Commit Graph

343 Commits

Author SHA1 Message Date
Jonathan c81e9ace28 remove old threading code entirely
add new parallel logging stuff in common/parallel which wraps parallel_for(_each) and provides automatic percentage indicator
fix issue with light not pulling in settings
move logging stuff into its own namespace and simplify
2022-03-01 10:28:59 -05:00
Jonathan cca64bf0da Fix another cmdargs bug
Fix areaportal warning
2022-02-27 05:55:26 -05:00
Jonathan 6baea3bc03 Fix three bugs that slipped by for cmdargs
Remove old threading code, use tbb internally
2022-02-27 04:09:28 -05:00
Jonathan df92d9ce12
Command line args systems (#2)
* cmd

* cmake change for tbb DLLs
add in test for double-hyphens

* cmd

* game version

* settings!

* bsp texture usage
decompile fix for q1bsp

* finish up the options for qbsp

* light finished?

* finish up the few missing bits

* move scalar/int32 up

* Run clang-format pass

* natvis for our mathlib
use slightly faster storage for winding
fix light tests

* allow dictionary to be a base type

* re-run style

* Remove cfg_static
Fix options summary

* natvis for lockable_value<T>

* last-ish pass?

* format

* forgot last few lockables
2022-02-27 00:01:57 -05:00
Eric Wasylishen 571953f126 qbsp: wip, reorganizing ProcessEntity 2022-02-22 01:50:31 -07:00
Eric Wasylishen eee96576dc qbsp: fix ConvertNodeToLeaf, move MakeMarkFaces 2022-02-21 16:56:18 -07:00
Eric Wasylishen cab51405d6 qbsp: qbsp.cc: misc cleanup 2022-02-21 14:28:12 -07:00
Eric Wasylishen 70ea752587 qbsp: restore MergeAll 2022-02-20 23:57:42 -07:00
Eric Wasylishen b22e90585b qbsp: fix brush.outputnumber assignment 2022-02-20 17:07:11 -07:00
Eric Wasylishen cb464031da qbsp: track original brushes, populate q2 leafbrushes accurately 2022-02-20 16:10:44 -07:00
Eric Wasylishen 2a257693c6 Merge branch 'type-cleanup' into brushbsp 2022-02-17 00:43:08 -07:00
Eric Wasylishen 60e7080e00 qbsp: remove FreeNodes call, double-free (?) on pwr1.map 2022-02-16 23:44:14 -07:00
Eric Wasylishen 5b85a34ad2 qbsp: don't error on all-liquid worldspawn 2022-02-13 20:08:13 -07:00
Eric Wasylishen 055f865ef0 qbsp: add very rough pass of building visible faces
- faces are subdivided where neeed
- markfaces not calculated accurately
- overlaps/clipping not handled
2022-02-13 19:51:59 -07:00
Eric Wasylishen 1fbfd199c5 qbsp: wip port of BrushBSP from Q2 tools
currently can compile qbsp_simple.map (2 brushes)
no faces, but generates leafs/nodes which seem OK
2022-02-13 12:03:27 -07:00
Jonathan ed325eedea surface faces now use list/vector 2022-02-06 11:39:22 -07:00
Eric Wasylishen 8531286777 qbsp: replace `-nothreads` with `-threads 1` for consistency with light/vis 2022-01-30 17:50:21 -07:00
Eric Wasylishen 5c897000f3 qbsp: make -nofill still write out .prt file, for diagnosis 2022-01-29 19:22:30 -07:00
Jonathan c7d48e9c11 Remove entity bounds print 2022-01-27 04:08:58 -05:00
Jonathan 4f32722dfc Multiply bounds by 2 so we have less room for leaks 2022-01-27 04:08:31 -05:00
Jonathan d076920665 Revert "Instead of calculating brush extents globally, do it per brush creation"
This reverts commit 069720078f.
2022-01-27 01:52:08 -05:00
Jonathan 069720078f Instead of calculating brush extents globally, do it per brush creation
Use portal node bounds for extents
2022-01-27 01:03:38 -05:00
Jonathan 3f37de95a5 Fix tests 2022-01-26 18:15:53 -05:00
Jonathan 571e7337fc Fix the temporary hintskip detection and finally move it to gamedef
Dynamic extent calculation - turned on by default - will automatically determine the extents used for winding_from_plane beforehand. On a 50kb .map file it only takes about 10ms, so for the majority of maps it should be instantaneous.
2022-01-26 18:03:31 -05:00
Jonathan 1764afb475 Revert "Revert "make brush::faces a vector""
This reverts commit 11d2d51165.

Fixes implementation - was swapped logic in brush bevels
2022-01-24 14:55:21 -05:00
Jonathan 11d2d51165 Revert "make brush::faces a vector"
This reverts commit 30c7ef94ac.

This was causing issues with bevel brushes in Q2 mode. Not sure why yet. Will attempt this again soonish.
2022-01-24 14:26:28 -05:00
Jonathan 75339df231 Simplify surface_t by using lists 2022-01-23 19:00:01 -05:00
Jonathan 07dd73e5bc Persist native contents when converting them to detail
Simplify hull areas
Q2's `face_get_contents` generated empty surfaces when SKIP was used. It now has another line of defense to ensure contents aren't set to empty, but I'm not sure where the other line of defense went that was supposed to do this.
Remove old comment
2022-01-22 17:23:51 -05:00
Jonathan 53b4f640e2 use vector<brush_t> directly now 2022-01-17 11:06:13 -05:00
Jonathan 1a0b8c724a use vector of unique_ptrs for brushes; temporary, going to simplify it further 2022-01-17 10:42:24 -05:00
Jonathan 30c7ef94ac make brush::faces a vector 2022-01-17 09:49:10 -05:00
Eric Wasylishen b681690807 qbsp: fix some memory leaks 2022-01-16 12:47:19 -07:00
Jonathan e2d64e0e5d FS simplification
Fix transparency calculation (33% is 33% opacity, not 33% transparency)
2021-12-20 14:51:14 -05:00
Jonathan 8cadf06d81 New FS!
First FS test: use it for decompile for Q2 to prevent unnecessary suffixes
2021-11-05 19:25:37 -04:00
Eric Wasylishen a937e3cdba qbsp: areaportal support 2021-10-27 22:51:43 -06:00
Jonathan 1ccbe9e12c wrbrushes lump using streaming now
temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan a21be0362c replace VectorCompare, CrossProduct, DotProduct
qv::dot handles inputs a bit more gracefully now
plane::distance_to for distance checks, and dplane has the fast version
2021-10-21 23:25:19 -04:00
Jonathan cb3c81aaf8 vec3_t gonedy 2021-10-21 20:21:28 -04:00
Jonathan 84b4388f4b Added a deprecation sniffer so I can find problematic areas later
Revert tjunc fixes
Add -notjunc to match other editors
Rid Light_Add since it's too simple
2021-10-20 04:27:22 -04:00
Jonathan a7de4bdae2 Remove unused thingies
Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan fd18fc154c Fix various warnings by testing a clang-cl compile 2021-10-12 14:39:15 -04:00
Jonathan e6fd6b653e A few more vec3_t -> qvec
qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
2021-10-12 12:03:59 -04:00
Jonathan e2ba8d7b5a fNoclip not required for Q2 any more 2021-10-10 14:12:02 -04:00
Jonathan 01b8abf93c Removed a lot of unused functions
Moved vector-related operations from mathlib to qvec, moved a few into qv::
Use clamp/max/min directly instead of #define'ing them
Move a few single-use functions directly above their usages
2021-10-10 14:04:09 -04:00
Jonathan a8d5125321 Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup 2021-10-09 14:14:54 -04:00
Jonathan eb4bcf96dc -includeskip for Q2RTX
Fix missing fmt include
Default nexttexinfo to -1 to match other tools
Fmt support for bspversion_t, use that instead of a static function
Cleanup write functions
2021-10-09 14:14:49 -04:00
Eric Wasylishen 5cf82ee023 qbsp: restore use of options.worldExtent
should fix minor precision differences in .prt files
2021-10-08 19:04:11 -06:00
Jonathan 1b1679fa22 normals are now a special tuple-ish type, so that we can calculate tangents and bitangents for Q2RTX if requested (currently it always does it, but we can fix that later)
always emit texinfo for q2 brush sides
2021-10-08 14:17:48 -04:00
Jonathan 52839d4e7f Run clang-format pass 2021-10-05 15:54:06 -04:00
Jonathan 7590230111 Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
# Conflicts:
#	bspinfo/bspinfo.cc
#	common/bspfile.cc
#	include/common/bspfile.hh
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/portals.cc
#	qbsp/qbsp.cc
#	qbsp/solidbsp.cc
#	qbsp/surfaces.cc
#	qbsp/writebsp.cc
#	vis/vis.cc
2021-10-05 01:21:16 -04:00
Jonathan 0833d84a7a Calculate tangents and bitangents (need to clean this up)
Implement formatters for qvec
Add -nolighting, which skips all non-lightstyled lights
2021-10-05 01:07:13 -04:00
Eric Wasylishen 5b62f61b29 qbsp: revert contents handling to be closer to master 2021-10-04 20:39:47 -06:00
Jonathan 037c587352 Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
# Conflicts:
#	bspinfo/bspinfo.cc
#	include/common/bspfile.hh
#	include/light/light.hh
#	include/light/trace.hh
#	light/light.cc
#	light/ltface.cc
#	light/trace.cc
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/outside.cc
#	qbsp/qbsp.cc
2021-10-03 13:08:50 -04:00
Jonathan ae4512da2c BSPX structurization and cleanup
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan 792951792c some more cleanup 2021-10-02 05:56:45 -04:00
Eric Wasylishen 59e71d7600 Merge branch 'master' into qbsp-contentflags 2021-10-01 23:39:12 -06:00
Eric Wasylishen ddf2a36d39 qbsp: make func_detail_wall an alias for func_detail_fence 2021-10-01 23:18:27 -06:00
Jonathan 9d828d2085 Structured texture data!
Move vis decompress/compress back to vis since phs is handled there now too
Fix missing textures in Q1BSP
Comment areaportaling for now
2021-09-30 11:33:04 -04:00
Jonathan 74bbce9eab First attempt at areaportals - sadly it seems like this method might not work with this compiler. 2021-09-28 13:17:27 -04:00
Jonathan 1a5dc9934f Remove span offset code - the compression ratio was not worth it
Allow Q2-esque maps to compile under Q1 modes
Use Q2tools-adapted version of AddBrushBevels for compiling brush sides
Extended limits overflow code displays member that overflowed now, for debugging
2021-09-28 02:10:01 -04:00
Jonathan 87d31e6d4f A lot of type-y stuff here:
- bsp store vectors now
- vis stored in a way that is compatible with both Q2 and Q1
- binary reading of stuff, so swapping is done at load time now
- vis cleanup, although there's still a lot of raw long modification that should get simplified later
2021-09-25 23:58:02 -04:00
Eric Wasylishen f1744118e2 qbsp: move BSPX BRUSHLIST struct types out to bspfile.hh 2021-09-25 15:42:42 -06:00
Jonathan 6ff2d67d12 major C++-esque change to BSP conversion:
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Jonathan 2ebfdb096f Remove COM_Parse, use parser_t
Game controls hull sizes now
2021-09-20 19:45:09 -04:00
Jonathan 9f1f575761 Parser simplification and classification
Hulls stored in game definitions
2021-09-20 16:24:38 -04:00
Jonathan 326626f127 Remove some old stuff
Cleanup/rework of logging system. I'm not too happy about it still, but, it's at least a bit easier to follow now.
Started cleanup of file-related stuff.
2021-09-19 18:17:28 -04:00
Jonathan 1dd4df1b20 calloc/malloc/free -> new/new/delete (except for specific scenarios) 2021-09-14 11:39:12 -04:00
Jonathan eb6bb81d61 use the C++ includes
stdbool not required
_vsnprintf and _snprintf are standard in MSVC since 2015, so I just use them directly now. They'll be replaced by std::fmt later anyways.
use <thread> for threading, instead of pthreads/windows.h thread directly
2021-09-14 08:46:03 -04:00
Jonathan 7f8d2cfb49 Fix single line functions 2021-09-14 02:56:44 -04:00
Jonathan 4e7542b111 Clang format pass
typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Jonathan ae02ff5393 Implement leafbrushes cache
Fix bmodel leafbrushes (tank Spoike)
2021-09-12 13:27:39 -04:00
Jonathan c95a1e2ccb q2 and bug fixes
# Conflicts:
#	include/qbsp/qbsp.hh
#	include/qbsp/winding.hh
#	qbsp/brush.cc
#	qbsp/csg4.cc
#	qbsp/merge.cc
2021-09-12 08:34:01 -04:00
Jonathan 8cdb9ff6c4 Initial attempt at leafbrushes 2021-09-09 05:11:47 -04:00
Jonathan 9800f4f738 Mostly all native!! 2021-09-09 00:26:17 -04:00
Jonathan 004fcb57c1 Content flags type, splitting up native and compiler flags.
Extreme WIP and likely not working properly. Need to rid all direct .native usages and direct them through target_version->game
2021-09-07 06:13:17 -04:00
Jonathan 00efa6e67d Fix operator<
Introduce gamedef, to reduce rewriting of data in bspversions
fix name of needs_subdivision
include value in texinfo, in prep for Q2
2021-09-07 01:41:32 -04:00
Jonathan 437459a4dd Finish using game everywhere 2021-09-06 18:09:13 -04:00
Jonathan 01d1400971 Merge branch 'qbsp-use-common' of https://github.com/ericwa/ericw-tools into qbsp-use-common
# Conflicts:
#	common/bspfile.cc
#	qbsp/writebsp.cc
2021-09-06 17:27:42 -04:00
Jonathan 3bc9b1b0f8 Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
Jonathan 04ad8e2962 OOP wad file stuff 2021-09-04 23:23:03 -04:00
Jonathan 3b656e6ef1 Cleanup & preserve texture name for q2bsp 2021-09-04 22:15:04 -04:00
Jonathan b01fddf7f1 More Q2 support 2021-09-04 18:49:01 -04:00
Eric Wasylishen 54799a11fc qbsp: restore bspx brushes writing 2021-09-04 11:47:33 -06:00
Eric Wasylishen 047bc1299a qbsp: fix tests 2021-09-01 01:19:24 -06:00
Eric Wasylishen 54d9e08033 qbsp: handle target bsp version 2021-09-01 00:42:30 -06:00
Eric Wasylishen 3cbf54749e qbsp: fix -onlyents 2021-08-31 23:53:40 -06:00
Eric Wasylishen 899b2b8384 qbsp: drop MemSize stuff 2021-08-24 22:51:44 -06:00
Eric Wasylishen 1123205d47 qbsp: replace FreeMem uses 2021-08-24 22:49:06 -06:00
Eric Wasylishen 208a9610ad qbsp: delete bspfile.cc/hh 2021-08-24 22:23:24 -06:00
Eric Wasylishen 561ffffb9b qbsp: refactor model writing 2021-08-23 21:01:49 -06:00
Eric Wasylishen 24fc2ffc6a qbsp: refactor plane lump writing 2021-08-23 18:02:05 -06:00
Eric Wasylishen 460428d099 qbsp: refactor texinfo lump writing 2021-08-23 18:02:05 -06:00
Eric Wasylishen ff7f8a1542 qbsp: add -nothreads debug option 2021-08-23 00:12:38 -06:00
Eric Wasylishen b5fcdec19e cleanup: remove "byte" typedef 2021-02-07 14:02:35 -07:00
Eric Wasylishen 79d3aa99de qbsp: fix relative paths for .wad files
Fixes #279
2019-10-27 19:03:45 -06:00
Eric Wasylishen 209d481b4c qbsp: attempted fix of -wrbrushes (ProcessEntity behaviour was changed
a while ago and copy/pasted code in BSPX_CreateBrushList wasn't updated)
2019-10-03 00:13:00 -06:00
Shpoike 89365949bc Squashed commit of the following:
commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:54:23 2019 -0600

    fix linker error (radlights is in 2 .cpp files)

commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:53:57 2019 -0600

    add clarification comment

commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 20:30:27 2019 -0600

    fix tests compilation

commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:59:25 2019 -0600

    hlbsp: use q_snprintf

commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:56:21 2019 -0600

    Reformat

commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date:   Thu Jul 4 19:28:06 2019 -0600

    Merge remote-tracking branch 'origin/master' into hlbsp

    # Conflicts:
    #	include/qbsp/qbsp.hh

commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 02:18:16 2019 +0000

    Misc HLBSP tweaks

    Added support for multiple -wadpath args.
    Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
    Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
    Support 'bevel' and 'null' textures for compat with zhlt.

commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:59:42 2019 +0000

    Support for halflife-style .rad surface lights (probably too bright, but the basics work).

commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 28 01:56:27 2019 +0000

    Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.

commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date:   Thu Mar 21 04:51:24 2019 +0000

    First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen 83d9071269 qbsp: fix tjuncs on bmodels
Fixes #232
2019-03-25 01:31:43 -06:00
Eric Wasylishen ad65449cef qbsp: add "-midsplitsurffraction n" option as an alt. to -maxnodesize
switch to midsplit if the node contains more than this fraction of the
model's total surfaces. Try 0.15 to 0.5. Works better than
maxNodeSize for maps with a 3D skybox (e.g. +-128K unit maps)
2019-02-11 00:52:38 -07:00
Eric Wasylishen 16ad2b077a qbsp: -objexport debugging: Add another point where an .obj is dumped 2019-01-26 22:22:07 -07:00
Eric Wasylishen 4a360989f3 qbsp: add -worldextent option for compiling large maps, default 65536 2018-12-24 01:53:08 -07:00
Eric Wasylishen 4491598bdb qbsp: fix qbsp crash when worldspawn has 0 brushes 2018-03-23 14:48:20 -06:00
Eric Wasylishen b85d627c8f change branding to ericw-tools 2017-10-19 16:35:37 -06:00
Eric Wasylishen d4f3e5de65 qbsp: partially revert "csg: mirror faces, even for solid, to help leaf content assignment" and turn it into a flag
(comit a910dd861a)
fixes https://github.com/ericwa/tyrutils-ericw/issues/175 (swtest2.map)
2017-09-16 11:18:30 -06:00
Eric Wasylishen 8bfe9b4602 qbsp: exportobj.cc: helpers for exporting face/brush vectors 2017-07-23 14:15:10 -06:00
Eric Wasylishen 7c49d499c2 qbsp: tidy FreeBrushes 2017-07-23 02:48:58 -06:00
Eric Wasylishen 1a15d5f0e9 qbsp: add -leaktest option (from q2) 2017-07-15 12:23:11 -06:00
Eric Wasylishen 0263f95e59 qbsp: add -expand flag from q3map for testing hull1 expansion 2017-07-11 17:54:28 -06:00
Eric Wasylishen be2799578f qbsp: remove dead code (extrafaces) 2017-07-11 00:05:57 -06:00
Eric Wasylishen 240d65f788 qbsp: outside.cc rewrite
- no more recursively traversing portals, as this can overflow the stack
- better outside filling and .pts file generation, inspired by q3map
  (do a bfs from all leafs with entities, storing the number of steps
   from an occupied leaf in each leaf. Then do a dfs from the outside node
   to the first entity we hit.)
- .por file writing was dropped for now, can be re-added later
2017-07-10 12:46:22 -06:00
Eric Wasylishen bb3e296a0d qbsp: FillOutside: count portals yourself 2017-07-09 01:06:49 -06:00
Eric Wasylishen 01fa4a9f58 qbsp: set up test case for #158 2017-07-08 16:23:08 -06:00
Eric Wasylishen 117f568cd7 qbsp: don't write unused texinfo.
also cleanup planes writing
2017-07-03 01:58:26 -06:00
Eric Wasylishen 97787e9d2c qbsp: add extrafaces argument to MakeFaceEdges 2017-07-02 20:06:41 -06:00
Eric Wasylishen 80380fa7fd qbsp: drop ExportNodePlanes. Planes were already deduplicated by
FindPlanes.
2017-07-01 17:25:02 -06:00
Eric Wasylishen 73ffb37417 misc_external_map: fix -onlyents 2017-06-15 17:38:49 -06:00
Eric Wasylishen 37ed11c2ed qbsp: experimental "misc_external_map" entity
"_external_map" - map to load
"_external_map_classname" - classname to switch to (e.g. func_wall)
"_external_map_angle" - rotation angle around Z axis
2017-06-15 03:43:39 -06:00
Eric Wasylishen 19dd7b1c4a qbsp: log number of planes after calling Brush_LoadEntity 2017-06-10 01:15:49 -06:00
Eric Wasylishen 77f3da30bf qbsp: add func_detail_fence 2017-06-09 15:13:13 -06:00
Eric Wasylishen d01b740b5b qbsp: add -omitdetailwall and -omitdetailillusionary 2017-06-07 14:12:02 -06:00
Eric Wasylishen 44445becb8 qbsp: rename "_nosurfacefragment" to func_detail_wall 2017-06-05 16:22:15 -06:00
Eric Wasylishen 3ca83ea46e qbsp: add logging for func_detail_illusionary and _nosurfacefragment 2017-06-05 14:37:40 -06:00
Eric Wasylishen ac78efed98 qbsp: func_detail rewrite.
- Fix corrupt VIS issues when using func_detail
- func_detail no longer seals the map.
- add func_detail_illusionary entity type
- add func_detail key "_nosurfacefragment"
2017-06-05 14:09:31 -06:00
Eric Wasylishen 213e4b9f7d qbsp: add a -nodetail switch, for debugging func_detail issues 2017-05-31 23:23:53 -06:00
Eric Wasylishen f5d4cd9202 qbsp: add -forceprt1 option for generating a PRT1 to load in editors
This is for previewing the portals between clusters, since no editors
can load PRT2.
2017-05-31 23:18:04 -06:00
Eric Wasylishen 8f4b506608 qbsp: refactor cmake setup 2017-04-28 13:04:51 -06:00
Eric Wasylishen 64efc77055 qbsp: expose some stuff in qbsp.hh 2017-04-28 13:04:44 -06:00
Eric Wasylishen 9034eb107a qbsp: move remaining headers to include directory 2017-04-20 19:52:06 -06:00
Eric Wasylishen ed89dc487a qbsp: add docs for -convert option 2017-03-26 17:07:52 -06:00
Eric Wasylishen af355a87be qbsp: fix -convert quake2 2017-03-26 16:35:26 -06:00
Eric Wasylishen f3caed2f8b qbsp: support -convert quake2 to write classic q2/q3 format with three 0 flags 2017-03-26 16:06:21 -06:00
Eric Wasylishen 8294e1d750 qbsp: change -convert valve220 to shorter -convert valve 2017-03-26 15:32:58 -06:00
Eric Wasylishen 57bed163be qbsp: change "brushprimtivies" label to shorter "bp" 2017-03-23 14:38:08 -06:00
Eric Wasylishen c2bb2bea32 qbsp: first draft of * to valve220 conversion 2017-03-21 21:01:10 -06:00
Eric Wasylishen a6f56d9111 qbsp: add -omitdetail option 2017-02-27 13:26:01 -07:00
Eric Wasylishen a6468984bf all: finish c++ification 2016-10-17 19:52:17 -06:00
Eric Wasylishen cc12810da3 qbsp: brush primitives support 2016-10-04 22:39:13 -06:00
Eric Wasylishen e3775e7f09 qbsp: accept absolute paths to map file (thanks lurq) 2016-09-24 12:34:29 -06:00
Eric Wasylishen 939778bd23 build: add snprintf wrapper from QuakeSpasm (vs2013 compat) 2016-08-06 15:47:40 -07:00
Eric Wasylishen 1340529234 qbsp: add -splitsky and -splitturb, finer control over -splitspecial 2016-04-16 22:53:33 -06:00
Eric Wasylishen 60c0b64906 qbsp: change mapdata_t to use std::vector 2016-03-20 14:02:31 -06:00
Eric Wasylishen 4ee88ede3b qbsp: turn map.num* into functions 2016-03-12 13:50:24 -07:00
Eric Wasylishen 923118dfc6 qbsp: convert qbsp.c to c++ 2016-03-11 20:43:05 -07:00