Commit Graph

218 Commits

Author SHA1 Message Date
Eric Wasylishen 6351cc50e6 rename: vec_t -> double 2023-12-23 21:09:16 -07:00
Jonathan 1eaf2170f8 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	light/trace_embree.cc
2023-12-07 14:13:36 -05:00
Jonathan 9ed4f3d042 bunch of double -> float
fix Q2 animated textures
2023-12-07 14:11:46 -05:00
Jonathan ec452e2291 remove implicit conversion for qplane3 2023-11-19 19:41:58 -05:00
Eric Wasylishen 22ad2f4141 light: cache list of lightsurfs that are actuall emissive
light.exe -visapprox none ad_sepulcher.bsp

45.5s -> 22.7s
2023-11-13 23:35:32 -07:00
Jonathan 147be8f87a some optimizations in indirect lighting code
multiple bounce support
2023-09-16 00:41:05 -04:00
Jonathan 5619e2abef map file separation 2023-09-07 14:55:37 -04:00
Jonathan 7d881768fa Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once""
This reverts commit 2e0e23622b.

Disable rescale by default on sky faces.
Light is now in control of rescales' default value.
Multiply omni light faces by 0.5 to better match qrad3
Remove some asserts to increase perf
2023-09-04 02:51:20 -04:00
Jonathan 2e0e23622b Revert "reduce memory usage by only storing VPLs when we need to, and only once"
This reverts commit fcf39b2ef8.

# Conflicts:
#	include/light/light.hh
#	include/light/surflight.hh
#	light/bounce.cc
#	light/light.cc
#	light/ltface.cc
#	light/surflight.cc
2023-08-26 23:03:25 -04:00
Eric Wasylishen 1c85bb882a light: minimize includes 2023-06-26 01:19:54 -06:00
Jonathan caa7418375 async threading for map progress, etc. no cancelling yet 2023-06-19 15:38:16 -04:00
Jonathan 08db6e9bf9 remove fastbounce, add emissivequality
emissivequality affects both emissives
2023-06-19 09:54:25 -04:00
Jonathan 1fbe12767e decouple lightmapping state from emissive state
allow sky to skip lightmapping if lightgrid is enabled in Q2 mode again
2023-06-19 04:11:20 -04:00
Jonathan 94357818f9 experiment with keeping sample data all together in memory, which might help caching. not certain. 2023-06-18 14:06:58 -04:00
Jonathan fcf39b2ef8 reduce memory usage by only storing VPLs when we need to, and only once
fix visapprox auto not actually being auto
2023-06-18 13:29:53 -04:00
Eric Wasylishen 1c6a76e1f8 light: autominlight extensions
- now apply per-luxel, not just to faces that are fully occluded
- add "_autominlight_target" key for specifying a target
  to take the light sample from
- add "_autominlight" key: 0 = force off, default = apply to occluded luxels, 1 = apply to all luxels

wip / subject to change!
2023-06-16 00:14:27 -06:00
Eric Wasylishen 290af832af style: rename dirt related member variables to match the actual names 2023-05-08 23:02:59 -06:00
Jonathan 39a54abfc6 add support for a region brush (code needs to be cleaned up a bit though)
allow _surflight_style on brush models
2023-04-28 13:31:50 -04:00
Jonathan 6035290c70 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	include/common/imglib.hh
#	light/entities.cc
#	light/light.cc
#	light/surflight.cc
2023-04-24 02:19:04 -04:00
Jonathan dddc48e98b simplify `needs_write` for surfflags
add `_surflight_color` key; allows overriding surface light color on an entity basis
load the .wal from wal_json and use the values as a base, if they exist
allow `_surflight_minlight_scale` to be specified on entities
2023-04-24 02:16:39 -04:00
Eric Wasylishen e069d7b9b8 style: update settings api to follow current coding style 2023-04-16 11:55:38 -06:00
Jonathan 5daaeee6fb allow `surflight_minlight_scale` to be specified per brush 2023-03-26 18:29:37 -04:00
Eric Wasylishen adb7ecce15 light: remove -lightgrid_force_cube, -lightgrid_force_pot 2023-03-04 14:43:04 -07:00
Eric Wasylishen 6c3fd1503f light: remove -lightgrid_format uniform, cluster 2023-03-04 14:41:59 -07:00
Eric Wasylishen dd6e49c89f light: support _object_channel_mask on func_group 2023-02-20 00:07:08 -07:00
Eric Wasylishen eda6155844 cleanup: run ./clang-format-all.sh
clang-format version 15.0.7
2023-02-18 22:59:43 -07:00
Eric Wasylishen 1d38ff0ff3 light: add -lightgrid_force_pot (power of two) 2023-02-18 20:15:47 -07:00
Eric Wasylishen c590400c46 light: lightgrid: add -lightgrid_force_cube 2023-02-18 19:15:34 -07:00
Eric Wasylishen f399b95bb8 light: add octree experimental version of lightgrid lump 2023-02-10 08:54:30 -07:00
Eric Wasylishen 22be0c4077 light: add -lightgrid_format option. takes "cluster" or "uniform" 2023-02-10 00:56:21 -07:00
Eric Wasylishen aa831d9ac3 light: add -lightgrid_dist 2023-02-07 00:46:54 -07:00
Eric Wasylishen 999806f150 light: experimenting with generating a lightgrid
currently a hardcoded 64^3 grid in a LIGHTGRID bspx lump
non-finalized, likely going to change the lump
2023-02-03 01:17:52 -07:00
Eric Wasylishen 13481438e7 light: use DecompressAllVis() for getting visdata 2023-01-30 19:57:20 -07:00
Eric Wasylishen 8aa49699f8 light: rename channel mask keys
models:
_object_channel_mask

lights:
_light_channel_mask
_shadow_channel_mask
2022-12-13 23:20:27 -07:00
Eric Wasylishen 92d5c75424 light: experimental light channel mask feature 2022-12-13 19:13:58 -07:00
Eric Wasylishen 63cac32f88 light: quick experiment with a _light_group feature for lights that only affect linked bmodels 2022-12-11 15:36:08 -07:00
Eric Wasylishen eae434736a light: support _minlightMottle on worldspawn 2022-12-06 15:18:16 -07:00
Eric Wasylishen e73aa29dd1 light: adjust epsilon to fix q2_light_flush.map test case 2022-12-04 00:10:01 -07:00
Eric Wasylishen 9fa9124404 light: redesign Q2 phong check
- always do angle check
- always do gamedef specific exclusions (e.g. warping surfflags don't phong with non-warping)
- if Q2 style phong is requested, but Q1 is not in use, use the default phong angle
- always do smoothing group ID check (preparation for supporting this in Q1 mode via a key)
2022-11-30 23:24:51 -07:00
Eric Wasylishen 37ced86cec tests: fix light settings not clearing across tests 2022-11-19 19:02:55 -07:00
Eric Wasylishen a5125583fa light: clear global data so light can run multiple times per process 2022-11-11 16:52:07 -07:00
Eric Wasylishen 74269a0269 light: new Mottle implementation based on world-space "value noise" 2022-11-08 22:18:54 -07:00
Jonathan 66d7ae98e5 half memory usage for lightmaps & ray colors 2022-11-06 02:21:11 -05:00
Eric Wasylishen ca0efbf3d3 light: wip -world_units_per_luxel and DECOUPLED_LM BSPX lump 2022-11-03 02:39:15 -06:00
Eric Wasylishen 0924423c20 light: header -> source move 2022-10-31 21:21:28 -06:00
Eric Wasylishen 39aacc89ef light: docs updates 2022-10-31 00:26:57 -06:00
Eric Wasylishen 383266762d light: lightsurf_t: remove texorg member 2022-10-30 19:40:26 -06:00
Eric Wasylishen 728fafde8c light: remove dead code 2022-10-30 18:00:48 -06:00
Eric Wasylishen da5910e732 tests: first steps on a light test case 2022-10-30 15:32:41 -06:00
Eric Wasylishen 35ffc00462 all: add LIGHT_/QBSP_/VIS_ prefixes to epsilons where necessary 2022-10-30 15:08:10 -06:00