Eric Wasylishen
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318fc23481
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light: implement "_bleed" light key.
"_bleed" "1" on a light entity skips the test that a light is on the front side of a face. useful for special effects.
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2016-04-23 22:21:59 -06:00 |
Eric Wasylishen
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b6116ff42a
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light: don't skip light-behind-plane test for phong shaded faces anymore
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2016-04-23 00:26:07 -06:00 |
Eric Wasylishen
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824c1b613c
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light: fix memory leak
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2016-04-22 21:21:02 -06:00 |
Eric Wasylishen
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5ac18e5c6f
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light: index some PVS info at startup
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2016-04-22 20:11:59 -06:00 |
Eric Wasylishen
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5000f9d352
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light: only do sunlight raytracing in leafs that can see sky
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2016-04-22 19:27:17 -06:00 |
Eric Wasylishen
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d309aa02b0
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light: refactor CalcPvs to calculate the face pvs in a cleaner way
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2016-04-22 19:15:49 -06:00 |
Eric Wasylishen
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3b7dbe42b0
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light: fix broken vis optimization
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2016-04-22 01:00:10 -06:00 |
Eric Wasylishen
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169c89120a
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light: quick hack of 2nd sun. keys are "_sun2" "_sun2_mangle" "_sun2_color"
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2016-04-21 01:05:48 -06:00 |
Eric Wasylishen
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0a8965bae0
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light: fix lighting with vis data
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2016-04-21 00:22:35 -06:00 |
Eric Wasylishen
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338ceae8c8
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light: add face to lightsurf struct
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2016-04-21 00:13:31 -06:00 |
Eric Wasylishen
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1ea4d52eab
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light: add -novis flag
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2016-04-20 23:57:04 -06:00 |
Eric Wasylishen
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9cfb8c3fef
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light: make DecompressVis more robust
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2016-04-20 14:53:33 -07:00 |
Eric Wasylishen
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7ce9272f9d
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light: avoid c99 vla's, seems to be not supported on msvc
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2016-04-20 01:53:06 -06:00 |
Eric Wasylishen
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e1bad1bbd6
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light: rewrite normal interpolation
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2016-04-20 01:39:42 -06:00 |
Eric Wasylishen
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03df93851b
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light: phong shading: handle some sources of nan's
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2016-04-19 19:33:49 -06:00 |
Eric Wasylishen
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9560ba3901
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light: speedup: don't calculate AO when using -phongdebug
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2016-04-19 18:02:07 -06:00 |
Eric Wasylishen
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bc0e76f959
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common: polylib: add WindingBounds from q2 tools. Add missing consts
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2016-04-19 01:39:37 -06:00 |
Eric Wasylishen
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8fd3f41b42
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light: expose GetLightValue in entities.h
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2016-04-19 01:28:33 -06:00 |
Eric Wasylishen
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0c93c5c3d0
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light: DirtTrace: add extra argument for hit face
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2016-04-19 01:26:21 -06:00 |
Eric Wasylishen
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99b1069a47
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build: fix packaging of README.md
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2016-04-18 15:39:36 -06:00 |
Eric Wasylishen
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eda564e42a
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build: drop old Makefile, only cmake supported for now
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2016-04-18 15:38:50 -06:00 |
Eric Wasylishen
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eafa21ee34
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docs: change readme to markdown
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2016-04-18 15:34:18 -06:00 |
Eric Wasylishen
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ceaeb2eae2
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build: travis: use ubuntu trusty
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2016-04-18 15:23:00 -06:00 |
Eric Wasylishen
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0e70041ebc
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build: travis: use VERBOSE=1
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2016-04-18 15:19:09 -06:00 |
Eric Wasylishen
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ab3658117b
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build: travis: try to install groff
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2016-04-18 15:13:40 -06:00 |
Eric Wasylishen
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91d271d2ad
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build: add a basic .travis.yml
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2016-04-18 15:05:50 -06:00 |
Eric Wasylishen
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c83fd942bd
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build: fix vis build on Windows
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2016-04-18 13:54:47 -07:00 |
Eric Wasylishen
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b087f0f010
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build: specify c99
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2016-04-18 14:22:33 -06:00 |
Eric Wasylishen
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bfca3478cc
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build: link vis to libm, fixes build on Linux / GCC.
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2016-04-18 14:02:49 -06:00 |
Eric Wasylishen
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ed48508070
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qbsp: fix usage of offsetof() with a non-compile time constant, was erroring on gcc
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2016-03-16 10:55:39 -06:00 |
Eric Wasylishen
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8773e0bb15
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build: fix build error on Linux due to missing target_link_libraries(qbsp )
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2016-03-16 10:48:00 -06:00 |
Eric Wasylishen
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2a4168f35c
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light: add _minlight_exclude bmodel key
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2016-04-17 22:51:14 -06:00 |
Eric Wasylishen
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1340529234
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qbsp: add -splitsky and -splitturb, finer control over -splitspecial
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2016-04-16 22:53:33 -06:00 |
Eric Wasylishen
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fff8cbffbc
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light: use vis data
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2016-04-14 20:15:52 -06:00 |
Eric Wasylishen
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32b48a443b
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light: track interior verts for normal interpolation (not used currently)
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2016-04-14 15:13:01 -06:00 |
Eric Wasylishen
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665514ccbf
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testmaps: add a map showing extra face splitting with func_detail
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2016-04-14 14:42:51 -06:00 |
Eric Wasylishen
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321eac8aaa
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light: make PrintFaceInfo non static
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2016-04-12 01:07:37 -06:00 |
Eric Wasylishen
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501c1a50dc
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test map: phong shading + tjuncs
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2016-04-11 14:49:05 -06:00 |
Eric Wasylishen
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c6d8aff03b
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light: guard against acos returning nan due to fp error in CalcualateVertexNormals
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2016-04-11 01:49:02 -06:00 |
Eric Wasylishen
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ed6dfbaf76
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light: disable obj exporter
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2016-04-11 01:14:54 -06:00 |
Eric Wasylishen
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f2d33137ef
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light: PrintFaceInfo: also print the interpolated normals
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2016-04-11 00:59:01 -06:00 |
Eric Wasylishen
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c86731ab58
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light: make TriangleArea non static
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2016-04-11 00:47:21 -06:00 |
Eric Wasylishen
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8228bf979f
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light: obj exporter
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2016-04-11 00:46:42 -06:00 |
Eric Wasylishen
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37d0d14ccd
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light: fix phong shading debug code
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2016-04-10 23:07:13 -06:00 |
Eric Wasylishen
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cf8e3fc935
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light: augment DirtTrace with the hit plane
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2016-04-10 22:30:42 -06:00 |
Eric Wasylishen
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ddbf55ac13
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light: skip casting lights if -phongdebug or -dirtdebug are in use, gives a big speedup for those flags
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2016-04-10 19:52:01 -06:00 |
Eric Wasylishen
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e395a755ab
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light: CalcPoint: correct point before interpolating normal
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2016-04-10 19:42:24 -06:00 |
Eric Wasylishen
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4207054709
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light: avoid crash if no textures in bsp
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2016-04-10 19:34:57 -06:00 |
Eric Wasylishen
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986334a86b
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light: unify "_anglescale" worldspawn key and "-anglescale" command line option, previously they were different.
Fix "-anglescale" command line option which was broken.
Make sunlight2 use the global anglescale setting.
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2016-04-10 18:25:15 -06:00 |
Eric Wasylishen
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9e2d54a9af
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light: handle bsp's with no textures
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2016-04-10 15:39:49 -07:00 |