Eric Wasylishen
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ed6dfbaf76
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light: disable obj exporter
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2016-04-11 01:14:54 -06:00 |
Eric Wasylishen
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f2d33137ef
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light: PrintFaceInfo: also print the interpolated normals
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2016-04-11 00:59:01 -06:00 |
Eric Wasylishen
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c86731ab58
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light: make TriangleArea non static
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2016-04-11 00:47:21 -06:00 |
Eric Wasylishen
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8228bf979f
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light: obj exporter
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2016-04-11 00:46:42 -06:00 |
Eric Wasylishen
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37d0d14ccd
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light: fix phong shading debug code
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2016-04-10 23:07:13 -06:00 |
Eric Wasylishen
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cf8e3fc935
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light: augment DirtTrace with the hit plane
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2016-04-10 22:30:42 -06:00 |
Eric Wasylishen
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ddbf55ac13
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light: skip casting lights if -phongdebug or -dirtdebug are in use, gives a big speedup for those flags
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2016-04-10 19:52:01 -06:00 |
Eric Wasylishen
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e395a755ab
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light: CalcPoint: correct point before interpolating normal
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2016-04-10 19:42:24 -06:00 |
Eric Wasylishen
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4207054709
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light: avoid crash if no textures in bsp
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2016-04-10 19:34:57 -06:00 |
Eric Wasylishen
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986334a86b
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light: unify "_anglescale" worldspawn key and "-anglescale" command line option, previously they were different.
Fix "-anglescale" command line option which was broken.
Make sunlight2 use the global anglescale setting.
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2016-04-10 18:25:15 -06:00 |
Eric Wasylishen
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9e2d54a9af
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light: handle bsp's with no textures
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2016-04-10 15:39:49 -07:00 |
Eric Wasylishen
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f2a57d5b71
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build: remove remaining embree stuff
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2016-04-10 15:49:01 -06:00 |
Eric Wasylishen
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b6c9873289
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light: return hit normal for DirtTrace
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2016-04-10 15:27:21 -06:00 |
Eric Wasylishen
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0a6708edb0
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light: remove embree support
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2016-04-10 14:43:37 -06:00 |
Eric Wasylishen
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d5a4e07deb
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common: fix VECT_MAX macro
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2016-04-10 14:43:17 -06:00 |
Eric Wasylishen
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4e34c48476
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build: package embree license
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2016-04-09 23:14:43 -06:00 |
Eric Wasylishen
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cb2320bfbe
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build: Remove comment
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2016-04-09 16:51:07 -07:00 |
Eric Wasylishen
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b3fcf730cd
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build: appveyor: add cygwin to path
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2016-04-09 16:41:07 -07:00 |
Eric Wasylishen
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fdc455dfb1
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build: also install readme and changelog
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2016-04-09 16:37:07 -07:00 |
Eric Wasylishen
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c1865363de
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build: get the man cmake target to work in VS
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2016-04-09 16:29:59 -07:00 |
Eric Wasylishen
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b6da18fca8
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build: add cmake rules for building manuals
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2016-04-09 15:39:29 -06:00 |
Eric Wasylishen
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5b2529ebd4
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light: fix lighting on rotators, at least to the extent it was working before
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2016-04-08 00:42:15 -06:00 |
Eric Wasylishen
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c8f5e68a98
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light: add dirttest2.map, some brushes extracted from zendar
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2016-04-08 00:14:08 -06:00 |
Eric Wasylishen
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7215b669f2
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light: new CalcPoints implementation
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2016-04-07 23:26:46 -06:00 |
Eric Wasylishen
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c135ab6b2b
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light: error if bsp->nummodels == 0
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2016-04-07 23:26:23 -06:00 |
Eric Wasylishen
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e6f58ece0c
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Revert "light: phong shading: also weight by face area. this avoids cubes with rounded edges turning completely into blobs"
This reverts commit bbc95a1364.
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2016-04-07 22:20:24 -06:00 |
Eric Wasylishen
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ecfa3c3e12
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light: enable -parse_escape_sequences by default
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2016-04-07 21:47:26 -06:00 |
Eric Wasylishen
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82ff1dbd06
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light: don't save lightmaps for "trigger" texture
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2016-04-07 21:39:23 -06:00 |
Eric Wasylishen
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96a8dc8c3d
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light: disable "Failed to calculate normal for vertex" warning because it was not really an error and causing spam
qbsp T-Juncs generate lots of colinear vertices I think?
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2016-04-07 21:16:54 -06:00 |
Eric Wasylishen
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91f321493e
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qbsp: fix wrong return type in ParseEntity
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2016-04-07 21:11:53 -06:00 |
Eric Wasylishen
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abf11b97b1
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light: Add alignment.map test map
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2016-04-07 13:17:01 -06:00 |
Eric Wasylishen
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ab9be6bbf2
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light: refactoring
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2016-04-07 13:16:21 -06:00 |
Eric Wasylishen
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0733499da5
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light: fix for black corners on dirttest.map (test map from lunaran)
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2016-04-06 22:38:09 -06:00 |
Eric Wasylishen
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6fcf04a298
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light: revert to older CalcPoints (push off hit normal) to fix artifacts in testlightonface.map
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2016-04-06 19:15:19 -06:00 |
Eric Wasylishen
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c9aad9d2ce
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light: Refactor CalcPoints, store whether a point is occluded
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2016-04-06 18:29:24 -06:00 |
Eric Wasylishen
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a6a89db530
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light: refactor tracelist to be a list of modelinfo_t instead of dmodel_t
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2016-04-05 23:25:36 -06:00 |
Eric Wasylishen
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7a336a4881
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light: update phongtest.map
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2016-04-05 15:01:34 -06:00 |
Eric Wasylishen
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bbc95a1364
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light: phong shading: also weight by face area. this avoids cubes with rounded edges turning completely into blobs
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2016-04-05 15:00:12 -06:00 |
Eric Wasylishen
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bae924ebd0
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light: update phongtest.map
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2016-04-05 13:27:31 -06:00 |
Eric Wasylishen
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6a7aceec77
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light: add phong test map
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2016-04-05 13:02:41 -06:00 |
Eric Wasylishen
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a407b971bc
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light: rework LightFace_Entity to fully fix testlightonface.map
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2016-04-05 12:52:44 -06:00 |
Eric Wasylishen
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aed29da060
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light: tweak embree settings to fix "fireflies"
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2016-04-05 12:27:51 -06:00 |
Eric Wasylishen
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163b599900
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light: tweak angle test for testlightonface.map.
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2016-04-05 00:58:05 -06:00 |
Eric Wasylishen
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47e7a981f6
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light: get rid of unneeded unordered_set
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2016-04-05 00:13:29 -06:00 |
Eric Wasylishen
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f315366f43
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light: hack to fix lights exactly on faces
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2016-04-04 23:58:12 -06:00 |
Eric Wasylishen
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a4276825e9
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light: add testlightonface.map. currently broken
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2016-04-04 23:40:34 -06:00 |
Eric Wasylishen
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33ee7e35f7
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light: delete .lit file before starting
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2016-04-03 18:25:30 -06:00 |
Eric Wasylishen
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2121e73386
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qbsp: fix -onlyents, broken in c++-ifying
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2016-04-03 18:20:31 -06:00 |
Eric Wasylishen
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901e56f375
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common: WriteBSPFile: log the filename being written
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2016-03-31 18:12:11 -06:00 |
Eric Wasylishen
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fe8a7660e2
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build: another appveyor fix
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2016-03-30 15:32:12 -07:00 |