Eric Wasylishen
ecff3f77a8
qbsp: add casts to compile as c++
2016-03-12 13:00:33 -07:00
Eric Wasylishen
923118dfc6
qbsp: convert qbsp.c to c++
2016-03-11 20:43:05 -07:00
Eric Wasylishen
4f66bd7ddc
qbsp: grow texinfo array as needed
2016-03-11 19:30:20 -07:00
Eric Wasylishen
6e94f6a1c2
qbsp: c++ compat changes
2016-03-11 19:25:55 -07:00
Eric Wasylishen
a4c24ac0fa
qbsp: add -objexport flag to export to obj
2016-03-11 18:29:24 -07:00
Eric Wasylishen
c61ab264c7
docs: update light docs
2016-03-06 00:27:34 -07:00
Eric Wasylishen
34858ed243
light: fix sunlight + phong shading
2016-03-05 23:56:28 -07:00
Eric Wasylishen
d2f1eb2b2b
light: support _phong and _phong_angle on bmodels for compatibility with other qbsp's.
2016-03-05 22:51:17 -07:00
Eric Wasylishen
c23bfc6966
docs: update README
2016-03-05 21:41:24 -07:00
Eric Wasylishen
1a48e5a24a
light: fix issue with CalcPoints trace hitting a corner, spuriously setting tr.hitback, and returning the wrong hitpoint
2016-03-05 00:57:47 -07:00
Eric Wasylishen
bc6e2ed3ee
light: update dirttest.map testmap
2016-03-05 00:32:34 -07:00
Eric Wasylishen
41972a376a
qbsp, light: Strip texinfo flags other than TEX_SPECIAL.
...
Write extended ones to a "mapname.texinfo" file.
Support "_dirt" and "_minlight" flags on func_detail/group.
2016-03-05 00:26:54 -07:00
Eric Wasylishen
0b4c044473
light: fix dirtmapping traces
2016-03-04 20:40:14 -07:00
Eric Wasylishen
98a020fde7
vis: fix ambient sounds when using func_detail, broken in tyrutils-ericw-v0.15.3
2016-03-04 15:38:08 -07:00
Eric Wasylishen
8ed849f462
light: add dirtmapping test map
2016-03-03 15:52:06 -07:00
Eric Wasylishen
72d7ce4231
light: handle degenerate triangles when smoothing normals
2016-03-03 12:38:03 -07:00
Eric Wasylishen
d66857b5a0
light: try fixing cmake msvc build
2016-03-03 11:14:14 -07:00
Eric Wasylishen
fec88c3186
light: fix build on MSVC
2016-03-02 19:21:30 -08:00
Eric Wasylishen
492d94c1fe
light: new phong shading keys, "_phong_angle" and "_phong".
...
"_phong" "1" is a shortcut for "_phong_angle" "89".
"_phong_angle" sets the max angle in degrees between faces that will get smoothed.
2016-03-02 20:00:05 -07:00
Eric Wasylishen
f641e93ca2
light: convert light.c to light.cc
2016-03-02 17:07:02 -07:00
Eric Wasylishen
3056971ae6
light: fix issue with lights within 1 unit of a face not casting light on that face
...
fixes https://github.com/ericwa/tyrutils-ericw/issues/10
2016-02-25 23:02:43 -07:00
Eric Wasylishen
7679190472
light: add a test map for https://github.com/ericwa/tyrutils-ericw/issues/10
2016-02-25 21:10:23 -07:00
Eric Wasylishen
48830f2b1a
light: revert CalcPoints changes as it was causing light leaking in jam2_mfx
...
(points on the top edge of a face were crossing a wall, but ended up in the open so they were accepted as OK)
2016-02-25 15:34:07 -07:00
Eric Wasylishen
e2dbd45b4f
all: fix infinite loop in LoadFilePak when map can't be found
2016-02-25 14:08:00 -07:00
Eric Wasylishen
1a436d8f13
qbsp: fix for comments not incrementing line count.
...
fixes https://github.com/ericwa/tyrutils-ericw/issues/11
2016-02-25 13:17:53 -07:00
Eric Wasylishen
ceec7b16c7
light: optimize TraceFaces
2016-02-22 22:11:12 -07:00
Eric Wasylishen
4ed6db3020
light: add new TraceFaces API which gives accurate info on the first hit face of a trace.
...
Need to use this for: dirtmapping, fence textures, GI
2016-02-21 22:31:06 -07:00
Eric Wasylishen
5a8c705e62
build: add appveyor.yml
2016-02-20 15:45:36 -07:00
Eric Wasylishen
4e74e530c0
light: dynamically allocate memory for lighting each face
2016-02-20 14:43:38 -07:00
Eric Wasylishen
22dd1726de
light: move lightsurf_t etc. to header
2016-02-20 14:41:58 -07:00
Eric Wasylishen
942c87a98b
light: fix phong shading for sunlight
2016-02-16 19:16:42 -07:00
Eric Wasylishen
ae04899ce5
light: make CalcPointNormal more robust; don't use micro-triangles (<1 unit area) for interpolating normals
2016-02-16 19:09:43 -07:00
Eric Wasylishen
465cb2a555
light: avoid NaN's due to rounding error when calculating angles for weighting normals
2016-02-15 20:28:05 -07:00
Eric Wasylishen
1fd1637de1
light: add -phongdebug option
2016-02-15 20:27:03 -07:00
Eric Wasylishen
fdc1f25276
light: add phong shading debug function
2016-02-15 17:59:05 -07:00
Eric Wasylishen
a515a13107
Lightmap_ForStyle: change back to taking a const lightsurf_t*
2016-02-15 16:20:29 -07:00
Eric Wasylishen
537937f0eb
Lightmap_Soften: remove stack allocation
2016-02-15 16:20:29 -07:00
Eric Wasylishen
e896f3126b
entities.c: make SetWorldKeyValue / WorldKeyValue safer
2016-02-15 16:20:29 -07:00
Eric Wasylishen
b0777c2075
suppress compile warnings
2016-02-15 16:20:29 -07:00
Eric Wasylishen
b2687481d6
WriteLightmaps: revert to how I was getting the sample points
2016-02-15 16:20:29 -07:00
Eric Wasylishen
7128a8e956
code formatting, normalize most whitespace to 4 spaces
2016-02-15 16:20:29 -07:00
Eric Wasylishen
1da64c0db4
Fix bspx lump padding logic
2016-02-15 16:20:29 -07:00
Eric Wasylishen
1f05b7976a
fix wrong FindTexinfo call
...
fix Lightmap_ForStyle call
change M_PI to Q_PI
switch to Q_strncasecmp
2016-02-15 16:18:51 -07:00
Eric Wasylishen
1630b8756e
tyrutils-ericw-spike rebased on to 998c9d3acb
2016-02-15 16:16:37 -07:00
Eric Wasylishen
9496991e60
LightFace_Min: allow delay 4 lights to use lightstyles
2016-02-14 20:45:56 -07:00
Eric Wasylishen
651e7ca827
CalcPoints: if NearWall() fails, first try fudging by 0.25 units in each direction
2016-02-11 23:30:21 -07:00
Eric Wasylishen
a439f891a1
CalcPoints: Skip the trace if a PointContents says the point is already unobstructed.
...
Handles beveled walkways in telefragged.bsp which touch a wall along one edge, but don't split the wall.
Previously, the walkways were blocking most of the traces for the wall, messing up all of the wall sample points.
2016-02-11 22:38:23 -07:00
Eric Wasylishen
998c9d3acb
qbsp: add hint to use -bsp2 to fix "Too many vertices" error.
2015-12-16 12:27:57 -07:00
Eric Wasylishen
8ef446de6d
update changelog
2015-12-10 16:11:26 -07:00
Eric Wasylishen
ab268ab9ba
qbsp: CheckFace: print position of non-convex face
2015-12-10 15:58:40 -07:00