too
Fix missing textures in Q1BSP
Comment areaportaling for now
2021-09-30 11:33:04 -04:00
Jonathan
74bbce9eab
First attempt at areaportals - sadly it seems like this method might not work with this compiler.
2021-09-28 13:17:27 -04:00
Jonathan
87d31e6d4f
A lot of type-y stuff here:
...
- bsp store vectors now
- vis stored in a way that is compatible with both Q2 and Q1
- binary reading of stuff, so swapping is done at load time now
- vis cleanup, although there's still a lot of raw long modification that should get simplified later
2021-09-25 23:58:02 -04:00
Jonathan
41b9a79e83
Merge branch 'qbsp-contentflags' into type-cleanup
...
# Conflicts:
# bsputil/bsputil.cc
# common/bspfile.cc
# common/cmdlib.cc
# include/common/bspfile.hh
# include/common/cmdlib.hh
# qbsp/brush.cc
# qbsp/portals.cc
# qbsp/writebsp.cc
# vis/vis.cc
2021-09-23 18:42:25 -04:00
Jonathan
ed37289290
Store extended limits format in bspversion
2021-09-23 14:42:56 -04:00
Eric Wasylishen
70aa7ebcdb
writebsp.cc: remove unneeded memset
...
map.exported_texinfos.push_back({}); will push a zeroed gtexinfo_t.
2021-09-22 22:34:36 -06:00
Jonathan
6ff2d67d12
major C++-esque change to BSP conversion:
...
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Jonathan
49fd62b9f3
Lotta more file stuff. Have to think about fscanf though.
2021-09-19 22:20:39 -04:00
Jonathan
326626f127
Remove some old stuff
...
Cleanup/rework of logging system. I'm not too happy about it still, but, it's at least a bit easier to follow now.
Started cleanup of file-related stuff.
2021-09-19 18:17:28 -04:00
Jonathan
17606fde4b
Use variant instead of having all BSP types allocated at once (even though they are smol)
...
Move ownership of pointers to the bsp structures themselves for now.
2021-09-16 11:52:37 -04:00
Jonathan
e8bd554cc0
winding_t is now a C++ type - a hybrid stack/heap array.
...
In preparation for converting all of the vec_t[3] to qvec's, the Vector routines are now templated and work with any type that provides indexing operators.
Polylib.cc is gone, since this all needs to be in header now
qvec can now implicitly convert from T[N]
constexpr where appropriate
static inline -> inline
side_t is now an enum, moved into mathlib
2021-09-16 03:10:51 -04:00
Jonathan
1dd4df1b20
calloc/malloc/free -> new/new/delete (except for specific scenarios)
2021-09-14 11:39:12 -04:00
Jonathan
4e7542b111
Clang format pass
...
typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Jonathan
c95a1e2ccb
q2 and bug fixes
...
# Conflicts:
# include/qbsp/qbsp.hh
# include/qbsp/winding.hh
# qbsp/brush.cc
# qbsp/csg4.cc
# qbsp/merge.cc
2021-09-12 08:34:01 -04:00
Jonathan
8cdb9ff6c4
Initial attempt at leafbrushes
2021-09-09 05:11:47 -04:00
Jonathan
35040d1bd3
Q2 working sorta
2021-09-09 02:13:28 -04:00
Jonathan
9800f4f738
Mostly all native!!
2021-09-09 00:26:17 -04:00
Jonathan
004fcb57c1
Content flags type, splitting up native and compiler flags.
...
Extreme WIP and likely not working properly. Need to rid all direct .native usages and direct them through target_version->game
2021-09-07 06:13:17 -04:00
Jonathan
c16bbf403d
Change miptex thingies to handle const as the comment wishes they would
...
Use optional to properly indicate the intended purpose of optional/"unset" values rather than a magic number (also because for some reason outputnum was stuck at 0 even though it defaults to -1 and I didn't want to debug why)
beginning of Q2 contents
2021-09-07 03:24:16 -04:00
Jonathan
00efa6e67d
Fix operator<
...
Introduce gamedef, to reduce rewriting of data in bspversions
fix name of needs_subdivision
include value in texinfo, in prep for Q2
2021-09-07 01:41:32 -04:00
Jonathan
01d1400971
Merge branch 'qbsp-use-common' of https://github.com/ericwa/ericw-tools into qbsp-use-common
...
# Conflicts:
# common/bspfile.cc
# qbsp/writebsp.cc
2021-09-06 17:27:42 -04:00
Jonathan
3bc9b1b0f8
Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
...
Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
Eric Wasylishen
71bb22dc28
qbsp: auto switch to extended limits formats
2021-09-06 14:20:51 -06:00
Eric Wasylishen
b1892d6aa3
qbsp: merge from master
2021-09-06 13:52:28 -06:00
Eric Wasylishen
648ef89845
qbsp: naming fix
2021-09-06 13:44:36 -06:00
Eric Wasylishen
d85ca375e5
qbsp: fix node/leaf mins/maxs calculations
...
they should use floor/ceil.
Otherwise a node with max X=10.5 will be written
to bsp29 as having a max of 10
2021-09-06 12:03:59 -06:00
Jonathan
dad0e61f63
Fix for texinfo/miptex searching routines
...
surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Jonathan
04ad8e2962
OOP wad file stuff
2021-09-04 23:23:03 -04:00
Jonathan
3b656e6ef1
Cleanup & preserve texture name for q2bsp
2021-09-04 22:15:04 -04:00
Jonathan
b01fddf7f1
More Q2 support
2021-09-04 18:49:01 -04:00
Eric Wasylishen
54799a11fc
qbsp: restore bspx brushes writing
2021-09-04 11:47:33 -06:00
Eric Wasylishen
1e6e938ead
qbsp: restore writing LMSHIFT bspx lump
2021-09-04 10:47:43 -06:00
Eric Wasylishen
54d9e08033
qbsp: handle target bsp version
2021-09-01 00:42:30 -06:00
Eric Wasylishen
3cbf54749e
qbsp: fix -onlyents
2021-08-31 23:53:40 -06:00
Eric Wasylishen
8ed7dc9c05
qbsp: build fix
2021-08-30 01:18:47 -06:00
Eric Wasylishen
e571d1a4b2
qbsp: remove bsp29 limit check, as it will be done in common
2021-08-26 21:44:02 -06:00
Eric Wasylishen
86407d7ef3
qbsp: writebsp: rename some functions
2021-08-26 21:17:51 -06:00
Eric Wasylishen
8a1bc3ef20
qbsp: refactor clipnode writing (changes .bsp output)
...
- drop reshuffling feature from ExportClipNodes
As far as I can tell, the only purpose of this was to keep clipnodes
for a given model contiguous within the lump (i.e. keep the different
hulls contiguous).
Vanilla qbsp didn't appear to have done this, and the code was
unmaintainable/complex, so I'm dropping the feature.
2021-08-26 20:22:39 -06:00
Eric Wasylishen
1123205d47
qbsp: replace FreeMem uses
2021-08-24 22:49:06 -06:00
Eric Wasylishen
208a9610ad
qbsp: delete bspfile.cc/hh
2021-08-24 22:23:24 -06:00
Eric Wasylishen
50a16fa2bf
qbsp: use common to write bsp
...
NOTE: produces almost binary-identical e1m1.bsp as last commit, the only
difference is due to the old QBSP using ascii space as a padding byte,
and common using \0
2021-08-24 01:29:21 -06:00
Eric Wasylishen
561ffffb9b
qbsp: refactor model writing
2021-08-23 21:01:49 -06:00
Eric Wasylishen
c3d338616b
qbsp: remove dead code
2021-08-23 20:18:15 -06:00
Eric Wasylishen
f59bc08db8
qbsp: refactor face writing
2021-08-23 20:16:40 -06:00
Eric Wasylishen
f4700f978d
qbsp: refactor edges writing
2021-08-23 19:36:41 -06:00
Eric Wasylishen
671bacf30c
qbsp: refactor clipnode writing (changes .bsp output)
...
- drop reshuffling feature from ExportClipNodes
As far as I can tell, the only purpose of this was to keep clipnodes
for a given model contiguous within the lump (i.e. keep the different
hulls contiguous).
Vanilla qbsp didn't appear to have done this, and the code was
unmaintainable/complex, so I'm dropping the feature.
2021-08-23 18:05:37 -06:00
Eric Wasylishen
bc5e743817
qbsp: writebsp: delete dead code
2021-08-23 18:02:05 -06:00
Eric Wasylishen
382a725f2b
qbsp: refactor writing of leafs, nodes, marksurfaces lump
...
- only support bsp29 for now
2021-08-23 18:02:05 -06:00
Eric Wasylishen
24fc2ffc6a
qbsp: refactor plane lump writing
2021-08-23 18:02:05 -06:00
Eric Wasylishen
460428d099
qbsp: refactor texinfo lump writing
2021-08-23 18:02:05 -06:00
Shpoike
89365949bc
Squashed commit of the following:
...
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:54:23 2019 -0600
fix linker error (radlights is in 2 .cpp files)
commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:53:57 2019 -0600
add clarification comment
commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:30:27 2019 -0600
fix tests compilation
commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:59:25 2019 -0600
hlbsp: use q_snprintf
commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:56:21 2019 -0600
Reformat
commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:28:06 2019 -0600
Merge remote-tracking branch 'origin/master' into hlbsp
# Conflicts:
# include/qbsp/qbsp.hh
commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 02:18:16 2019 +0000
Misc HLBSP tweaks
Added support for multiple -wadpath args.
Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
Support 'bevel' and 'null' textures for compat with zhlt.
commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:59:42 2019 +0000
Support for halflife-style .rad surface lights (probably too bright, but the basics work).
commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:56:27 2019 +0000
Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.
commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 21 04:51:24 2019 +0000
First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen
2ea0076160
qbsp: experimental func_illusionary_visblocker
2017-10-24 22:17:10 -07:00
Eric Wasylishen
7a7d3b843c
qbsp: add bsp2 check if int16_t nodes/leafs are exceeded
2017-10-19 16:19:47 -06:00
Eric Wasylishen
a4e3a3a887
Revert "qbsp: move node_t markfaces list to a std::vector"
...
This reverts commit 31df408333 .
2017-07-05 18:10:56 -07:00
Eric Wasylishen
117f568cd7
qbsp: don't write unused texinfo.
...
also cleanup planes writing
2017-07-03 01:58:26 -06:00
Eric Wasylishen
31df408333
qbsp: move node_t markfaces list to a std::vector
2017-07-02 21:03:41 -06:00
Eric Wasylishen
80380fa7fd
qbsp: drop ExportNodePlanes. Planes were already deduplicated by
...
FindPlanes.
2017-07-01 17:25:02 -06:00
Eric Wasylishen
77f3da30bf
qbsp: add func_detail_fence
2017-06-09 15:13:13 -06:00
Eric Wasylishen
7198884392
qbsp: ExportDrawNodes: add assertion from DP that node children are different
...
DetailToSolid: collapse redundant nodes where both children are
solid (-1) to just be the leaf -1. Any faces on-node should be
impossible to see so they can be safely discarded.
2017-06-09 13:14:52 -06:00
Eric Wasylishen
e3da31b308
writebsp.cc: Assert we never write a private contents type to the bsp
2017-06-05 14:00:01 -06:00
Eric Wasylishen
32eaa99d40
qbsp: rename our plane_t to qbsp_plane_t
2017-04-26 14:55:26 -06:00
Eric Wasylishen
9034eb107a
qbsp: move remaining headers to include directory
2017-04-20 19:52:06 -06:00
Eric Wasylishen
e5f5b99584
qbsp: bounds check some array accesses
2016-11-02 16:52:12 -06:00
Eric Wasylishen
05447ee0b9
qbsp: use a mtexinfo_t for texinfo before writing to bsp
2016-11-02 16:45:41 -06:00
Eric Wasylishen
a6468984bf
all: finish c++ification
2016-10-17 19:52:17 -06:00
Eric Wasylishen
60c0b64906
qbsp: change mapdata_t to use std::vector
2016-03-20 14:02:31 -06:00
Eric Wasylishen
3db441eea2
qbsp: rename files to .cc
2016-03-12 13:02:28 -07:00