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deprecated
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imglib: fix wad3 loading (thanks to erysdren for the fix)
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2023-07-18 17:57:51 -06:00 |
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q2_wal_metadata/textures
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quake_map_source
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testqbsp: rename quake map source to have -test suffix, for easier loading in an id1/maps directory
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2022-07-12 23:13:46 -06:00 |
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E1M1-edited-ents.map
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base1-test.map
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base1leak.map
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h2_skip_only.map
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hl_basic.map
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invalid_texture_axes.map
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test: add invalid_texture_axes.map
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2018-01-15 20:09:20 -07:00 |
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light_general.map
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light_q2_emissive_cube.map
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light/qbsp: add _surflight_rescale key
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2022-11-12 17:07:02 -07:00 |
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light_q2_translucent_shadow.map
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light_q2_translucent_shadow.map: add WINDOW test cases
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2022-10-19 00:22:41 -06:00 |
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phongtest2.map
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q1_0125unit_faces.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_bmodel_liquid.map
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q1_clip_func_wall.map
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q1_csg.map
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q1_cube.map
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q1_cubes.map
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q1_cwd_relative_wad.map
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q1_decompiler_test.map
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q1_detail_non_sealing.map
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q1_detail_touching_water.map
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qbsp: q1: fix visportals being created to solid leafs
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2023-04-17 23:42:00 -06:00 |
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q1_detail_wall.map
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q1_detail_wall_intersecting_detail.map
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q1_extract_textures.map
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q1_hull1_content_types.map
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q1_hull1_fail.map
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q1_hull_expansion_lip.map
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testmaps: remove some accidental brushes in q1_hull_expansion_lip.map
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2022-08-19 20:49:59 -06:00 |
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q1_lightignore.map
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tests: add q1_lightignore.map test
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2023-04-12 00:04:56 -06:00 |
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q1_liquid_mirrorinside_off.map
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qbsp: support _mirrorinside 0 in Q1 mode
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2023-05-28 14:00:08 -06:00 |
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q1_liquid_software.map
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tests: add q1_liquid_software.map (renders badly in tyrquake)
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2023-05-28 11:37:35 -06:00 |
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q1_litwater.map
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q1_litwater_opt_in.map
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q1_merge_maps_addition.map
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q1_merge_maps_base.map
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q1_minlight_nobounce.map
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q1_missing_texture.map
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bspinfo: serialize missing textures (offset -1) to json as null
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2023-07-18 00:17:24 -06:00 |
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q1_mountain.map
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q1_rocks.map
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q1_rocks_merged.map
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q1_rocks_structural.map
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q1_rocks_structural_cube.map
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testqbsp: q1_rocks: sky -> solid to simplify test case
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2022-08-20 01:24:10 -06:00 |
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q1_rocks_structural_merged.map
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q1_sealing.map
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q1_sealing_contents.map
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q1_sealing_hull1_onnode.map
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q1_skip_only.map
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q1_sky_window.map
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q1_sunlight.map
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q1_surflight_minlight.map
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q1_tjunc_angled_face.map
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q1_wad_mapname.map
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tests: add q1_wad_mapname test
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2022-08-14 13:45:31 -06:00 |
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q1_wad_mapname.wad
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q1_water_subdivision.map
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q2_areaportal.map
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q2_areaportal_split.map
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q2_areaportal_with_detail.map
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q2_bmodel_collision.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_detail.map
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q2_detail_fence.map
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tests: add q2 func_detail_wall and func_detail_fence test case
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2023-02-22 00:11:30 -07:00 |
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q2_detail_fence_with_detail_bit.map
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q2_detail_leak_test.map
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q2_detail_non_sealing.map
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qbsp: restore detail to non-sealing
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2023-03-26 16:20:10 -06:00 |
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q2_detail_overlapping_solid_sealing.map
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q2_detail_wall.map
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q2_detail_wall_with_detail_bit.map
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q2_dirt.map
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q2_door.map
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q2_double_areaportal.map
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qbsp: sync FindAreas to Quake-2-Tools version
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2022-09-10 15:49:17 -06:00 |
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q2_hint_missing_faces.map
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q2_ladder.map
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tests: add q2 ladder test case
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2023-01-03 17:40:56 -07:00 |
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q2_lavaclip.map
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q2_lavawater.map
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q2_leaked.map
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q2_light_cone.map
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tests: add q2 light cone test
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2023-01-08 20:26:32 -07:00 |
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q2_light_divzero.map
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q2_light_flush.map
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q2_light_group.map
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q2_light_group_dirt.map
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tests: add dirt / object_channel_mask interaction test
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2023-01-08 19:59:19 -07:00 |
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q2_light_low_luxel_res.map
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q2_light_low_luxel_res2.map
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test: lightmap artifacts on a low luxel scale
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2023-04-30 17:53:19 -06:00 |
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q2_light_negative.map
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q2_light_negative_bounce.map
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light: fix negative lights breaking when bounce in use
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2022-12-10 15:10:36 -07:00 |
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q2_light_origin_brush_shadow.map
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q2_light_sun.map
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light: add basic test case for _sun 1 entities
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2023-01-24 00:57:26 -07:00 |
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q2_light_sunlight_default_mangle.map
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q2_light_translucency.map
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q2_light_visapprox.map
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q2_light_visapprox2.map
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q2_lightmap_custom_scale.map
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light: add test for sky getting an optimized lightmap
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2023-02-17 00:24:08 -07:00 |
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q2_liquids.map
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q2_long_texture_name.map
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q2_minlight_inherited.map
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q2_minlight_nomottle.map
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light: support _minlightMottle on worldspawn
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2022-12-06 15:18:16 -07:00 |
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q2_mirrorinside.map
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q2_missing_faces.map
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q2_mist_clip.map
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q2_noclipfaces_junction.map
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qbsp: restore func_detail_wall support
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2022-10-21 18:33:38 -06:00 |
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q2_nodraw_detail_light.map
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q2_nodraw_light.map
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q2_omitdetail_in_func.map
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q2_phong_doesnt_cross_contents.map
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q2_playerclip.map
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q2_seal_empty_rooms.map
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q2_skip.map
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q2_surface_lights_culling.map
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q2_tb_cleanup.map
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q2_water_trans.map
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qbsp_angled_brush.map
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testmaps: Add qbsp_angled_brush.map
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2021-10-08 17:18:17 -06:00 |
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qbsp_bmodel_mirrorinside_with_liquid.map
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qbsp_brush_clipping_order.map
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qbsp_chop_no_change.map
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qbsp_detail_doesnt_remove_world_nodes.map
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merge non-brush bsp specific changes from brushbsp branch
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2022-05-11 01:58:53 -06:00 |
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qbsp_detail_illusionary_intersecting.map
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qbsp_detail_illusionary_noclipfaces_intersecting.map
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qbsp_func_detail.map
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qbsp_hiprotate.map
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qbsp_leaf_contents_bug.map
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qbsp_merge.map
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merge non-brush bsp specific changes from brushbsp branch
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2022-05-11 01:58:53 -06:00 |
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qbsp_noclipfaces.map
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merge non-brush bsp specific changes from brushbsp branch
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2022-05-11 01:58:53 -06:00 |
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qbsp_noclipfaces_junction.map
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qbsp_noclipfaces_mirrorinside.map
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qbsp_origin.map
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merge non-brush bsp specific changes from brushbsp branch
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2022-05-11 01:58:53 -06:00 |
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qbsp_sealing_point_entity_on_outside.map
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qbsp_simple.map
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qbsp_simple_sealed.map
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qbsp_simple_sealed2.map
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qbsp_simple_sealed_rotated.map
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qbsp_simple_worldspawn_detail.map
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tests: add a few clipnode count tests
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2022-08-13 20:11:22 -06:00 |
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qbsp_simple_worldspawn_detail_illusionary.map
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qbsp_simple_worldspawn_detail_wall.map
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qbsp_simple_worldspawn_sky.map
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qbsp_simple_worldspawn_worldspawn.map
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qbsp_tjunc_many_sided_face.map
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qbsp_water_detail_illusionary.map
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qbsp_water_detail_illusionary_mirrorinside.map
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testqbsp: improve water_detail_illusionary test
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2022-06-21 01:16:55 -06:00 |
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qbspfeatures.map
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testmaps: add lava, water, sky, origin to qbspfeatures.map
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2021-10-02 20:15:43 -06:00 |
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retrojam1_ericw.map
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