Jonathan
812e19d469
fix issue with alignment
2024-03-13 02:44:06 -04:00
Jonathan
062814cad0
don't try to write lightmap if it has no styles
2024-03-13 01:41:48 -04:00
Jonathan
0cdd932ef7
fix a use-after-move
2024-03-13 01:35:12 -04:00
Jonathan
d006ac730a
Revert "batch together traces on the whole surface - saves a small amount of time"
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This reverts commit 72611b7e97 .
# Conflicts:
# light/ltface.cc
2024-03-13 01:23:51 -04:00
Jonathan
3356b5776e
memory on writes
2024-03-13 01:12:24 -04:00
Jonathan
0942b9eb0c
simplify light_surfaces storage
2024-03-10 18:20:20 -04:00
Jonathan
3d419853d3
store leaves on surf instead of surface light
2024-03-09 00:14:03 -05:00
Jonathan
6c1feb5af8
cut per-surface memory usage down by making streams re-usable per thread
2024-03-08 23:09:16 -05:00
Eric Wasylishen
f3da00395d
style: replace (void) with ()
2024-02-26 21:07:22 -07:00
Eric Wasylishen
12b8066246
light: change remaining double -> float
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tiny perf improvement on base1-test.map with light params:
-emissivequality high
before: 7.4s
after: 6.9s
no visible changes in base1.
2024-02-25 23:42:45 -07:00
Eric Wasylishen
227a92f8a2
build: get rid of "bin" subdirectory
2024-02-04 19:52:16 -07:00
Jonathan
53850d94ac
fix crash in embree tracing due to new batching code
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simplify structs for tracing
2024-01-21 08:52:16 -05:00
Jonathan
72611b7e97
batch together traces on the whole surface - saves a small amount of time
2024-01-19 08:48:51 -05:00
Jonathan
0ff4e8ddd5
fix gate on lightgrid
2024-01-17 02:27:50 -05:00
Jonathan
a04bb771ce
disable gate on high quality
2024-01-14 23:10:21 -05:00
Eric Wasylishen
07e050f484
light: restore -bounce flag with no arguments as a shorthand for -bounce 1
2024-01-13 18:35:18 -07:00
Jonathan Linat
39074b8249
CI: Enable Qt5 + lightpreview ( #406 )
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* chore(CI): refine current 'cmake.yml' file content
* chore(CI): enable Qt5 on Linux and macOS
* Appveyor.yml: remove deploy step
we are deploying from GitHub Actions now
* build-linux-64.sh: adjust .zip wildcard
to hopefully not break on PR builds
* build-linux-64.sh: remove fragile unzip/readelf lines
* lightpreview\CMakeLists.txt: only install Qt on Win/Mac
* lightpreview: attempt to fix mac Qt packaging
* lightpreview: apple fixes
* Install qtdbus on macOS
* try alternate dbus module name
* try cmake find_package for dbus
* also find Qt5PrintSupport
* build-osx.sh: remove coreutils install
we don't use sha256sum anymore
* lightpreview/CMakeLists.txt: create .app bundle on macOS
* Update CMakeLists.txt
* build-*: run cpack as part of the build command
on my macOS test system, running cpack separately
is doubling the build time
* cmake: factor out add_loader_path_to_rpath function, apply to all targets
* chore(CI): add steps to re-pack the 'doc' and 'bin' directories
* chore(CI): remove GitHub release-related step (to be re-introduced)
* chore(CI): adjust inflating destination directories
---------
Co-authored-by: Eric Wasylishen <ewasylishen@gmail.com>
2024-01-08 20:16:41 -07:00
Eric Wasylishen
8db1d32e9f
light: fix excessive bouncing with lit water, or _shadow -1
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Fixes #397
2023-12-24 00:44:56 -07:00
Eric Wasylishen
6351cc50e6
rename: vec_t -> double
2023-12-23 21:09:16 -07:00
Eric Wasylishen
89908df90f
light: fix nan's (fully black lightmap) in some cases when using _surface lights
2023-12-23 18:53:58 -07:00
Eric Wasylishen
f0c8d92993
qbsp: add -missing_textures_as_zero_size flag to allow writing 0x0 textures when a texture is missing
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this allows us to write the texture name, but it's non-standard.
light: warn when a surface light template doesn't match any faces in the bsp
2023-12-21 00:05:40 -07:00
Eric Wasylishen
3673162f63
fix build errors + test failures from double -> float changes
2023-12-07 23:06:52 -07:00
Jonathan
1eaf2170f8
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
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# Conflicts:
# light/trace_embree.cc
2023-12-07 14:13:36 -05:00
Jonathan
9ed4f3d042
bunch of double -> float
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fix Q2 animated textures
2023-12-07 14:11:46 -05:00
Eric Wasylishen
ad9fd7fc59
common: structured bspxbrushes reading/writing
2023-11-25 17:28:26 -07:00
Jonathan
ec452e2291
remove implicit conversion for qplane3
2023-11-19 19:41:58 -05:00
Eric Wasylishen
db0951dc40
light: support embree4 in addition to 3
2023-11-19 14:14:22 -07:00
Eric Wasylishen
22ad2f4141
light: cache list of lightsurfs that are actuall emissive
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light.exe -visapprox none ad_sepulcher.bsp
45.5s -> 22.7s
2023-11-13 23:35:32 -07:00
Eric Wasylishen
7e5ad9a39b
lightpreview: add support for Q1 visdata
2023-11-06 22:54:21 -07:00
Jonathan
b83c4a6440
use fold expr instead of for statements in vec3
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fix a bunch of clang warnings
2023-11-04 19:01:08 -04:00
Eric Wasylishen
91734ac8f6
light: fix gcc9 build
2023-09-17 21:24:04 -06:00
Eric Wasylishen
e6d9605b86
light: fix lightgrid assertion failure if lightgrid gets a nan (separate bug)
2023-09-17 20:27:29 -06:00
Eric Wasylishen
872f5fe8a0
build: copy + install mingw dll's libgcc_s_seh-1.dll, libstdc++-6.dll, libwinpthread-1.dll
2023-09-16 14:28:06 -06:00
Jonathan
0509c9a790
fix multiple bounce interaction with lightgrid
2023-09-16 11:55:10 -04:00
Jonathan
147be8f87a
some optimizations in indirect lighting code
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multiple bounce support
2023-09-16 00:41:05 -04:00
Eric Wasylishen
507c315f78
light: fix missing textures accidentally activating "suntexture" feature and breaking sunlight
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Fixes #376
2023-09-11 21:44:38 -06:00
Jonathan
69bc2c04c0
fix crash if projected texture is not found
2023-09-08 10:43:48 -04:00
Jonathan
6baa1243cf
allow auto-gamedir to handle subdirectoried maps properly
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fix include paths
2023-09-08 08:41:56 -04:00
Jonathan
5619e2abef
map file separation
2023-09-07 14:55:37 -04:00
Jonathan
7d881768fa
Revert "Revert "reduce memory usage by only storing VPLs when we need to, and only once""
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This reverts commit 2e0e23622b .
Disable rescale by default on sky faces.
Light is now in control of rescales' default value.
Multiply omni light faces by 0.5 to better match qrad3
Remove some asserts to increase perf
2023-09-04 02:51:20 -04:00
Eric Wasylishen
b893e67309
light: add _light_twosided 1 key for forcing two-sided light receiving on opaque surfaces
2023-08-29 01:44:16 -06:00
Eric Wasylishen
b71a4ebaf1
light: wip fix for two-sided liquid lighting + surface lights
2023-08-28 23:33:55 -06:00
Jonathan
8cb2b72237
restore default visapprox
2023-08-26 23:06:49 -04:00
Jonathan
2e0e23622b
Revert "reduce memory usage by only storing VPLs when we need to, and only once"
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This reverts commit fcf39b2ef8 .
# Conflicts:
# include/light/light.hh
# include/light/surflight.hh
# light/bounce.cc
# light/light.cc
# light/ltface.cc
# light/surflight.cc
2023-08-26 23:03:25 -04:00
Eric Wasylishen
54d5838f29
docs: fill in some missing docs
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- fix comments around new BSPX lumps
2023-08-13 22:38:31 -06:00
Eric Wasylishen
7608a78b44
style: use std::min/std::max/std::clamp and remove using
2023-08-07 15:42:29 -06:00
Eric Wasylishen
a2ea5d8217
style: remove all "using namespace polylib"
2023-08-07 15:33:09 -06:00
Eric Wasylishen
f8886b6e60
style: remove all "using namespace std"
2023-08-07 15:28:50 -06:00
Eric Wasylishen
db42b2116a
use std::abs in remaining places that were using C abs()
2023-08-07 15:23:12 -06:00
Eric Wasylishen
7691706bda
build: only use <fmt/core.h>, other headers have a heavy compilation time impact
2023-07-02 17:08:14 -06:00