Commit Graph

839 Commits

Author SHA1 Message Date
Eric Wasylishen ed6dfbaf76 light: disable obj exporter 2016-04-11 01:14:54 -06:00
Eric Wasylishen f2d33137ef light: PrintFaceInfo: also print the interpolated normals 2016-04-11 00:59:01 -06:00
Eric Wasylishen c86731ab58 light: make TriangleArea non static 2016-04-11 00:47:21 -06:00
Eric Wasylishen 8228bf979f light: obj exporter 2016-04-11 00:46:42 -06:00
Eric Wasylishen 37d0d14ccd light: fix phong shading debug code 2016-04-10 23:07:13 -06:00
Eric Wasylishen cf8e3fc935 light: augment DirtTrace with the hit plane 2016-04-10 22:30:42 -06:00
Eric Wasylishen ddbf55ac13 light: skip casting lights if -phongdebug or -dirtdebug are in use, gives a big speedup for those flags 2016-04-10 19:52:01 -06:00
Eric Wasylishen e395a755ab light: CalcPoint: correct point before interpolating normal 2016-04-10 19:42:24 -06:00
Eric Wasylishen 4207054709 light: avoid crash if no textures in bsp 2016-04-10 19:34:57 -06:00
Eric Wasylishen 986334a86b light: unify "_anglescale" worldspawn key and "-anglescale" command line option, previously they were different.
Fix "-anglescale" command line option which was broken.
Make sunlight2 use the global anglescale setting.
2016-04-10 18:25:15 -06:00
Eric Wasylishen 9e2d54a9af light: handle bsp's with no textures 2016-04-10 15:39:49 -07:00
Eric Wasylishen f2a57d5b71 build: remove remaining embree stuff 2016-04-10 15:49:01 -06:00
Eric Wasylishen b6c9873289 light: return hit normal for DirtTrace 2016-04-10 15:27:21 -06:00
Eric Wasylishen 0a6708edb0 light: remove embree support 2016-04-10 14:43:37 -06:00
Eric Wasylishen d5a4e07deb common: fix VECT_MAX macro 2016-04-10 14:43:17 -06:00
Eric Wasylishen 4e34c48476 build: package embree license 2016-04-09 23:14:43 -06:00
Eric Wasylishen cb2320bfbe build: Remove comment 2016-04-09 16:51:07 -07:00
Eric Wasylishen b3fcf730cd build: appveyor: add cygwin to path 2016-04-09 16:41:07 -07:00
Eric Wasylishen fdc455dfb1 build: also install readme and changelog 2016-04-09 16:37:07 -07:00
Eric Wasylishen c1865363de build: get the man cmake target to work in VS 2016-04-09 16:29:59 -07:00
Eric Wasylishen b6da18fca8 build: add cmake rules for building manuals 2016-04-09 15:39:29 -06:00
Eric Wasylishen 5b2529ebd4 light: fix lighting on rotators, at least to the extent it was working before 2016-04-08 00:42:15 -06:00
Eric Wasylishen c8f5e68a98 light: add dirttest2.map, some brushes extracted from zendar 2016-04-08 00:14:08 -06:00
Eric Wasylishen 7215b669f2 light: new CalcPoints implementation 2016-04-07 23:26:46 -06:00
Eric Wasylishen c135ab6b2b light: error if bsp->nummodels == 0 2016-04-07 23:26:23 -06:00
Eric Wasylishen e6f58ece0c Revert "light: phong shading: also weight by face area. this avoids cubes with rounded edges turning completely into blobs"
This reverts commit bbc95a1364.
2016-04-07 22:20:24 -06:00
Eric Wasylishen ecfa3c3e12 light: enable -parse_escape_sequences by default 2016-04-07 21:47:26 -06:00
Eric Wasylishen 82ff1dbd06 light: don't save lightmaps for "trigger" texture 2016-04-07 21:39:23 -06:00
Eric Wasylishen 96a8dc8c3d light: disable "Failed to calculate normal for vertex" warning because it was not really an error and causing spam
qbsp T-Juncs generate lots of colinear vertices I think?
2016-04-07 21:16:54 -06:00
Eric Wasylishen 91f321493e qbsp: fix wrong return type in ParseEntity 2016-04-07 21:11:53 -06:00
Eric Wasylishen abf11b97b1 light: Add alignment.map test map 2016-04-07 13:17:01 -06:00
Eric Wasylishen ab9be6bbf2 light: refactoring 2016-04-07 13:16:21 -06:00
Eric Wasylishen 0733499da5 light: fix for black corners on dirttest.map (test map from lunaran) 2016-04-06 22:38:09 -06:00
Eric Wasylishen 6fcf04a298 light: revert to older CalcPoints (push off hit normal) to fix artifacts in testlightonface.map 2016-04-06 19:15:19 -06:00
Eric Wasylishen c9aad9d2ce light: Refactor CalcPoints, store whether a point is occluded 2016-04-06 18:29:24 -06:00
Eric Wasylishen a6a89db530 light: refactor tracelist to be a list of modelinfo_t instead of dmodel_t 2016-04-05 23:25:36 -06:00
Eric Wasylishen 7a336a4881 light: update phongtest.map 2016-04-05 15:01:34 -06:00
Eric Wasylishen bbc95a1364 light: phong shading: also weight by face area. this avoids cubes with rounded edges turning completely into blobs 2016-04-05 15:00:12 -06:00
Eric Wasylishen bae924ebd0 light: update phongtest.map 2016-04-05 13:27:31 -06:00
Eric Wasylishen 6a7aceec77 light: add phong test map 2016-04-05 13:02:41 -06:00
Eric Wasylishen a407b971bc light: rework LightFace_Entity to fully fix testlightonface.map 2016-04-05 12:52:44 -06:00
Eric Wasylishen aed29da060 light: tweak embree settings to fix "fireflies" 2016-04-05 12:27:51 -06:00
Eric Wasylishen 163b599900 light: tweak angle test for testlightonface.map. 2016-04-05 00:58:05 -06:00
Eric Wasylishen 47e7a981f6 light: get rid of unneeded unordered_set 2016-04-05 00:13:29 -06:00
Eric Wasylishen f315366f43 light: hack to fix lights exactly on faces 2016-04-04 23:58:12 -06:00
Eric Wasylishen a4276825e9 light: add testlightonface.map. currently broken 2016-04-04 23:40:34 -06:00
Eric Wasylishen 33ee7e35f7 light: delete .lit file before starting 2016-04-03 18:25:30 -06:00
Eric Wasylishen 2121e73386 qbsp: fix -onlyents, broken in c++-ifying 2016-04-03 18:20:31 -06:00
Eric Wasylishen 901e56f375 common: WriteBSPFile: log the filename being written 2016-03-31 18:12:11 -06:00
Eric Wasylishen fe8a7660e2 build: another appveyor fix 2016-03-30 15:32:12 -07:00