Eric Wasylishen
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92a9369bbc
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light: remove hack for lights directly on faces, was breaking phong shading.
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2016-05-28 13:38:12 -06:00 |
Eric Wasylishen
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496fc4d52e
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light: phong: reduce epsilon used for barycentric coordinates test. fixes interpolation on testphongtjunc.map
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2016-05-27 22:06:17 -06:00 |
Eric Wasylishen
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a63a96e877
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light: update usage text
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2016-05-27 20:45:44 -06:00 |
Eric Wasylishen
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21a4fd5287
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light: allow disabling bounce on command line
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2016-05-27 18:47:12 -06:00 |
Eric Wasylishen
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bb19618763
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light: add -phong 0 flag to force phong shading to be disabled
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2016-05-27 18:18:50 -06:00 |
Eric Wasylishen
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a4445bdd77
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light: allow force-disabling dirtmapping at the command line
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2016-05-27 17:52:56 -06:00 |
Eric Wasylishen
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af6b4aa375
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light: remove useless -no_parse_escape_sequences flag
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2016-05-27 15:51:33 -06:00 |
Eric Wasylishen
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b17e345087
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light: remove broken -fence feature
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2016-05-27 15:50:52 -06:00 |
Eric Wasylishen
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d524b4c3ad
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light: fix parsing of command-line argument to -soft and -anglesense, when those are the last params
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2016-05-27 15:43:24 -06:00 |
Eric Wasylishen
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30673903ed
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light: refactor dirt*SetOnCmdline variables
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2016-05-27 15:22:32 -06:00 |
Eric Wasylishen
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35e92abfcf
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light: don't cast indirect light in phong/dirtdebug mode
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2016-05-27 12:41:30 -06:00 |
Eric Wasylishen
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ca0f0448fe
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light: only allow one debug mode at a time
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2016-05-27 12:25:51 -06:00 |
Eric Wasylishen
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7687e4a927
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light: fix normal interpolation outside the triangle when there are multiple choices of an edge to search across.
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2016-05-21 20:29:17 -06:00 |
Eric Wasylishen
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e290d844bf
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light: only shadow-casting faces generate bounce lights
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2016-05-20 13:34:30 -06:00 |
Eric Wasylishen
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11ea23f6f2
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light: don't delete litfile for -onlyents compile
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2016-05-20 12:20:39 -06:00 |
Eric Wasylishen
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55df37941c
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light: add -bouncecolorscale flag
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2016-05-20 12:00:57 -06:00 |
Eric Wasylishen
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4e69914cb2
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light: skip dirt on bouncedebug
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2016-05-20 02:18:14 -06:00 |
Eric Wasylishen
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e0f8213cc9
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common: add userinfo param to DiceWinding
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2016-05-19 23:55:12 -06:00 |
Eric Wasylishen
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4ea6b2ec00
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common: fix broken WindingPlane
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2016-05-19 23:53:14 -06:00 |
Eric Wasylishen
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7715310afe
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common: add AllocWindingEdges, FreeWindingEdges, PointInWindingEdges
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2016-05-19 22:02:45 -06:00 |
Eric Wasylishen
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a6f4dad172
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light, vis: move plane_t to mathlib.h
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2016-05-19 15:26:30 -06:00 |
Eric Wasylishen
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2cdc5e7c68
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common: actually move WindingFromFace to polylib
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2016-05-19 15:18:33 -06:00 |
Eric Wasylishen
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45010089f3
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light, common: move WindingFromFace to bspfile.c/h
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2016-05-19 15:07:31 -06:00 |
Eric Wasylishen
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fff12697e5
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light: move DicePatch to polylib.c
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2016-05-19 15:03:21 -06:00 |
Eric Wasylishen
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a0f636a69a
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light: bounce: refactor to do in a second lighting pass
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2016-05-19 02:53:18 -06:00 |
Eric Wasylishen
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8db1f56a20
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light: add Lightmap_ClearAll util function
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2016-05-19 02:35:17 -06:00 |
Eric Wasylishen
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2c73da0856
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light: fix dirtmapping to use interpolated normals
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2016-05-15 15:51:51 -06:00 |
Eric Wasylishen
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a5356c161c
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light: bounce: scale bounced light by texture color
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2016-05-14 20:51:21 -06:00 |
Eric Wasylishen
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199cba7349
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light: few optimizations to bounce code
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2016-05-13 23:16:36 -06:00 |
Eric Wasylishen
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f73b9de0b3
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common: make VectorLength, VectorNormalize static inline
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2016-05-13 21:10:00 -06:00 |
Eric Wasylishen
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f967b89cea
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light: remove broken hitpoint feature of TraceLine
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2016-05-11 16:46:51 -06:00 |
Eric Wasylishen
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d0480049e8
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light: move TRACE_HIT_ constants to trace.c
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2016-05-11 16:30:26 -06:00 |
Eric Wasylishen
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7bd93cce37
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light: move private BSP tracing stuff from light.h to trace.c
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2016-05-11 16:23:02 -06:00 |
Eric Wasylishen
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1ed000cbde
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light: move DirtTrace to trace.c
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2016-05-11 16:16:49 -06:00 |
Eric Wasylishen
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b1691cf10a
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light: don't do bounce lighting when dirtdebug/phongdebug are in use
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2016-04-30 01:04:53 -06:00 |
Eric Wasylishen
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5e7e409966
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light: bounce: remove some dead code
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2016-04-30 01:00:57 -06:00 |
Eric Wasylishen
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bd5a15fc82
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Revert "light: bounce: handle 0 dist between bounce light and surface point"
This reverts commit d3b6adb955.
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2016-04-30 00:59:51 -06:00 |
Eric Wasylishen
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d3b6adb955
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light: bounce: handle 0 dist between bounce light and surface point
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2016-04-30 00:44:01 -06:00 |
Eric Wasylishen
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f446ba1ddf
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light: bounce: use both bounce light normal angle, and receiving surface normal angle to scale bounced light
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2016-04-30 00:26:08 -06:00 |
Eric Wasylishen
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a283a623ae
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light: bounce: refactoring
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2016-04-30 00:24:50 -06:00 |
Eric Wasylishen
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3fb8b7d1e5
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light: delete -lightturb and related flags for generating lightmaps for TEX_SPECIAL textures.
mankrip's lit water implementation relies on qbsp splitting water, so this code is not needed.
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2016-04-29 23:23:28 -06:00 |
Eric Wasylishen
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6ba2d99782
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light: bounce: add some debug code
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2016-04-29 22:52:33 -06:00 |
Eric Wasylishen
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bd68abad32
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light: add LightWorld log header
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2016-04-29 22:51:32 -06:00 |
Eric Wasylishen
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99f6451741
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light: bounce: don't generate bounce lights for "skip" texture
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2016-04-29 22:43:42 -06:00 |
Eric Wasylishen
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ae082fccdb
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light: never generate lightmaps for "skip" texture
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2016-04-29 22:43:12 -06:00 |
Eric Wasylishen
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b6fb5ecca2
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light: fix bouncedebug
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2016-04-29 21:21:47 -06:00 |
Eric Wasylishen
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afc43b0c55
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light: make some functions non-static so they show up in profiling
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2016-04-29 20:33:15 -06:00 |
Eric Wasylishen
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83a5ef303d
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light: bounce: refactor light culling for speed
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2016-04-29 18:43:57 -06:00 |
Eric Wasylishen
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72c47c1b56
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light: bounce: refactor a bit
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2016-04-29 18:11:14 -06:00 |
Eric Wasylishen
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6fe504760c
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light: don't compute regular lighting if we are doing -bouncedebug
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2016-04-29 13:27:57 -06:00 |