Eric Wasylishen
7bb84a7119
vis: fix "average leafs visible" overflowing
2018-03-18 20:02:35 -06:00
Eric Wasylishen
30c19ab9da
qbsp: support reading Q2/Q3 detail flag
2018-03-18 19:50:35 -06:00
Eric Wasylishen
f92b48a8cb
qbsp: experimental _noclipfaces key
2018-03-13 12:23:41 -06:00
Eric Wasylishen
c9b32214c1
qbsp: fix "_mirrorinside" on bmodels.
...
NOTE: This turns the contents of bmodels to CONTENTS_EMPTY if
"_mirrorinside" is used. This is not ideal (e.g. if used on a func_door,
bullets will go through the door but it blocks the player), but it's
usable for func_illusionary at least.
2018-03-12 21:15:31 -06:00
Eric Wasylishen
2cc78c235b
docs: clarify external map angle
2018-03-05 20:53:03 -07:00
Eric Wasylishen
cf89e7c2b8
docs: document _phong_angle_concave
2018-02-18 16:57:54 -07:00
Eric Wasylishen
18f060a04f
docs: update changelog
2018-02-18 16:52:49 -07:00
Eric Wasylishen
7b341e1b55
BSPX_AddLump: copy the input data
2018-02-18 16:06:56 -07:00
Eric Wasylishen
992484f173
common: fix SafeWrite error msg
2018-02-09 11:05:11 -07:00
Eric Wasylishen
339c1d0219
light: add area weighting to phong calculation
2018-01-31 22:52:30 -07:00
Eric Wasylishen
cae501972e
light: _phong_angle_concave support
2018-01-30 01:48:25 -07:00
Eric Wasylishen
94dbd0a705
qbsp: _phong_angle_concave support
2018-01-30 01:20:38 -07:00
Eric Wasylishen
93e06d4933
docs: update changelog
2018-01-30 01:18:24 -07:00
Eric Wasylishen
3b3d753cf4
qbsp: make -omitdetail affect all detail types
2018-01-30 01:10:25 -07:00
Eric Wasylishen
c03a35d5c7
docs: update changelog
2018-01-29 02:03:07 -07:00
Eric Wasylishen
b3cd6ccc1a
light: GLM_InterpolateNormal: make more robust against degenerate tris
2018-01-28 02:29:24 -07:00
Eric Wasylishen
6b14e166b8
light: make GLM_InterpolateNormal return failure on degenerate input
2018-01-28 02:19:09 -07:00
Eric Wasylishen
95e9fdcd21
qbsp: tidy up "repairing" warning message
2018-01-28 02:03:00 -07:00
Eric Wasylishen
84bf594892
qbsp: heal invalid texture projections
2018-01-28 01:55:09 -07:00
Eric Wasylishen
23b25a0a0e
qbsp: add failing tests for healing invalid texture projections
2018-01-28 01:54:58 -07:00
Eric Wasylishen
5a90667738
test: rename *.MAP to *.map
2018-01-15 21:48:00 -07:00
Eric Wasylishen
c3183429fb
light: fix for inalid_texture_axes.map
2018-01-15 20:33:52 -07:00
Eric Wasylishen
ab0a9d15ce
test: fix build-linux-64.sh
2018-01-15 20:29:21 -07:00
Eric Wasylishen
af66ccf0f1
test: also run map tests on linux
2018-01-15 20:24:16 -07:00
Eric Wasylishen
44fc2ab05a
test: add invalid_texture_axes.map
...
contributed by ww at:
http://celephais.net/board/view_thread.php?id=61542&start=13&end=13
2018-01-15 20:09:20 -07:00
Eric Wasylishen
d10dec1803
light: make GLM_PolyCentroid accept degenerate faces (todo: must rename these)
2018-01-12 00:36:12 -07:00
Eric Wasylishen
82e3aef283
light: add FacePairConcavity
2018-01-11 21:57:48 -07:00
Eric Wasylishen
a2db5a4ebe
qbsp: document -leaktest
2018-01-09 20:41:54 -07:00
Eric Wasylishen
57510eab0e
qbsp: remove hint/skip texinfo clearing hack.
...
Fixes https://github.com/ericwa/ericw-tools/issues/196
This should be by stripping unreferenced texinfo at the end of compiling
2018-01-06 01:29:31 -07:00
Eric Wasylishen
5e05193c98
docs: update changelog
2017-12-28 15:11:22 -07:00
Eric Wasylishen
ebb508c7db
light: remove transparent lightmaps spam
2017-12-28 12:50:32 -07:00
Eric Wasylishen
5e472bf817
bsputil: --check: log world mins/maxs
2017-12-12 20:48:57 -07:00
Eric Wasylishen
3675805f54
light: add some disabled code
2017-12-11 00:40:41 -07:00
Eric Wasylishen
91abc7362d
light: add flood-filling to fix black seams in detailwall.map when no -extra/-extra4 used
2017-12-11 00:39:04 -07:00
Eric Wasylishen
701589ffe9
light: rewrite -highlightseams code
2017-12-11 00:30:11 -07:00
Eric Wasylishen
c58df6e06b
light: add detailwall.map test map
2017-12-10 23:51:29 -07:00
Eric Wasylishen
d31d3621bc
light: add MakePlane function
2017-12-10 21:28:35 -07:00
Eric Wasylishen
6c529fb0c3
light: disable bad test
2017-12-10 17:59:39 -07:00
Eric Wasylishen
fb18881a5b
light: fix color->greyscale conversion to be compatible with MarkV
...
Unfortunately this means .bsp's released with the previous code
will look different in MarkV.
2017-12-10 17:27:52 -07:00
Eric Wasylishen
33bc1ee05e
light: wip work on CalcPointNormal
2017-12-06 23:38:59 -07:00
Eric Wasylishen
4c86676b6f
light: NeighbouringFaces_new: make sure returned edges are orderer right
2017-12-06 00:39:14 -07:00
Eric Wasylishen
71d9f8ce8a
light: move NeighbouringFaces_new to phong.cc
2017-12-06 00:23:21 -07:00
Eric Wasylishen
75bc7b86d0
light: add FIXME
2017-12-05 21:06:51 -07:00
Eric Wasylishen
69879b4104
light: add -highlightseams flag
2017-12-05 15:09:34 -07:00
Eric Wasylishen
cf9344f684
light: try to make -debugneighbours more useful
2017-12-05 00:34:32 -07:00
Eric Wasylishen
b8b17123d1
light: don't set up bounce lights in debug modes
2017-12-04 23:37:43 -07:00
Eric Wasylishen
d9f112a97f
light: add -phongdebug_obj flag
2017-11-25 23:12:23 -07:00
Eric Wasylishen
d4d2d537eb
light: split GLM_PolyRandomPoint into precomputed portion
...
take uniform random params explicitly
2017-11-24 18:01:18 -07:00
Eric Wasylishen
92bacbe7e1
light: FacesOverlappingEdge: return the edge that overlaps
2017-11-24 14:22:54 -07:00
Eric Wasylishen
8ce7a682b1
light: add -debugneighbours
2017-11-23 23:45:15 -07:00