Jonathan
cf04f644e0
Merge branch 'type-cleanup' into brushbsp
...
# Conflicts:
# common/bspinfo.cc
# include/common/bspfile.hh
# include/qbsp/map.hh
# include/qbsp/wad.hh
# qbsp/wad.cc
2022-06-27 06:44:45 -04:00
Eric Wasylishen
aabd1c27dc
qbsp: face_t: make contents, lmshifts single sided
...
side_t: same, also remove contents (unused)
2022-06-24 01:14:11 -06:00
Eric Wasylishen
afec0a947e
qbsp: change bspbrush_t.sides from face_t to side_t
2022-06-24 00:43:40 -06:00
Eric Wasylishen
fac5ea384d
qbsp: rename bspbrush_t.faces to .sides
2022-06-24 00:21:55 -06:00
Eric Wasylishen
b37d29ee33
common: rename side_t -> planeside_t (side_t is used by qbsp3)
2022-06-24 00:16:46 -06:00
Eric Wasylishen
038651fca6
qbsp: rename brush_t -> bspbrush_t for consistency with qbsp3
2022-06-24 00:01:02 -06:00
Jonathan
7eedf52bf4
sync up BaseWinding checking
...
add constructor to aabb to construct from range
2022-06-18 14:33:16 -04:00
Eric Wasylishen
9423e68e9f
qbsp: fix _noclipfaces
2022-06-17 17:55:17 -06:00
Jonathan
5855ab3528
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
2022-06-16 12:06:45 -04:00
Jonathan
c62480c337
consistency rename; mtexinfo_t -> maptexinfo_t
2022-06-16 09:35:08 -04:00
Eric Wasylishen
7ffae0754c
Merge remote-tracking branch 'github-desktop-paril/type-cleanup' into brushbsp
2022-06-15 19:15:48 -06:00
Jonathan
eedabe6f1c
fix bugs
2022-06-14 18:38:22 -04:00
Jonathan
78b979d670
Merge branch 'type-cleanup' into brushbsp
...
# Conflicts:
# include/light/entities.hh
# qbsp/brush.cc
# qbsp/map.cc
2022-06-14 17:19:30 -04:00
Jonathan
d24ea4922a
entdict cleanup
2022-06-14 17:18:13 -04:00
Jonathan
81686200c3
simplify illusionary line (hullnum is never > 0 for Q2 or the wrbrushes hull)
2022-06-13 07:02:02 -04:00
Jonathan
98682f41fa
move brush/leaf counts into gamedef
...
(Q2 stores every combo currently, old code kept in case we want to use that instead)
2022-06-12 03:35:44 -04:00
Jonathan
54900cf7b6
move visblocker to a boolean
2022-06-12 01:02:31 -04:00
Jonathan
13bf99a7f3
fix test cases (implement equals(game) properly, and `is_empty` is false depending on get_content_type for Q2 now)
...
remove unnecessary condition from Q2 contents_are_empty since areaportals are already considered a valid non-empty type via get_content_type
2022-06-11 09:19:51 -04:00
Jonathan
0dfeff934a
fix test failures introduced from noclipfaces change
2022-06-11 08:38:30 -04:00
Jonathan
10676603e9
move clip & origin into game-specific code
...
remove hint from brush; hint is technically a surface flag rather than a content flag, so we can infer it from the sides rather than needing to store it as a unique flag (we could still cache the result somewhere but this makes it consistent between q1 and q2)
2022-06-11 08:29:55 -04:00
Jonathan
b33e792458
move clip-own-typeness over to gamedef & contentflags (fixes Q2 edge case with a solid version of a type bordering a translucent version)
2022-06-11 06:01:36 -04:00
Jonathan
e61998dd54
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
...
# Conflicts:
# qbsp/surfaces.cc
2022-06-11 05:43:29 -04:00
Jonathan
8b4f9f5480
move mirrorinside to gamedef
2022-06-11 05:37:50 -04:00
Eric Wasylishen
64159d92f1
Merge remote-tracking branch 'github-desktop-paril/type-cleanup' into brushbsp
2022-06-10 21:32:23 -06:00
Jonathan
42c4060a64
canonize plane stuff into an enum type, remove duplicates
...
more macros into constexpr's
use options.epsilon directly instead of ON_EPSILON in qbsp
2022-06-10 04:43:56 -04:00
Eric Wasylishen
3c4f798e97
qbsp: add create_detail_illusionary/fence/solid_contents
2022-06-10 01:07:20 -06:00
Eric Wasylishen
8c1095715c
qbsp: refactor out is_detail(int32_t types = CFLAGS_DETAIL_MASK) since it's going to depend on game now
2022-06-09 23:48:26 -06:00
Eric Wasylishen
6c3b8a9413
Merge branch 'type-cleanup' into brushbsp
2022-06-07 20:05:02 -06:00
Eric Wasylishen
4941a86cbe
qbsp: rest of fix for qbsp_q2_bmodel_collision, only needed on type-cleanup branch
2022-06-07 19:49:39 -06:00
Jonathan
d348a4cb6b
fix nodes getting negative planes from certain splits
...
# Conflicts:
# include/qbsp/brush.hh
# qbsp/solidbsp.cc
2022-06-07 20:31:28 -04:00
Jonathan
3d539b9660
fix nodes getting negative planes from certain splits
2022-06-07 20:30:10 -04:00
Jonathan
80664675aa
fix extra LMSHIFT lump
2022-06-06 04:20:34 -04:00
Jonathan
c5e864fca1
re-enable stuff
...
undo the shared lock stuff
2022-06-06 03:26:19 -04:00
Jonathan
8f50108b5e
slight optimization for winding_t: use memcpy directly. the copy constructor can't automatically optimize it into a memcpy because of the iterator wrapper.
...
use side_t where appropriate
add a shared lock to map.planes, and hide the original vector to prevent non-locked read/writes
move MakeSkipTexinfo to the beginning of the operation - make a global skip texinfo as the first texinfo. it will get culled out later if need be.
re-enable ChooseMidPlaneFromList; seems to work, but maybe there's a test that is failing that is the reason it was if'd out?
enable parallelization of PartitionBrushes since map.planes is lockable now
2022-06-05 22:52:02 -04:00
Eric Wasylishen
c051834ef5
Merge branch 'type-cleanup' into brushbsp
2022-05-22 13:37:33 -06:00
Eric Wasylishen
ba884f6e1a
qbsp: CreateBrushFaces: list -> vector
2022-05-22 12:54:47 -06:00
Eric Wasylishen
a1b8a38283
merge non-brush bsp specific changes from brushbsp branch
2022-05-11 01:58:53 -06:00
Eric Wasylishen
5cae1919ce
qbsp: fix areaportals
2022-05-04 21:04:36 -06:00
Eric Wasylishen
7275155d62
qbsp: remove obsolete/wrong comment
2022-05-04 20:53:41 -06:00
Eric Wasylishen
893b0b080e
qbsp: move to unique_ptr<brush_t> vectors
2022-05-03 02:35:43 -06:00
Eric Wasylishen
8a71b372bd
qbsp: remove unnecessary num*() helpers from mapdata_t
2022-04-15 00:27:50 -06:00
Eric Wasylishen
9d2f00a1b2
qbsp: tidying: move pWorldEnt() to mapdata_t
2022-04-11 00:13:42 -06:00
Eric Wasylishen
2e14909e84
qbsp.hh: remove map.hh include
2022-04-09 23:23:26 -06:00
Eric Wasylishen
147a76c11b
qbsp.hh: remove csg4.hh include
2022-04-09 23:17:43 -06:00
Eric Wasylishen
9295181f84
qbsp.hh: remove brush.hh include
2022-04-09 23:15:21 -06:00
Eric Wasylishen
a019088c2f
Merge branch 'type-cleanup' into brushbsp
2022-04-02 21:05:46 -06:00
Jonathan
f5cda68416
clean up percent stuff
...
comment out "didn't split" message
fix winding resize
merge phong loops together
2022-03-07 14:49:50 -05:00
Jonathan
c81e9ace28
remove old threading code entirely
...
add new parallel logging stuff in common/parallel which wraps parallel_for(_each) and provides automatic percentage indicator
fix issue with light not pulling in settings
move logging stuff into its own namespace and simplify
2022-03-01 10:28:59 -05:00
Jonathan
df92d9ce12
Command line args systems ( #2 )
...
* cmd
* cmake change for tbb DLLs
add in test for double-hyphens
* cmd
* game version
* settings!
* bsp texture usage
decompile fix for q1bsp
* finish up the options for qbsp
* light finished?
* finish up the few missing bits
* move scalar/int32 up
* Run clang-format pass
* natvis for our mathlib
use slightly faster storage for winding
fix light tests
* allow dictionary to be a base type
* re-run style
* Remove cfg_static
Fix options summary
* natvis for lockable_value<T>
* last-ish pass?
* format
* forgot last few lockables
2022-02-27 00:01:57 -05:00
Eric Wasylishen
019fa63361
qbsp: remove unnecessary Entity_SortBrushes
2022-02-21 00:15:45 -07:00
Eric Wasylishen
2a257693c6
Merge branch 'type-cleanup' into brushbsp
2022-02-17 00:43:08 -07:00
Jonathan
542e6d63ad
fix detail (again)
2022-02-16 19:54:12 -05:00
Eric Wasylishen
1fbfd199c5
qbsp: wip port of BrushBSP from Q2 tools
...
currently can compile qbsp_simple.map (2 brushes)
no faces, but generates leafs/nodes which seem OK
2022-02-13 12:03:27 -07:00
Eric Wasylishen
6b5b426636
qbsp: remove internal list in face_t
2022-02-07 00:02:51 -07:00
Jonathan
ed325eedea
surface faces now use list/vector
2022-02-06 11:39:22 -07:00
Jonathan
b7a06f4bb3
Don't automatically assign SOLID to brushes that have a valid trace type
...
Fix mixed contents warning displaying the wrong contents
2022-02-05 13:32:06 -05:00
Jonathan
0392698bd3
Fix for engines that require edges reference valid vertices (edge 0 references vertex 0 but it might not be set in some cases)
...
Change `Brush_GetContents` again so that clip works
2022-02-05 13:18:21 -05:00
Jonathan
d076920665
Revert "Instead of calculating brush extents globally, do it per brush creation"
...
This reverts commit 069720078f .
2022-01-27 01:52:08 -05:00
Jonathan
069720078f
Instead of calculating brush extents globally, do it per brush creation
...
Use portal node bounds for extents
2022-01-27 01:03:38 -05:00
Jonathan
571e7337fc
Fix the temporary hintskip detection and finally move it to gamedef
...
Dynamic extent calculation - turned on by default - will automatically determine the extents used for winding_from_plane beforehand. On a 50kb .map file it only takes about 10ms, so for the majority of maps it should be instantaneous.
2022-01-26 18:03:31 -05:00
Jonathan
1764afb475
Revert "Revert "make brush::faces a vector""
...
This reverts commit 11d2d51165 .
Fixes implementation - was swapped logic in brush bevels
2022-01-24 14:55:21 -05:00
Jonathan
11d2d51165
Revert "make brush::faces a vector"
...
This reverts commit 30c7ef94ac .
This was causing issues with bevel brushes in Q2 mode. Not sure why yet. Will attempt this again soonish.
2022-01-24 14:26:28 -05:00
Jonathan
be865bc5b8
Fix `face_get_contents` not handling hintskip properly
...
Simplify `Brush_GetContents` and use the first non-skip face as the base contents
Move period out of `LoadExternalMap` error message so it doesn't confuse the reader
Fix `WriteEntitiesToString` crashing on entities without any brushes (note: need a column/line on mapentity in future)
2022-01-23 23:18:59 -05:00
Jonathan
6c20e49cc3
change the flow of `face_get_contents` a bit; move earlier code into this block
...
remove `Brush_IsDetail`, as it's legacy and not required any more
MIST is no longer automatically "CFLAGS_DETAIL_ILLUSIONARY"
MIST/AUX default to _mirrorinside 1 if it's not set, matching vanilla behavior
2022-01-22 21:26:57 -05:00
Jonathan
07dd73e5bc
Persist native contents when converting them to detail
...
Simplify hull areas
Q2's `face_get_contents` generated empty surfaces when SKIP was used. It now has another line of defense to ensure contents aren't set to empty, but I'm not sure where the other line of defense went that was supposed to do this.
Remove old comment
2022-01-22 17:23:51 -05:00
Jonathan
68424edb8d
introduce a flag for whether the target game supports bmodels with contents
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move the check in SubdivideFace so that it can early-exit if subdivision isn't even enabled
2022-01-21 00:51:06 -05:00
Jonathan
02a4463d00
include <list>
2022-01-17 16:24:29 -05:00
Jonathan
b824acb376
Reverse ordering of faces to match old code
...
Fix missing max(1) on leaf/cluster counts
2022-01-17 16:09:10 -05:00
Jonathan
63b8608799
Remove unused functions & tests
...
Fix test harness
2022-01-17 14:35:18 -05:00
Jonathan
53b4f640e2
use vector<brush_t> directly now
2022-01-17 11:06:13 -05:00
Jonathan
1a0b8c724a
use vector of unique_ptrs for brushes; temporary, going to simplify it further
2022-01-17 10:42:24 -05:00
Jonathan
30c7ef94ac
make brush::faces a vector
2022-01-17 09:49:10 -05:00
Eric Wasylishen
0dd7a73cc1
qbsp: flip brush clipping order to match original qbsp
...
Patch from Paril
2022-01-15 14:35:02 -07:00
Eric Wasylishen
d6a17d022c
qbsp: CreateBrushFaces: fix accessing empty winding in `w->clip(...)` expression
2021-12-15 22:43:21 -07:00
Eric Wasylishen
a937e3cdba
qbsp: areaportal support
2021-10-27 22:51:43 -06:00
Jonathan
c37ec80667
Implement game-agnostic Brush_GetContents
2021-10-26 09:13:48 -04:00
Jonathan
1ccbe9e12c
wrbrushes lump using streaming now
...
temp(?) fix for structural covered by detail
2021-10-25 19:24:07 -04:00
Jonathan
550cacef3f
Clean warnings
2021-10-25 13:46:04 -04:00
Jonathan
e0ed70cc87
no more Vector!
2021-10-25 10:38:15 -04:00
Jonathan
a5f8ecd471
VectorSubtract
2021-10-24 23:26:20 -04:00
Jonathan
3c2ca93b0c
normalizeInPlace no longer nodiscard since you might want to only normalize the ref
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remove VectorNormalize
2021-10-23 13:34:12 -04:00
Jonathan
fae69309a0
VectorLength
2021-10-23 13:24:25 -04:00
Jonathan
4dca2d7d07
VectorInverse, VectorSet, VectorClear gone
2021-10-23 13:15:38 -04:00
Jonathan
a21be0362c
replace VectorCompare, CrossProduct, DotProduct
...
qv::dot handles inputs a bit more gracefully now
plane::distance_to for distance checks, and dplane has the fast version
2021-10-21 23:25:19 -04:00
Jonathan
cb3c81aaf8
vec3_t gonedy
2021-10-21 20:21:28 -04:00
Jonathan
95b47db922
More qmat/qvec where appropriate
...
Add a json.hh file which includes common JSON serialization types
surfflags_t::extended uses booleans instead of a bitflag for simplicity
JSON serialization for surfflags
2021-10-19 21:15:00 -04:00
Jonathan
46ea7b4822
Merge branch 'type-cleanup' of https://github.com/Paril/ericw-tools into type-cleanup
2021-10-19 16:39:49 -04:00
Jonathan
c11ad63358
Merge branch 'ericwa:master' into type-cleanup
2021-10-19 16:39:38 -04:00
Jonathan
a7de4bdae2
Remove unused thingies
...
Use qplane3 where we can
2021-10-17 06:24:02 -04:00
Jonathan
e1290fd0f4
Snap normals/tangents/bitangents written from WriteNormals to save some bits
...
Texvec inherits mat<2, 4> now, since it's the most logical type for it to be based on.
2021-10-12 13:52:47 -04:00
Jonathan
e6fd6b653e
A few more vec3_t -> qvec
...
qmat follows other type conventions (T, N, M) and is annotated differently so it's not as confusing to follow
Removed qmat::operator[] - it's not clear from calling it that it's column-major (as evidenced by the comments needing to explicitly make clear at call sites that it's column, not row), so I've collapsed them into two separate functions that explicitly fetch either a column or a row. This also ties them nicely into qvec<N>.
2021-10-12 12:03:59 -04:00
Eric Wasylishen
41d125c32e
qbsp: add _omitbrushes to tell qbsp to discard all brushes in a func_
2021-10-10 12:25:47 -06:00
Eric Wasylishen
a1609ae1e6
qbsp: add _omitbrushes to tell qbsp to discard all brushes in a func_
2021-10-09 15:22:27 -06:00
Eric Wasylishen
9610841dd7
qbsp: use fmt to print "origin" keys for rotators
2021-10-07 23:52:30 -06:00
Eric Wasylishen
c54fea1e87
qbsp: face_t: use a std::vector for edges
...
shared_ptr of C arrays is not working on macOS,
but std::vector is also more correct semantically
2021-10-05 23:15:43 -06:00
Jonathan
52839d4e7f
Run clang-format pass
2021-10-05 15:54:06 -04:00
Jonathan
4ad798e29c
Fix origin brushes
...
Fix merge stuff from qbsp-contentflags
2021-10-05 15:50:18 -04:00
Jonathan
7590230111
Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
...
# Conflicts:
# bspinfo/bspinfo.cc
# common/bspfile.cc
# include/common/bspfile.hh
# qbsp/brush.cc
# qbsp/csg4.cc
# qbsp/portals.cc
# qbsp/qbsp.cc
# qbsp/solidbsp.cc
# qbsp/surfaces.cc
# qbsp/writebsp.cc
# vis/vis.cc
2021-10-05 01:21:16 -04:00
Jonathan
0833d84a7a
Calculate tangents and bitangents (need to clean this up)
...
Implement formatters for qvec
Add -nolighting, which skips all non-lightstyled lights
2021-10-05 01:07:13 -04:00
Eric Wasylishen
5b62f61b29
qbsp: revert contents handling to be closer to master
2021-10-04 20:39:47 -06:00
Eric Wasylishen
f0d12fc8f3
qbsp: Brush_LoadEntity: bring closer to the original code
2021-10-03 12:02:52 -06:00
Jonathan
037c587352
Merge remote-tracking branch 'remotes/origin/qbsp-contentflags' into type-cleanup
...
# Conflicts:
# bspinfo/bspinfo.cc
# include/common/bspfile.hh
# include/light/light.hh
# include/light/trace.hh
# light/light.cc
# light/ltface.cc
# light/trace.cc
# qbsp/brush.cc
# qbsp/csg4.cc
# qbsp/outside.cc
# qbsp/qbsp.cc
2021-10-03 13:08:50 -04:00
Jonathan
ae4512da2c
BSPX structurization and cleanup
...
Some more vec3_t removals
A bunch of float -> vec_t in light
Simplified construction of lockables
mapdata_t writes directly to an mbsp instead of vector copies
2021-10-03 12:16:13 -04:00
Jonathan
792951792c
some more cleanup
2021-10-02 05:56:45 -04:00
Eric Wasylishen
59e71d7600
Merge branch 'master' into qbsp-contentflags
2021-10-01 23:39:12 -06:00
Eric Wasylishen
ddf2a36d39
qbsp: make func_detail_wall an alias for func_detail_fence
2021-10-01 23:18:27 -06:00
Eric Wasylishen
690ac8d24e
qbsp: Brush_GetContents_Q1: fix _mirrorinside
2021-10-01 21:19:18 -06:00
Jonathan
1a5dc9934f
Remove span offset code - the compression ratio was not worth it
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Allow Q2-esque maps to compile under Q1 modes
Use Q2tools-adapted version of AddBrushBevels for compiling brush sides
Extended limits overflow code displays member that overflowed now, for debugging
2021-09-28 02:10:01 -04:00
Jonathan
cc932a96ee
Fix BSP being invalid in Q2 if vis is not run
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Fixes for skylight in Q2
Don't throw on invalid area
2021-09-27 22:40:43 -04:00
Jonathan
a6f6cc2d15
qvec now has an empty default initializer, for speed purposes; fixed up places that relied on this behavior
...
simplified constructor for qvec(T...) that uses fold expressions
simplified rgba_miptex_t
fixed a lot of broken winding_base_t behavior
merged all winding types into winding_base_t
removed now-empty files
2021-09-27 20:44:15 -04:00
Eric Wasylishen
b36c428bef
brush.cc: attempt to fix test failures
2021-09-25 21:13:42 -06:00
Eric Wasylishen
5a1cb66308
brush.cc: fix sorting of clip brushes
2021-09-25 19:04:47 -06:00
Eric Wasylishen
54d7f50b38
brush.cc: clear CFLAGS_CLIP on bmodels to match old behaviour
2021-09-25 18:04:57 -06:00
Jonathan
41b9a79e83
Merge branch 'qbsp-contentflags' into type-cleanup
...
# Conflicts:
# bsputil/bsputil.cc
# common/bspfile.cc
# common/cmdlib.cc
# include/common/bspfile.hh
# include/common/cmdlib.hh
# qbsp/brush.cc
# qbsp/portals.cc
# qbsp/writebsp.cc
# vis/vis.cc
2021-09-23 18:42:25 -04:00
Eric Wasylishen
b3258611c9
brush.cc: AdjustContentsFromName: fix all liquids getting set to water
2021-09-23 00:04:45 -06:00
Jonathan
6ff2d67d12
major C++-esque change to BSP conversion:
...
- main mbsp types are declared first in the files, and types that were single-member are now not structs
- conversion is handled by the sub-types themselves. Currently no diagnostic for *what* members overflow, but, overflow is handled via thrown exceptions on all overflowable members
- aabb type is used where appropriate now, simplifying a few areas
2021-09-22 17:30:46 -04:00
Eric Wasylishen
80a4aa1b97
Merge branch 'master' into qbsp-contentflags
2021-09-22 00:12:27 -06:00
Jonathan
2ebfdb096f
Remove COM_Parse, use parser_t
...
Game controls hull sizes now
2021-09-20 19:45:09 -04:00
Jonathan
9f1f575761
Parser simplification and classification
...
Hulls stored in game definitions
2021-09-20 16:24:38 -04:00
Jonathan
49fd62b9f3
Lotta more file stuff. Have to think about fscanf though.
2021-09-19 22:20:39 -04:00
Jonathan
326626f127
Remove some old stuff
...
Cleanup/rework of logging system. I'm not too happy about it still, but, it's at least a bit easier to follow now.
Started cleanup of file-related stuff.
2021-09-19 18:17:28 -04:00
Jonathan
e8bd554cc0
winding_t is now a C++ type - a hybrid stack/heap array.
...
In preparation for converting all of the vec_t[3] to qvec's, the Vector routines are now templated and work with any type that provides indexing operators.
Polylib.cc is gone, since this all needs to be in header now
qvec can now implicitly convert from T[N]
constexpr where appropriate
static inline -> inline
side_t is now an enum, moved into mathlib
2021-09-16 03:10:51 -04:00
Jonathan
1dd4df1b20
calloc/malloc/free -> new/new/delete (except for specific scenarios)
2021-09-14 11:39:12 -04:00
Jonathan
eb6bb81d61
use the C++ includes
...
stdbool not required
_vsnprintf and _snprintf are standard in MSVC since 2015, so I just use them directly now. They'll be replaced by std::fmt later anyways.
use <thread> for threading, instead of pthreads/windows.h thread directly
2021-09-14 08:46:03 -04:00
Jonathan
7f8d2cfb49
Fix single line functions
2021-09-14 02:56:44 -04:00
Jonathan
4e7542b111
Clang format pass
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typedef -> using
include guards -> pragma once
typedef struct x { } y; -> struct y { }
some fixes to extremely old code that shouldn't be required any more
2021-09-14 02:32:26 -04:00
Eric Wasylishen
d2ea0cee41
Merge remote-tracking branch 'origin/master' into qbsp-use-common
2021-09-12 23:04:42 -06:00
Jonathan
42cc946db1
Fix texinfo
2021-09-12 11:14:52 -04:00
Jonathan
c95a1e2ccb
q2 and bug fixes
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# Conflicts:
# include/qbsp/qbsp.hh
# include/qbsp/winding.hh
# qbsp/brush.cc
# qbsp/csg4.cc
# qbsp/merge.cc
2021-09-12 08:34:01 -04:00
Ozkan Sezer
b2911290a7
fix hexen2 hull sizes ( #318 )
2021-09-11 11:46:03 -06:00
Jonathan
35040d1bd3
Q2 working sorta
2021-09-09 02:13:28 -04:00
Jonathan
9800f4f738
Mostly all native!!
2021-09-09 00:26:17 -04:00
Jonathan
004fcb57c1
Content flags type, splitting up native and compiler flags.
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Extreme WIP and likely not working properly. Need to rid all direct .native usages and direct them through target_version->game
2021-09-07 06:13:17 -04:00
Jonathan
c16bbf403d
Change miptex thingies to handle const as the comment wishes they would
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Use optional to properly indicate the intended purpose of optional/"unset" values rather than a magic number (also because for some reason outputnum was stuck at 0 even though it defaults to -1 and I didn't want to debug why)
beginning of Q2 contents
2021-09-07 03:24:16 -04:00
Jonathan
00efa6e67d
Fix operator<
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Introduce gamedef, to reduce rewriting of data in bspversions
fix name of needs_subdivision
include value in texinfo, in prep for Q2
2021-09-07 01:41:32 -04:00
Jonathan
3bc9b1b0f8
Instead of directly comparing BSP version pointers just for game type, I compacted quake2/hexen2 into a single enum.
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Feature check in bspver for colored lightmaps, which replaces the many "version == q2 || version == qbism || version == hl".
2021-09-06 17:13:37 -04:00
Jonathan
dad0e61f63
Fix for texinfo/miptex searching routines
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surf flags now use the "native + extended" format that will eventually be used for brush contents. Q1 output seems identical, haven't tested Q2 yet.
2021-09-05 16:56:29 -04:00
Jonathan
3b656e6ef1
Cleanup & preserve texture name for q2bsp
2021-09-04 22:15:04 -04:00
Eric Wasylishen
54d9e08033
qbsp: handle target bsp version
2021-09-01 00:42:30 -06:00
Eric Wasylishen
1123205d47
qbsp: replace FreeMem uses
2021-08-24 22:49:06 -06:00
Eric Wasylishen
1f7ac25f0c
qbsp: removing fancy AllocMem uses
2021-08-24 22:40:35 -06:00
Eric Wasylishen
c30a0a46a9
qbsp: fix origin brushes in hexen 2. Drop _no_bbox_rotation_expansion
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document origin brushes. Never expand the bbox when origin brushes are in
use.
2020-02-24 01:26:53 -07:00
Eric Wasylishen
cefd20c8da
qbsp: fixes for -wrbrushes + rotation
2019-11-24 17:23:41 -07:00
Eric Wasylishen
d7d797b898
qbsp: restore bounds expansion for rotators.
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Add "_no_bbox_rotation_expansion" key for opting-out of the bounds expansion
Fixes #271
2019-10-27 23:02:05 -06:00
Eric Wasylishen
4ec22ee3f9
qbsp: more logging of face line numbers for errors/warnings
2019-10-13 23:10:42 -06:00
Eric Wasylishen
1577981960
qbsp: fix clip brushes export with -wrbrushes, and various other
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fixes for -wrbrushes
2019-10-03 19:59:56 -06:00
Shpoike
89365949bc
Squashed commit of the following:
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commit 8ca122916d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:54:23 2019 -0600
fix linker error (radlights is in 2 .cpp files)
commit 8f06fc9c8d
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:53:57 2019 -0600
add clarification comment
commit 038a553fb0
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 20:30:27 2019 -0600
fix tests compilation
commit 02e94ec507
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:59:25 2019 -0600
hlbsp: use q_snprintf
commit 669a5a7911
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:56:21 2019 -0600
Reformat
commit 6653760982
Merge: 347a455 ac3553c
Author: Eric Wasylishen <ewasylishen@gmail.com>
Date: Thu Jul 4 19:28:06 2019 -0600
Merge remote-tracking branch 'origin/master' into hlbsp
# Conflicts:
# include/qbsp/qbsp.hh
commit 347a455102
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 02:18:16 2019 +0000
Misc HLBSP tweaks
Added support for multiple -wadpath args.
Added -xwadpath (for eg valve/*.wad to avoid bloat/license issues).
Reworked hint brushes - the non-hint surfaces can use any name, just so long as they're not 'hint', for compat with zhlt.
Support 'bevel' and 'null' textures for compat with zhlt.
commit 7fb22c7367
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:59:42 2019 +0000
Support for halflife-style .rad surface lights (probably too bright, but the basics work).
commit 2da504fb62
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 28 01:56:27 2019 +0000
Add minus-prefixed textures for halflife's randomised-textures feature, instead of getting crash-to-desktop errors when the map is loaded.
commit 6366199bdb
Author: Shpoike <Shpoike@users.noreply.github.com>
Date: Thu Mar 21 04:51:24 2019 +0000
First attempt at hlbsp output.
2019-07-04 21:08:17 -06:00
Eric Wasylishen
ac3553cb50
brush.cc: temporary hotfix, disable bounding box tweak when rotate_offset
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is set. Breaks usage of origin brush with func_train
2019-06-29 18:27:05 -06:00
Eric Wasylishen
4a360989f3
qbsp: add -worldextent option for compiling large maps, default 65536
2018-12-24 01:53:08 -07:00
Eric Wasylishen
fc72bbb935
qbsp: fix _mirrorinside on bmodels so that they have CONTENTS_SOLID
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as expected
2018-08-28 21:23:08 -06:00